活动:修改任务接口

This commit is contained in:
qiaoxin
2021-05-27 21:13:03 +08:00
parent 265bace67a
commit 8679ca946d
20 changed files with 190 additions and 63 deletions
@@ -12,12 +12,11 @@ import { handleCost, createHeroes, addItems } from "../../../services/rewardServ
import { getZeroPointD, getTimeFun } from "../../../pubUtils/timeUtil"; import { getZeroPointD, getTimeFun } from "../../../pubUtils/timeUtil";
import { UserGachaRecModel } from "../../../db/UserGachaRec"; import { UserGachaRecModel } from "../../../db/UserGachaRec";
import { ActivityModel } from "../../../db/Activity"; import { ActivityModel } from "../../../db/Activity";
import { checkTask } from "../../../services/taskService"; import { checkActivityTask, checkTask } from "../../../services/taskService";
import { RECRUIT } from "../../../pubUtils/dicParam"; import { RECRUIT } from "../../../pubUtils/dicParam";
import { getAllHeroByQuality } from "../../../services/gachaService"; import { getAllHeroByQuality } from "../../../services/gachaService";
import { transPiece } from "../../../pubUtils/itemUtils"; import { transPiece } from "../../../pubUtils/itemUtils";
import { CreateHeroParam } from "../../../domain/roleField/hero"; import { CreateHeroParam } from "../../../domain/roleField/hero";
import { accomplishTask } from "../../../pubUtils/taskUtil";
export default function (app: Application) { export default function (app: Application) {
return new GachaHandler(app); return new GachaHandler(app);
@@ -132,7 +131,7 @@ export class GachaHandler {
// 任务 // 任务
await checkTask(roleId, sid, funcs, TASK_TYPE.GASHA, count, true, {}); await checkTask(roleId, sid, funcs, TASK_TYPE.GASHA, count, true, {});
//活动统计 //活动统计
await accomplishTask(serverId, roleId, TASK_TYPE.GASHA, count) await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.GASHA, count)
let resultRefFreeTime = 0; let resultRefFreeTime = 0;
if (dicGacha.free.count > 0) { if (dicGacha.free.count > 0) {
@@ -18,8 +18,7 @@ import { addActive } from '../../../services/guildService';
import { GuildTrainReportModel } from '../../../db/GuildTrainReport'; import { GuildTrainReportModel } from '../../../db/GuildTrainReport';
import { DATA_NAME } from '../../../consts/dataName'; import { DATA_NAME } from '../../../consts/dataName';
import { pushGuildTrainSucMsg } from '../../../services/chatService'; import { pushGuildTrainSucMsg } from '../../../services/chatService';
import { checkTask } from '../../../services/taskService'; import { checkActivityTask, checkTask } from '../../../services/taskService';
import { accomplishTask } from '../../../pubUtils/taskUtil';
export default function (app: Application) { export default function (app: Application) {
return new GuildTrainHandler(app); return new GuildTrainHandler(app);
@@ -271,7 +270,7 @@ export class GuildTrainHandler {
} }
await checkTask(roleId, sid, funcs, TASK_TYPE.GUILD_TRAIN, 1, true, {}); await checkTask(roleId, sid, funcs, TASK_TYPE.GUILD_TRAIN, 1, true, {});
//成长任务 //成长任务
await accomplishTask(serverId, roleId, TASK_TYPE.GUILD_TRAIN, 1) await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.GUILD_TRAIN, 1)
return resResult(STATUS.SUCCESS, result); return resResult(STATUS.SUCCESS, result);
} }
@@ -14,8 +14,7 @@ import { GUILDACTIVITY } from "../../../pubUtils/dicParam";
import { handleCost } from "../../../services/rewardService"; import { handleCost } from "../../../services/rewardService";
import { addActive } from "../../../services/guildService"; import { addActive } from "../../../services/guildService";
import { Rank } from "../../../services/rankService"; import { Rank } from "../../../services/rankService";
import { checkTask } from "../../../services/taskService"; import { checkActivityTask, checkTask } from "../../../services/taskService";
import { accomplishTask } from "../../../pubUtils/taskUtil";
export default function (app: Application) { export default function (app: Application) {
return new CityActivityHandler(app); return new CityActivityHandler(app);
@@ -295,7 +294,7 @@ export class CityActivityHandler {
// 任务 // 任务
await checkTask(roleId, sid, funcs, TASK_TYPE.GUILD_ACTIVITY, 1, true, { aid: this.aid }); await checkTask(roleId, sid, funcs, TASK_TYPE.GUILD_ACTIVITY, 1, true, { aid: this.aid });
//成长任务 //成长任务
await accomplishTask(serverId, roleId, TASK_TYPE.GUILD_ACTIVITY, 1, { aid: this.aid }) await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.GUILD_ACTIVITY, 1, { aid: this.aid })
return resResult(STATUS.SUCCESS, { return resResult(STATUS.SUCCESS, {
isSuccess, isSuccess,
@@ -14,8 +14,7 @@ import { UserGuildModel } from "../../../db/UserGuild";
import { GuildActivityCityModel } from "../../../db/GuildActivityCity"; import { GuildActivityCityModel } from "../../../db/GuildActivityCity";
import { Rank } from "../../../services/rankService"; import { Rank } from "../../../services/rankService";
import { getTimeFun } from "../../../pubUtils/timeUtil"; import { getTimeFun } from "../../../pubUtils/timeUtil";
import { checkTask } from "../../../services/taskService"; import { checkActivityTask, checkTask } from "../../../services/taskService";
