活动:修改任务接口

This commit is contained in:
qiaoxin
2021-05-27 21:13:03 +08:00
parent 265bace67a
commit 8679ca946d
20 changed files with 190 additions and 63 deletions

View File

@@ -12,12 +12,11 @@ import { handleCost, createHeroes, addItems } from "../../../services/rewardServ
import { getZeroPointD, getTimeFun } from "../../../pubUtils/timeUtil";
import { UserGachaRecModel } from "../../../db/UserGachaRec";
import { ActivityModel } from "../../../db/Activity";
import { checkTask } from "../../../services/taskService";
import { checkActivityTask, checkTask } from "../../../services/taskService";
import { RECRUIT } from "../../../pubUtils/dicParam";
import { getAllHeroByQuality } from "../../../services/gachaService";
import { transPiece } from "../../../pubUtils/itemUtils";
import { CreateHeroParam } from "../../../domain/roleField/hero";
import { accomplishTask } from "../../../pubUtils/taskUtil";
export default function (app: Application) {
return new GachaHandler(app);
@@ -132,7 +131,7 @@ export class GachaHandler {
// 任务
await checkTask(roleId, sid, funcs, TASK_TYPE.GASHA, count, true, {});
//活动统计
await accomplishTask(serverId, roleId, TASK_TYPE.GASHA, count)
await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.GASHA, count)
let resultRefFreeTime = 0;
if (dicGacha.free.count > 0) {

View File

@@ -18,8 +18,7 @@ import { addActive } from '../../../services/guildService';
import { GuildTrainReportModel } from '../../../db/GuildTrainReport';
import { DATA_NAME } from '../../../consts/dataName';
import { pushGuildTrainSucMsg } from '../../../services/chatService';
import { checkTask } from '../../../services/taskService';
import { accomplishTask } from '../../../pubUtils/taskUtil';
import { checkActivityTask, checkTask } from '../../../services/taskService';
export default function (app: Application) {
return new GuildTrainHandler(app);
@@ -271,7 +270,7 @@ export class GuildTrainHandler {
}
await checkTask(roleId, sid, funcs, TASK_TYPE.GUILD_TRAIN, 1, true, {});
//成长任务
await accomplishTask(serverId, roleId, TASK_TYPE.GUILD_TRAIN, 1)
await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.GUILD_TRAIN, 1)
return resResult(STATUS.SUCCESS, result);
}

View File

@@ -14,8 +14,7 @@ import { GUILDACTIVITY } from "../../../pubUtils/dicParam";
import { handleCost } from "../../../services/rewardService";
import { addActive } from "../../../services/guildService";
import { Rank } from "../../../services/rankService";
import { checkTask } from "../../../services/taskService";
import { accomplishTask } from "../../../pubUtils/taskUtil";
import { checkActivityTask, checkTask } from "../../../services/taskService";
export default function (app: Application) {
return new CityActivityHandler(app);
@@ -295,7 +294,7 @@ export class CityActivityHandler {
// 任务
await checkTask(roleId, sid, funcs, TASK_TYPE.GUILD_ACTIVITY, 1, true, { aid: this.aid });
//成长任务
await accomplishTask(serverId, roleId, TASK_TYPE.GUILD_ACTIVITY, 1, { aid: this.aid })
await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.GUILD_ACTIVITY, 1, { aid: this.aid })
return resResult(STATUS.SUCCESS, {
isSuccess,

View File

@@ -14,8 +14,7 @@ import { UserGuildModel } from "../../../db/UserGuild";
import { GuildActivityCityModel } from "../../../db/GuildActivityCity";
import { Rank } from "../../../services/rankService";
import { getTimeFun } from "../../../pubUtils/timeUtil";
import { checkTask } from "../../../services/taskService";
import { accomplishTask } from "../../../pubUtils/taskUtil";
import { checkActivityTask, checkTask } from "../../../services/taskService";
export default function (app: Application) {
return new GateActivityHandler(app);
@@ -259,7 +258,7 @@ export class GateActivityHandler {
// 任务
await checkTask(roleId, sid, funcs, TASK_TYPE.GUILD_ACTIVITY, 1, true, { aid: this.aid });
//成长任务
await accomplishTask(serverId, roleId, TASK_TYPE.GUILD_ACTIVITY, 1, { aid: this.aid })
await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.GUILD_ACTIVITY, 1, { aid: this.aid })
return resResult(STATUS.SUCCESS, {
code,
...statusResult,

