七天乐-每日特惠礼包
This commit is contained in:
@@ -1,12 +1,15 @@
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import { Application, BackendSession } from 'pinus';
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import { resResult } from '../../../pubUtils/util';
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import { STATUS, } from '../../../consts';
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import { STATUS, ACTIVITY_RESOURCES_TYPE } from '../../../consts';
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import { getPlayerGrowthData } from '../../../services/growthService';
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import { getPlayerDailyChallengesData } from '../../../services/dailyChallengesService';
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import { GrowthItem } from '../../../domain/activityField/growthField';
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import { addItems, createHeroes } from '../../../services/rewardService';
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import { addItems, createHeroes, handleCost } from '../../../services/rewardService';
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import { ActivityGrowthModel } from '../../../db/ActivityGrowth';
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import { DailyItem } from '../../../domain/activityField/dailyChallengesField';
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import { getPlayerDailyGiftsData } from '../../../services/dailyGiftsService';
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import { DailyGiftItem } from '../../../domain/activityField/DailyGiftsField';
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import { ActivityDailyGiftsModel } from '../../../db/ActivityDailyGifts';
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export default function (app: Application) {
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@@ -17,6 +20,8 @@ export class SevenDaysHandler {
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constructor(private app: Application) {
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}
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/************************成长任务****************************/
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/**
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* @description 获取七天乐活动数据
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* @param {{ activityId: number}} msg
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@@ -184,4 +189,79 @@ export class SevenDaysHandler {
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return resResult(STATUS.SUCCESS, { goods, addHeros });
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}
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/************************每日特惠礼包****************************/
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/**
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* @description 获取每日特惠礼包活动数据
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* @param {{ activityId: number}} msg
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* @param {BackendSession} session
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* @memberof SevenDaysHandler
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*/
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async getSevenDayDailyGiftsActivity(msg: { activityId: number }, session: BackendSession) {
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const { activityId } = msg;
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const roleId = session.get('roleId');
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const serverId = session.get('serverId');
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let playerData = await getPlayerDailyGiftsData(activityId, serverId, roleId)
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if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
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return resResult(STATUS.SUCCESS, playerData);
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}
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/**
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* @description 购买每日特惠礼包
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* @param {{ activityId: number, dayIndex: number, cellIndex: number}} msg
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* @param {BackendSession} session
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* @memberof SevenDaysHandler
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*/
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async buyDailyGiftsCell(msg: { activityId: number, dayIndex: number, cellIndex: number }, session: BackendSession) {
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const { activityId, dayIndex, cellIndex } = msg;
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const roleId = session.get('roleId');
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const serverId = session.get('serverId');
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const sid = session.get('sid');
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const roleName = session.get('roleName');
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const funcs = session.get('funcs');
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let playerData = await getPlayerDailyGiftsData(activityId, serverId, roleId)
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if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
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let dailyItemData: DailyGiftItem = playerData.findDailyGiftsItem(dayIndex, cellIndex);
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if (!dailyItemData) {
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return resResult(STATUS.ACTIVITY_DATA_ERROR);
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}
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if (!dailyItemData.canBuy()) {//最大次数
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return resResult(STATUS.ACTIVITY_MAX_COUNT);
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}
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if (dayIndex > playerData.today()) {//还未开启
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return resResult(STATUS.ACTIVITY_UNOPENED);
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}
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//货币是否足够
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let consumeData = dailyItemData.consumeRes();
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let consumeType = consumeData.type;//购买类型
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if (consumeType == ACTIVITY_RESOURCES_TYPE.GOODS) {//物品表,元宝、金币、体力
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let result = await handleCost(roleId, sid, [{ id: consumeData.id, count: consumeData.count }]);
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if (!result) return resResult(STATUS.ACTIVITY_RES_NOT_ENOUGH);
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} else if (consumeType == ACTIVITY_RESOURCES_TYPE.RMB) {//RMB购买
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}
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await ActivityDailyGiftsModel.buyRecord(activityId, roleId, dayIndex, cellIndex, 1);
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let reward = dailyItemData.goodReward();
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let goods = await addItems(roleId, roleName, sid, reward);
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let heroReward = dailyItemData.heroReward();
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let addHeros = [];
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if (heroReward.length > 0) {
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let heroResult = await createHeroes(roleId, roleName, sid, serverId, funcs, heroReward);
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goods = goods.concat(heroResult.goods)
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addHeros = addHeros.concat(heroResult.heroes);
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}