import { accomplishTask } from "../../../pubUtils/taskUtil";
export default function (app: Application) { export default function (app: Application) {
return new GateActivityHandler(app); return new GateActivityHandler(app);
@@ -259,7 +258,7 @@ export class GateActivityHandler {
// 任务 // 任务
await checkTask(roleId, sid, funcs, TASK_TYPE.GUILD_ACTIVITY, 1, true, { aid: this.aid }); await checkTask(roleId, sid, funcs, TASK_TYPE.GUILD_ACTIVITY, 1, true, { aid: this.aid });
//成长任务 //成长任务
await accomplishTask(serverId, roleId, TASK_TYPE.GUILD_ACTIVITY, 1, { aid: this.aid }) await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.GUILD_ACTIVITY, 1, { aid: this.aid })
return resResult(STATUS.SUCCESS, { return resResult(STATUS.SUCCESS, {
code, code,
...statusResult, ...statusResult,
@@ -7,8 +7,7 @@ import { GuildActivityRecordModel } from "../../../db/GuildActivityRec";
import { UserGuildActivityRecModel } from "../../../db/UserGuildActivityRec"; import { UserGuildActivityRecModel } from "../../../db/UserGuildActivityRec";
import { addActive } from "../../../services/guildService"; import { addActive } from "../../../services/guildService";
import { Rank } from "../../../services/rankService"; import { Rank } from "../../../services/rankService";
import { checkTask } from "../../../services/taskService"; import { checkActivityTask, checkTask } from "../../../services/taskService";
import { accomplishTask } from "../../../pubUtils/taskUtil";
export default function (app: Application) { export default function (app: Application) {
return new RaceActivityHandler(app); return new RaceActivityHandler(app);
@@ -179,7 +178,7 @@ export class RaceActivityHandler {
// 任务 // 任务
await checkTask(roleId, sid, funcs, TASK_TYPE.GUILD_ACTIVITY, 1, true, { aid: this.aid }); await checkTask(roleId, sid, funcs, TASK_TYPE.GUILD_ACTIVITY, 1, true, { aid: this.aid });
//成长任务 //成长任务
await accomplishTask(serverId, roleId, TASK_TYPE.GUILD_ACTIVITY, 1, { aid: this.aid }) await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.GUILD_ACTIVITY, 1, { aid: this.aid })
return resResult(STATUS.SUCCESS, { return resResult(STATUS.SUCCESS, {
timestamp: Date.now(), timestamp: Date.now(),
woodenHorse: guildActivityRec.woodenHorse, woodenHorse: guildActivityRec.woodenHorse,
@@ -15,8 +15,7 @@ import { changeEquip, dressEquip, checkMaterialEnough, takeOffEquipAndCalPlayerC
import { indexOf, findIndex } from 'underscore'; import { indexOf, findIndex } from 'underscore';
import { pushEquipRefineSucMsg, pushNormalEquipMsg, pushNormalItemMsg } from "../../../services/chatService"; import { pushEquipRefineSucMsg, pushNormalEquipMsg, pushNormalItemMsg } from "../../../services/chatService";
import { checkTaskWithHero, checkTaskWithEquip, checkTask, checkTaskWithArgs, checkTaskConditionEquipSuitJewelStage } from "../../../services/taskService"; import { checkTaskWithHero, checkTaskWithEquip, checkTask, checkTaskWithArgs, checkTaskConditionEquipSuitJewelStage, checkActivityTask } from "../../../services/taskService";
import { accomplishTask } from "../../../pubUtils/taskUtil";
export default function (app: Application) { export default function (app: Application) {
return new EquipHandler(app); return new EquipHandler(app);
@@ -168,7 +167,7 @@ export class EquipHandler {
// 任务 // 任务
await checkTaskWithHero(roleId, sid, funcs, TASK_TYPE.EQUIP_STRENGTHEN, hero, oldLvs); await checkTaskWithHero(roleId, sid, funcs, TASK_TYPE.EQUIP_STRENGTHEN, hero, oldLvs);
//成长任务 //成长任务
await accomplishTask(serverId, roleId, TASK_TYPE.EQUIP_STRENGTHEN, 1, changeData) await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.EQUIP_STRENGTHEN, 1, changeData)
const curHero = { const curHero = {
hid, hid,
@@ -250,7 +249,7 @@ export class EquipHandler {
// 任务 // 任务
await checkTaskWithHero(roleId, sid, funcs, TASK_TYPE.EQUIP_STRENGTHEN, hero, oldLvs); await checkTaskWithHero(roleId, sid, funcs, TASK_TYPE.EQUIP_STRENGTHEN, hero, oldLvs);
//成长任务 //成长任务
await accomplishTask(serverId, roleId, TASK_TYPE.EQUIP_STRENGTHEN, 1, changeData) await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.EQUIP_STRENGTHEN, 1, changeData)
const curHero = { const curHero = {
hid, hid,
@@ -328,7 +327,7 @@ export class EquipHandler {
let curEquip = <EquipType>equip; let curEquip = <EquipType>equip;
pushEquipRefineSucMsg(roleId, roleName, serverId, curEplace, curEquip ? curEquip.quality : 0); pushEquipRefineSucMsg(roleId, roleName, serverId, curEplace, curEquip ? curEquip.quality : 0);
await checkTask(roleId, sid, funcs, TASK_TYPE.EQUIP_REFINE, 1, true, {}); await checkTask(roleId, sid, funcs, TASK_TYPE.EQUIP_REFINE, 1, true, {});
await accomplishTask(serverId, roleId, TASK_TYPE.EQUIP_REFINE_LV, 1, { lv: curEplace.refineLv }); await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.EQUIP_REFINE_LV, 1, { lv: curEplace.refineLv });
} }
return resResult(STATUS.SUCCESS, { isSuccess, curHero }); return resResult(STATUS.SUCCESS, { isSuccess, curHero });
} }
@@ -517,7 +516,7 @@ export class EquipHandler {
//英雄满装备且都镶嵌相同阶数的宝石 //英雄满装备且都镶嵌相同阶数的宝石
