新将活动:活动格式

This commit is contained in:
luying
2022-08-01 16:20:23 +08:00
parent ff2f76bba8
commit 8c9e7ae961
17 changed files with 242 additions and 633 deletions
@@ -48,6 +48,7 @@ export class ActivityHandler {
}
}
playerGroupArray.push({
id: groupData.groupId,
type: groupData.type,
activities: playerGroupActivityArray
});
@@ -1,69 +0,0 @@
import { Application, BackendSession, HandlerService, } from 'pinus';
import { resResult } from '../../../pubUtils/util';
import { STATUS } from '../../../consts';
import { getPlayerNewHeroGKData } from '../../../services/activity/newHeroGKService';
import { NewHeroGKItem } from '../../../domain/activityField/newHeroGKField';
export default function (app: Application) {
new HandlerService(app, {});
return new NewHeroGKHandler(app);
}
export class NewHeroGKHandler {
constructor(private app: Application) {
}
/************************新将演绎 (通用每日关卡,分页,自定义每个关卡开放的时间长短);(配置N个武将,每个武将有X个关卡;活动期间,*天(时间自定义)开启每个武将对应的一个关卡,只有第一次通关会获得奖励)****************************/
/**
* @description 获取关卡活动数据
* @param {{ activityId: number}} msg
* @param {BackendSession} session
* @memberof NewHeroGKHandler
*/
async getNewHeroGKActivity(msg: { activityId: number }, session: BackendSession) {
const { activityId } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
let playerData = await getPlayerNewHeroGKData(activityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
return resResult(STATUS.SUCCESS, playerData);
}
/**
* @description 获取今日挑战的单个奖励
* @param {{ activityId: number, pageIndex: number, index:number}} msg
* @param {BackendSession} session
* @memberof NewHeroGKHandler
*/
async getGK(msg: { activityId: number, pageIndex: number, index: number }, session: BackendSession) {
const { activityId, pageIndex, index } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
const sid = session.get('sid');
const roleName = session.get('roleName');
let playerData = await getPlayerNewHeroGKData(activityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
let dailyItemData: NewHeroGKItem = playerData.findNewHeroGKItem(pageIndex, index);
if (!dailyItemData) {
return resResult(STATUS.ACTIVITY_DATA_ERROR);
}
if (dailyItemData.begin > playerData.todayIndex || dailyItemData.end < playerData.todayIndex) {
return resResult(STATUS.ACTIVITY_DAY_INDEX_OVER);
}
// await challengeNewHeroGK(serverId, roleId, activityId, pageIndex, dailyItemData.gk)
return resResult(STATUS.SUCCESS, {
gkId: dailyItemData.gk
});
}
}
@@ -1,111 +0,0 @@
import { Application, BackendSession, HandlerService, } from 'pinus';
import { resResult } from '../../../pubUtils/util';
import { STATUS, GACHA_TYPE, ITEM_CHANGE_REASON } from '../../../consts';
import { getPlayerNewHeroGachaData } from '../../../services/activity/newHeroGachaService';
import { RoleModel } from '../../../db/Role';
import { HeroModel } from '../../../db/Hero';
import { GachaPull } from '../../../services/activity/gachaService';
import { addItems, handleCost } from '../../../services/role/rewardService';
import { ActivityNewHeroGachaModel } from '../../../db/ActivityNewHeroGacha';
import { addReward, stringToRewardParam } from '../../../services/activity/giftPackageService';
import { RewardParam } from '../../../domain/activityField/rewardField';
import { createHeroes } from '../../../services/role/createHero';
export default function (app: Application) {
new HandlerService(app, {});
return new NewHeroGachaHandler(app);
}
export class NewHeroGachaHandler {
constructor(private app: Application) {
}
/************************新将擢迁, 新武将抽卡****************************/
/**
* @description 获取新武将抽卡活动数据
* @param {{ activityId: number}} msg
* @param {BackendSession} session
* @memberof NewHeroGachaHandler
*/
async getNewHeroGachaActivity(msg: { activityId: number }, session: BackendSession) {
const { activityId } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
let playerData = await getPlayerNewHeroGachaData(activityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
return resResult(STATUS.SUCCESS, playerData);
}
/**
* @description 选中武将
* @param {{ activityId: number, hid:number}} msg
