新将活动:活动格式

This commit is contained in:
luying
2022-08-01 16:20:23 +08:00
parent ff2f76bba8
commit 8c9e7ae961
17 changed files with 242 additions and 633 deletions
+62 -43
View File
@@ -2,37 +2,75 @@ import { ActivityModelType } from '../../db/Activity';
import { ActivityNewHeroGiftModelType } from '../../db/ActivityNewHeroGift';
import { ActivityBase } from './activityField';
// 礼包的内容
export class NewHeroGiftItem {
index: number; // 下标
reward: string; //任务奖励,格式:1&3&1(类型&id&数量) 类型定义:1.英雄,2.物品
countMax: number = 0; //可购买的最大次数,0表示不限制
name: string; //名字
consumePoint: number; //消耗点数
/******* 存在数据库里的数据 *******/
interface NewHeroGiftExplain {
index: number;
explain: string;
}
buyCount: number = 0; //兑换过的次数
interface NewHeroGiftRewardInDb {
index: number; // 下标
cover: string; // 翻牌背面的图片文件名
reward: string; // 奖励 type&id&count
countMax: number; // 最多抽出次数
}
constructor(data: any) {
interface NewHeroGiftDataInDb {
hid: number; // 左侧的立绘武将
position: string; // 位置 x&y
explain: NewHeroGiftExplain[]; // 玩法说明
rewards: NewHeroGiftRewardInDb[]; // 奖励
consumePoint: number; // 每转一次消耗的点数
}
/******* 返回给客户端的数据 *******/
class NewHeroGiftReward {
index: number; // 下标
cover: string; // 翻牌背面的图片文件名
reward: string; // 奖励 type&id&count
countMax: number; // 最多抽出次数
buyCount: number = 0; // 转出的次数
constructor(data: NewHeroGiftRewardInDb) {
this.index = data.index;
this.cover = data.cover;
this.reward = data.reward;
this.countMax = data.countMax;
this.name = data.name;
this.consumePoint = data.consumePoint;
this.buyCount = 0;
}
addBuyCount() {
this.buyCount++;
}
}
// 新将礼包数据
export class NewHeroGiftData extends ActivityBase {
name: string = '';//活动名称
list: Array<NewHeroGiftItem> = [];//礼包列表
totalPoint: number = 0;//获得总点数
consumeTotalPoint: number = 0;//消耗总点数
explain: { index: number, explain: string }[] = [];//客户端用的说明文字信息
hid: number; // 左侧的立绘武将
position: string; // 位置 x&y
consumePoint: number; // 每转一次消耗的点数
explain: NewHeroGiftExplain[]; // 玩法说明
rewards: NewHeroGiftReward[] = []; // 奖励
totalPoint: number = 0; // 已获得的点数
consumeTotalPoint: number = 0; // 总消耗的点数
constructor(activityData: ActivityModelType, createTime: number, serverTime: number) {
super(activityData, createTime, serverTime)
this.initData(activityData.data)
}
public initData(data: string) {
let dataObj: NewHeroGiftDataInDb = JSON.parse(data);
this.hid = dataObj.hid;
this.position = dataObj.position;
this.explain = dataObj.explain
let arr = dataObj.rewards||[];
for (let obj of arr) {
this.rewards.push(new NewHeroGiftReward(obj))
}
}
public findItem(index: number) {
let itemIndex = this.list.findIndex(obj => { return obj && obj.index === index });
return (itemIndex != -1) ? this.list[itemIndex] : null;
return this.rewards.find(obj => { return obj && obj.index === index });
}
//解析玩家购买记录
@@ -40,32 +78,13 @@ export class NewHeroGiftData extends ActivityBase {
if (!data) {
return;
}
this.totalPoint = data.totalPoint ? data.totalPoint : 0;
let records = data.records ? data.records : [];
for (let item of this.list) {
let buyRecords = records.filter(obj => { return obj && obj.index === item.index });
item.buyCount = buyRecords.length;
}
this.totalPoint = data.totalPoint||0;
let records = data.records||[];
for (let obj of records) {
let item = this.findItem(obj.index);
if(item) item.addBuyCount();
this.consumeTotalPoint += obj.point;
}
}
public initData(data: string) {
let dataObj = JSON.parse(data);
this.name = dataObj.name;
this.totalPoint = 0;
this.consumeTotalPoint = 0;
this.explain = dataObj.explain;
let arr = dataObj.data;
for (let obj of arr) {
this.list.push(new NewHeroGiftItem(obj))
}
}
constructor(activityData: ActivityModelType, createTime: number, serverTime: number) {
super(activityData, createTime, serverTime)
this.initData(activityData.data)
}
}