军团:邀请被邀请
This commit is contained in:
@@ -3,7 +3,7 @@ import { resResult, getRefTime, getRandEelm, reduceCe } from '../../../pubUtils/
|
||||
import { STATUS, GUILD_OPERATE, GUILD_AUTH, GUILD_JOB, GUILD_APPLY_TYPE } from '../../../consts';
|
||||
import { UserGuildModel } from '../../../db/UserGuild';
|
||||
import { checkAuth, joinGuild } from '../../../services/guildService';
|
||||
import { GuildModel } from '../../../db/Guild';
|
||||
import { GuildModel, GuildType } from '../../../db/Guild';
|
||||
import Role, { RoleModel, RoleType } from '../../../db/Role';
|
||||
import { GUILD } from '../../../pubUtils/dicParam';
|
||||
import { handleCost } from '../../../services/rewardService';
|
||||
@@ -146,9 +146,10 @@ export class GuildHandler {
|
||||
if(ceLimit > reduceCe(role.ce)) {
|
||||
return resResult(STATUS.GUILD_NOT_REACH_CONDI);
|
||||
}
|
||||
if(nowSeconds() - role.quitGuildTime < 3600) { // TODO 时间系统参数表配置
|
||||
return resResult(STATUS.GUILD_QUIT_TIME);
|
||||
}
|
||||
// TODO 暂时关闭
|
||||
// if(nowSeconds() - role.quitGuildTime < 3600) { // TODO 时间系统参数表配置
|
||||
// return resResult(STATUS.GUILD_QUIT_TIME);
|
||||
// }
|
||||
|
||||
let hasGuild = false;
|
||||
if(isAuto) { // 自动加入
|
||||
@@ -179,6 +180,7 @@ export class GuildHandler {
|
||||
const result = await UserGuildApplyModel.getListByGuild(code, lastApplyCode);
|
||||
const list = result.map(cur => {
|
||||
let role = <RoleType>cur.role;
|
||||
delete cur.role;
|
||||
return { applyCode: cur.applyCode, ...role, ce: reduceCe(role.ce) };
|
||||
});
|
||||
|
||||
@@ -222,6 +224,7 @@ export class GuildHandler {
|
||||
async getInviteMemberList(msg: { }, session: BackendSession) {
|
||||
|
||||
const roleId = session.get('roleId');
|
||||
const serverId = session.get('serverId');
|
||||
// 检查权限
|
||||
const checkResult = await checkAuth(GUILD_OPERATE.GET_INIVATION_MEMBER_LIST, roleId);
|
||||
if(!checkResult) return resResult(STATUS.GUILD_AUTH_NOT_ENOUGH);
|
||||
@@ -231,21 +234,104 @@ export class GuildHandler {
|
||||
const day = getRefTime(new Date(), 0, -3);
|
||||
const d = getSeconds(day);
|
||||
|
||||
const allList = await RoleModel.getInviteList(d);
|
||||
const allList = await RoleModel.getInviteList(d, serverId);
|
||||
let list = getRandEelm(allList, 10);
|
||||
if(!list.length) list = allList;
|
||||
list = list.map(cur => reduceCe(cur));
|
||||
list = list.map(cur => {
|
||||
return {...cur, ce: reduceCe(cur.ce)}
|
||||
});
|
||||
return resResult(STATUS.SUCCESS, { list });
|
||||
|
||||
}
|
||||
|
||||
// 团长(一键)邀请人
|
||||
async inviteMember(msg: { code: string, roleIds: string[] }, session: BackendSession) {
|
||||
|
||||
const roleId = session.get('roleId');
|
||||
const serverId = session.get('serverId');
|
||||
const { code, roleIds } = msg;
|
||||
|
||||
// 检查权限
|
||||
const checkResult = await checkAuth(GUILD_OPERATE.INVATE_MEMBER, roleId, code);
|
||||
if(!checkResult) return resResult(STATUS.GUILD_AUTH_NOT_ENOUGH);
|
||||
|
||||
const guild = await GuildModel.findByCode(code, serverId);
|
||||
if(guild.isMemberMax) return resResult(STATUS.GUILD_MEMBER_MAX);
|
||||
|
||||
const roleList = await RoleModel.findRoleByField('roleId', roleIds);
|
||||
let result = new Array<string>();
|
||||
for(let role of roleList) {
|
||||
if(!role.hasGuild) {
|
||||
await UserGuildApplyModel.createUserGuildApply(role, guild, GUILD_APPLY_TYPE.INVITE);
|
||||
result.push(role.roleId);
|
||||
}
|
||||
}
|
||||
|
||||
return resResult(STATUS.SUCCESS, { roleIds: result });
|
||||
|
||||
}
|
||||
|
||||
// 成员收到邀请列表
|
||||
async getInvitationList(msg: { lastApplyCode: string }, session: BackendSession) {
|
||||
|
||||
const roleId = session.get('roleId');
|
||||
