皮肤:周边相关功能影响
This commit is contained in:
@@ -8,6 +8,8 @@ export class ComRoleStatusHero {
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@prop({ required: true })
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id: number;
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@prop({ required: true })
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skinId: number;
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@prop({ required: true })
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quality: number;
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@prop({ required: true })
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star: number;
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@@ -17,6 +19,7 @@ export class ComRoleStatusHero {
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lv: number;
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constructor(hero: HeroType) {
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this.id = hero.hid;
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this.skinId = hero.skinId;
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this.quality = hero.quality;
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this.star = hero.star;
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this.colorStar = hero.colorStar;
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@@ -9,6 +9,8 @@ import { reduceCe } from '../pubUtils/util';
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export class Heroes {
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@prop({ required: true })
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actorId: number; // 武将id
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@prop({ required: true })
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skinId: number; // 皮肤id,fashions表的heroId
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@prop({ ref: 'Hero', type: mongoose.Schema.Types.ObjectId })
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hero: Ref<Hero>;
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@prop({ required: true })
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@@ -9,6 +9,8 @@ export class HeroesRecord {
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@prop({ required: true, default: 0 })
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hid: number; // 武将id
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@prop({ required: true, default: 0 })
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skinId: number; // 皮肤id,fashions表的heroId
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@prop({ required: true, default: 0 })
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quality: number; // 品质
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@prop({ required: true, default: 0 })
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star: number; // 星级
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@@ -25,6 +27,7 @@ export class HeroesRecord {
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constructor(pvpHero: PvpHeroInfo, damage: number, heal: number, underDamage: number) {
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this.hid = pvpHero.actorId;
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this.skinId = pvpHero.skinId;
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this.quality = pvpHero.quality;
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this.star = pvpHero.star;
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this.colorStar = pvpHero.colorStar;
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@@ -3,6 +3,36 @@ import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoos
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import { TOWER_TASK_STATUS } from '../consts';
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import { genCode } from '../pubUtils/util';
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import { getZeroPointD } from '../pubUtils/timeUtil';
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import { HeroType } from './Hero';
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import { gameData } from '../pubUtils/data';
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export class TaskHero {
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@prop({ required: true })
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seqId: number;
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@prop({ required: true })
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hid: number;
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@prop({ required: true })
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skinId: number;
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@prop({ required: true })
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jobClass: number;
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@prop({ required: true })
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star: number;
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@prop({ required: true })
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colorStar: number;