View File

@@ -7,8 +7,7 @@ import { GuildActivityRecordModel } from "../../../db/GuildActivityRec";
import { UserGuildActivityRecModel } from "../../../db/UserGuildActivityRec";
import { addActive } from "../../../services/guildService";
import { Rank } from "../../../services/rankService";
import { checkTask } from "../../../services/taskService";
import { accomplishTask } from "../../../pubUtils/taskUtil";
import { checkActivityTask, checkTask } from "../../../services/taskService";
export default function (app: Application) {
return new RaceActivityHandler(app);
@@ -179,7 +178,7 @@ export class RaceActivityHandler {
// 任务
await checkTask(roleId, sid, funcs, TASK_TYPE.GUILD_ACTIVITY, 1, true, { aid: this.aid });
//成长任务
await accomplishTask(serverId, roleId, TASK_TYPE.GUILD_ACTIVITY, 1, { aid: this.aid })
await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.GUILD_ACTIVITY, 1, { aid: this.aid })
return resResult(STATUS.SUCCESS, {
timestamp: Date.now(),
woodenHorse: guildActivityRec.woodenHorse,

View File

@@ -15,8 +15,7 @@ import { changeEquip, dressEquip, checkMaterialEnough, takeOffEquipAndCalPlayerC
import { indexOf, findIndex } from 'underscore';
import { pushEquipRefineSucMsg, pushNormalEquipMsg, pushNormalItemMsg } from "../../../services/chatService";
import { checkTaskWithHero, checkTaskWithEquip, checkTask, checkTaskWithArgs, checkTaskConditionEquipSuitJewelStage } from "../../../services/taskService";
import { accomplishTask } from "../../../pubUtils/taskUtil";
import { checkTaskWithHero, checkTaskWithEquip, checkTask, checkTaskWithArgs, checkTaskConditionEquipSuitJewelStage, checkActivityTask } from "../../../services/taskService";
export default function (app: Application) {
return new EquipHandler(app);
@@ -168,7 +167,7 @@ export class EquipHandler {
// 任务
await checkTaskWithHero(roleId, sid, funcs, TASK_TYPE.EQUIP_STRENGTHEN, hero, oldLvs);
//成长任务
await accomplishTask(serverId, roleId, TASK_TYPE.EQUIP_STRENGTHEN, 1, changeData)
await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.EQUIP_STRENGTHEN, 1, changeData)
const curHero = {
hid,
@@ -250,7 +249,7 @@ export class EquipHandler {
// 任务
await checkTaskWithHero(roleId, sid, funcs, TASK_TYPE.EQUIP_STRENGTHEN, hero, oldLvs);
//成长任务
await accomplishTask(serverId, roleId, TASK_TYPE.EQUIP_STRENGTHEN, 1, changeData)
await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.EQUIP_STRENGTHEN, 1, changeData)
const curHero = {
hid,
@@ -328,7 +327,7 @@ export class EquipHandler {
let curEquip = <EquipType>equip;
pushEquipRefineSucMsg(roleId, roleName, serverId, curEplace, curEquip ? curEquip.quality : 0);
await checkTask(roleId, sid, funcs, TASK_TYPE.EQUIP_REFINE, 1, true, {});
await accomplishTask(serverId, roleId, TASK_TYPE.EQUIP_REFINE_LV, 1, { lv: curEplace.refineLv });
await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.EQUIP_REFINE_LV, 1, { lv: curEplace.refineLv });
}
return resResult(STATUS.SUCCESS, { isSuccess, curHero });
}
@@ -517,7 +516,7 @@ export class EquipHandler {
//英雄满装备且都镶嵌相同阶数的宝石
let { isTask, jewelLevel } = await checkTaskConditionEquipSuitJewelStage(hero)
if (isTask) {
await accomplishTask(serverId, roleId, TASK_TYPE.EQUIP_SUIT_JEWEL_STAGE, 1, { stage: jewelLevel })
await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.EQUIP_SUIT_JEWEL_STAGE, 1, { stage: jewelLevel })
}
} else if (type == 2) {
if (!equip.hid)
@@ -597,7 +596,7 @@ export class EquipHandler {
//英雄满装备且都镶嵌相同阶数的宝石
let { isTask, jewelLevel } = await checkTaskConditionEquipSuitJewelStage(hero)
if (isTask) {
await accomplishTask(serverId, roleId, TASK_TYPE.EQUIP_SUIT_JEWEL_STAGE, 1, { stage: jewelLevel })
await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.EQUIP_SUIT_JEWEL_STAGE, 1, { stage: jewelLevel })
}
}
@@ -606,8 +605,8 @@ export class EquipHandler {
await checkTaskWithArgs(roleId, sid, funcs, TASK_TYPE.EQUIP_JEWEL_STAGE, [jewel, oldJewel]);
await checkTaskWithEquip(roleId, sid, funcs, TASK_TYPE.EQUIP_JEWEL_SUM, equip, [oldJewelCount]);
//成长任务
await accomplishTask(serverId, roleId, TASK_TYPE.EQUIP_JEWEL_SUM, 1)
await accomplishTask(serverId, roleId, TASK_TYPE.EQUIP_JEWEL_STAGE, 1)
await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.EQUIP_JEWEL_SUM, 1)
await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.EQUIP_JEWEL_STAGE, 1)
return resResult(STATUS.SUCCESS, { curEquip: { seqId: eid, holes: equip.holes } });
}
@@ -777,7 +776,7 @@ export class EquipHandler {
//英雄满装备且都镶嵌相同阶数的宝石
let { isTask, jewelLevel } = await checkTaskConditionEquipSuitJewelStage(hero)
if (isTask) {
await accomplishTask(serverId, roleId, TASK_TYPE.EQUIP_SUIT_JEWEL_STAGE, 1, { stage: jewelLevel })
await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.EQUIP_SUIT_JEWEL_STAGE, 1, { stage: jewelLevel })
}
}
@@ -786,7 +785,7 @@ export class EquipHandler {
await checkTaskWithArgs(roleId, sid, funcs, TASK_TYPE.EQUIP_JEWEL_STAGE, [jewel, oldJewel]);
await checkTaskWithEquip(roleId, sid, funcs, TASK_TYPE.EQUIP_JEWEL_SUM, equip, [oldJewelCount]);
//成长任务
await accomplishTask(serverId, roleId, TASK_TYPE.EQUIP_JEWEL_SUM, count)
await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.EQUIP_JEWEL_SUM, count)
return resResult(STATUS.SUCCESS, { curEquip: { seqId: eid, holes: equip.holes } });
} else {

