许愿池

This commit is contained in:
mamengke01
2021-02-01 20:01:20 +08:00
parent b449995848
commit 830836b809
11 changed files with 149 additions and 36 deletions

View File

@@ -29,7 +29,7 @@ export class DonationHandler {
return resResult(STATUS.WRONG_PARMS);
const { guildCode: code, donateCnt, receiveBoxs } = userGuild;
let { donateFund, reports } = await getDonation(code, serverId);
return resResult(STATUS.SUCCESS, { receiveBoxs, donateFund, reports, donateCnt });
return resResult(STATUS.SUCCESS, { receiveBoxs, donateFund, reports, donateCnt:donateCnt||0 });
}
async donate(msg: {id: number}, session: BackendSession) {

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@@ -5,7 +5,7 @@ import { STATUS, GUILD_OPERATE } from '../../../consts';
import { GuildRefineModel } from '../../../db/GuildRefine';
import { getArmyDevelopConsumeById, getGoodById } from '../../../pubUtils/data';
import { nowSeconds } from '../../../pubUtils/timeUtil';
import { handleCost, addItems } from '../../../services/rewardService';
import { handleCost, addItems, checkGoods } from '../../../services/rewardService';
import { GuildModel } from '../../../db/Guild';
import { findIndex, findWhere } from 'underscore';
import { lockData } from '../../../services/redLockService';
@@ -41,12 +41,12 @@ export class GuildRefineHandler {
const roleId: string = session.get('roleId');
const sid: string = session.get('sid');
const roleName: string = session.get('roleName');
let pieceInfo = getGoodById(pid);
let userGuild = await UserGuildModel.getMyGuild(roleId, 'guildCode');
if (!userGuild)
return resResult(STATUS.WRONG_PARMS);
let { guildCode: code } = userGuild;
let pieceInfo = getGoodById(pid);
//判断是否有该装备或物品
let { scienceTrees } = await GuildRefineModel.getRefine(code);
let findDevelopConsume;
for (let scienceTree of scienceTrees) {
@@ -60,7 +60,6 @@ export class GuildRefineHandler {
}
if (!findDevelopConsume)
return resResult(STATUS.GUILD_NOT_REFINE_THE_EQUIP);
let result = await handleCost(roleId, sid, findDevelopConsume.honourConsume);
if(!result)
return resResult(STATUS.ROLE_MATERIAL_NOT_ENOUGH);

