✨ feat(充值): 添加英杰币
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@@ -102,7 +102,7 @@ export class GmOrderHandler {
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continue;
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}
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let paramStr = await getParamStr(activityData, productID, role);
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let orderInfo = await UserOrderModel.applyOrder(serverId, roleId, productID, localOrderID, orderID, price, payType, activityId, paramStr, message, false);
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let orderInfo = await UserOrderModel.applyOrder(serverId, roleId, productID, localOrderID, orderID, price, payType, activityId, paramStr, message, false, 0);
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//订单成功
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if(!orderInfo) {
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@@ -12,7 +12,7 @@ import { getActivityById } from '../../../services/activity/activityService';
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import { reportTAEvent } from '../../../services/sdkService';
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import { canPay, isDebugPay } from '../../../pubUtils/sdkUtil';
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import { isDevelopEnv } from '../../../services/utilService';
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import { getVoucherObject, handleCost } from '../../../services/role/rewardService';
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import { getVoucherCoinObject, getVoucherObject, handleCost } from '../../../services/role/rewardService';
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import { CheckMeterial } from '../../../services/role/checkMaterial';
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export default function (app: Application) {
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@@ -60,12 +60,22 @@ export class orderHandler {
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let localOrderID = genCode(32);//本地订单号
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let orderID = '';//平台订单号
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let sdkOrderInfo = null;//客户端需要的平台订单信息
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let voucherId = 0;
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if(useVoucher) {
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let voucher = getVoucherObject(price);
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let check = new CheckMeterial(roleId);
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let isEnough = await check.decrease([voucher]);
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if (!isEnough) return resResult(STATUS.VOUCHER_NOT_ENOUGH);
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if (!isEnough) {
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let voucher = getVoucherCoinObject(price);
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let check = new CheckMeterial(roleId);
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let isEnough = await check.decrease([voucher]);
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if (!isEnough) return resResult(STATUS.VOUCHER_NOT_ENOUGH);
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voucherId = voucher.id;
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} else {
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voucherId = voucher.id;
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}
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} else {
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switch (payType) {
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case PAY_TYPE.THREE_SEVEN:
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@@ -128,7 +138,7 @@ export class orderHandler {
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}
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await UserOrderModel.applyOrder(serverId, roleId, productID, localOrderID, orderID, price, payType, activityId, paramStr, message, useVoucher);
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await UserOrderModel.applyOrder(serverId, roleId, productID, localOrderID, orderID, price, payType, activityId, paramStr, message, useVoucher, voucherId);
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reportTAEvent(roleId, TA_EVENT.RECHARGE, {
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pay_id: localOrderID, chargeId: productID, pay_name: message, pay_amount: price, pay_channel: payType
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}, ip)
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@@ -171,8 +181,9 @@ export class orderHandler {
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}
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if(orderInfo.useVoucher) {
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let voucher = getVoucherObject(productInfo.price);
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let result = await handleCost(roleId, sid, [voucher], ITEM_CHANGE_REASON.USE_VOUCHER);
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let voucherId = orderInfo.voucherId;
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let voucher = [{ id: voucherId, count: productInfo.price }];
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let result = await handleCost(roleId, sid, voucher, ITEM_CHANGE_REASON.USE_VOUCHER);
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if(!result) return resResult(STATUS.VOUCHER_NOT_ENOUGH);
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let res = await settleOrderFromHandler(localOrderID, roleId, serverId, sid);
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@@ -291,7 +302,7 @@ export class orderHandler {
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let check = await checkOrderCanBuy(roleId, serverId, activityData, productID, paramStr);
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if(!check) return resResult(STATUS.ORDER_CANNOT_BUY)
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let orderInfo = await UserOrderModel.applyOrder(serverId, roleId, productID, localOrderID, orderID, price, payType, activityId, paramStr, message, false);
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let orderInfo = await UserOrderModel.applyOrder(serverId, roleId, productID, localOrderID, orderID, price, payType, activityId, paramStr, message, false, 0);
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//订单成功
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if(!orderInfo) {
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@@ -33,6 +33,7 @@ import { checkParamPrice, needRebate } from '../pubUtils/sdkUtil';
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import { checkShopCanBuyInOrder, makeShopOrder } from './shopService';
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import { checkWeeklyFund, makeWeeklyFund } from './activity/weeklyFundService';
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import { checkMonthlyFund, makeMonthlyFund } from './activity/monthlyFundService';
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import { gameData } from '../pubUtils/data';
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export async function checkOrderCanBuy(roleId: string, serverId: number, activityData: ActivityModelType, productID: string, paramStr: string) {
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let activityId = activityData.activityId;
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@@ -270,7 +271,7 @@ export async function settleOrder(order: UserOrderModelType, serverId: number, s
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//成长任务
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checkTask(serverId, order.roleId, null, TASK_TYPE.ACTIVITY_RMB, { count: order.price });
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if(order.payType != PAY_TYPE.TEST) {
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reportTAEvent(order.roleId, TA_EVENT.RECHARGE_SUCCESS, { pay_id: order.localOrderID, charge_id: order.productID, pay_name: order.message, pay_amount: order.price, pay_channel: order.payType, pay_type: order.useVoucher? "现金": "代金券" })