View File

@@ -13,9 +13,7 @@ import { getDropItems, FIGURE_UNLOCK_CONDITION } from '../../../consts/constModu
import { pushComposeOrangeHero, pushHeroQualityUpMsg, pushHeroStarMax, pushHeroWakeUp } from '../../../services/chatService';
import { calculatetopLineup } from '../../../pubUtils/playerCe';
import { PvpDefenseModel } from '../../../db/PvpDefense';
import { checkTaskWithHero, checkTask } from '../../../services/taskService';
import { accomplishTask } from '../../../pubUtils/taskUtil';
import { EQUIP } from '../../../pubUtils/dicParam';
import { checkTaskWithHero, checkTask, checkActivityTask } from '../../../services/taskService';
export default function (app: Application) {
return new HeroHandler(app);
@@ -227,9 +225,9 @@ export class HeroHandler {
await checkTaskWithHero(roleId, sid, funcs, TASK_TYPE.HERO_STAR_UP, hero);
await checkTaskWithHero(roleId, sid, funcs, TASK_TYPE.HERO_QUALITY_STAR_UP, hero);
//成长任务
await accomplishTask(serverId, roleId, TASK_TYPE.HERO_QUALITY_STAR_UP, 1, { quality: dicHero.quality, star: hero.star });
await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.HERO_QUALITY_STAR_UP, 1, { quality: dicHero.quality, star: hero.star });
if (hero.colorStar) {//觉醒升星
await accomplishTask(serverId, roleId, TASK_TYPE.HERO_WAKE_UP_STAR_UP_COUNT, 1, { quality: dicHero.quality, star: hero.star });
await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.HERO_WAKE_UP_STAR_UP_COUNT, 1, { quality: dicHero.quality, star: hero.star });
}
}
@@ -286,7 +284,7 @@ export class HeroHandler {
// 任务
await checkTaskWithHero(roleId, sid, funcs, TASK_TYPE.HERO_QUALITY_UP, hero);
// 任务
await accomplishTask(serverId, roleId, TASK_TYPE.HERO_QUALITY_TO_QUALITY_COUNT, 1, { oldQuality, quality: hero.quality });
await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.HERO_QUALITY_TO_QUALITY_COUNT, 1, { oldQuality, quality: hero.quality });
const curHero = {
hid,
@@ -349,7 +347,7 @@ export class HeroHandler {
// 任务
await checkTaskWithHero(roleId, sid, funcs, TASK_TYPE.HERO_STAR_UP, hero);
await checkTask(roleId, sid, funcs, TASK_TYPE.HERO_WAKE_UP, 1, true, {});
await accomplishTask(serverId, roleId, TASK_TYPE.HERO_WAKE_UP_COUNT, 1, { quality: hero.quality });
await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.HERO_WAKE_UP_COUNT, 1, { quality: hero.quality });
}
const curHero = {
hid,
@@ -398,7 +396,7 @@ export class HeroHandler {
await checkTaskWithHero(roleId, sid, funcs, TASK_TYPE.HERO_TRAIN, hero);
await checkTask(roleId, sid, funcs, TASK_TYPE.HERO_TRAIN_SUM, 1, true, {});
//活动统计
await accomplishTask(serverId, roleId, TASK_TYPE.HERO_TRAIN_SUM, 1)
await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.HERO_TRAIN_SUM, 1)
return resResult(STATUS.SUCCESS, { curHero: { hid: hero.hid, job: hero.job, jobStage: hero.jobStage } });
}
@@ -435,7 +433,7 @@ export class HeroHandler {
hero = await calPlayerCeAndSave(HERO_SYSTEM_TYPE.STAGEUP, sid, roleId, hero, update);
// 任务
await checkTaskWithHero(roleId, sid, funcs, TASK_TYPE.HERO_STAGE_UP, hero);
await accomplishTask(serverId, roleId, TASK_TYPE.HERO_STAGE_UP, 1, { job: hero.job });
await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.HERO_STAGE_UP, 1, { job: hero.job });
return resResult(STATUS.SUCCESS, { curHero: { hid: hero.hid, job: hero.job, jobStage: hero.jobStage } });
}