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@prop({ required: true })
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camp: number;
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constructor(hero: HeroType) {
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let dicHero = gameData.hero.get(hero.hid);
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this.seqId = hero.seqId;
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this.hid = hero.hid;
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this.skinId = hero.skinId;
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this.jobClass = dicHero.jobClass;
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this.star = hero.star;
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this.colorStar = hero.colorStar;
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this.camp = dicHero.camp;
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}
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}
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/**
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* 天梯派遣记录表
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@@ -21,8 +51,8 @@ export default class TowerTaskRec extends BaseModel {
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position: number; // 本批派遣任务当中的第几个任务
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@prop({ required: true, default: 0, enum: TOWER_TASK_STATUS })
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status: TOWER_TASK_STATUS; // 派遣任务当前状态,0-可派遣,1-已派遣,2-已完成,3-已领取
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@prop({ required: true, type: Number, default: [] })
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heroes: Array<number>; // 此批派遣使用的全部武将
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@prop({ required: true, type: TaskHero, default: [], _id: false })
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heroes: TaskHero[]; // 此批派遣使用的全部武将
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@prop({ required: true })
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taskId: number; // 任务唯一 Id,来自任务表
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@@ -82,12 +112,12 @@ export default class TowerTaskRec extends BaseModel {
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return recs;
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}
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public static async sendHeroes(_roleId: string, batchCode: string, tasks: Array<{taskCode:string, heroes: Array<number>, completeTime: number}>, sendTime: Date, lean = true) {
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public static async sendHeroes(_roleId: string, batchCode: string, tasks: {taskCode:string, heroes: TaskHero[], completeTime: number}[], sendTime: Date, lean = true) {
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let recs = new Array();
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for (let {taskCode, heroes, completeTime} of tasks) {
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const rec: TowerTaskRecType = await TowerTaskRecModel.findOneAndUpdate(
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{ batchCode, taskCode: taskCode },
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{heroes: heroes, status: TOWER_TASK_STATUS.DOINING, sendTime, completeTime: new Date(sendTime.getTime() + completeTime * 1000)},
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{ heroes, status: TOWER_TASK_STATUS.DOINING, sendTime, completeTime: new Date(sendTime.getTime() + completeTime * 1000)},
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{new: true}).lean(lean);
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recs.push(rec);
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@@ -7,6 +7,7 @@ import { EXTERIOR } from "../../pubUtils/dicParam";
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export class PlayerDetailHero {
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actorId: number;
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skinId: number;
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lv: number;
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star: number;
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colorStar: number;
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@@ -15,6 +16,7 @@ export class PlayerDetailHero {
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setPvpHeroInfo?(hero: PvpEnemies|PvpOtherHeroes) {
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this.actorId = hero.actorId;
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this.skinId = hero.skinId;
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this.lv = hero.lv;
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this.star = hero.star;
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this.colorStar = hero.colorStar;
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@@ -7,6 +7,8 @@ import { nowSeconds } from '../pubUtils/timeUtil';
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export class PvpHeroInfo {
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@prop({ required: true })