* @param {BackendSession} session
* @memberof NewHeroGachaHandler
*/
async selectedHero(msg: { activityId: number, hid: number }, session: BackendSession) {
const { activityId, hid } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
await ActivityNewHeroGachaModel.selectedHero(serverId, activityId, roleId, hid);
return resResult(STATUS.SUCCESS);
}
/**
* @description 抽卡
* @param {{ activityId: number, hid: number, count: number}} msg
* @param {BackendSession} session
* @memberof NewHeroGachaHandler
*/
// async pull(msg: { activityId: number, hid: number, count: number }, session: BackendSession) {
// const { activityId, hid, count } = msg;
// const roleId = session.get('roleId');
// const serverId = session.get('serverId');
// const sid = session.get('sid');
// const roleName = session.get('roleName');
// if(count < 0) return resResult(STATUS.WRONG_PARMS);
// let playerData = await getPlayerNewHeroGachaData(activityId, serverId, roleId)
// if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
// let item = playerData.findItem(hid);
// if (!item) {
// return resResult(STATUS.ACTIVITY_DATA_ERROR);
// }
// let userHeroes = await HeroModel.findByRole(roleId);
// let gachaPull = new GachaPull(GACHA_TYPE.TIMELIMIT);
// gachaPull.setByActivity(item);
// let { items, heroInfo, resultList } = gachaPull.pull(count, userHeroes);
// let { hasGetFloor, floorCount } = gachaPull.getActivityParam();
// // 消耗东西
// let cost = item.cost.map(cur => { return { id: cur.id, count: cur.count * count } });
// let costResult = await handleCost(roleId, sid, cost, ITEM_CHANGE_REASON.NEW_HERO_GACHA_PULL);
// if (!costResult) return resResult(STATUS.ACTIVITY_RES_NOT_ENOUGH);
// //记录数据
// await ActivityNewHeroGachaModel.addRecord(serverId, activityId, roleId, hid, floorCount, JSON.stringify(resultList), hasGetFloor);
// // 给东西
// let { heroes, resultHeroes } = await createHeroes(roleId, roleName, sid, serverId, heroInfo);
// await addItems(roleId, roleName, sid, items, ITEM_CHANGE_REASON.GACHA_ITEMS);
// //固定奖励
// let rewardParamArr: Array<RewardParam> = stringToRewardParam(item.commonReward);
// let newRewardParamArr: Array<RewardParam> = rewardParamArr.map(obj => { return { id: obj.id, type: obj.type, count: obj.count * count } });
// let commonResult = await addReward(roleId, roleName, sid, serverId, newRewardParamArr, ITEM_CHANGE_REASON.NEW_HERO_GACHA_PULL)
// return resResult(STATUS.SUCCESS, {
// hid, activityId, count, randomReward: { heroes: resultHeroes.map(cur => ({hid: cur.hid})), result: resultList }, commonReward: commonResult
// });
// }
}
@@ -1,7 +1,7 @@
import { Application, BackendSession, HandlerService, } from 'pinus';
import { resResult } from '../../../pubUtils/util';
import { ITEM_CHANGE_REASON, STATUS, } from '../../../consts';
import { getPlayerNewHeroGiftsData } from '../../../services/activity/newHeroGiftsService';
import { getPlayerNewHeroGiftsData } from '../../../services/activity/newHeroService';
import { RewardParam } from '../../../domain/activityField/rewardField';
import { addReward, stringToRewardParam } from '../../../services/activity/giftPackageService';
import { ActivityNewHeroGiftModel } from '../../../db/ActivityNewHeroGift';
@@ -42,33 +42,33 @@ export class NewHeroGiftsHandler {
* @memberof NewHeroGiftsHandler
*/
async exchangePoint(msg: { activityId: number, index: number }, session: BackendSession) {
const { activityId, index } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
const sid = session.get('sid');
const roleName = session.get('roleName');
// const { activityId, index } = msg;
// const roleId = session.get('roleId');
// const serverId = session.get('serverId');
// const sid = session.get('sid');
// const roleName = session.get('roleName');
let playerData = await getPlayerNewHeroGiftsData(activityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
// let playerData = await getPlayerNewHeroGiftsData(activityId, serverId, roleId)
// if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
let item = playerData.findItem(index);
if (!item) {
return resResult(STATUS.ACTIVITY_DATA_ERROR);