const { lastApplyCode } = msg;
|
||||
|
||||
// 检查权限
|
||||
const checkResult = await checkAuth(GUILD_OPERATE.GET_INVITATION_LIST, roleId);
|
||||
if(!checkResult) return resResult(STATUS.GUILD_AUTH_NOT_ENOUGH);
|
||||
|
||||
const result = await UserGuildApplyModel.getListByRole(roleId, lastApplyCode);
|
||||
const list = result.map(cur => {
|
||||
let guild = <GuildType>cur.guild;
|
||||
let leader = <RoleType>guild.leader;
|
||||
delete guild.leader;
|
||||
delete cur.guild;
|
||||
return { applyCode: cur.applyCode, ...guild, leader: leader.roleName };
|
||||
});
|
||||
|
||||
return resResult(STATUS.SUCCESS, { list });
|
||||
|
||||
}
|
||||
|
||||
|
||||
// 成员同意/拒绝邀请
|
||||
async receiveInvitation(msg: { applyCode: string, isReceived: boolean }, session: BackendSession) {
|
||||
|
||||
const roleId = session.get('roleId');
|
||||
const serverId = session.get('serverId');
|
||||
const { applyCode, isReceived } = msg;
|
||||
|
||||
// 检查权限
|
||||
const checkResult = await checkAuth(GUILD_OPERATE.RECEIVE_INVITAION, roleId);
|
||||
if(!checkResult) return resResult(STATUS.GUILD_AUTH_NOT_ENOUGH);
|
||||
|
||||
const invite = await UserGuildApplyModel.findByCode(applyCode);
|
||||
if(!invite) return resResult(STATUS.GUILD_INVITE_NOT_FOUND);
|
||||
|
||||
let code: string;
|
||||
if(isReceived) { // 同意申请,加入
|
||||
const { guildCode } = invite;
|
||||
const guild = await GuildModel.findByCode(guildCode, serverId);
|
||||
|
||||
const joinResult = await joinGuild(guildCode, guild.lv, roleId, serverId);
|
||||
if(joinResult.status == 0) {
|
||||
return joinResult.resResult;
|
||||
}
|
||||
|
||||
code = guild.code;
|
||||
}
|
||||
await UserGuildApplyModel.deleteApplyByApplyCode([applyCode]); // 删除这条邀请
|
||||
|
||||
return resResult(STATUS.SUCCESS, { applyCode, code, isReceived, hasGuild: isReceived });
|
||||
}
|
||||
|
||||
// 获取军团成员
|
||||
async getGuildMember(msg: { code: string }, session: BackendSession) {
|
||||
async getGuildMember(msg: { code: string, sort: string }, session: BackendSession) {
|
||||
|
||||
const roleId = session.get('roleId');
|
||||
// const serverId = session.get('serverId');
|
||||
const { code } = msg;
|
||||
const { code, sort } = msg;
|
||||
|
||||
// 检查权限
|
||||
const checkResult = await checkAuth(GUILD_OPERATE.GET_MEMBER_LIST_MAIN, roleId, code);
|
||||
@@ -262,6 +348,14 @@ export class GuildHandler {
|
||||
delete role._id;
|
||||
delete cur.role;
|
||||
return { ...cur, ...role, ce: reduceCe(role.ce) };
|
||||
}).sort((a, b) => {
|
||||
if(sort == 'honour') {
|
||||
return b.honourWeekly - a.honourWeekly;
|
||||
} else if (sort == 'loginTime') {
|
||||
return b.loginTime - a.loginTime;
|
||||
} else {
|
||||
return b.ce - a.ce;
|
||||
}
|
||||
});
|
||||
|
||||
return resResult(STATUS.SUCCESS, { list: result });
|
||||
|
||||
@@ -12,6 +12,7 @@ describe('军团测试', function() {
|
||||
// });
|
||||
var pinusClient;
|
||||
var roleInfo;
|
||||
let guildList;
|
||||
|
||||
beforeEach(function(done) {
|
||||
pinusClient = new PinusWSClient();
|
||||
@@ -65,6 +66,7 @@ describe('军团测试', function() {
|
||||
expect(res.data).to.be.an('object');
|
||||
expect(res.data).to.have.deep.property('list').that.is.an('array');
|
||||
expect(res.data).to.have.deep.property('quitTime').that.is.an('number');
|
||||
guildList = res.data.list;
|
||||
res.data.list.forEach(list => {
|
||||
expect(list).to.have.deep.property('code').that.is.a('string');
|
||||
expect(list).to.have.deep.property('name').that.is.a('string');
|
||||
@@ -169,4 +171,32 @@ describe('军团测试', function() {
|
||||
});
|
||||
});
|
||||
|
||||
it('查看军团成员列表', function (done) {
|
||||
let index = Math.floor(Math.random() * guildList.length);
|
||||
if(guildList[index]) {