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actorId?: number = 0; // 敌人id
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@prop({ required: true })
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skinId?: number = 0; // 时装id,fashions表的heroId字段
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@prop({ required: false })
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actorName?: string = ""; // 敌人名
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@prop({ required: false })
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@@ -31,6 +33,7 @@ export class PvpHeroInfo {
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setHeroInfo(hero: HeroType) {
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this.actorId = hero.hid;
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this.skinId = hero.skinId;
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this.actorName = hero.hName;
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this.star = hero.star;
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this.lv = hero.lv;
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@@ -40,6 +43,7 @@ export class PvpHeroInfo {
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setRobotInfo(warjson: DicWarJson, lv: number, initialStar: number, quality: number) {
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this.actorId = warjson.actorId;
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this.skinId = warjson.actorId;
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this.actorName = warjson.actorName;
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this.star = initialStar;
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this.lv = lv;
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@@ -60,6 +64,8 @@ export class Enemies extends PvpHeroInfo {
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@prop({ required: true })
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actorId: number; // 敌人id
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@prop({ required: false })
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skinId: number; // 皮肤id,fashions表的heroId
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@prop({ required: false })
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actorName: string; // 敌人名
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@prop({ required: false })
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dataId: number; // 战场中唯一指向武将的代码
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@@ -85,6 +91,7 @@ export class Enemies extends PvpHeroInfo {
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constructor(warjson: DicWarJson, heroInfo: PvpHeroInfo, ce: number) {
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super();
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this.actorId = heroInfo.actorId != undefined ? heroInfo.actorId : warjson.actorId;
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this.skinId = heroInfo.skinId != undefined ? heroInfo.skinId: warjson.actorId;
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this.actorName = heroInfo.actorName != undefined ? heroInfo.actorName : warjson.actorName;
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this.dataId = warjson.dataId;
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this.relation = warjson.relation;
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@@ -67,7 +67,7 @@
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"actorinfo": "物理职业的弓兵,勉强还行。",
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"skillScroll": "&",
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"position": "72&95&30",
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"initialSkin": 41003,
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"initialSkin": 41002,
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"gender": 1,
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"atkSpineEffect": "liqi",
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"probation": 9902,
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@@ -104,7 +104,7 @@
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"actorinfo": "远程职业的法师,菜的一笔。",
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"skillScroll": "&",
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"position": "96&62&30",
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"initialSkin": 41004,
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"initialSkin": 41003,
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"gender": 1,
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"atkSpineEffect": "liqi",
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"probation": 9903,
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@@ -141,7 +141,7 @@
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"actorinfo": "物理职业的步兵,强的一笔。",
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"skillScroll": "&",
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"position": "90&60&50",
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"initialSkin": 41005,