}
if (item.countMax <= item.buyCount) {
return resResult(STATUS.ACTIVITY_MAX_COUNT);
}
if (item.consumePoint + playerData.consumeTotalPoint > playerData.totalPoint) {
return resResult(STATUS.ACTIVITY_NO_POINT);
}
let rewardParamArr: Array<RewardParam> = stringToRewardParam(item.reward);
let result = await addReward(roleId, roleName, sid, serverId, rewardParamArr, ITEM_CHANGE_REASON.NEW_HERO_EXCHANGE)
await ActivityNewHeroGiftModel.addReceiveRecord(serverId, activityId, roleId, index, item.consumePoint);
item.buyCount += 1;
return resResult(STATUS.SUCCESS, Object.assign(result, {
param: { activityId, index },
item: item, consumeTotalPoint: playerData.consumeTotalPoint + item.consumePoint
}));
// let item = playerData.findItem(index);
// if (!item) {
// return resResult(STATUS.ACTIVITY_DATA_ERROR);
// }
// if (item.countMax <= item.buyCount) {
// return resResult(STATUS.ACTIVITY_MAX_COUNT);
// }
// if (item.consumePoint + playerData.consumeTotalPoint > playerData.totalPoint) {
// return resResult(STATUS.ACTIVITY_NO_POINT);
// }
// let rewardParamArr: Array<RewardParam> = stringToRewardParam(item.reward);
// let result = await addReward(roleId, roleName, sid, serverId, rewardParamArr, ITEM_CHANGE_REASON.NEW_HERO_EXCHANGE)
// await ActivityNewHeroGiftModel.addReceiveRecord(serverId, activityId, roleId, index, item.consumePoint);
// item.buyCount += 1;
// return resResult(STATUS.SUCCESS, Object.assign(result, {
// param: { activityId, index },
// item: item, consumeTotalPoint: playerData.consumeTotalPoint + item.consumePoint
// }));
}
}
@@ -23,7 +23,7 @@ import { checkTaskInBattleEnd, checkTaskInBattleStart, checkTaskInBattleSweep }
import { ActivitySelfServiceModel } from '../../../db/ActivitySelfService';
import { getSelfServiceShopActivityData } from '../../../services/activity/selfServiceShopActivityService';
import { challengeDailyGK } from '../../../services/activity/dailyGKService';
import { challengeNewHeroGK } from '../../../services/activity/newHeroGKService';
import { challengeNewHeroGK } from '../../../services/activity/newHeroService';
import { reportTAEvent } from '../../../services/sdkService';
import { getVipRegretCnt } from '../../../services/activity/monthlyTicketService';
import { isArray, isNumber } from 'underscore';
@@ -21,16 +21,11 @@ import { getPlayerDailyGKData } from './dailyGKService';
import { getPlayerRefreshShopData } from './refreshShopService';
import { getPlayerRefreshTaskData } from './refreshTaskService';
import { getPlayerMonopolyData } from './monopolyService';
import { getPlayerNewHeroGiftsData, newHeroGiftPoint } from './newHeroGiftsService';
import { getPlayerNewHeroGKData } from './newHeroGKService';
import { getPlayerNewHeroGachaData } from './newHeroGachaService';
import { getPlayerNewHeroGiftsData, newHeroGiftPoint, getPlayerNewHeroGKData, getPlayerNewHeroGachaData } from './newHeroService';
import { BackendSession, pinus } from 'pinus';
import { ActivityModel, ActivityModelType } from '../../db/Activity';
import { getRandSingleEelm, resResult } from '../../pubUtils/util';
import { SignInData } from '../../domain/activityField/signInField';
import { ActivityGroupModel } from '../../db/ActivityGroup';
import { ActivityGroupTypeModel } from '../../db/ActivityGroupType';
import { ServerlistModel } from '../../db/Serverlist';
import { ActivityInRemote, transActivityInRemoteToModelType } from '../../domain/activityField/activityField';
import { getPlayerLuckyTurntableDataShow } from './luckyTurntableService';
import { getTimeLimitRankDataShow } from './timeLimitRankService';
@@ -1,56 +0,0 @@
import { ACTIVITY_TYPE } from '../../consts';
import { ActivityModel, ActivityModelType } from '../../db/Activity';
import { ActivityNewHeroGachaModel, ActivityNewHeroGachaModelType } from '../../db/ActivityNewHeroGacha';
import { RoleModel } from '../../db/Role';
import { ServerlistModel } from '../../db/Serverlist';
import { NewHeroGachaData } from '../../domain/activityField/newHeroGachaField';
import { getRoleCreateTime, getServerCreateTime } from '../redisService';