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reportTAEvent(order.roleId, TA_EVENT.RECHARGE_SUCCESS, { pay_id: order.localOrderID, charge_id: order.productID, pay_name: order.message, pay_amount: order.price, pay_channel: order.payType, pay_type: getVoucherType(order.useVoucher, order.voucherId) })
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reportTAUserSet(TA_USERSET_TYPE.SET_ONCE, order.roleId, { first_pay_time: new Date() });
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reportTAUserSet(TA_USERSET_TYPE.SET, order.roleId, { last_pay_time: new Date() });
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reportTAUserSet(TA_USERSET_TYPE.ADD, order.roleId, { total_revenue: order.price });
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@@ -286,6 +287,15 @@ export async function settleOrder(order: UserOrderModelType, serverId: number, s
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return result.data;
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}
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function getVoucherType(useVoucher: boolean, voucherId: number) {
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if(useVoucher) {
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let dicGood = gameData.goods.get(voucherId);
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if(!dicGood) return '未知';
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return dicGood.name;
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}
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return '现金'
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}
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export async function settleOrderWx(order: UserOrderModelType, serverId: number, sid: string) {
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if (order.state == ORDER_STATE.RESULT_SUCCESS) {
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@@ -612,6 +612,9 @@ export function getHonourObject(count: number) {
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return { id: CURRENCY_BY_TYPE.get(CURRENCY_TYPE.VOUCHER), count };
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}
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export function getVoucherCoinObject(count: number) {
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return { id: CURRENCY_BY_TYPE.get(CURRENCY_TYPE.VOUCHER_COIN), count };
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}
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/**
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* 返回 解锁头像/相框
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@@ -177,6 +177,7 @@ export const CURRENCY_TYPE = {
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SPECIAL_DICE: "specialDice",
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KING_EXP: 'kingExp',
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VOUCHER: 'voucher',
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VOUCHER_COIN: 'voucherCoin',
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}
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const currencyArr = [
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@@ -193,7 +194,8 @@ const currencyArr = [
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{ "gid": 72011, "name": "普通骰子", "type": CURRENCY_TYPE.NORMAL_DICE },
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{ "gid": 72021, "name": "天机骰子", "type": CURRENCY_TYPE.SPECIAL_DICE },
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{ "gid": 72030, "name": "主公经验", "type": CURRENCY_TYPE.KING_EXP },
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{ "gid": 81000, "name": "代金券", "type": CURRENCY_TYPE.VOUCHER}
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{ "gid": 81000, "name": "英杰券", "type": CURRENCY_TYPE.VOUCHER},
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{ "gid": 81001, "name": "英杰币", "type": CURRENCY_TYPE.VOUCHER_COIN},
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];
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export const CURRENCY = new Map<number, { gid: number, name: string, type: string }>();
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export const CURRENCY_BY_TYPE = new Map<string, number>();
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@@ -37,6 +37,8 @@ export default class UserOrder extends BaseModel {
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@prop({ required: true })
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useVoucher: boolean; // 使用代金券
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@prop({ required: true })
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voucherId: number; // 代金券类型
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@prop({ required: true })
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callbackMsg: string; // 信息
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@@ -126,9 +128,9 @@ export default class UserOrder extends BaseModel {
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//新增订单
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public static async applyOrder(serverId: number, roleId: string, productID: string, localOrderID: string, orderID: string, price: number, payType: number, activityId: number, paramStr: string, message: string, useVoucher: boolean) {
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public static async applyOrder(serverId: number, roleId: string, productID: string, localOrderID: string, orderID: string, price: number, payType: number, activityId: number, paramStr: string, message: string, useVoucher: boolean, voucherId: number) {
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let result: UserOrderModelType = await UserOrderModel.findOneAndUpdate({ serverId, roleId, productID, localOrderID, orderID, payType, activityId },
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{ $set: { price, state: ORDER_STATE.APPLY, message, paramStr: paramStr ? paramStr : '', useVoucher } },
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{ $set: { price, state: ORDER_STATE.APPLY, message, paramStr: paramStr ? paramStr : '', useVoucher, voucherId } },
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{ upsert: true, new: true }).lean(true);
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return result;
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}
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@@ -14466,6 +14466,29 @@
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"activityType": 0,
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"info": "传说中给予英杰的契据,可用来兑换游戏内的等价礼包"
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},
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{
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"good_id": 81001,
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"name": "英杰币",
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"quality": 4,
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"image_id": "yingjiebi",
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"itid": 63,
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"goodType": 2,
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"urType": 0,
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"redPoint": 0,
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"decomposeItem": "&",
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"hid": 0,
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"getWays": "&",
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"addGetWay": "&",
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"useWays": "23&",
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"value": 0,
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"condition": 0,
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"timelimit": 0,
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"gift": 0,
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"randomShow": 0,
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"seasonNum": 0,
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"activityType": 0,
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"info": "传说中给予英杰的珍贵货币,可用来兑换游戏内的等价礼包(不可与英杰券同时使用)"
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},
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{
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"good_id": 82000,
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"name": "下品宝物精华",
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