|
||||
let code = guildList[index].code;
|
||||
|
||||
pinusClient.request('battle.guildHandler.getGuildMember', { code }, (res) => {
|
||||
// 消息回调
|
||||
expect(res).to.be.an('object');
|
||||
expect(res.code).equal(0);
|
||||
expect(res.data).to.be.an('object');
|
||||
expect(res.data).to.have.deep.property('list').that.is.an('array');
|
||||
res.data.list.forEach(list => {
|
||||
expect(list).to.have.deep.property('roleId').that.is.a('string');
|
||||
expect(list).to.have.deep.property('roleName').that.is.a('string');
|
||||
expect(list).to.have.deep.property('ce').that.is.a('number');
|
||||
expect(list).to.have.deep.property('headHid').that.is.a('number');
|
||||
expect(list).to.have.deep.property('sHid').that.is.a('number');
|
||||
expect(list).to.have.deep.property('lv').that.is.a('number');
|
||||
expect(list).to.have.deep.property('title').that.is.a('number');
|
||||
expect(list).to.have.deep.property('loginTime').that.is.a('number');
|
||||
expect(list).to.have.deep.property('job').that.is.a('number');
|
||||
// expect(list).to.have.deep.property('auth').that.is.a('number');
|
||||
// expect(list).to.have.deep.property('honourWeekly').that.is.a('number');
|
||||
});
|
||||
done();
|
||||
});
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
@@ -134,6 +134,7 @@ export const STATUS = {
|
||||
GUILD_QUIT_ERROR: { code: 20907, simStr: '退出公会失败' },
|
||||
GUILD_KICK_ERROR: { code: 20908, simStr: '未找到该成员或该成员已退出' },
|
||||
GUILD_QUIT_TIME: { code: 20909, simStr: '退出军团1小时后才可以申请' },
|
||||
GUILD_INVITE_NOT_FOUND: { code: 20910, simStr: '该邀请未找到' },
|
||||
|
||||
// 通用 30000 - 30099
|
||||
DIC_DATA_NOT_FOUND: { code: 30000, simStr: '数据表未找到' },
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
import BaseModel from './BaseModel';
|
||||
import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
|
||||
|
||||
import { PvpEnemies, PvpHeroInfo, PvpOtherHeroes } from './generalField';
|
||||
import { PvpEnemies, PvpOtherHeroes } from './generalField';
|
||||
|
||||
export class HeroScores {
|
||||
@prop({ required: true })
|
||||
|
||||
@@ -413,9 +413,10 @@ export default class Role extends BaseModel {
|
||||
}
|
||||
|
||||
// 获取未加入公会且登录时间在三天内的人
|
||||
public static async getInviteList(time: number) {
|
||||
const result = await RoleModel.find({ loginTime: { $gt: time }, hasGuild: false })
|
||||
public static async getInviteList(time: number, serverId: number) {
|
||||
const result = await RoleModel.find({ loginTime: { $gt: time }, hasGuild: false, serverId })
|
||||
.select('roleId roleName ce headHid sHid lv title job loginTime')
|
||||
.sort({loginTime: -1, lv: -1, ce: -1})
|
||||
.limit(100).lean();
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -1,9 +1,7 @@
|
||||
import BaseModel from './BaseModel';
|
||||
import { index, getModelForClass, prop, DocumentType, Ref } from '@typegoose/typegoose';
|
||||
import Role, { RoleType } from './Role';
|
||||
import Guild from './Guild';
|
||||
import { GUILD_AUTH, USER_GUILD_STATUS, GUILD_JOB } from '../consts';
|
||||
import { GUILD } from '../pubUtils/dicParam';
|
||||
|
||||
class ActiveRecord {
|
||||
@prop({ required: true })
|
||||
|
||||
@@ -2,7 +2,7 @@ import BaseModel from './BaseModel';
|
||||
import { index, getModelForClass, prop, DocumentType, Ref } from '@typegoose/typegoose';
|
||||
import Role, { RoleType } from './Role';
|
||||
import Guild, { GuildType } from './Guild';
|
||||
import { GUILD_AUTH, USER_GUILD_STATUS, GUILD_JOB, GUILD_APPLY_STATUS, GUILD_APPLY_TYPE, GUILD_PER_PAGE, GUILD_STATUS } from '../consts';
|
||||
import { GUILD_APPLY_TYPE, GUILD_PER_PAGE } from '../consts';
|
||||
import { genCode } from '../pubUtils/util';
|
||||
|
||||