View File

@@ -16,8 +16,7 @@ import { HERO_SYSTEM_TYPE, LINEUP_NUM, ROLE_SELECT, REDIS_KEY, TASK_TYPE, DEFAUL
import { checkBattleHeroesByHid } from '../../../services/normalBattleService';
import { Rank } from '../../../services/rankService';
import { updateUserInfo } from '../../../services/redisService';
import { checkTaskWithHero, checkTask, checkTaskWithArgs } from '../../../services/taskService';
import { accomplishTask } from '../../../pubUtils/taskUtil';
import { checkTaskWithHero, checkTask, checkTaskWithArgs, checkActivityTask } from '../../../services/taskService';
import { getGoldObject, getCoinObject } from '../../../pubUtils/itemUtils';
import { RScriptRecordModel } from '../../../db/RScriptRecord';
import { checkPvp } from '../../../services/pvpService';
@@ -101,7 +100,7 @@ export class RoleHandler {
// 任务
await checkTask(roleId, sid, funcs, TASK_TYPE.ROLE_TITLE, 1, false, { title });
//成长任务
await accomplishTask(serverId, roleId, TASK_TYPE.ROLE_TITLE, update.title)
await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.ROLE_TITLE, update.title)
return resResult(STATUS.SUCCESS, { roleId, title: role.title });
}
@@ -273,7 +272,7 @@ export class RoleHandler {
await checkTaskWithArgs(roleId, sid, funcs, TASK_TYPE.ROLE_SCHOOL_UNLOCK, [hid, preHid]);
if (hid > 0) {
//成长任务
await accomplishTask(serverId, roleId, TASK_TYPE.ROLE_SCHOOL_PUT_HERO, 1)
await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.ROLE_SCHOOL_PUT_HERO, 1)
}
return resResult(STATUS.SUCCESS, {

View File

@@ -7,8 +7,7 @@ import { HERO_SYSTEM_TYPE, TASK_TYPE } from "../consts";
import { EquipType } from "../db/Equip";
import { calEquipSeids } from '../pubUtils/playerCe';
import { indexOf, findIndex } from 'underscore';
import { checkTask, checkTaskWithHero, checkTaskWithEquip } from './taskService';
import { accomplishTask } from '../pubUtils/taskUtil';
import { checkTask, checkTaskWithHero, checkTaskWithEquip, checkActivityTask } from './taskService';
/**
* 校验前端传入的消耗数量是否准确并返回消耗的道具并加上特殊材料needConsumes
* @param consumes
@@ -129,8 +128,8 @@ export async function dressEquip(serverId: number, roleId: string, sid: string,
await checkTask(roleId, sid, funcs, TASK_TYPE.EQUIP_SUM, 1, true, {});
await checkTaskWithHero(roleId, sid, funcs, TASK_TYPE.EQUIP_BY_HERO, hero, [1]);
await checkTaskWithEquip(roleId, sid, funcs, TASK_TYPE.EQUIP_QUALITY, equip, [1]);
await accomplishTask(serverId, roleId, TASK_TYPE.EQUIP_QUALITY, 1, { quality: equip.quality })
await accomplishTask(serverId, roleId, TASK_TYPE.EQUIP_SUM, 1)
await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.EQUIP_QUALITY, 1, { quality: equip.quality })
await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.EQUIP_SUM, 1)
return { seqId: equip.seqId, hid: hero.hid };
}