let { isTask, jewelLevel } = await checkTaskConditionEquipSuitJewelStage(hero) let { isTask, jewelLevel } = await checkTaskConditionEquipSuitJewelStage(hero)
if (isTask) { if (isTask) {
await accomplishTask(serverId, roleId, TASK_TYPE.EQUIP_SUIT_JEWEL_STAGE, 1, { stage: jewelLevel }) await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.EQUIP_SUIT_JEWEL_STAGE, 1, { stage: jewelLevel })
} }
} else if (type == 2) { } else if (type == 2) {
if (!equip.hid) if (!equip.hid)
@@ -597,7 +596,7 @@ export class EquipHandler {
//英雄满装备且都镶嵌相同阶数的宝石 //英雄满装备且都镶嵌相同阶数的宝石
let { isTask, jewelLevel } = await checkTaskConditionEquipSuitJewelStage(hero) let { isTask, jewelLevel } = await checkTaskConditionEquipSuitJewelStage(hero)
if (isTask) { if (isTask) {
await accomplishTask(serverId, roleId, TASK_TYPE.EQUIP_SUIT_JEWEL_STAGE, 1, { stage: jewelLevel }) await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.EQUIP_SUIT_JEWEL_STAGE, 1, { stage: jewelLevel })
} }
} }
@@ -606,8 +605,8 @@ export class EquipHandler {
await checkTaskWithArgs(roleId, sid, funcs, TASK_TYPE.EQUIP_JEWEL_STAGE, [jewel, oldJewel]); await checkTaskWithArgs(roleId, sid, funcs, TASK_TYPE.EQUIP_JEWEL_STAGE, [jewel, oldJewel]);
await checkTaskWithEquip(roleId, sid, funcs, TASK_TYPE.EQUIP_JEWEL_SUM, equip, [oldJewelCount]); await checkTaskWithEquip(roleId, sid, funcs, TASK_TYPE.EQUIP_JEWEL_SUM, equip, [oldJewelCount]);
//成长任务 //成长任务
await accomplishTask(serverId, roleId, TASK_TYPE.EQUIP_JEWEL_SUM, 1) await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.EQUIP_JEWEL_SUM, 1)
await accomplishTask(serverId, roleId, TASK_TYPE.EQUIP_JEWEL_STAGE, 1) await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.EQUIP_JEWEL_STAGE, 1)
return resResult(STATUS.SUCCESS, { curEquip: { seqId: eid, holes: equip.holes } }); return resResult(STATUS.SUCCESS, { curEquip: { seqId: eid, holes: equip.holes } });
} }
@@ -777,7 +776,7 @@ export class EquipHandler {
//英雄满装备且都镶嵌相同阶数的宝石 //英雄满装备且都镶嵌相同阶数的宝石
let { isTask, jewelLevel } = await checkTaskConditionEquipSuitJewelStage(hero) let { isTask, jewelLevel } = await checkTaskConditionEquipSuitJewelStage(hero)
if (isTask) { if (isTask) {
await accomplishTask(serverId, roleId, TASK_TYPE.EQUIP_SUIT_JEWEL_STAGE, 1, { stage: jewelLevel }) await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.EQUIP_SUIT_JEWEL_STAGE, 1, { stage: jewelLevel })
} }
} }
@@ -786,7 +785,7 @@ export class EquipHandler {
await checkTaskWithArgs(roleId, sid, funcs, TASK_TYPE.EQUIP_JEWEL_STAGE, [jewel, oldJewel]); await checkTaskWithArgs(roleId, sid, funcs, TASK_TYPE.EQUIP_JEWEL_STAGE, [jewel, oldJewel]);
await checkTaskWithEquip(roleId, sid, funcs, TASK_TYPE.EQUIP_JEWEL_SUM, equip, [oldJewelCount]); await checkTaskWithEquip(roleId, sid, funcs, TASK_TYPE.EQUIP_JEWEL_SUM, equip, [oldJewelCount]);
//成长任务 //成长任务
await accomplishTask(serverId, roleId, TASK_TYPE.EQUIP_JEWEL_SUM, count) await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.EQUIP_JEWEL_SUM, count)
return resResult(STATUS.SUCCESS, { curEquip: { seqId: eid, holes: equip.holes } }); return resResult(STATUS.SUCCESS, { curEquip: { seqId: eid, holes: equip.holes } });
} else { } else {
@@ -13,9 +13,7 @@ import { getDropItems, FIGURE_UNLOCK_CONDITION } from '../../../consts/constModu
import { pushComposeOrangeHero, pushHeroQualityUpMsg, pushHeroStarMax, pushHeroWakeUp } from '../../../services/chatService'; import { pushComposeOrangeHero, pushHeroQualityUpMsg, pushHeroStarMax, pushHeroWakeUp } from '../../../services/chatService';
import { calculatetopLineup } from '../../../pubUtils/playerCe'; import { calculatetopLineup } from '../../../pubUtils/playerCe';
import { PvpDefenseModel } from '../../../db/PvpDefense'; import { PvpDefenseModel } from '../../../db/PvpDefense';
import { checkTaskWithHero, checkTask } from '../../../services/taskService'; import { checkTaskWithHero, checkTask, checkActivityTask } from '../../../services/taskService';
import { accomplishTask } from '../../../pubUtils/taskUtil';
import { EQUIP } from '../../../pubUtils/dicParam';
export default function (app: Application) { export default function (app: Application) {
return new HeroHandler(app); return new HeroHandler(app);
@@ -227,9 +225,9 @@ export class HeroHandler {
await checkTaskWithHero(roleId, sid, funcs, TASK_TYPE.HERO_STAR_UP, hero); await checkTaskWithHero(roleId, sid, funcs, TASK_TYPE.HERO_STAR_UP, hero);
await checkTaskWithHero(roleId, sid, funcs, TASK_TYPE.HERO_QUALITY_STAR_UP, hero); await checkTaskWithHero(roleId, sid, funcs, TASK_TYPE.HERO_QUALITY_STAR_UP, hero);
//成长任务 //成长任务
await accomplishTask(serverId, roleId, TASK_TYPE.HERO_QUALITY_STAR_UP, 1, { quality: dicHero.quality, star: hero.star }); await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.HERO_QUALITY_STAR_UP, 1, { quality: dicHero.quality, star: hero.star });
if (hero.colorStar) {//觉醒升星 if (hero.colorStar) {//觉醒升星
await accomplishTask(serverId, roleId, TASK_TYPE.HERO_WAKE_UP_STAR_UP_COUNT, 1, { quality: dicHero.quality, star: hero.star }); await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.HERO_WAKE_UP_STAR_UP_COUNT, 1, { quality: dicHero.quality, star: hero.star });