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"initialSkin": 41004,
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"gender": 1,
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"atkSpineEffect": "gong",
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"probation": 9904,
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@@ -178,7 +178,7 @@
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"actorinfo": "物理职业的弓兵,勉强还行。",
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"skillScroll": "&",
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"position": "93&56&57",
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"initialSkin": 41006,
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"initialSkin": 41005,
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"gender": 1,
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"atkSpineEffect": "faqi",
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"probation": 9905,
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@@ -215,7 +215,7 @@
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"actorinfo": "物理职业的步兵,强的一笔。",
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"skillScroll": "&",
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"position": "90&70&5",
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"initialSkin": 41008,
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"initialSkin": 41007,
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"gender": 1,
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"atkSpineEffect": "liqi",
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"probation": 9906,
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@@ -252,7 +252,7 @@
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"actorinfo": "物理职业的弓兵,勉强还行。",
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"skillScroll": "&",
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"position": "71&87&15",
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"initialSkin": 41009,
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"initialSkin": 41008,
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"gender": 1,
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"atkSpineEffect": "liqi",
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"probation": 9907,
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@@ -289,7 +289,7 @@
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"actorinfo": "物理职业的步兵,强的一笔。",
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"skillScroll": "&",
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"position": "72&75&38",
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"initialSkin": 41011,
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"initialSkin": 41010,
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"gender": 1,
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"atkSpineEffect": "liqi",
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"probation": 9908,
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@@ -326,7 +326,7 @@
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"actorinfo": "物理职业的弓兵,勉强还行。",
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"skillScroll": "&",
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"position": "82&64&32",
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"initialSkin": 41012,
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"initialSkin": 41011,
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"gender": 1,
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"atkSpineEffect": "liqi",
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"probation": 9909,
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@@ -363,7 +363,7 @@
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"actorinfo": "远程职业的法师,菜的一笔。",
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"skillScroll": "&",
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"position": "81&65&15",
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"initialSkin": 41013,
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"initialSkin": 41012,
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"gender": 1,
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"atkSpineEffect": "gong",
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"probation": 9910,
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@@ -400,7 +400,7 @@
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"actorinfo": "物理职业的步兵,强的一笔。",
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"skillScroll": "&",
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"position": "54&54&69",
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"initialSkin": 41014,
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"initialSkin": 41013,
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"gender": 2,
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"atkSpineEffect": "faqi",
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"probation": 9911,
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@@ -437,7 +437,7 @@
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"actorinfo": "物理职业的弓兵,勉强还行。",