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return resResult(STATUS.SUCCESS, { goods, addHeros });
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}
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}
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24
game-server/app/services/dailyGiftsService.ts
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24
game-server/app/services/dailyGiftsService.ts
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@@ -0,0 +1,24 @@
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import { ActivityModel, ActivityModelType } from '../db/Activity';
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import { ActivityDailyGiftsModel, ActivityDailyGiftsModelType } from '../db/ActivityDailyGifts';
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import { DailyGiftsData, DailyGiftItem } from '../domain/activityField/DailyGiftsField';
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/**
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* 玩家玩家活动数据
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*
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* @param {number} serverId 区Id
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* @param {number} activityId 活动Id
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* @param {string} roleId 角色Id
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*
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*/
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export async function getPlayerDailyGiftsData(activityId: number, serverId: number, roleId: string) {
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let activityData: ActivityModelType = await ActivityModel.findActivity(activityId, true);
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let playerRecords: ActivityDailyGiftsModelType[] = await ActivityDailyGiftsModel.findData(activityId, roleId);
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let playerData = new DailyGiftsData(activityData);
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playerData.setPlayerRecords(playerRecords);
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return playerData;
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}
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@@ -8,4 +8,13 @@ export enum ACTIVITY_TYPE {
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SEVEN_DAYS = 1, // 七天乐活动
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TASK_GROWTH = 2, // 成长任务活动
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TASK_DAILY_CHALLENGES = 3, // 今日挑战活动
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}
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/**
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* 活动资源类型(消耗品、奖励内容)
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*/
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export enum ACTIVITY_RESOURCES_TYPE {
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HERO = 1, // 英雄表
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GOODS = 2, // 物品表
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RMB = 3, // RMB
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}
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@@ -1,4 +1,5 @@
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export * from './constModules/abilityConst';
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export * from './constModules/activityConst';
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export * from './constModules/battleConst';
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export * from './constModules/calcuConst';
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export * from './constModules/heroConst';
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@@ -338,7 +338,10 @@ export const STATUS = {
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ACTIVITY_TASK_UNCOMPLETED: { code: 50002, simStr: '任务还未完成' },
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ACTIVITY_NO_POINT: { code: 50003, simStr: '奖章不足' },
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ACTIVITY_REWARDED: { code: 50004, simStr: '已经领取过' },
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ACTIVITY_TIME_ERROR: { code: 50004, simStr: '时间错误' },
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ACTIVITY_TIME_ERROR: { code: 50005, simStr: '时间错误' },
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ACTIVITY_MAX_COUNT: { code: 50006, simStr: '已经到最大次数' },
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ACTIVITY_UNOPENED: { code: 50007, simStr: '还未开启,不能购买' },
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ACTIVITY_RES_NOT_ENOUGH: { code: 50008, simStr: '资源不足' },
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// GM后台相关状态 60000 - 69999
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GM_ERR_PASSWORD: { code: 60001, simStr: '账号或密码错误' },
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GM_MISS_API: { code: 60002, simStr: '未找到该接口' },
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56
shared/db/ActivityDailyGifts.ts
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56
shared/db/ActivityDailyGifts.ts
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@@ -0,0 +1,56 @@
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import BaseModel from './BaseModel';
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import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
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/**
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* 活动系统 - 每日活动
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* 1.每日特惠礼包(游戏币)
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*/
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@index({ roleId: 1 })
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export default class ActivityDailyGifts extends BaseModel {
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@prop({ required: true })
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acvitityId: number; // 活动Id
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@prop({ required: true })
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roleId: string; // 用户Id
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@prop({ required: true })
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dayIndex: number; // 第几天
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@prop({ required: true })
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cellIndex: number; // 第几天的第几个奖励
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@prop({ required: true })
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buyCount: number; // 购买次数
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//购买记录
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public static async buyRecord(acvitityId: number, roleId: string, dayIndex: number, cellIndex: number, count: number, lean = true) {
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let result: ActivityDailyGiftsModelType = await ActivityDailyGiftsModel.findOneAndUpdate({ roleId, acvitityId, dayIndex, cellIndex },
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{ $inc: { receiveRewardCount: count } }, { upsert: true, new: true }).lean(lean);
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return result;
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}
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//根据活动id查询活动数据
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public static async findData(acvitityId: number, roleId: string, lean = true) {
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let result: ActivityDailyGiftsModelType[] = await ActivityDailyGiftsModel.find({ roleId, acvitityId }).lean(lean);
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return result;
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}
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//查询第几天的活动数据
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public static async findDataByDayIndex(acvitityId: number, roleId: string, dayIndex: number, lean = true) {
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let result: ActivityDailyGiftsModelType[] = await ActivityDailyGiftsModel.find({ roleId, acvitityId, dayIndex }).lean(lean);