import { getActivitiesByType, getActivityById } from './activityService';
/**
* 获取活动数据
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function newHeroGachaActivity(serverId: number, roleId: string) {
let activityDataArray = await getActivitiesByType(serverId, ACTIVITY_TYPE.NEW_HERO_GACHA);
if (activityDataArray.length === 0) {
return null;
}
let activityData: ActivityModelType = activityDataArray[0];
let playerRecord: ActivityNewHeroGachaModelType = await ActivityNewHeroGachaModel.findData(serverId, activityData.activityId, roleId);
let createTime = await getRoleCreateTime(roleId);
let serverTime = await getServerCreateTime(serverId);
let playerData = new NewHeroGachaData(activityData, createTime, serverTime);
playerData.setPlayerRecords(playerRecord);
return playerData;
}
/**
* 玩家玩家活动数据
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function getPlayerNewHeroGachaData(activityId: number, serverId: number, roleId: string) {
let activityData = await getActivityById(activityId);
let playerRecord: ActivityNewHeroGachaModelType = await ActivityNewHeroGachaModel.findData(serverId, activityId, roleId);
let createTime = await getRoleCreateTime(roleId);
let serverTime = await getServerCreateTime(serverId);
let playerData = new NewHeroGachaData(activityData, createTime, serverTime);
playerData.setPlayerRecords(playerRecord);
return playerData;
}
@@ -1,60 +0,0 @@
import { ACTIVITY_TYPE } from '../../consts';
import { ActivityModel, ActivityModelType } from '../../db/Activity';
import { ActivityNewHeroGiftModel, ActivityNewHeroGiftModelType } from '../../db/ActivityNewHeroGift';
import { NewHeroGiftData } from '../../domain/activityField/newHeroGiftField';
import { ServerlistModel } from '../../db/Serverlist';
import { RoleModel } from '../../db/Role';
import { getActivitiesByType, getActivityById } from './activityService';
import { getRoleCreateTime, getServerCreateTime } from '../redisService';
/**
* 获取活动数据
*
* @param {number} serverId 区Id
* @param {number} type 活动类型 ACTIVITY_TYPE
* @param {string} roleId 角色Id
*
*/
export async function getNewHeroGiftsActivity(serverId: number, roleId: string) {
let activityArray = await getActivitiesByType(serverId, ACTIVITY_TYPE.DAILY_RMB_GIFTS);
if (activityArray.length == 0) {
return null;
}
let activityData = activityArray[0];
let playerData = await getPlayerNewHeroGiftsData(activityData.activityId, serverId, roleId);
return playerData
}
/**
* 玩家活动数据
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function getPlayerNewHeroGiftsData(activityId: number, serverId: number, roleId: string) {
let activityData = await getActivityById(activityId);
let createTime = await getRoleCreateTime(roleId);
let serverTime = await getServerCreateTime(serverId);
let playerData = new NewHeroGiftData(activityData, createTime, serverTime);
let playerRecord: ActivityNewHeroGiftModelType = await ActivityNewHeroGiftModel.findData(serverId, activityId, roleId);
playerData.setPlayerRecords(playerRecord);
return playerData;
}
/**
* 任务活动完成后会获得点数
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function newHeroGiftPoint(serverId: number, activityId: number, roleId: string, addPoint: number) {
let result = await ActivityNewHeroGiftModel.addPoint(serverId, activityId, roleId, addPoint);
return result.totalPoint;
}
@@ -1,31 +1,35 @@
import { ACTIVITY_TYPE } from '../../consts';
import { ActivityModel, ActivityModelType } from '../../db/Activity';
import { ActivityNewHeroGiftModel, ActivityNewHeroGiftModelType } from '../../db/ActivityNewHeroGift';
import { ActivityNewHeroGKModel, ActivityNewHeroGKModelType } from '../../db/ActivityNewHeroGK';
import { RoleModel } from '../../db/Role';
import { ServerlistModel } from '../../db/Serverlist';
import { UserGachaModel, UserGachaType } from '../../db/UserGacha';
import { NewHeroGachaData } from '../../domain/activityField/newHeroGachaField';
import { NewHeroGiftData } from '../../domain/activityField/newHeroGiftField';
import { NewHeroGKData } from '../../domain/activityField/newHeroGKField';
import { getRoleCreateTime, getServerCreateTime } from '../redisService';