@index({ roleId: 1 })
|
||||
@@ -25,6 +25,7 @@ export default class UserGuildApply extends BaseModel {
|
||||
@prop({ required: true, enum: GUILD_APPLY_TYPE, select: false})
|
||||
type: number;
|
||||
|
||||
// 创建申请或邀请
|
||||
public static async createUserGuildApply(role: RoleType, guild: GuildType, type: number) {
|
||||
const applyCode = genCode(10);
|
||||
const doc = new UserGuildApplyModel();
|
||||
@@ -35,36 +36,43 @@ export default class UserGuildApply extends BaseModel {
|
||||
return result;
|
||||
}
|
||||
|
||||
// 删除玩家发出的所有申请
|
||||
public static async deleteApply(roleId: string) {
|
||||
const result = await UserGuildApplyModel.deleteMany({ roleId, type: GUILD_APPLY_TYPE.APPLY });
|
||||
return result;
|
||||
}
|
||||
|
||||
// 删除公会收到的所有申请
|
||||
public static async deleteApplyByGuild(guildCode: string) {
|
||||
const result = await UserGuildApplyModel.deleteMany({ guildCode, type: GUILD_APPLY_TYPE.APPLY });
|
||||
return result;
|
||||
}
|
||||
|
||||
// 根据唯一code批量删除
|
||||
public static async deleteApplyByApplyCode(applyCodeList: string[]) {
|
||||
const result = await UserGuildApplyModel.deleteMany({ applyCode: { $in: applyCodeList}, type: GUILD_APPLY_TYPE.APPLY });
|
||||
return result;
|
||||
}
|
||||
|
||||
// 根绝唯一code查询申请或邀请
|
||||
public static async findByCode(applyCode: string) {
|
||||
const userGuildApply: UserGuildApplyType = await UserGuildApplyModel.findOne({ applyCode }).lean();
|
||||
return userGuildApply;
|
||||
}
|
||||
|
||||
// 查询用户的申请列表
|
||||
public static async findApplyByRole(roleId: string) {
|
||||
const userGuildApply: UserGuildApplyType[] = await UserGuildApplyModel.find({ roleId, type: GUILD_APPLY_TYPE.APPLY }).lean();
|
||||
return userGuildApply;
|
||||
}
|
||||
|
||||
// 根据唯一code查询申请或邀请
|
||||
public static async getListByApplyCode(applyCodeList: string[]) {
|
||||
const userGuildApply: UserGuildApplyType[] = await UserGuildApplyModel.find({ applyCode: { $in: applyCodeList}, type: GUILD_APPLY_TYPE.APPLY }).lean();
|
||||
return userGuildApply;
|
||||
}
|
||||
|
||||
// 查询公会收到的申请
|
||||
public static async getListByGuild(code: string, lastApplyCode: string) {
|
||||
let condition = { guildCode: code, type: GUILD_APPLY_TYPE.APPLY };
|
||||
if(lastApplyCode) {
|
||||
@@ -78,6 +86,30 @@ export default class UserGuildApply extends BaseModel {
|
||||
.limit(GUILD_PER_PAGE).lean();
|
||||
return list
|
||||
}
|
||||
|
||||
// 查询玩家的邀请列表
|
||||
public static async getListByRole(roleId: string, lastApplyCode: string) {
|
||||
let condition = { roleId, type: GUILD_APPLY_TYPE.INVITE };
|
||||
if(lastApplyCode) {
|
||||
const lastApply = await this.findByCode(lastApplyCode);
|
||||
condition["createdAt"] = { $lt: lastApply.createdAt };
|
||||
}
|
||||
const list: UserGuildApplyType[] = await UserGuildApplyModel.find(condition)
|
||||
.sort({ createdAt: -1 })
|
||||
.select('applyCode guild')
|
||||
.populate({
|
||||
path: 'guild',
|
||||
select: 'code icon name lv memberCnt leader ceLimit',
|
||||
model: 'Guild',
|
||||
populate: {
|
||||
path: 'leader',
|
||||
select: 'roleName',
|
||||
model: 'Role'
|
||||
}
|
||||
})
|
||||
.limit(GUILD_PER_PAGE).lean();
|
||||
return list
|
||||
}
|
||||
}
|
||||
|
||||
export const UserGuildApplyModel = getModelForClass(UserGuildApply);
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
// 一些通用的interface定义
|
||||
|
||||
import { reduceCe } from "./util";
|
||||
import { PvpEnemies, PvpHeroInfo, PvpOtherHeroes } from "../db/generalField";
|
||||
import { PvpEnemies, PvpOtherHeroes } from "../db/generalField";
|
||||
import { GuildType } from "../db/Guild";
|
||||
import { RoleType } from "../db/Role";
|
||||
|
||||
|
||||
Reference in New Issue
Block a user