View File

@@ -112,3 +112,26 @@ export async function getPlayerGrowthFundData(activityId: number, serverId: numb
}
/**
* 购买高阶版
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
* @param {string} productID 商品ID
*
*/
export async function makeGrowthFund(roleId: string, roleName: string, sid: string, serverId: number, funcs: number[],
activityId: number, productID: string) {
let activityData: ActivityModelType = await ActivityModel.findActivity(activityId);
if (!activityData) {
return null;
}
let playerData = new GrowthFundData(activityData);
let pageData = playerData.findPageByProductID(productID);
let pageIndex = pageData.pageIndex;
await ActivityBuyRecordsModel.addRecord(activityId, roleId, activityData.type, pageIndex, true);
return Object.assign({}, { item: { pageIndex }, activityId: activityId })
}

View File

@@ -20,8 +20,7 @@ import { getMailContent } from '../services/mailService';
import { DATA_NAME } from '../consts/dataName';
import { addRoleToGuildChannel } from "./chatService";
import { Rank } from "./rankService";
import { checkTask } from "./taskService";
import { accomplishTask } from "../pubUtils/taskUtil";
import { checkActivityTask, checkTask } from "./taskService";
/**
* @description 检查该玩家是否有权限做操作
@@ -93,7 +92,7 @@ export async function joinGuild(code: string, guildName: string, lv: number, rol
}
//成长任务-加入军团
await accomplishTask(serverId, roleId, TASK_TYPE.GUILD_JOIN, 1);
await checkActivityTask(serverId, sid, [], roleId, TASK_TYPE.GUILD_JOIN, 1);
session.set('guildCode', code);
session.push('guildCode', () => { });

View File

@@ -8,8 +8,7 @@ import { FUNC_OPT_TYPE, TASK_TYPE } from '../consts';
import { BackendSession } from 'pinus';
import { REDIS_KEY } from '../consts';
import { Rank } from './rankService';
import { checkTask } from './taskService';
import { accomplishTask } from '../pubUtils/taskUtil';
import { checkActivityTask, checkTask } from './taskService';
export async function roleLevelup(roleId: string, kingExp: number, session: BackendSession) {
const serverId = session.get('serverId');
@@ -36,7 +35,7 @@ export async function roleLevelup(roleId: string, kingExp: number, session: Back
// 任务
await checkTask(roleId, session.get('sid'), session.get('funcs'), TASK_TYPE.ROLE_LV, newLv, false, {});
//成长任务
await accomplishTask(serverId, roleId, TASK_TYPE.ROLE_LV, newLv);
await checkActivityTask(serverId, session.get('sid'), session.get('funcs'), roleId, TASK_TYPE.ROLE_LV, newLv);
}
let actordata: { lv: number, exp: number, getExp: number, mostExp: number }[] = [];

View File

@@ -12,6 +12,7 @@ import { makePopUpShopReward } from './popUpShopService';
import { ActivityModel, ActivityModelType } from '../db/Activity';
import { ActivityFirstGiftModel } from '../db/ActivityFirstGift';
import { ServerlistModel } from '../db/Serverlist';
import { makeGrowthFund } from './growthFundService';
@@ -84,16 +85,19 @@ export async function makeOrder(localOrderID: string, sid: string, orderInfo: Us
rewardResult = await makePopUpShopReward(roleId, roleInfo.roleName, sid, orderInfo.serverId, roleInfo.funcs, orderInfo.activityId, orderInfo.productID)
break;
}
case ACTIVITY_TYPE.GROWTH_FUND_MAIN_VIP:
case ACTIVITY_TYPE.GROWTH_FUND_MAIN_VIP: //主线成长基金(高阶)
{
rewardResult = await makeGrowthFund(roleId, roleInfo.roleName, sid, orderInfo.serverId, roleInfo.funcs, orderInfo.activityId, orderInfo.productID)
break;
}
case ACTIVITY_TYPE.GROWTH_FUND_MAIN_VIP:
case ACTIVITY_TYPE.GROWTH_FUND_TOWER_VIP://镇念塔成长基金(高阶)
{
rewardResult = await makeGrowthFund(roleId, roleInfo.roleName, sid, orderInfo.serverId, roleInfo.funcs, orderInfo.activityId, orderInfo.productID)
break;
}
case ACTIVITY_TYPE.GROWTH_FUND_TOWER_VIP:
case ACTIVITY_TYPE.GROWTH_FUND_MAIN_ELITE_VIP://精英成长基金(高阶)
{
rewardResult = await makeGrowthFund(roleId, roleInfo.roleName, sid, orderInfo.serverId, roleInfo.funcs, orderInfo.activityId, orderInfo.productID)
break;
}
default:

View File

@@ -73,6 +73,26 @@ export async function pushTaskUpdate(roleId: string, sid: string, funcs: number[
}
}
export async function checkActivityTask(serverId: number, sid: string, funcs: number[], roleId: string, taskType: TASK_TYPE, count: number, parma?: any) {
let pushMessage = await taskUtil.accomplishTask(serverId, roleId, taskType, count, parma);
pushTaskUpdate(roleId, sid, funcs, pushMessage);
}
export async function pushActivityUpdate(roleId: string, sid: string, funcs: number[], pushMessage: any[]) {
if (pushMessage.length > 0) {
if (!sid || !funcs) {
let onlineUser = await getRoleOnlineInfo(roleId);
sid = onlineUser.sid;
funcs = onlineUser.funcs || [];
}
if (!!sid) {
let uids = [{ uid: roleId, sid }];
pinus.app.get('channelService').pushMessageByUids('onActivityUpdate', resResult(STATUS.SUCCESS, pushMessage), uids);
}
}
}
/**
* battle.normalBattleHandler.battleEnd 中会触发的任务,因为有点多提出来了
*/
@@ -88,7 +108,7 @@ export async function checkTaskInBattleEnd(serverId: number, roleId: string, sid
await checkTaskWithWar(roleId, sid, funcs, TASK_TYPE.BATTLE_VESTIGE, battleId, heroes, 1, star);
await checkTaskWithWar(roleId, sid, funcs, TASK_TYPE.BATTLE_EXPEDITION, battleId, heroes, 1, star);
//成长任务
await taskUtil.accomplishTask(serverId, roleId, TASK_TYPE.BATTLE_MAIN, 1, { warId: battleId })
await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.BATTLE_MAIN, 1, { warId: battleId })
}
@@ -248,7 +268,7 @@ export async function checkTaskConditionEquipSuitJewelStage(hero: HeroType) {
let jewelLevel = -1;//宝石阶数
for (let i = 0; i < hero.ePlace.length; i++) {
let equipObj = <EquipType>hero.ePlace[i].equip;
if(equipObj) {
if (equipObj) {
let equipObjInfo = getGoodById(equipObj.id);
if (equipObj.holes.length == equipObjInfo.hole && equipObjInfo.hole > 0) {
for (let j = 0; j < equipObj.holes.length; j++) {

View File

@@ -57,13 +57,13 @@ export async function getPlayerYuanbaoShopData(activityId: number, serverId: num
*/
export async function makeYuanbaoShopReward(roleId: string, roleName: string, sid: string, serverId: number, funcs: number[],
activityId: number, productID: string) {
let records = await UserOrderModel.findOrderByProductID(productID, roleId, activityId);
let records = await UserOrderModel.findSuccessOrderByProductID(productID, roleId, activityId);
let activityData: ActivityModelType = await ActivityModel.findActivity(activityId);
let playerData = new YuanBaoShopData(activityData);
let item = playerData.findItem(productID);
let rewardParamArr: Array<RewardParam> = [];
if (records.length == 0) {//首充
if (records.length == 1) {//首充
rewardParamArr = rewardParamArr.concat(stringToRewardParam(item.baseReward));
rewardParamArr = rewardParamArr.concat(stringToRewardParam(item.firstReward));
} else {