import { getActivitiesByType, getActivityById } from './activityService';
/**
* 获取活动数据
* 玩家玩家活动数据
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function newHeroGKActivity(serverId: number, roleId: string) {
let activityDataArray = await getActivitiesByType(serverId, ACTIVITY_TYPE.DAILY_GK);
if (activityDataArray.length === 0) {
return null;
}
let activityData: ActivityModelType = activityDataArray[0];
let playerRecord: ActivityNewHeroGKModelType = await ActivityNewHeroGKModel.findData(serverId, activityData.activityId, roleId);
export async function getPlayerNewHeroGachaData(activityId: number, serverId: number, roleId: string) {
let activityData = await getActivityById(activityId);
let createTime = await getRoleCreateTime(roleId);
let serverTime = await getServerCreateTime(serverId);
let playerData = new NewHeroGKData(activityData, createTime, serverTime);
let playerData = new NewHeroGachaData(activityData, createTime, serverTime);
let playerRecord: UserGachaType = await UserGachaModel.findByRole(roleId, playerData.gachaId);
playerData.setPlayerRecords(playerRecord);
return playerData;
}
@@ -38,7 +42,7 @@ export async function newHeroGKActivity(serverId: number, roleId: string) {
* @param {string} roleId 角色Id
*
*/
export async function getPlayerNewHeroGKData(activityId: number, serverId: number, roleId: string) {
export async function getPlayerNewHeroGKData(activityId: number, serverId: number, roleId: string) {
let activityData = await getActivityById(activityId);
let playerRecord: ActivityNewHeroGKModelType = await ActivityNewHeroGKModel.findData(serverId, activityId, roleId);
@@ -54,10 +58,10 @@ export async function getPlayerNewHeroGKData(activityId: number, serverId: numbe
* 挑战每日关卡成功
*
* @param {number} activityId 活动id
* @param {number} gk 关卡id
* @param {number} warId 关卡id
*
*/
export async function challengeNewHeroGK(serverId: number, roleId: string, activityId: number, pageIndex: number, gk: number) {
export async function challengeNewHeroGK(serverId: number, roleId: string, activityId: number, pageIndex: number, warId: number) {
let isFirst = false;
let activityData: ActivityModelType = await getActivityById(activityId);
let playerRecords = await ActivityNewHeroGKModel.findData(serverId, activityId, roleId);
@@ -66,20 +70,47 @@ export async function challengeNewHeroGK(serverId: number, roleId: string, activ
let createTime = await getRoleCreateTime(roleId);
let serverTime = await getServerCreateTime(serverId);
let playerData = new NewHeroGKData(activityData, createTime, serverTime);
let item = playerData.findItemByGK(pageIndex, gk);
let item = playerData.findItemByGK(warId);
if (item) {
let index = item.index;
let recordIndex = records.findIndex(obj => { return obj.pageIndex == pageIndex && obj.index == index });
let recordIndex = records.findIndex(obj => { return obj.warId == warId });
if (recordIndex == -1) {
isFirst = true;
await ActivityNewHeroGKModel.addRecord(serverId, activityId, roleId, pageIndex, index);
await ActivityNewHeroGKModel.addRecord(serverId, activityId, roleId, warId);
}
} else {
console.log('challengeNewHeroGK没有找到对应关卡活动数据', activityId, gk)
console.log('challengeNewHeroGK没有找到对应关卡活动数据', activityId, warId)
}
return isFirst;
}
/**
* 玩家活动数据
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function getPlayerNewHeroGiftsData(activityId: number, serverId: number, roleId: string) {
let activityData = await getActivityById(activityId);
let createTime = await getRoleCreateTime(roleId);
let serverTime = await getServerCreateTime(serverId);
let playerData = new NewHeroGiftData(activityData, createTime, serverTime);
let playerRecord: ActivityNewHeroGiftModelType = await ActivityNewHeroGiftModel.findData(serverId, activityId, roleId);
playerData.setPlayerRecords(playerRecord);
return playerData;
}
/**
* 任务活动完成后会获得点数
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function newHeroGiftPoint(serverId: number, activityId: number, roleId: string, addPoint: number) {
let result = await ActivityNewHeroGiftModel.addPoint(serverId, activityId, roleId, addPoint);
return result.totalPoint;
}