} }
} }
@@ -286,7 +284,7 @@ export class HeroHandler {
// 任务 // 任务
await checkTaskWithHero(roleId, sid, funcs, TASK_TYPE.HERO_QUALITY_UP, hero); await checkTaskWithHero(roleId, sid, funcs, TASK_TYPE.HERO_QUALITY_UP, hero);
// 任务 // 任务
await accomplishTask(serverId, roleId, TASK_TYPE.HERO_QUALITY_TO_QUALITY_COUNT, 1, { oldQuality, quality: hero.quality }); await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.HERO_QUALITY_TO_QUALITY_COUNT, 1, { oldQuality, quality: hero.quality });
const curHero = { const curHero = {
hid, hid,
@@ -349,7 +347,7 @@ export class HeroHandler {
// 任务 // 任务
await checkTaskWithHero(roleId, sid, funcs, TASK_TYPE.HERO_STAR_UP, hero); await checkTaskWithHero(roleId, sid, funcs, TASK_TYPE.HERO_STAR_UP, hero);
await checkTask(roleId, sid, funcs, TASK_TYPE.HERO_WAKE_UP, 1, true, {}); await checkTask(roleId, sid, funcs, TASK_TYPE.HERO_WAKE_UP, 1, true, {});
await accomplishTask(serverId, roleId, TASK_TYPE.HERO_WAKE_UP_COUNT, 1, { quality: hero.quality }); await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.HERO_WAKE_UP_COUNT, 1, { quality: hero.quality });
} }
const curHero = { const curHero = {
hid, hid,
@@ -398,7 +396,7 @@ export class HeroHandler {
await checkTaskWithHero(roleId, sid, funcs, TASK_TYPE.HERO_TRAIN, hero); await checkTaskWithHero(roleId, sid, funcs, TASK_TYPE.HERO_TRAIN, hero);
await checkTask(roleId, sid, funcs, TASK_TYPE.HERO_TRAIN_SUM, 1, true, {}); await checkTask(roleId, sid, funcs, TASK_TYPE.HERO_TRAIN_SUM, 1, true, {});
//活动统计 //活动统计
await accomplishTask(serverId, roleId, TASK_TYPE.HERO_TRAIN_SUM, 1) await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.HERO_TRAIN_SUM, 1)
return resResult(STATUS.SUCCESS, { curHero: { hid: hero.hid, job: hero.job, jobStage: hero.jobStage } }); return resResult(STATUS.SUCCESS, { curHero: { hid: hero.hid, job: hero.job, jobStage: hero.jobStage } });
} }
@@ -435,7 +433,7 @@ export class HeroHandler {
hero = await calPlayerCeAndSave(HERO_SYSTEM_TYPE.STAGEUP, sid, roleId, hero, update); hero = await calPlayerCeAndSave(HERO_SYSTEM_TYPE.STAGEUP, sid, roleId, hero, update);
// 任务 // 任务
await checkTaskWithHero(roleId, sid, funcs, TASK_TYPE.HERO_STAGE_UP, hero); await checkTaskWithHero(roleId, sid, funcs, TASK_TYPE.HERO_STAGE_UP, hero);
await accomplishTask(serverId, roleId, TASK_TYPE.HERO_STAGE_UP, 1, { job: hero.job }); await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.HERO_STAGE_UP, 1, { job: hero.job });
return resResult(STATUS.SUCCESS, { curHero: { hid: hero.hid, job: hero.job, jobStage: hero.jobStage } }); return resResult(STATUS.SUCCESS, { curHero: { hid: hero.hid, job: hero.job, jobStage: hero.jobStage } });
} }
@@ -16,8 +16,7 @@ import { HERO_SYSTEM_TYPE, LINEUP_NUM, ROLE_SELECT, REDIS_KEY, TASK_TYPE, DEFAUL
import { checkBattleHeroesByHid } from '../../../services/normalBattleService'; import { checkBattleHeroesByHid } from '../../../services/normalBattleService';
import { Rank } from '../../../services/rankService'; import { Rank } from '../../../services/rankService';
import { updateUserInfo } from '../../../services/redisService'; import { updateUserInfo } from '../../../services/redisService';
import { checkTaskWithHero, checkTask, checkTaskWithArgs } from '../../../services/taskService'; import { checkTaskWithHero, checkTask, checkTaskWithArgs, checkActivityTask } from '../../../services/taskService';
import { accomplishTask } from '../../../pubUtils/taskUtil';
import { getGoldObject, getCoinObject } from '../../../pubUtils/itemUtils'; import { getGoldObject, getCoinObject } from '../../../pubUtils/itemUtils';
import { RScriptRecordModel } from '../../../db/RScriptRecord'; import { RScriptRecordModel } from '../../../db/RScriptRecord';
import { checkPvp } from '../../../services/pvpService'; import { checkPvp } from '../../../services/pvpService';
@@ -101,7 +100,7 @@ export class RoleHandler {
// 任务 // 任务
await checkTask(roleId, sid, funcs, TASK_TYPE.ROLE_TITLE, 1, false, { title }); await checkTask(roleId, sid, funcs, TASK_TYPE.ROLE_TITLE, 1, false, { title });
//成长任务 //成长任务
await accomplishTask(serverId, roleId, TASK_TYPE.ROLE_TITLE, update.title) await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.ROLE_TITLE, update.title)
return resResult(STATUS.SUCCESS, { roleId, title: role.title }); return resResult(STATUS.SUCCESS, { roleId, title: role.title });
} }
@@ -273,7 +272,7 @@ export class RoleHandler {
await checkTaskWithArgs(roleId, sid, funcs, TASK_TYPE.ROLE_SCHOOL_UNLOCK, [hid, preHid]); await checkTaskWithArgs(roleId, sid, funcs, TASK_TYPE.ROLE_SCHOOL_UNLOCK, [hid, preHid]);
if (hid > 0) { if (hid > 0) {
//成长任务 //成长任务
await accomplishTask(serverId, roleId, TASK_TYPE.ROLE_SCHOOL_PUT_HERO, 1) await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.ROLE_SCHOOL_PUT_HERO, 1)
} }
return resResult(STATUS.SUCCESS, { return resResult(STATUS.SUCCESS, {
+3 -4
View File
@@ -7,8 +7,7 @@ import { HERO_SYSTEM_TYPE, TASK_TYPE } from "../consts";
import { EquipType } from "../db/Equip"; import { EquipType } from "../db/Equip";
import { calEquipSeids } from '../pubUtils/playerCe'; import { calEquipSeids } from '../pubUtils/playerCe';