View File

@@ -30,6 +30,14 @@ export default class Activity extends BaseModel {
return result;
}
//根据活动类型查询开启的活动数据
public static async findOpenActivityByTypes(activityGroupId: number[], types: number[], date: Date) {
let result: ActivityModelType[] = await ActivityModel.find(
{ groupId: { $in: activityGroupId }, type: { $in: types }, beginTime: { $lte: date }, endTime: { $gte: date } }
).sort({ activityId: -1 }).lean(true);
return result;
}
//根据活动类型查询活动数据
public static async findActivityByType(activityGroupId: number[], type: number, sort: number) {
let result: ActivityModelType[] = await ActivityModel.find({ groupId: { $in: activityGroupId }, type }).sort({ activityId: sort }).lean(true);

View File

@@ -63,6 +63,12 @@ export default class UserOrder extends BaseModel {
return result;
}
//查询成功订单详情
public static async findSuccessOrderByProductID(productID: string, roleId: string, activityId: number) {
let result: UserOrderModelType[] = await UserOrderModel.find({ productID, roleId, activityId, state: ORDER_STATE.RESULT_SUCCESS }).lean(true);
return result;
}
//查询订单详情
public static async findOrderByProductID(productID: string, roleId: string, activityId: number) {
let result: UserOrderModelType[] = await UserOrderModel.find({ productID, roleId, activityId }).lean(true);

View File

@@ -60,6 +60,43 @@ export class GrowthFundData extends ActivityBase {
buyRecords: Array<number> = [];//高阶购买记录
receiveRecords: Array<ActivityGrowthFundModelType> = [];//领取记录
public unLockItem(condition: number) {
let items = [];
for (let page of this.list) {
if (this.isVipActivity() && !this.isBuy(page.pageIndex)) {
continue;
}
for (let item of page.items) {
switch (this.type) {
case ACTIVITY_TYPE.GROWTH_FUND_MAIN:
case ACTIVITY_TYPE.GROWTH_FUND_MAIN_VIP: {
if (!this.isReceive(page.pageIndex, item.cellIndex) && item.condition == condition) {
item.isComplete = true;
items.push(Object.assign(item, { pageIndex: page.pageIndex, activityId: this.activityId }))
}
break;
}
case ACTIVITY_TYPE.GROWTH_FUND_MAIN:
case ACTIVITY_TYPE.GROWTH_FUND_MAIN_VIP:
case ACTIVITY_TYPE.GROWTH_FUND_MAIN_ELITE:
case ACTIVITY_TYPE.GROWTH_FUND_MAIN_ELITE_VIP: {
if (!this.isReceive(page.pageIndex, item.cellIndex) && item.condition <= condition) {
item.isComplete = true;
items.push(Object.assign(item, { pageIndex: page.pageIndex, activityId: this.activityId }))
}
break;
}
}
}
}
return items;
}
public findPageByProductID(productID: string) {
let index = this.list.findIndex(obj => { return obj && obj.productID === productID });
return (index != -1) ? this.list[index] : null;
}
//是否是高阶,需要购买
public isVipActivity() {
return this.type == ACTIVITY_TYPE.GROWTH_FUND_MAIN_VIP

View File

@@ -24,6 +24,7 @@ export class YuanBaoShopItem {
this.firstReward = data.firstReward;
this.extraReward = data.extraReward;
this.imageName = data.imageName;
this.buyCount = 0;
}
}
@@ -47,7 +48,7 @@ export class YuanBaoShopData extends ActivityBase {
return;
}
for (let obj of this.list) {
let arr = data.filter(obj => { return obj.productID === obj.productID })
let arr = data.filter(order => { return order.productID === obj.productID })
obj.buyCount = arr.length;
}
}