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"skillScroll": "&",
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"position": "84&54&15",
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"initialSkin": 41015,
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"initialSkin": 41014,
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"gender": 1,
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"atkSpineEffect": "faqi",
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"probation": 9912,
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@@ -474,7 +474,7 @@
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"actorinfo": "物理职业的步兵,强的一笔。",
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"skillScroll": "&",
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"position": "65&64&5",
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"initialSkin": 41017,
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"initialSkin": 41016,
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"gender": 1,
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"atkSpineEffect": "liqi",
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"probation": 9913,
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@@ -511,7 +511,7 @@
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"actorinfo": "物理职业的弓兵,勉强还行。",
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"skillScroll": "&",
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"position": "94&75&15",
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"initialSkin": 41018,
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"initialSkin": 41017,
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"gender": 1,
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"atkSpineEffect": "liqi",
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"probation": 9914,
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@@ -548,7 +548,7 @@
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"actorinfo": "远程职业的法师,菜的一笔。",
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"skillScroll": "&",
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"position": "96&72&40",
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"initialSkin": 41019,
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"initialSkin": 41018,
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"gender": 1,
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"atkSpineEffect": "liqi",
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"probation": 9915,
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@@ -585,7 +585,7 @@
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"actorinfo": "物理职业的步兵,强的一笔。",
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"skillScroll": "&",
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"position": "80&65&40",
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"initialSkin": 41020,
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"initialSkin": 41019,
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"gender": 1,
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"atkSpineEffect": "liqi",
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"probation": 9916,
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@@ -622,7 +622,7 @@
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"actorinfo": "物理职业的弓兵,勉强还行。",
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"skillScroll": "&",
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"position": "76&60&72",
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"initialSkin": 41021,
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"initialSkin": 41020,
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"gender": 1,
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"atkSpineEffect": "liqi",
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"probation": 9917,
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@@ -659,7 +659,7 @@
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"actorinfo": "远程职业的法师,菜的一笔。",
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"skillScroll": "&",
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"position": "90&62&15",
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"initialSkin": 41022,
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"initialSkin": 41021,
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"gender": 1,
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"atkSpineEffect": "gong",
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"probation": 9918,
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@@ -696,7 +696,7 @@
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"actorinfo": "物理职业的步兵,强的一笔。",
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"skillScroll": "&",
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"position": "100&53&55",
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"initialSkin": 41023,
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"initialSkin": 41022,
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"gender": 1,