import { indexOf, findIndex } from 'underscore'; import { indexOf, findIndex } from 'underscore';
import { checkTask, checkTaskWithHero, checkTaskWithEquip } from './taskService'; import { checkTask, checkTaskWithHero, checkTaskWithEquip, checkActivityTask } from './taskService';
import { accomplishTask } from '../pubUtils/taskUtil';
/** /**
* 校验前端传入的消耗数量是否准确,并返回消耗的道具并加上特殊材料needConsumes * 校验前端传入的消耗数量是否准确,并返回消耗的道具并加上特殊材料needConsumes
* @param consumes * @param consumes
@@ -129,8 +128,8 @@ export async function dressEquip(serverId: number, roleId: string, sid: string,
await checkTask(roleId, sid, funcs, TASK_TYPE.EQUIP_SUM, 1, true, {}); await checkTask(roleId, sid, funcs, TASK_TYPE.EQUIP_SUM, 1, true, {});
await checkTaskWithHero(roleId, sid, funcs, TASK_TYPE.EQUIP_BY_HERO, hero, [1]); await checkTaskWithHero(roleId, sid, funcs, TASK_TYPE.EQUIP_BY_HERO, hero, [1]);
await checkTaskWithEquip(roleId, sid, funcs, TASK_TYPE.EQUIP_QUALITY, equip, [1]); await checkTaskWithEquip(roleId, sid, funcs, TASK_TYPE.EQUIP_QUALITY, equip, [1]);
await accomplishTask(serverId, roleId, TASK_TYPE.EQUIP_QUALITY, 1, { quality: equip.quality }) await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.EQUIP_QUALITY, 1, { quality: equip.quality })
await accomplishTask(serverId, roleId, TASK_TYPE.EQUIP_SUM, 1) await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.EQUIP_SUM, 1)
return { seqId: equip.seqId, hid: hero.hid }; return { seqId: equip.seqId, hid: hero.hid };
} }
@@ -112,3 +112,26 @@ export async function getPlayerGrowthFundData(activityId: number, serverId: numb
} }
/**
* 购买高阶版
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
* @param {string} productID 商品ID
*
*/
export async function makeGrowthFund(roleId: string, roleName: string, sid: string, serverId: number, funcs: number[],
activityId: number, productID: string) {
let activityData: ActivityModelType = await ActivityModel.findActivity(activityId);
if (!activityData) {
return null;
}
let playerData = new GrowthFundData(activityData);
let pageData = playerData.findPageByProductID(productID);
let pageIndex = pageData.pageIndex;
await ActivityBuyRecordsModel.addRecord(activityId, roleId, activityData.type, pageIndex, true);
return Object.assign({}, { item: { pageIndex }, activityId: activityId })
}
+2 -3
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@@ -20,8 +20,7 @@ import { getMailContent } from '../services/mailService';
import { DATA_NAME } from '../consts/dataName'; import { DATA_NAME } from '../consts/dataName';
import { addRoleToGuildChannel } from "./chatService"; import { addRoleToGuildChannel } from "./chatService";
import { Rank } from "./rankService"; import { Rank } from "./rankService";
import { checkTask } from "./taskService"; import { checkActivityTask, checkTask } from "./taskService";
import { accomplishTask } from "../pubUtils/taskUtil";
/** /**
* @description 检查该玩家是否有权限做操作 * @description 检查该玩家是否有权限做操作
@@ -93,7 +92,7 @@ export async function joinGuild(code: string, guildName: string, lv: number, rol
} }
//成长任务-加入军团 //成长任务-加入军团
await accomplishTask(serverId, roleId, TASK_TYPE.GUILD_JOIN, 1); await checkActivityTask(serverId, sid, [], roleId, TASK_TYPE.GUILD_JOIN, 1);
session.set('guildCode', code); session.set('guildCode', code);
session.push('guildCode', () => { }); session.push('guildCode', () => { });
@@ -8,8 +8,7 @@ import { FUNC_OPT_TYPE, TASK_TYPE } from '../consts';
import { BackendSession } from 'pinus'; import { BackendSession } from 'pinus';
import { REDIS_KEY } from '../consts'; import { REDIS_KEY } from '../consts';
import { Rank } from './rankService'; import { Rank } from './rankService';
import { checkTask } from './taskService'; import { checkActivityTask, checkTask } from './taskService';
import { accomplishTask } from '../pubUtils/taskUtil';
export async function roleLevelup(roleId: string, kingExp: number, session: BackendSession) { export async function roleLevelup(roleId: string, kingExp: number, session: BackendSession) {
const serverId = session.get('serverId'); const serverId = session.get('serverId');
@@ -36,7 +35,7 @@ export async function roleLevelup(roleId: string, kingExp: number, session: Back
// 任务 // 任务
await checkTask(roleId, session.get('sid'), session.get('funcs'), TASK_TYPE.ROLE_LV, newLv, false, {}); await checkTask(roleId, session.get('sid'), session.get('funcs'), TASK_TYPE.ROLE_LV, newLv, false, {});
//成长任务 //成长任务
await accomplishTask(serverId, roleId, TASK_TYPE.ROLE_LV, newLv); await checkActivityTask(serverId, session.get('sid'), session.get('funcs'), roleId, TASK_TYPE.ROLE_LV, newLv);
} }
let actordata: { lv: number, exp: number, getExp: number, mostExp: number }[] = []; let actordata: { lv: number, exp: number, getExp: number, mostExp: number }[] = [];
+7 -3
View File
@@ -12,6 +12,7 @@ import { makePopUpShopReward } from './popUpShopService';
import { ActivityModel, ActivityModelType } from '../db/Activity'; import { ActivityModel, ActivityModelType } from '../db/Activity';