View File

@@ -1,6 +1,6 @@
import { gameData } from './data';
import { DicTask } from './dictionary/DicTask';
import { TASK_TYPE, ABI_STAGE, WAR_TYPE, GUILD_JOB, TASK_FUN_TYPE, FUNCS_ID } from '../consts';
import { TASK_TYPE, ABI_STAGE, WAR_TYPE, GUILD_JOB, TASK_FUN_TYPE, FUNCS_ID, STATUS } from '../consts';
import { UserTaskRecModel, UserTaskRecType } from '../db/UserTaskRec'
import { RoleType, RoleModel } from '../db/Role';
import { TaskParam, TaskListReturn } from '../domain/roleField/task';
@@ -10,7 +10,7 @@ import { EquipType, EquipModel } from '../db/Equip';
import { ItemInter } from './interface';
import { GrowthData } from '../domain/activityField/growthField';
import { DailyChallengesData } from '../domain/activityField/dailyChallengesField';
import { splitString } from './util';
import { resResult, splitString } from './util';
import { ActivityModel, ActivityModelType } from '../db/Activity';
import { ACTIVITY_TYPE } from '../consts/constModules/activityConst';
import { ActivityGrowthModel } from '../db/ActivityGrowth';
@@ -19,6 +19,8 @@ import { ThirtyDaysData } from '../domain/activityField/thirtyDaysField';
import { GrowthFundData } from '../domain/activityField/growthFundField';
import { ActivityThirtyDaysModel, ActivityThirtyDaysModelType } from '../db/ActivityThirtyDays';
import { ServerlistModel } from '../db/Serverlist';
import { ActivityGrowthFundModel, ActivityGrowthFundModelType } from '../db/ActivityGrowthFund';
import { ActivityBuyRecordsModel } from '../db/ActivityBuyRecords';
@@ -484,6 +486,7 @@ function checkRecResult(rec: UserTaskRecType, id: number) {
*
*/
export async function accomplishTask(serverId: number, roleId: string, taskType: TASK_TYPE, count: number, parma?: any) {
let pushMessage = [];
let { activityGroupId } = await ServerlistModel.findByServerId(serverId);
//七天乐-成长活动统计
let allActivity: ActivityModelType[] = await ActivityModel.findOpenActivityByType(activityGroupId, ACTIVITY_TYPE.TASK_GROWTH, new Date());
@@ -550,17 +553,54 @@ export async function accomplishTask(serverId: number, roleId: string, taskType:
//主线成长基金
if (taskType === TASK_TYPE.BATTLE_MAIN) {
allActivity = await ActivityModel.findOpenActivityByTypes(activityGroupId, [ACTIVITY_TYPE.GROWTH_FUND_MAIN, ACTIVITY_TYPE.GROWTH_FUND_MAIN_VIP], new Date());
for (let activity of allActivity) {
let growthFundActivity = new GrowthFundData(activity);
let playerRecords: ActivityGrowthFundModelType[] = await ActivityGrowthFundModel.findData(activity.activityId, roleId);
growthFundActivity.setPlayerRecords(playerRecords);
if (growthFundActivity.isVipActivity()) {//vip高阶需要购买
let buyRecords = await ActivityBuyRecordsModel.findRecordsByActivityId(activity.activityId, roleId);
growthFundActivity.initBuyRecords(buyRecords);
}
let taskArray = growthFundActivity.unLockItem(parma.warId);
//推送
pushMessage = pushMessage.concat(taskArray);
}
}
//镇念塔成长基金
//镇念塔成长基金getRoleOnlineInfo
if (taskType === TASK_TYPE.BATTLE_TOWER_LV) {
allActivity = await ActivityModel.findOpenActivityByTypes(activityGroupId, [ACTIVITY_TYPE.GROWTH_FUND_TOWER, ACTIVITY_TYPE.GROWTH_FUND_TOWER_VIP], new Date());
for (let activity of allActivity) {
let growthFundActivity = new GrowthFundData(activity);
let playerRecords: ActivityGrowthFundModelType[] = await ActivityGrowthFundModel.findData(activity.activityId, roleId);
growthFundActivity.setPlayerRecords(playerRecords);
if (growthFundActivity.isVipActivity()) {//vip高阶需要购买
let buyRecords = await ActivityBuyRecordsModel.findRecordsByActivityId(activity.activityId, roleId);
growthFundActivity.initBuyRecords(buyRecords);
}
let taskArray = growthFundActivity.unLockItem(parma.warId);
//推送
pushMessage = pushMessage.concat(taskArray);
}
}
//精英成长基金
if (taskType === TASK_TYPE.BATTLE_MAIN_ELITE) {
allActivity = await ActivityModel.findOpenActivityByTypes(activityGroupId, [ACTIVITY_TYPE.GROWTH_FUND_MAIN_ELITE, ACTIVITY_TYPE.GROWTH_FUND_MAIN_ELITE_VIP], new Date());
for (let activity of allActivity) {
let growthFundActivity = new GrowthFundData(activity);
let playerRecords: ActivityGrowthFundModelType[] = await ActivityGrowthFundModel.findData(activity.activityId, roleId);
growthFundActivity.setPlayerRecords(playerRecords);
if (growthFundActivity.isVipActivity()) {//vip高阶需要购买
let buyRecords = await ActivityBuyRecordsModel.findRecordsByActivityId(activity.activityId, roleId);
growthFundActivity.initBuyRecords(buyRecords);
}
let taskArray = growthFundActivity.unLockItem(parma.warId);
//推送
pushMessage = pushMessage.concat(taskArray);
}
}
return pushMessage;
}
/**