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return result;
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}
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//查询第几天某个的活动数据
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public static async findDataByCellIndex(acvitityId: number, roleId: string, dayIndex: number, cellIndex: number, lean = true) {
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let result: ActivityDailyGiftsModelType[] = await ActivityDailyGiftsModel.find({ roleId, acvitityId, dayIndex, cellIndex }).lean(lean);
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return result;
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}
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//删除活动领取记录
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public static async deleteActivity(acvitityId: number, roleId: string, dayIndex: number, cellIndex: number) {
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await ActivityDailyGiftsModel.deleteMany({ roleId, acvitityId, dayIndex, cellIndex });
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}
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}
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export const ActivityDailyGiftsModel = getModelForClass(ActivityDailyGifts);
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export interface ActivityDailyGiftsModelType extends Pick<DocumentType<ActivityDailyGifts>, keyof ActivityDailyGifts> { }
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export type ActivityDailyGiftsModelTypeParam = Partial<ActivityDailyGiftsModelType>; // 将所有字段变成可选项
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6
shared/domain/activityField/consumeField.ts
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6
shared/domain/activityField/consumeField.ts
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@@ -0,0 +1,6 @@
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//资源消耗
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export interface ConsumeResParam {
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type: number;
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id: number;
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count: number;
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}
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@@ -1,4 +1,4 @@
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import { TASK_TYPE } from '../../consts';
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import { TASK_TYPE, ACTIVITY_RESOURCES_TYPE } from '../../consts';
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import { ActivityModelType } from '../../db/Activity';
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import { ActivityDailyChallengesModelType } from '../../db/ActivityDailyChallenges';
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import { RewardInter } from '../../pubUtils/interface';
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@@ -38,7 +38,7 @@ export class DailyItem {
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let reward = parseHeroStrWithType(objStr);
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rewardArray.push(reward);
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}
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return rewardArray.find(obj => { return obj && obj.type == 1 })
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return rewardArray.find(obj => { return obj && obj.type == ACTIVITY_RESOURCES_TYPE.HERO })
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}
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public goodReward(): RewardInter[] {
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@@ -48,7 +48,7 @@ export class DailyItem {
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let reward = parseGoodStrWithType(objStr);
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rewardArray.push(reward);
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}
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return rewardArray.find(obj => { return obj && obj.type == 2 })
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return rewardArray.find(obj => { return obj && obj.type == ACTIVITY_RESOURCES_TYPE.GOODS })
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}
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public canReceive(): boolean {
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93
shared/domain/activityField/dailyGiftsField.ts
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93
shared/domain/activityField/dailyGiftsField.ts
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@@ -0,0 +1,93 @@
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import { ACTIVITY_RESOURCES_TYPE } from '../../consts';
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import { ActivityModelType } from '../../db/Activity';
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import { ActivityDailyGiftsModelType } from '../../db/ActivityDailyGifts';
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import { RewardInter } from '../../pubUtils/interface';
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import { parseGoodStrWithType, parseHeroStrWithType, parseResStr } from '../../pubUtils/util';
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import { CreateHeroParam } from '../roleField/hero';
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import { ConsumeResParam } from '../activityField/consumeField';
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import { ActivityBase } from './activityField';
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// 每日礼包配置数据
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export class DailyGiftItem {
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dayIndex: number; // 第几天,从1开始
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cellIndex: number; // 当天第几行,从1开始
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name: string; // 名称
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consume: string; // 购买的资源数据; 格式:type:id:count, type:ACTIVITY_RESOURCES_TYPE;RMB时id无效
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reward: string; // 任务奖励,格式:1&3&1(类型&id&数量) 类型定义:1.英雄,2.物品
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maxCount: number = 0; //最大可购买次数
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buyCount: number = 0; //购买次数
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constructor(data: any) {
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this.dayIndex = data.dayIndex;
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this.cellIndex = data.cellIndex;
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this.name = data.name;
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this.consume = data.consume;
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this.reward = data.reward;
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this.maxCount = data.maxCount;
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}
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//消耗的资源
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public consumeRes(): ConsumeResParam {
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let consumeArray = parseResStr(this.consume);
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return consumeArray[0];
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}
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public heroReward(): CreateHeroParam[] {
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let rewardArray = [];
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let rewardData = this.reward.split('|').filter(obj => { return obj && obj != '' });
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for (let objStr of rewardData) {
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let reward = parseHeroStrWithType(objStr);
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rewardArray.push(reward);
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}
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return rewardArray.find(obj => { return obj && obj.type == ACTIVITY_RESOURCES_TYPE.HERO })
