皮肤:周边相关功能影响
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@@ -7,6 +7,7 @@ import { EXTERIOR } from "../../pubUtils/dicParam";
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export class PlayerDetailHero {
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actorId: number;
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skinId: number;
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lv: number;
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star: number;
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colorStar: number;
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@@ -15,6 +16,7 @@ export class PlayerDetailHero {
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setPvpHeroInfo?(hero: PvpEnemies|PvpOtherHeroes) {
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this.actorId = hero.actorId;
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this.skinId = hero.skinId;
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this.lv = hero.lv;
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this.star = hero.star;
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this.colorStar = hero.colorStar;
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@@ -7,6 +7,8 @@ import { nowSeconds } from '../pubUtils/timeUtil';
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export class PvpHeroInfo {
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@prop({ required: true })
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actorId?: number = 0; // 敌人id
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@prop({ required: true })
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skinId?: number = 0; // 时装id,fashions表的heroId字段
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@prop({ required: false })
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actorName?: string = ""; // 敌人名
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@prop({ required: false })
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@@ -31,6 +33,7 @@ export class PvpHeroInfo {
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setHeroInfo(hero: HeroType) {
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this.actorId = hero.hid;
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this.skinId = hero.skinId;
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this.actorName = hero.hName;
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this.star = hero.star;
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this.lv = hero.lv;
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@@ -40,6 +43,7 @@ export class PvpHeroInfo {
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setRobotInfo(warjson: DicWarJson, lv: number, initialStar: number, quality: number) {
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this.actorId = warjson.actorId;
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this.skinId = warjson.actorId;
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this.actorName = warjson.actorName;
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this.star = initialStar;
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this.lv = lv;
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@@ -60,6 +64,8 @@ export class Enemies extends PvpHeroInfo {
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@prop({ required: true })
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actorId: number; // 敌人id
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@prop({ required: false })
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skinId: number; // 皮肤id,fashions表的heroId
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@prop({ required: false })
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actorName: string; // 敌人名
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@prop({ required: false })
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dataId: number; // 战场中唯一指向武将的代码
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@@ -85,6 +91,7 @@ export class Enemies extends PvpHeroInfo {
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constructor(warjson: DicWarJson, heroInfo: PvpHeroInfo, ce: number) {
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super();
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this.actorId = heroInfo.actorId != undefined ? heroInfo.actorId : warjson.actorId;
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this.skinId = heroInfo.skinId != undefined ? heroInfo.skinId: warjson.actorId;
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this.actorName = heroInfo.actorName != undefined ? heroInfo.actorName : warjson.actorName;
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this.dataId = warjson.dataId;
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this.relation = warjson.relation;
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