import { ActivityFirstGiftModel } from '../db/ActivityFirstGift'; import { ActivityFirstGiftModel } from '../db/ActivityFirstGift';
import { ServerlistModel } from '../db/Serverlist'; import { ServerlistModel } from '../db/Serverlist';
import { makeGrowthFund } from './growthFundService';
@@ -84,16 +85,19 @@ export async function makeOrder(localOrderID: string, sid: string, orderInfo: Us
rewardResult = await makePopUpShopReward(roleId, roleInfo.roleName, sid, orderInfo.serverId, roleInfo.funcs, orderInfo.activityId, orderInfo.productID) rewardResult = await makePopUpShopReward(roleId, roleInfo.roleName, sid, orderInfo.serverId, roleInfo.funcs, orderInfo.activityId, orderInfo.productID)
break; break;
} }
case ACTIVITY_TYPE.GROWTH_FUND_MAIN_VIP: case ACTIVITY_TYPE.GROWTH_FUND_MAIN_VIP: //主线成长基金(高阶)
{ {
rewardResult = await makeGrowthFund(roleId, roleInfo.roleName, sid, orderInfo.serverId, roleInfo.funcs, orderInfo.activityId, orderInfo.productID)
break; break;
} }
case ACTIVITY_TYPE.GROWTH_FUND_MAIN_VIP: case ACTIVITY_TYPE.GROWTH_FUND_TOWER_VIP://镇念塔成长基金(高阶)
{ {
rewardResult = await makeGrowthFund(roleId, roleInfo.roleName, sid, orderInfo.serverId, roleInfo.funcs, orderInfo.activityId, orderInfo.productID)
break; break;
} }
case ACTIVITY_TYPE.GROWTH_FUND_TOWER_VIP: case ACTIVITY_TYPE.GROWTH_FUND_MAIN_ELITE_VIP://精英成长基金(高阶)
{ {
rewardResult = await makeGrowthFund(roleId, roleInfo.roleName, sid, orderInfo.serverId, roleInfo.funcs, orderInfo.activityId, orderInfo.productID)
break; break;
} }
default: default:
+22 -2
View File
@@ -73,6 +73,26 @@ export async function pushTaskUpdate(roleId: string, sid: string, funcs: number[
} }
} }
export async function checkActivityTask(serverId: number, sid: string, funcs: number[], roleId: string, taskType: TASK_TYPE, count: number, parma?: any) {
let pushMessage = await taskUtil.accomplishTask(serverId, roleId, taskType, count, parma);
pushTaskUpdate(roleId, sid, funcs, pushMessage);
}
export async function pushActivityUpdate(roleId: string, sid: string, funcs: number[], pushMessage: any[]) {
if (pushMessage.length > 0) {
if (!sid || !funcs) {
let onlineUser = await getRoleOnlineInfo(roleId);
sid = onlineUser.sid;
funcs = onlineUser.funcs || [];
}
if (!!sid) {
let uids = [{ uid: roleId, sid }];
pinus.app.get('channelService').pushMessageByUids('onActivityUpdate', resResult(STATUS.SUCCESS, pushMessage), uids);
}
}
}
/** /**
* battle.normalBattleHandler.battleEnd 中会触发的任务,因为有点多提出来了 * battle.normalBattleHandler.battleEnd 中会触发的任务,因为有点多提出来了
*/ */
@@ -88,7 +108,7 @@ export async function checkTaskInBattleEnd(serverId: number, roleId: string, sid
await checkTaskWithWar(roleId, sid, funcs, TASK_TYPE.BATTLE_VESTIGE, battleId, heroes, 1, star); await checkTaskWithWar(roleId, sid, funcs, TASK_TYPE.BATTLE_VESTIGE, battleId, heroes, 1, star);
await checkTaskWithWar(roleId, sid, funcs, TASK_TYPE.BATTLE_EXPEDITION, battleId, heroes, 1, star); await checkTaskWithWar(roleId, sid, funcs, TASK_TYPE.BATTLE_EXPEDITION, battleId, heroes, 1, star);
//成长任务 //成长任务
await taskUtil.accomplishTask(serverId, roleId, TASK_TYPE.BATTLE_MAIN, 1, { warId: battleId }) await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.BATTLE_MAIN, 1, { warId: battleId })
} }
@@ -248,7 +268,7 @@ export async function checkTaskConditionEquipSuitJewelStage(hero: HeroType) {
let jewelLevel = -1;//宝石阶数 let jewelLevel = -1;//宝石阶数
for (let i = 0; i < hero.ePlace.length; i++) { for (let i = 0; i < hero.ePlace.length; i++) {
let equipObj = <EquipType>hero.ePlace[i].equip; let equipObj = <EquipType>hero.ePlace[i].equip;
if(equipObj) { if (equipObj) {
let equipObjInfo = getGoodById(equipObj.id); let equipObjInfo = getGoodById(equipObj.id);
if (equipObj.holes.length == equipObjInfo.hole && equipObjInfo.hole > 0) { if (equipObj.holes.length == equipObjInfo.hole && equipObjInfo.hole > 0) {
for (let j = 0; j < equipObj.holes.length; j++) { for (let j = 0; j < equipObj.holes.length; j++) {
+2 -2
View File
@@ -57,13 +57,13 @@ export async function getPlayerYuanbaoShopData(activityId: number, serverId: num
*/ */
export async function makeYuanbaoShopReward(roleId: string, roleName: string, sid: string, serverId: number, funcs: number[], export async function makeYuanbaoShopReward(roleId: string, roleName: string, sid: string, serverId: number, funcs: number[],
activityId: number, productID: string) { activityId: number, productID: string) {
let records = await UserOrderModel.findOrderByProductID(productID, roleId, activityId); let records = await UserOrderModel.findSuccessOrderByProductID(productID, roleId, activityId);
let activityData: ActivityModelType = await ActivityModel.findActivity(activityId); let activityData: ActivityModelType = await ActivityModel.findActivity(activityId);
let playerData = new YuanBaoShopData(activityData); let playerData = new YuanBaoShopData(activityData);
let item = playerData.findItem(productID); let item = playerData.findItem(productID);
let rewardParamArr: Array<RewardParam> = []; let rewardParamArr: Array<RewardParam> = [];
if (records.length == 0) {//首充 if (records.length == 1) {//首充