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@@ -4,14 +4,14 @@ import { GuildModel } from '../../../db/Guild';
import { WishPoolReportModel } from '../../../db/WishPoolReport';
import { resResult, genCode } from '../../../pubUtils/util';
import { STATUS } from '../../../consts';
import { nowSeconds } from '../../../pubUtils/timeUtil';
import { getArmyWishPoolBaseByLv, getGoodById } from '../../../pubUtils/data';
import { handleCost, addItems } from '../../../services/rewardService';
import { CHAT_SERVER } from '../../../consts';
import { addItems, checkGoods } from '../../../services/rewardService';
import { IT_TYPE } from '../../../consts/constModules/itemConst';
import { GUILD_STRUCTURE } from '../../../consts/constModules/guildConst';
import { getUserGuildWithRefActive } from '../../../services/guildService';
import { ARMY } from '../../../pubUtils/dicParam';
import { findIndex, findWhere } from 'underscore';
import { RoleModel } from '../../../db/Role';
import { getRedis } from '../../../services/redisService';
export default function(app: Application) {
return new WishPoolHandler(app);
}
@@ -23,18 +23,18 @@ export class WishPoolHandler {
async getWishPool(msg: {}, session: BackendSession) {
const roleId: string = session.get('roleId');
let userGuild = await getUserGuildWithRefActive(roleId, 'donateCnt receiveBoxs guildCode');
let userGuild = await getUserGuildWithRefActive(roleId, 'wishDntCnt wishGoods guildCode');
if (!userGuild)
return resResult(STATUS.WRONG_PARMS);
const { guildCode: code, wishDntCnt, wishGoods } = userGuild;
let userGuilds = await UserGuildModel.getWishPoolGoods(code, ' wishDntCnt wishGoods');
let userGuilds = await UserGuildModel.getWishPoolGoods(code, ' wishDntCnt wishGoods roleId');
let list = [];
userGuilds.map(({ wishGoods })=>{
userGuilds.map(({ wishGoods, roleId })=>{
wishGoods.map(({ type, goodId, count, receiveCnt, drawCnt, id })=>{
list.push({ type, goodId, count, receiveCnt, drawCnt, id })
list.push({ type, goodId, count, receiveCnt, drawCnt, id, roleId })
});
});
return resResult(STATUS.SUCCESS, { list, wishDntCnt, wishGoods });
return resResult(STATUS.SUCCESS, { list, wishDntCnt:wishDntCnt||0, wishGoods });
}
// 许愿
@@ -46,10 +46,24 @@ export class WishPoolHandler {
let goodInfo = getGoodById(goodId)
if (!goodInfo)
return resResult(STATUS.WRONG_PARMS);
if (!(goodInfo.goodType == IT_TYPE.HERO_PIECE && type == 2 ) && !(goodInfo.goodType == IT_TYPE.EQUIP_PIECE && type == 1 ))
return resResult(STATUS.WRONG_PARMS);
let userGuild = await getUserGuildWithRefActive(roleId, ' wishDntCnt wishGoods guildCode wishGoods');
if (!userGuild)
return resResult(STATUS.WRONG_PARMS);
const { guildCode: code, wishDntCnt, wishGoods } = userGuild;
let result = await checkGoods(roleId, [goodId]);
if (!result) {
if (goodInfo.goodType == IT_TYPE.HERO_PIECE ) {
result = await checkGoods(roleId, [goodInfo.hid]);
if (!result)
return resResult(STATUS.GUILD_WISH_POOL_NOT_OWN_HERO);
} else if (goodInfo.goodType == IT_TYPE.EQUIP_PIECE ) {
result = await checkGoods(roleId, [goodInfo.equipId]);
if (!result)
return resResult(STATUS.GUILD_WISH_POOL_NOT_OWN_EQUIP);
}
}
const { guildCode: code, wishGoods } = userGuild;
let { structure } = await GuildModel.findGuild(code, serverId, 'structure');
let { lv } = findWhere(structure, {id: GUILD_STRUCTURE.DONATE});
let { wishGoodsEquips, wishGoodsHeros } = getArmyWishPoolBaseByLv(lv);
@@ -58,33 +72,59 @@ export class WishPoolHandler {
return resResult(STATUS.WRONG_PARMS);
if (type == 1) {
let wishGoodsEquip = findWhere(wishGoodsEquips, { quality: goodInfo.quality});
if (!wishGoodsEquip)
return resResult(STATUS.WRONG_PARMS);
count = wishGoodsEquip.count;
} else {
let wishGoodsHero = findWhere(wishGoodsHeros, { quality: goodInfo.quality});
if (!wishGoodsHero)
return resResult(STATUS.WRONG_PARMS);
count = wishGoodsHero.count;
}
const id = genCode(6);
let { wishGoods : resWishGoods } = await UserGuildModel.pushAndUpdate(roleId, { wishGoods }, { wishGoods: { type, goodId, count, receiveCnt: 0, drawCnt: 0, id} }, 'wishGoods');
return resResult(STATUS.SUCCESS, { wishDntCnt, wishGoods: resWishGoods });
let { wishGoods : resWishGoods } = await UserGuildModel.pushAndUpdate(roleId, {}, { wishGoods: { type, goodId, count, receiveCnt: 0, drawCnt: 0, id} }, 'wishGoods');
return resResult(STATUS.SUCCESS, { wishGoods: resWishGoods });
}
// 捐赠
async donateGoods(msg: {wishRoleId: string, id: string}, session: BackendSession) {
let { wishRoleId, id } = msg;
const dntRoleId: string = session.get('roleId');
const serverId: number = parseInt(session.get('serverId'));
const dntRoleName: string = session.get('roleName');
let wishUserGuild = await getUserGuildWithRefActive(wishRoleId, ' wishDntCnt wishGoods guildCode wishGoods');
if (wishRoleId == dntRoleId)
return resResult(STATUS.WRONG_PARMS);
let role = await RoleModel.findByRoleId(wishRoleId);
if (!role)
return resResult(STATUS.WRONG_PARMS);//没有玩家
let wishUserGuild = await getUserGuildWithRefActive(wishRoleId, ' wishDntCnt wishGoods guildCode');
if (!wishUserGuild)
return resResult(STATUS.WRONG_PARMS);
const { guildCode: code, wishGoods } = wishUserGuild;
const { } = await GuildModel.findGuild(code, serverId);
let dntRoleGuild = await getUserGuildWithRefActive(dntRoleId, ' wishDntCnt wishGoods guildCode');
if (!dntRoleGuild)
return resResult(STATUS.WRONG_PARMS);
if (dntRoleGuild.guildCode != code)
return resResult(STATUS.WRONG_PARMS);
if (dntRoleGuild.wishDntCnt >= 3)
return resResult(STATUS.WRONG_PARMS);
let wishGood = findWhere(wishGoods, { id });
if (wishGood) {
if (!wishGood)
return resResult(STATUS.WRONG_PARMS);//没有该许愿
if (wishGood.receiveCnt >= wishGood.count)
return resResult(STATUS.WRONG_PARMS);//已经收到
let { wishDntCnt } = await UserGuildModel.donateGoods(dntRoleId, 1, 'wishDntCnt');
let { wishGoods: resWishGoods } = await UserGuildModel.donateUpdate(wishRoleId, id, 'wishGoods');
let key = 'login_roleId_' + wishRoleId;
let sid = await getRedis(key);
let goods = await addItems(wishRoleId, role.roleName , sid , [{ id : wishGood.goodId, count: 1 }]);
if (!!sid) {
this.app.channelService.pushMessageByUids('onWishGoodsRecive', resResult(STATUS.SUCCESS, { goods }), [{uid:wishRoleId, sid}]);
}
// WishPoolReportModel.addReport(code, roleId: wishRoleId, roleName: , dntRoleId, dntRoleName, goodId, 1);
await WishPoolReportModel.addReport(code, wishRoleId, role.roleName , dntRoleId, dntRoleName, wishGood.goodId, 1);
return resResult(STATUS.SUCCESS, { wishDntCnt, updateWishGoods: resWishGoods.map(({type, goodId, count, receiveCnt, drawCnt, id})=>{
return { type, goodId, count, receiveCnt, drawCnt, id, roleId: wishRoleId };
})});
}
async receiveGoods(msg: { id: string }, session: BackendSession) {
@@ -92,7 +132,7 @@ export class WishPoolHandler {
const roleId: string = session.get('roleId');
const roleName: string = session.get('roleName');
const sid: string = session.get('sid');
let userGuild = await getUserGuildWithRefActive(roleId, 'donateCnt receiveBoxs guildCode');
let userGuild = await getUserGuildWithRefActive(roleId, 'wishDntCnt wishGoods guildCode');
if (!userGuild)
return resResult(STATUS.WRONG_PARMS);
const { guildCode: code, wishGoods } = userGuild;
@@ -114,7 +154,7 @@ export class WishPoolHandler {
if (!userGuild)
return resResult(STATUS.WRONG_PARMS);
const { guildCode: code } = userGuild;
const reports = await WishPoolReportModel.getReportsByTime(code, 1);
const reports = await WishPoolReportModel.getReportsByTime(code, 1);//获得今天的捐赠日报
return resResult(STATUS.SUCCESS, { reports });
}

