fix bug 远征显示下一关等

This commit is contained in:
luying
2020-11-17 17:37:05 +08:00
parent 0e2f043f93
commit 80b8f1bac7
13 changed files with 73 additions and 49 deletions

View File

@@ -67,7 +67,7 @@ export default class ExpeditionWarRecord extends BaseModel {
ce: number; // 敌军战力
public static async getRecordByCode(expeditionCode: string, lean = true) {
const result = await ExpeditionWarRecordModel.find({ expeditionCode }).select('expeditionId battleId battleCode battleStatus ce').sort({expeditionId: 1}).lean(lean);
const result = await ExpeditionWarRecordModel.find({ expeditionCode, battleStatus: {$gte: 0} }).select('expeditionId battleId battleCode battleStatus ce').sort({expeditionId: 1}).lean(lean);
return result;
}
@@ -76,14 +76,19 @@ export default class ExpeditionWarRecord extends BaseModel {
return result;
}
public static async saveRecord(expeditionCode: string, expeditionId: number, params: {roleId: string, battleId: number, enemyFrom: number, enemyId: string, enemies: Array<any>}, lean = true) {
public static async saveRecord(expeditionCode: string, expeditionId: number, params: {roleId: string, battleId: number, enemyFrom: number, enemyId: string, enemies: Array<any>, battleStatus: number}, lean = true) {
const doc = new ExpeditionWarRecordModel();
const update = Object.assign(doc.toJSON(), params, {expeditionCode, expeditionId});
const result = await ExpeditionWarRecordModel.findOneAndUpdate({ expeditionCode, expeditionId }, update, {new: true, upsert: true}).select('expeditionId battleId battleCode battleStatus enemyFrom enemies ce').lean(lean);
return result;
}
public static async updateStatus(expeditionCode: string, expeditionId: number, battleStatus: number, battleCode: string, lean = true) {
public static async updateStatus(expeditionCode: string, expeditionId: number, battleStatus: number, lean = true) {
const result = await ExpeditionWarRecordModel.findOneAndUpdate({ expeditionCode, expeditionId }, {battleStatus}, {new: true}).lean(lean);
return result;
}
public static async updateBattleCode(expeditionCode: string, expeditionId: number, battleStatus: number, battleCode: string, lean = true) {
const result = await ExpeditionWarRecordModel.findOneAndUpdate({ expeditionCode, expeditionId }, {battleStatus, battleCode}, {new: true}).lean(lean);
return result;
}

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@@ -41,7 +41,7 @@ export default class HangUpRecord extends BaseModel {
public static async initRecord(roleId: string, roleName: string, lean = true) {
const curTime = new Date();
const recDoc = new HangUpRecordModel();
const update = Object.assign(recDoc.toJSON(), {roleId, roleName, startTime: curTime});
const update = Object.assign(recDoc.toJSON(), {roleId, roleName, startTime: curTime, startLv: HANG_UP_CONSTS.ENABLE_LV});
const rec = await HangUpRecordModel.findOneAndUpdate({roleId, startLv: HANG_UP_CONSTS.ENABLE_LV}, update, {upsert: true, new: true}).lean(lean);
return rec;
}
@@ -59,7 +59,7 @@ export default class HangUpRecord extends BaseModel {
public static async updateRec(roleId: string, roleName: string, endLv: number, endTime: Date, needReceiveGoods: Array<{gid:number, count: number}>, lean = true) {
await HangUpRecordModel.findOneAndUpdate({roleId, received: false}, {endLv, endTime, received: true, notReceivedGoods: needReceiveGoods}).lean(lean);
const recDoc = new HangUpRecordModel();
const update = Object.assign(recDoc.toJSON(), {roleId, roleName, startTime: endTime});
const update = Object.assign(recDoc.toJSON(), {roleId, roleName, startTime: endTime, startLv: endLv});
delete update._id;
const newRec = await HangUpRecordModel.findOneAndUpdate({roleId, startLv: endLv, received: false}, update, {upsert: true, new: true}).lean(lean);
return newRec;