rewardParamArr = rewardParamArr.concat(stringToRewardParam(item.baseReward)); rewardParamArr = rewardParamArr.concat(stringToRewardParam(item.baseReward));
rewardParamArr = rewardParamArr.concat(stringToRewardParam(item.firstReward)); rewardParamArr = rewardParamArr.concat(stringToRewardParam(item.firstReward));
} else { } else {
+8
View File
@@ -30,6 +30,14 @@ export default class Activity extends BaseModel {
return result; return result;
} }
//根据活动类型查询开启的活动数据
public static async findOpenActivityByTypes(activityGroupId: number[], types: number[], date: Date) {
let result: ActivityModelType[] = await ActivityModel.find(
{ groupId: { $in: activityGroupId }, type: { $in: types }, beginTime: { $lte: date }, endTime: { $gte: date } }
).sort({ activityId: -1 }).lean(true);
return result;
}
//根据活动类型查询活动数据 //根据活动类型查询活动数据
public static async findActivityByType(activityGroupId: number[], type: number, sort: number) { public static async findActivityByType(activityGroupId: number[], type: number, sort: number) {
let result: ActivityModelType[] = await ActivityModel.find({ groupId: { $in: activityGroupId }, type }).sort({ activityId: sort }).lean(true); let result: ActivityModelType[] = await ActivityModel.find({ groupId: { $in: activityGroupId }, type }).sort({ activityId: sort }).lean(true);
+6
View File
@@ -63,6 +63,12 @@ export default class UserOrder extends BaseModel {
return result; return result;
} }
//查询成功订单详情
public static async findSuccessOrderByProductID(productID: string, roleId: string, activityId: number) {
let result: UserOrderModelType[] = await UserOrderModel.find({ productID, roleId, activityId, state: ORDER_STATE.RESULT_SUCCESS }).lean(true);
return result;
}
//查询订单详情 //查询订单详情
public static async findOrderByProductID(productID: string, roleId: string, activityId: number) { public static async findOrderByProductID(productID: string, roleId: string, activityId: number) {
let result: UserOrderModelType[] = await UserOrderModel.find({ productID, roleId, activityId }).lean(true); let result: UserOrderModelType[] = await UserOrderModel.find({ productID, roleId, activityId }).lean(true);
@@ -60,6 +60,43 @@ export class GrowthFundData extends ActivityBase {
buyRecords: Array<number> = [];//高阶购买记录 buyRecords: Array<number> = [];//高阶购买记录
receiveRecords: Array<ActivityGrowthFundModelType> = [];//领取记录 receiveRecords: Array<ActivityGrowthFundModelType> = [];//领取记录
public unLockItem(condition: number) {
let items = [];
for (let page of this.list) {
if (this.isVipActivity() && !this.isBuy(page.pageIndex)) {
continue;
}
for (let item of page.items) {
switch (this.type) {
case ACTIVITY_TYPE.GROWTH_FUND_MAIN:
case ACTIVITY_TYPE.GROWTH_FUND_MAIN_VIP: {
if (!this.isReceive(page.pageIndex, item.cellIndex) && item.condition == condition) {
item.isComplete = true;
items.push(Object.assign(item, { pageIndex: page.pageIndex, activityId: this.activityId }))
}
break;
}
case ACTIVITY_TYPE.GROWTH_FUND_MAIN:
case ACTIVITY_TYPE.GROWTH_FUND_MAIN_VIP:
case ACTIVITY_TYPE.GROWTH_FUND_MAIN_ELITE:
case ACTIVITY_TYPE.GROWTH_FUND_MAIN_ELITE_VIP: {
if (!this.isReceive(page.pageIndex, item.cellIndex) && item.condition <= condition) {
item.isComplete = true;
items.push(Object.assign(item, { pageIndex: page.pageIndex, activityId: this.activityId }))
}
break;
}
}
}
}
return items;
}
public findPageByProductID(productID: string) {
let index = this.list.findIndex(obj => { return obj && obj.productID === productID });
return (index != -1) ? this.list[index] : null;
}
//是否是高阶,需要购买 //是否是高阶,需要购买
public isVipActivity() { public isVipActivity() {
return this.type == ACTIVITY_TYPE.GROWTH_FUND_MAIN_VIP return this.type == ACTIVITY_TYPE.GROWTH_FUND_MAIN_VIP
@@ -24,6 +24,7 @@ export class YuanBaoShopItem {
this.firstReward = data.firstReward; this.firstReward = data.firstReward;
this.extraReward = data.extraReward; this.extraReward = data.extraReward;
this.imageName = data.imageName; this.imageName = data.imageName;
this.buyCount = 0;
} }
} }
@@ -47,7 +48,7 @@ export class YuanBaoShopData extends ActivityBase {
return; return;
} }
for (let obj of this.list) { for (let obj of this.list) {
let arr = data.filter(obj => { return obj.productID === obj.productID }) let arr = data.filter(order => { return order.productID === obj.productID })
obj.buyCount = arr.length; obj.buyCount = arr.length;
} }
} }
+46 -6
View File
@@ -1,6 +1,6 @@
import { gameData } from './data'; import { gameData } from './data';
import { DicTask } from './dictionary/DicTask'; import { DicTask } from './dictionary/DicTask';
import { TASK_TYPE, ABI_STAGE, WAR_TYPE, GUILD_JOB, TASK_FUN_TYPE, FUNCS_ID } from '../consts'; import { TASK_TYPE, ABI_STAGE, WAR_TYPE, GUILD_JOB, TASK_FUN_TYPE, FUNCS_ID, STATUS } from '../consts';
import { UserTaskRecModel, UserTaskRecType } from '../db/UserTaskRec' import { UserTaskRecModel, UserTaskRecType } from '../db/UserTaskRec'
import { RoleType, RoleModel } from '../db/Role'; import { RoleType, RoleModel } from '../db/Role';
import { TaskParam, TaskListReturn } from '../domain/roleField/task'; import { TaskParam, TaskListReturn } from '../domain/roleField/task';
@@ -10,7 +10,7 @@ import { EquipType, EquipModel } from '../db/Equip';