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}
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public goodReward(): RewardInter[] {
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let rewardArray = [];
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let rewardData = this.reward.split('|').filter(obj => { return obj && obj != '' });
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for (let objStr of rewardData) {
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let reward = parseGoodStrWithType(objStr);
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rewardArray.push(reward);
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}
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return rewardArray.find(obj => { return obj && obj.type == ACTIVITY_RESOURCES_TYPE.GOODS })
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}
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public canBuy(): boolean {
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return this.buyCount < this.maxCount;
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}
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}
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// 今日挑战活动数据
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export class DailyGiftsData extends ActivityBase {
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list: Array<DailyGiftItem> = [];
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public findDailyGiftsItem(dayIndex: number, cellIndex: number) {
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let index = this.list.findIndex(obj => { return obj && obj.dayIndex == dayIndex && obj.cellIndex == cellIndex })
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return (index != -1) ? this.list[index] : null;
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}
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//解析玩家购买记录
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public setPlayerRecords(data: ActivityDailyGiftsModelType[]) {
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for (let obj of this.list) {
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let index = data.findIndex(record => { return obj.dayIndex == record.dayIndex && obj.cellIndex == record.cellIndex })
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if (index != -1) {
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obj.buyCount = data[index].buyCount;
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}
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}
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}
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public initData(data: string) {
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let arr = JSON.parse(data);
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for (let obj of arr) {
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this.list.push(new DailyGiftItem(obj))
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}
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}
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constructor(activityData: ActivityModelType) {
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super(activityData)
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}
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}
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@@ -1,4 +1,4 @@
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import { TASK_TYPE } from '../../consts';
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import { TASK_TYPE, ACTIVITY_RESOURCES_TYPE } from '../../consts';
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import { ActivityModelType } from '../../db/Activity';
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import { ActivityGrowthModelType } from '../../db/ActivityGrowth';
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import { RewardInter } from '../../pubUtils/interface';
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@@ -46,7 +46,7 @@ export class GrowthItem {
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let reward = parseHeroStrWithType(objStr);
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rewardArray.push(reward);
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}
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return rewardArray.find(obj => { return obj && obj.type == 1 })
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return rewardArray.find(obj => { return obj && obj.type == ACTIVITY_RESOURCES_TYPE.HERO })
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}
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public goodReward(): RewardInter[] {
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@@ -56,7 +56,7 @@ export class GrowthItem {
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let reward = parseGoodStrWithType(objStr);
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rewardArray.push(reward);
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}
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return rewardArray.find(obj => { return obj && obj.type == 2 })
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return rewardArray.find(obj => { return obj && obj.type == ACTIVITY_RESOURCES_TYPE.GOODS })
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}
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public canReceive(): boolean {
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@@ -556,6 +556,21 @@ export function parseHeroStrWithType(str: string) {
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return result
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}
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// 根据类型解析物品 {"type":number, "id": number, "count": number} 格式
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//type 1.英雄,2.物品, 3.RMB
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export function parseResStr(str: string) {
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let result = new Array<{ type: number, id: number, count: number }>();
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if (!str) return result;
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let decodeArr = decodeArrayListStr(str);
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for (let [type, id, count] of decodeArr) {
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if (isNaN(parseInt(type)) || isNaN(parseInt(id)) || isNaN(parseInt(count))) {
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throw new Error('data table format wrong');
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}
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result.push({ type: parseInt(type), id: parseInt(id), count: parseInt(count) });
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}
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return result
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}
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// 数字列表
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export function parseNumberList(str: string) {
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let res = new Array<number>();
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@@ -651,14 +666,14 @@ export function splitString(dataString: string, key: string) {
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*/
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export function getFloorStatus(gachaId: number, floor: Floor[]) {
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let floorMap = new Map<number, number>();
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for(let { id, count } of floor) {
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for (let { id, count } of floor) {
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floorMap.set(id, count);
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}
|
||||
let dicFloorType = GACHA_TO_FLOOR.get(gachaId);
|
||||
return dicFloorType.map(id => {
|
||||
return {
|
||||
id,
|
||||
count: floorMap.get(id)||0
|
||||
count: floorMap.get(id) || 0
|
||||
}
|
||||
});
|
||||
}
|
||||
Reference in New Issue
Block a user