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@@ -7,6 +7,7 @@ import { updateCe } from '../pubUtils/util';
* 英雄表
*/
@index({ roleId: 1, hid: 1 })
@index({ roleId: 1, seqId: 1 })
export default class Hero extends BaseModel {
@prop({ required: true })
@@ -60,6 +61,10 @@ export default class Hero extends BaseModel {
return heros || [];
}
public static async findBySeqIdRange(seqIds: Array<number>, roleId: string, lean = true) {
const hero = await HeroModel.find({ seqId: {$in: seqIds}, roleId }).lean(lean);
return hero;
}
public static async findBySeqIdAndRole(seqId: number, roleId: string, lean = true) {
const hero = await HeroModel.findOne({ seqId, roleId }).lean(lean);
return hero;

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@@ -123,7 +123,7 @@ export default class Role extends BaseModel {
@prop({ required: true, default: 0})
towerTaskCnt: number; // 刷新派遣任务的次数向上累加每天8个
@prop({ required: true, default: new Date()})
@prop({ required: false})
towerTaskRefTime: Date; // 刷新派遣任务的时间
// 奇遇事件相关

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@@ -256,14 +256,19 @@ export default class Actor {
return baseAbility
}
calculateCE() {
// 武将
getAttributeJson() {
let json = {hp: 0, atk: 0, matk: 0, def: 0, mdef: 0, agi: 0, speed: 0, luk: 0, hit: 0, cri: 0, flee: 0, antCri: 0, damageIncrease: 0, damageDecrease: 0, defIngnore: 0, bloodSuck: 0};
for(let i = ABI_TYPE.ABI_HP;i < ABI_TYPE.ABI_MAX;i++){
let field = WAR_JSON_ATTRIBUTE_TYPE[i];
json[field] = this.getRealAbility(i);
}
return json
}
calculateCE() {
// 武将
let json = this.getAttributeJson();
let ce = this.calculateCEByExpression(json);
// 装备

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@@ -61,6 +61,19 @@ const moment = require('moment');
result = { min: parseInt(min), max: parseInt(max) };
break;
}
case 'suitLevelSingle': {
let [min, max] = arr;
console.log(min, max)
if(max) {
if(isNaN(min) || isNaN(max)) throw new Error('data table format wrong');
result = { min: parseInt(min), max: parseInt(max) };
break;
} else {
if(isNaN(min)) throw new Error('data table format wrong');
result = { min: parseInt(min) };
break;
}
}
case 'attribute': {
let [id, value] = arr;
if(isNaN(id) || isNaN(value)) throw new Error('data table format wrong');
@@ -187,7 +200,7 @@ export function shouldRefresh(preTime: Date, now: Date, hour: number, deltaDay =
if(!preTime) return true;
let curTime = new Date(now.getTime());
let refeshTime = setLocalHours(hour, curTime);
console.log(refeshTime - preTime.getTime())
console.log(refeshTime - preTime.getTime(), (deltaDay>=1?deltaDay-1:0) * 24 * 60 * 60 * 1000, curTime.getTime(), refeshTime)
if (refeshTime - preTime.getTime() > (deltaDay>=1?deltaDay-1:0) * 24 * 60 * 60 * 1000 && curTime.getTime() >= refeshTime) {
return true;
}
@@ -324,7 +337,7 @@ export function setLocalHours(hour: number, curTime = new Date()) {
let offset = curTime.getTimezoneOffset(); // 格林威治时间和本地时间之间的时差(分)
let localTime = new Date(curTime.getTime() + offset * 60 * 1000 + 8 * 60 * 60 * 1000); // 中国时间
localTime.setUTCHours(hour, 0, 0, 0); // 中国的几点
return localTime.getTime() - offset * 60 * 1000 - 8 * 60 * 60 * 1000; // 回到格林威治时间
return localTime.getTime() - 8 * 60 * 60 * 1000; // 回到格林威治时间
}
export async function updateCe(roleId: string, hero: any ) {