import { ItemInter } from './interface'; import { ItemInter } from './interface';
import { GrowthData } from '../domain/activityField/growthField'; import { GrowthData } from '../domain/activityField/growthField';
import { DailyChallengesData } from '../domain/activityField/dailyChallengesField'; import { DailyChallengesData } from '../domain/activityField/dailyChallengesField';
import { splitString } from './util'; import { resResult, splitString } from './util';
import { ActivityModel, ActivityModelType } from '../db/Activity'; import { ActivityModel, ActivityModelType } from '../db/Activity';
import { ACTIVITY_TYPE } from '../consts/constModules/activityConst'; import { ACTIVITY_TYPE } from '../consts/constModules/activityConst';
import { ActivityGrowthModel } from '../db/ActivityGrowth'; import { ActivityGrowthModel } from '../db/ActivityGrowth';
@@ -19,6 +19,8 @@ import { ThirtyDaysData } from '../domain/activityField/thirtyDaysField';
import { GrowthFundData } from '../domain/activityField/growthFundField'; import { GrowthFundData } from '../domain/activityField/growthFundField';
import { ActivityThirtyDaysModel, ActivityThirtyDaysModelType } from '../db/ActivityThirtyDays'; import { ActivityThirtyDaysModel, ActivityThirtyDaysModelType } from '../db/ActivityThirtyDays';
import { ServerlistModel } from '../db/Serverlist'; import { ServerlistModel } from '../db/Serverlist';
import { ActivityGrowthFundModel, ActivityGrowthFundModelType } from '../db/ActivityGrowthFund';
import { ActivityBuyRecordsModel } from '../db/ActivityBuyRecords';
@@ -484,6 +486,7 @@ function checkRecResult(rec: UserTaskRecType, id: number) {
* *
*/ */
export async function accomplishTask(serverId: number, roleId: string, taskType: TASK_TYPE, count: number, parma?: any) { export async function accomplishTask(serverId: number, roleId: string, taskType: TASK_TYPE, count: number, parma?: any) {
let pushMessage = [];
let { activityGroupId } = await ServerlistModel.findByServerId(serverId); let { activityGroupId } = await ServerlistModel.findByServerId(serverId);
//七天乐-成长活动统计 //七天乐-成长活动统计
let allActivity: ActivityModelType[] = await ActivityModel.findOpenActivityByType(activityGroupId, ACTIVITY_TYPE.TASK_GROWTH, new Date()); let allActivity: ActivityModelType[] = await ActivityModel.findOpenActivityByType(activityGroupId, ACTIVITY_TYPE.TASK_GROWTH, new Date());
@@ -550,17 +553,54 @@ export async function accomplishTask(serverId: number, roleId: string, taskType:
//主线成长基金 //主线成长基金
if (taskType === TASK_TYPE.BATTLE_MAIN) { if (taskType === TASK_TYPE.BATTLE_MAIN) {
allActivity = await ActivityModel.findOpenActivityByTypes(activityGroupId, [ACTIVITY_TYPE.GROWTH_FUND_MAIN, ACTIVITY_TYPE.GROWTH_FUND_MAIN_VIP], new Date());
for (let activity of allActivity) {
let growthFundActivity = new GrowthFundData(activity);
let playerRecords: ActivityGrowthFundModelType[] = await ActivityGrowthFundModel.findData(activity.activityId, roleId);
growthFundActivity.setPlayerRecords(playerRecords);
if (growthFundActivity.isVipActivity()) {//vip高阶需要购买
let buyRecords = await ActivityBuyRecordsModel.findRecordsByActivityId(activity.activityId, roleId);
growthFundActivity.initBuyRecords(buyRecords);
}
let taskArray = growthFundActivity.unLockItem(parma.warId);
//推送
pushMessage = pushMessage.concat(taskArray);
}
} }
//镇念塔成长基金 //镇念塔成长基金getRoleOnlineInfo
if (taskType === TASK_TYPE.BATTLE_TOWER_LV) { if (taskType === TASK_TYPE.BATTLE_TOWER_LV) {
allActivity = await ActivityModel.findOpenActivityByTypes(activityGroupId, [ACTIVITY_TYPE.GROWTH_FUND_TOWER, ACTIVITY_TYPE.GROWTH_FUND_TOWER_VIP], new Date());
for (let activity of allActivity) {
let growthFundActivity = new GrowthFundData(activity);
let playerRecords: ActivityGrowthFundModelType[] = await ActivityGrowthFundModel.findData(activity.activityId, roleId);
growthFundActivity.setPlayerRecords(playerRecords);
if (growthFundActivity.isVipActivity()) {//vip高阶需要购买
let buyRecords = await ActivityBuyRecordsModel.findRecordsByActivityId(activity.activityId, roleId);
growthFundActivity.initBuyRecords(buyRecords);
}
let taskArray = growthFundActivity.unLockItem(parma.warId);
//推送
pushMessage = pushMessage.concat(taskArray);
}
} }
//精英成长基金 //精英成长基金
if (taskType === TASK_TYPE.BATTLE_MAIN_ELITE) { if (taskType === TASK_TYPE.BATTLE_MAIN_ELITE) {
allActivity = await ActivityModel.findOpenActivityByTypes(activityGroupId, [ACTIVITY_TYPE.GROWTH_FUND_MAIN_ELITE, ACTIVITY_TYPE.GROWTH_FUND_MAIN_ELITE_VIP], new Date());
for (let activity of allActivity) {
let growthFundActivity = new GrowthFundData(activity);
let playerRecords: ActivityGrowthFundModelType[] = await ActivityGrowthFundModel.findData(activity.activityId, roleId);
growthFundActivity.setPlayerRecords(playerRecords);
if (growthFundActivity.isVipActivity()) {//vip高阶需要购买
let buyRecords = await ActivityBuyRecordsModel.findRecordsByActivityId(activity.activityId, roleId);
growthFundActivity.initBuyRecords(buyRecords);
}
let taskArray = growthFundActivity.unLockItem(parma.warId);
//推送
pushMessage = pushMessage.concat(taskArray);
}
} }
return pushMessage;
} }
/** /**