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@@ -11,7 +11,8 @@ import { pinus } from 'pinus';
import { addEquips, addBags, addSkins } from '../pubUtils/itemUtils';
import { EquipInter, ItemInter, BagInter } from '../pubUtils/interface';
import { gameData } from '../pubUtils/data';
import { indexOf, findIndex } from 'underscore';
import { uniq, indexOf, findIndex } from 'underscore';
import { HeroModel } from '../db/Hero';
export async function handleFixedReward(roleId: string, roleName: string, sid: string, rewardStr: string, multi: number) {
let reward = parseGoodStr(rewardStr);
@@ -217,4 +218,48 @@ export async function decreaseItems(roleId: string, sid: string, bags: Array<{id
pinus.app.get('channelService').pushMessageByUids('onItemUpdate', resResult(STATUS.SUCCESS, {goods: result} ), uids);
}
return false;
}
export async function checkGoods(roleId: string, goodIds: Array<number>) {
let equipIds: Array<number> = [];
let itemIds: Array<number> = [];
let hids: Array<number> = [];
goodIds = uniq(goodIds);
for (let goodId of goodIds) {
let goodInfo = getGoodById(goodId);
if (!!goodInfo) {
let { table } = ITID.get(goodInfo.itid);
if(table == ITEM_TABLE.EQUIP) {
equipIds.push(goodId);
} else if (table == ITEM_TABLE.ITEM) {
itemIds.push(goodId);
}
} else {
hids.push(goodId);
}
}
if (!!hids.length) {
let heros = await HeroModel.findByHidRange(hids, roleId);
if (heros.length < hids.length)
return false;
}
//检查装备是否存在
if (!!equipIds.length) {
let resEquips = await EquipModel.getEquipsByIds(roleId, equipIds);
resEquips = uniq(resEquips, function(resEquip){
return resEquip.id;
});
if (resEquips.length < equipIds.length)
return false;
}
//检查并修改道具
if(itemIds.length > 0) {
let items = await ItemModel.findbyRoleAndIds(roleId, itemIds);
if (items.length < itemIds.length)
return false;
}
return true;
}