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"atkSpineEffect": "faqi",
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"probation": 9919,
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@@ -733,7 +733,7 @@
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"actorinfo": "远程职业的法师,菜的一笔。",
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"skillScroll": "&",
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"position": "89&82&15",
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"initialSkin": 41025,
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"initialSkin": 41024,
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"gender": 1,
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"atkSpineEffect": "dunqi",
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"probation": 9920,
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@@ -770,7 +770,7 @@
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"actorinfo": "物理职业的步兵,强的一笔。",
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"skillScroll": "&",
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"position": "80&69&15",
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"initialSkin": 41026,
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"initialSkin": 41025,
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"gender": 1,
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"atkSpineEffect": "liqi",
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"probation": 9921,
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@@ -807,7 +807,7 @@
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"actorinfo": "物理职业的弓兵,勉强还行。",
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"skillScroll": "&",
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"position": "82&65&35",
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"initialSkin": 41027,
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"initialSkin": 41026,
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"gender": 2,
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"atkSpineEffect": "liqi",
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"probation": 9922,
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@@ -844,7 +844,7 @@
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"actorinfo": "远程职业的法师,菜的一笔。",
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"skillScroll": "&",
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"position": "84&63&5",
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"initialSkin": 41028,
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"initialSkin": 41027,
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"gender": 2,
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"atkSpineEffect": "liqi",
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"probation": 9923,
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@@ -881,7 +881,7 @@
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"actorinfo": "物理职业的步兵,强的一笔。",
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"skillScroll": "&",
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"position": "54&50&59",
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"initialSkin": 41029,
|
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"initialSkin": 41028,
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"gender": 1,
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"atkSpineEffect": "faqi",
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"probation": 9924,
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@@ -918,7 +918,7 @@
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"actorinfo": "远程职业的法师,菜的一笔。",
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"skillScroll": "&",
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"position": "81&54&15",
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"initialSkin": 41031,
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"initialSkin": 41030,
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"gender": 1,
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"atkSpineEffect": "gong",
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"probation": 9925,
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@@ -955,7 +955,7 @@
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"actorinfo": "物理职业的步兵,强的一笔。",
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"skillScroll": "&",
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"position": "73&46&32",
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"initialSkin": 41032,
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"initialSkin": 41031,
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"gender": 1,
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"atkSpineEffect": "faqi",
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"probation": 9926,
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@@ -992,7 +992,7 @@
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"actorinfo": "物理职业的弓兵,勉强还行。",
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"skillScroll": "&",
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"position": "70&100&30",
