fix bug 远征显示下一关等

This commit is contained in:
luying
2020-11-17 17:37:05 +08:00
parent 0e2f043f93
commit 80b8f1bac7
13 changed files with 73 additions and 49 deletions
+8 -4
View File
@@ -26,7 +26,11 @@ export async function checkTowerWar(roleId: string, battleId: number, heroes: Ar
return { status: -1, resResult: resResult(STATUS.TOWER_WRONG_BATTLE_ID) };
}
let { heroes: recHeroes = [], warStatus = [] } = await TowerRecordModel.getRecordByLv(roleId, towerLv);
const tower = await TowerRecordModel.getRecordByLv(roleId, towerLv);
if(!tower) {
return { status: -1, resResult: resResult(STATUS.TOWER_NOT_FOUND) };
}
let { heroes: recHeroes = [], warStatus = [] } = tower;
for (let hid of heroes) {
if (recHeroes.indexOf(hid) !== -1) {
return { status: -1, resResult: resResult(STATUS.TOWER_DUPLICATE_HERO) };
@@ -194,8 +198,8 @@ async function checkCond(roleId: string, heroes, type: number, param: number, cn
switch (type) {
case 1:
for(let seqId of heroes) {
const rec = await HeroModel.findBySeqIdAndRole(seqId, roleId);
if (rec.star >= param) {
const {star, fire} = await HeroModel.findBySeqIdAndRole(seqId, roleId);
if (star + fire >= param) {
heroCnt++;
}
}
@@ -253,7 +257,7 @@ export async function createCurTasks(towerLv: number, batchCode: string, roleId:
let dicTask = getGamedata('dic_zyz_search');
for(let task of dicTask) {
let {suitFloor} = task;
let {min, max} = decodeStrSingle('suitLevel', suitFloor);
let {min, max} = decodeStrSingle('suitLevelSingle', suitFloor);
let flag = max?(towerLv >= min && towerLv <= max): (towerLv >= min);
if(flag) {
randomList.push(task);