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@@ -1,5 +1,8 @@
export const IT_TYPE = {
BLUEPRT: 28,
EQUIP_PIECE: 3,
EQUIP: 2,
HERO_PIECE: 7,
}

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@@ -152,6 +152,8 @@ export const STATUS = {
GUILD_DONATE_TIMES_NOT_ENOUGH: { code: 20922, simStr: '今日捐献的次数不够' },
GUILD_DONATE_BOXS_IS_GOT: { code: 20923, simStr: '该捐献宝箱已领取' },
GUILD_DONATE_BOXS_NOT_GOT: { code: 20924, simStr: '该捐献宝箱未达到领取条件' },
GUILD_WISH_POOL_NOT_OWN_EQUIP: { code: 20926, simStr: '未拥有此装备或碎片,不能许愿' },
GUILD_WISH_POOL_NOT_OWN_HERO: { code: 20927, simStr: '未拥有此武将或碎片,不能许愿' },
GUILD_SCRIPT_IS_OPENED_TODAY: { code: 20950, simStr: '今日演武场已开启' },
GUILD_SCRIPT_NOT_OPENED: { code: 20951, simStr: '演武场未开启' },

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@@ -154,6 +154,12 @@ export default class Equip extends BaseModel {
const user: EquipType[] = await EquipModel.find(searchObj).lean(lean);
return user;
}
public static async getEquipsByIds(roleId: string, ids: Array<number>) {
let result = await EquipModel.find({ roleId, id: { $in: ids } });
return result;
}
}
export const EquipModel = getModelForClass(Equip);

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@@ -24,12 +24,12 @@ export default class Item extends BaseModel {
public static async findbyRole(roleId: string, lean = true) {
const items: ItemType[] = await ItemModel.find({ roleId }).select('id count type').lean(lean);
const items: ItemType[] = await ItemModel.find({ roleId, count: {$gte: 0} }).select('id count type').lean(lean);
return items;
}
public static async findbyRoleAndIds(roleId: string, ids: Array<number>, lean = true) {
const items: ItemType[] = await ItemModel.find({ roleId, id: { $in: ids } }).select('id count type').lean(lean);
const items: ItemType[] = await ItemModel.find({ roleId, id: { $in: ids }, count: {$gte: 0} }).select('id count type').lean(lean);
return items;
}