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"initialSkin": 41033,
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"initialSkin": 41032,
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"gender": 1,
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"atkSpineEffect": "dunqi",
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"probation": 9927,
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@@ -1029,7 +1029,7 @@
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"actorinfo": "远程职业的法师,菜的一笔。",
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"skillScroll": "&",
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"position": "92&70&15",
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"initialSkin": 41034,
|
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"initialSkin": 41033,
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"gender": 1,
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"atkSpineEffect": "liqi",
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"probation": 9928,
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||||
@@ -1066,7 +1066,7 @@
|
||||
"actorinfo": "物理职业的步兵,强的一笔。",
|
||||
"skillScroll": "&",
|
||||
"position": "93&52&55",
|
||||
"initialSkin": 41035,
|
||||
"initialSkin": 41034,
|
||||
"gender": 1,
|
||||
"atkSpineEffect": "faqi",
|
||||
"probation": 9929,
|
||||
@@ -1103,7 +1103,7 @@
|
||||
"actorinfo": "物理职业的弓兵,勉强还行。",
|
||||
"skillScroll": "&",
|
||||
"position": "89&70&55",
|
||||
"initialSkin": 41036,
|
||||
"initialSkin": 41035,
|
||||
"gender": 1,
|
||||
"atkSpineEffect": "liqi",
|
||||
"probation": 9930,
|
||||
@@ -1140,7 +1140,7 @@
|
||||
"actorinfo": "远程职业的法师,菜的一笔。",
|
||||
"skillScroll": "&",
|
||||
"position": "63&76&80",
|
||||
"initialSkin": 41037,
|
||||
"initialSkin": 41036,
|
||||
"gender": 1,
|
||||
"atkSpineEffect": "liqi",
|
||||
"probation": 9931,
|
||||
@@ -1177,7 +1177,7 @@
|
||||
"actorinfo": "物理职业的步兵,强的一笔。",
|
||||
"skillScroll": "&",
|
||||
"position": "72&68&65",
|
||||
"initialSkin": 41038,
|
||||
"initialSkin": 41037,
|
||||
"gender": 1,
|
||||
"atkSpineEffect": "liqi",
|
||||
"probation": 9932,
|
||||
@@ -1214,7 +1214,7 @@
|
||||
"actorinfo": "物理职业的弓兵,勉强还行。",
|
||||
"skillScroll": "&",
|
||||
"position": "81&60&40",
|
||||
"initialSkin": 41039,
|
||||
"initialSkin": 41038,
|
||||
"gender": 2,
|
||||
"atkSpineEffect": "gong",
|
||||
"probation": 9933,
|
||||
@@ -1251,7 +1251,7 @@
|
||||
"actorinfo": "物理职业的步兵,强的一笔。",
|
||||
"skillScroll": "&",
|
||||
"position": "60&52&100",
|
||||
"initialSkin": 41041,
|
||||
"initialSkin": 41040,
|
||||
"gender": 2,
|
||||
"atkSpineEffect": "faqi",
|
||||
"probation": 9934,
|
||||
@@ -1288,7 +1288,7 @@
|
||||
"actorinfo": "物理职业的弓兵,勉强还行。",
|
||||
"skillScroll": "&",
|
||||
"position": "85&54&40",
|
||||
"initialSkin": 41042,
|
||||
"initialSkin": 41041,
|
||||
"gender": 2,
|
||||
"atkSpineEffect": "faqi",
|
||||
"probation": 9935,
|
||||
@@ -1325,7 +1325,7 @@
|
||||
"actorinfo": "物理职业的弓兵,勉强还行。",
|
||||
"skillScroll": "&",
|
||||
"position": "95&76&30",
|
||||
"initialSkin": 41045,
|
||||
"initialSkin": 41044,
|
||||
"gender": 1,
|
||||
"atkSpineEffect": "liqi",
|
||||
"probation": 9936,
|
||||
@@ -1362,7 +1362,7 @@
|
||||
"actorinfo": "远程职业的法师,菜的一笔。",
|
||||
"skillScroll": "&",
|
||||
"position": "90&60&30",
|
||||
"initialSkin": 41046,
|
||||
"initialSkin": 41045,
|
||||
"gender": 1,
|
||||
"atkSpineEffect": "gong",
|
||||
"probation": 9937,
|
||||
@@ -1399,7 +1399,7 @@
|
||||
"actorinfo": "物理职业的步兵,强的一笔。",
|
||||
"skillScroll": "&",
|
||||
"position": "60&48&65",
|
||||
"initialSkin": 41047,
|
||||
"initialSkin": 41046,
|
||||
"gender": 1,
|
||||
"atkSpineEffect": "faqi",
|
||||
"probation": 9938,
|
||||
@@ -1436,7 +1436,7 @@
|
||||
"actorinfo": "物理职业的弓兵,勉强还行。",
|
||||
"skillScroll": "&",
|
||||
"position": "92&52&55",
|
||||
"initialSkin": 41048,
|
||||
"initialSkin": 41047,
|
||||
"gender": 1,
|
||||
"atkSpineEffect": "faqi",
|
||||
"probation": 9939,
|
||||
@@ -1473,7 +1473,7 @@
|
||||
"actorinfo": "物理职业的步兵,强的一笔。",
|
||||
"skillScroll": "&",
|
||||
"position": "70&100&40",
|
||||
"initialSkin": 41050,
|
||||
"initialSkin": 41049,
|
||||
"gender": 1,
|
||||
"atkSpineEffect": "liqi",
|
||||
"probation": 9940,
|
||||
@@ -1510,7 +1510,7 @@
|
||||
"actorinfo": "物理职业的弓兵,勉强还行。",
|
||||
"skillScroll": "&",
|
||||
"position": "81&60&40",
|
||||
"initialSkin": 41051,
|
||||
"initialSkin": 41050,
|
||||
"gender": 1,
|
||||
"atkSpineEffect": "gong",
|
||||
"probation": 9941,
|
||||
@@ -1547,7 +1547,7 @@
|
||||
"actorinfo": "远程职业的法师,菜的一笔。",
|
||||
"skillScroll": "&",
|
||||
"position": "54&49&65",
|
||||
"initialSkin": 41052,
|
||||
"initialSkin": 41051,
|
||||
"gender": 1,
|
||||
"atkSpineEffect": "faqi",
|
||||
"probation": 9942,
|
||||
@@ -1584,7 +1584,7 @@
|
||||
"actorinfo": "物理职业的步兵,强的一笔。",
|
||||
"skillScroll": "&",
|
||||
"position": "72&63&5",
|
||||
"initialSkin": 41053,
|
||||
"initialSkin": 41052,
|
||||
"gender": 2,
|
||||
"atkSpineEffect": "liqi",
|
||||
"probation": 9943,
|
||||
@@ -1621,7 +1621,7 @@
|
||||
"actorinfo": "物理职业的弓兵,勉强还行。",
|
||||
"skillScroll": "&",
|