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@@ -83,10 +83,10 @@ export default class UserGuild extends BaseModel {
@prop({ required: true, default: [], type: Number })
receiveBoxs: Array<number>;
@prop({ required: true })
@prop({ required: true, default: 0 })
wishDntCnt: number;//今天许愿池捐献次数
@prop({ required: true })
@prop({ required: true, default: 0 })
donateCnt: number;//今天捐献所次数
public static async getMyAuth(roleId: string, guildCode?: string, userGuild?: UserGuildType) {
@@ -192,6 +192,16 @@ export default class UserGuild extends BaseModel {
const result: UserGuildType = await UserGuildModel.findOneAndUpdate({ roleId, status: USER_GUILD_STATUS.ON }, { $set: update, $push: pushData }, { new: true }).select(select).lean();
return result;
}
public static async donateGoods(roleId: string, wishDntCnt: number, select?: string, lean = true) {
const result: UserGuildType = await UserGuildModel.findOneAndUpdate({ roleId, status: USER_GUILD_STATUS.ON }, { $inc: { wishDntCnt } }, { new: true }).select(select).lean();
return result;
}
public static async donateUpdate(roleId: string, id: string, select?: string, lean = true) {
const result: UserGuildType = await UserGuildModel.findOneAndUpdate({ roleId, status: USER_GUILD_STATUS.ON, 'wishGoods.id': id }, { $inc: { 'wishGoods.$.receiveCnt': 1, 'wishGoods.$.drawCnt': 1} }, { new: true }).select(select).lean();
return result;
}
}
export const UserGuildModel = getModelForClass(UserGuild);

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@@ -12,10 +12,10 @@ export default class WishPoolReport extends BaseModel {
dntTime: number; //捐献时间
@prop({ required: true })
roleId: string; //被捐献人
wishRoleId: string; //被捐献人
@prop({ required: true })
roleName: string; //捐赠人
wishRoleName: string; //捐赠人
@prop({ required: true })
goodId: number; //捐献物品
@@ -29,9 +29,9 @@ export default class WishPoolReport extends BaseModel {
@prop({ required: true })
dntRoleName: string; //捐赠人
public static async addReport(guildCode: string, roleId: string, roleName: string, dntRoleId: string, dntRoleName: string, goodId: number, count: number, lean = true) {
public static async addReport(guildCode: string, wishRoleId: string, wishRoleName: string, dntRoleId: string, dntRoleName: string, goodId: number, count: number, lean = true) {
const doc = new WishPoolReportModel();
const report = Object.assign(doc.toJSON(), { guildCode, roleId, roleName, dntRoleId, dntRoleName, goodId, dntTime: nowSeconds(), count });
const report = Object.assign(doc.toJSON(), { guildCode, wishRoleId, wishRoleName, dntRoleId, dntRoleName, goodId, dntTime: nowSeconds(), count });
await WishPoolReportModel.create(report);
return report;
}

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@@ -56,6 +56,8 @@ export interface DicGoods {
readonly nextJewelId?: number;
readonly specialCount?: number;
readonly nextSpecialId?: number;
// 对应的装备id
readonly equipId?: number;
}
const str = readJsonFile(FILENAME.DIC_GOODS);
@@ -85,7 +87,8 @@ const DicGoodsKeys: KeysEnum<DicGoods> = {
count: true,
nextJewelId: true,
specialCount: true,
nextSpecialId: true
nextSpecialId: true,
equipId: true
}
export const dicJewel = new Map<number, DicGoods>();
export const dicGoods = new Map<number, DicGoods>();
@@ -98,6 +101,11 @@ arr.forEach(o => {
o.specialAttr = parseSpecialAttr(o.specialAttr);
o.specialMaterial = parseSpecialMaterial(o.specialMaterial);
o.randomEffect = parseNumberList(o.randomEffect);
if (o.goodType == IT_TYPE.EQUIP_PIECE) {
let good = findWhere(arr, { pieceId: o.good_id });
if (!!good)
o.equipId = good.good_id;
}
dicGoods.set(o.good_id, _.pick(o, Object.keys(DicGoodsKeys)));
if (o.itid == IT_TYPE.BLUEPRT) {