||||
"position": "64&64&15",
|
||||
"initialSkin": 41054,
|
||||
"initialSkin": 41053,
|
||||
"gender": 2,
|
||||
"atkSpineEffect": "dunqi",
|
||||
"probation": 9944,
|
||||
@@ -1658,7 +1658,7 @@
|
||||
"actorinfo": "远程职业的法师,菜的一笔。",
|
||||
"skillScroll": "&",
|
||||
"position": "64&62&15",
|
||||
"initialSkin": 41055,
|
||||
"initialSkin": 41054,
|
||||
"gender": 1,
|
||||
"atkSpineEffect": "liqi",
|
||||
"probation": 9945,
|
||||
@@ -1695,7 +1695,7 @@
|
||||
"actorinfo": "物理职业的步兵,强的一笔。",
|
||||
"skillScroll": "&",
|
||||
"position": "75&60&15",
|
||||
"initialSkin": 41056,
|
||||
"initialSkin": 41055,
|
||||
"gender": 1,
|
||||
"atkSpineEffect": "dunqi",
|
||||
"probation": 9946,
|
||||
@@ -1732,7 +1732,7 @@
|
||||
"actorinfo": "物理职业的弓兵,勉强还行。",
|
||||
"skillScroll": "&",
|
||||
"position": "80&67&65",
|
||||
"initialSkin": 41057,
|
||||
"initialSkin": 41056,
|
||||
"gender": 2,
|
||||
"atkSpineEffect": "faqi",
|
||||
"probation": 9947,
|
||||
@@ -1769,7 +1769,7 @@
|
||||
"actorinfo": "远程职业的法师,菜的一笔。",
|
||||
"skillScroll": "&",
|
||||
"position": "&",
|
||||
"initialSkin": 0,
|
||||
"initialSkin": 41057,
|
||||
"gender": 1,
|
||||
"atkSpineEffect": "liqi",
|
||||
"probation": 0,
|
||||
@@ -1806,7 +1806,7 @@
|
||||
"actorinfo": "物理职业的步兵,强的一笔。",
|
||||
"skillScroll": "&",
|
||||
"position": "&",
|
||||
"initialSkin": 0,
|
||||
"initialSkin": 41058,
|
||||
"gender": 1,
|
||||
"atkSpineEffect": "dunqi",
|
||||
"probation": 0,
|
||||
@@ -1843,7 +1843,7 @@
|
||||
"actorinfo": "远程职业的法师,菜的一笔。",
|
||||
"skillScroll": "&",
|
||||
"position": "&",
|
||||
"initialSkin": 0,
|
||||
"initialSkin": 41059,
|
||||
"gender": 1,
|
||||
"atkSpineEffect": "liqi",
|
||||
"probation": 0,
|
||||
@@ -1880,7 +1880,7 @@
|
||||
"actorinfo": "物理职业的弓兵,勉强还行。",
|
||||
"skillScroll": "&",
|
||||
"position": "&",
|
||||
"initialSkin": 0,
|
||||
"initialSkin": 41060,
|
||||
"gender": 1,
|
||||
"atkSpineEffect": "liqi",
|
||||
"probation": 0,
|
||||
@@ -1917,7 +1917,7 @@
|
||||
"actorinfo": "远程职业的法师,菜的一笔。",
|
||||
"skillScroll": "&",
|
||||
"position": "&",
|
||||
"initialSkin": 0,
|
||||
"initialSkin": 41061,
|
||||
"gender": 1,
|
||||
"atkSpineEffect": "dunqi",
|
||||
"probation": 0,
|
||||
@@ -1954,7 +1954,7 @@
|
||||
"actorinfo": "远程职业的法师,菜的一笔。",
|
||||
"skillScroll": "&",
|
||||
"position": "64&64&5",
|
||||
"initialSkin": 41114,
|
||||
"initialSkin": 41062,
|
||||
"gender": 1,
|
||||
"atkSpineEffect": "liqi",
|
||||
"probation": 9948,
|
||||
@@ -1991,7 +1991,7 @@
|
||||
"actorinfo": "物理职业的步兵,强的一笔。",
|
||||
"skillScroll": "&",
|
||||
"position": "75&59&5",
|
||||
"initialSkin": 41116,
|
||||
"initialSkin": 41063,
|
||||
"gender": 1,
|
||||
"atkSpineEffect": "dunqi",
|
||||
"probation": 9949,
|
||||
@@ -2028,7 +2028,7 @@
|
||||
"actorinfo": "远程职业的法师,菜的一笔。",
|
||||
"skillScroll": "&",
|
||||
"position": "72&63&5",
|
||||
"initialSkin": 41118,
|
||||
"initialSkin": 41064,
|
||||
"gender": 1,
|
||||
"atkSpineEffect": "liqi",
|
||||
"probation": 9950,
|
||||
@@ -6044,7 +6044,7 @@
|
||||
"area": 0,
|
||||
"cost": 0,
|
||||
"jobid": 3,
|
||||
"jobClass": 3,
|
||||
"jobClass": 1,
|
||||
"skill": 1047,
|
||||
"pieceId": 0,
|
||||
"hp": 10000,
|
||||
@@ -6414,7 +6414,7 @@
|
||||
"area": 0,
|
||||
"cost": 0,
|
||||
"jobid": 2,
|
||||
"jobClass": 2,
|
||||
"jobClass": 10,
|
||||
"skill": 1004,
|
||||
"pieceId": 0,
|
||||
"hp": 1000,
|
||||
@@ -7043,7 +7043,7 @@
|
||||
"area": 0,
|
||||
"cost": 0,
|
||||
"jobid": 3,
|
||||
"jobClass": 3,
|
||||
"jobClass": 11,
|
||||
"skill": 1001,
|
||||
"pieceId": 0,
|
||||
"hp": 1000,
|
||||
@@ -14661,11 +14661,11 @@
|
||||
"quality": 3,
|
||||
"initialStars": 3,
|
||||
"pieceCount": 80,
|
||||
"camp": 1,
|
||||
"camp": 2,
|
||||
"area": 0,
|
||||
"cost": 0,
|
||||
"jobid": 100,
|
||||
"jobClass": 1,
|
||||
"jobid": 200,
|
||||
"jobClass": 2,
|
||||
"skill": 1,
|
||||
"pieceId": 21001,
|
||||
"hp": 218,
|
||||
@@ -14809,11 +14809,11 @@
|
||||
"quality": 3,
|
||||
"initialStars": 3,
|
||||
"pieceCount": 80,
|
||||
"camp": 2,
|
||||
"camp": 1,
|
||||
"area": 0,
|
||||
"cost": 0,
|
||||
"jobid": 200,
|
||||
"jobClass": 2,
|
||||
"jobid": 600,
|
||||
"jobClass": 6,
|
||||
"skill": 17,
|
||||
"pieceId": 21017,
|
||||
"hp": 186,
|
||||
@@ -14846,11 +14846,11 @@
|
||||
"quality": 3,
|
||||
"initialStars": 3,
|
||||
"pieceCount": 80,
|
||||
"camp": 2,
|
||||
"camp": 1,
|
||||
"area": 0,
|
||||
"cost": 0,
|
||||
"jobid": 300,
|
||||
"jobClass": 3,
|
||||
"jobid": 200,
|
||||
"jobClass": 1,
|
||||
"skill": 18,
|
||||
"pieceId": 21018,
|
||||
"hp": 132,
|
||||
@@ -14886,8 +14886,8 @@
|
||||
"camp": 2,
|
||||
"area": 0,
|
||||
"cost": 0,
|
||||
"jobid": 200,
|
||||
"jobClass": 2,
|
||||
"jobid": 300,
|
||||
"jobClass": 3,
|
||||
"skill": 19,
|
||||
"pieceId": 21019,
|
||||
"hp": 186,
|
||||
@@ -14920,11 +14920,11 @@
|
||||
"quality": 3,
|
||||
"initialStars": 3,
|
||||
"pieceCount": 80,
|
||||
"camp": 2,
|
||||
"camp": 3,
|
||||
"area": 0,
|
||||
"cost": 0,
|
||||
"jobid": 600,
|
||||
"jobClass": 6,
|
||||
"jobid": 700,
|
||||
"jobClass": 7,
|
||||
"skill": 22,
|
||||
"pieceId": 21022,
|
||||
"hp": 122,
|
||||
|
||||
Reference in New Issue
Block a user