活动:修复任务

This commit is contained in:
qiaoxin
2021-06-09 15:22:08 +08:00
parent 064e9148b4
commit 9209378b9d
5 changed files with 14 additions and 79 deletions
+1 -3
View File
@@ -240,12 +240,11 @@ export async function createHeroes(roleId: string, roleName: string, serverId: n
let heroNum = 0;
let skinIds = new Array<number>();
let conditions = new Array<{ type: number, paramHid?: number, paramFavourLv?: number, paramSkinId?: number }>();
let heroes: HeroType[] = [], calHeroResults = [], calAllHeroResults = [], dicHeroes = [];
let heroes: HeroType[] = [], calHeroResults = [], calAllHeroResults = [];
for (let heroInfo of heroInfos) {
let dicHero = gameData.hero.get(heroInfo.hid);
let { quality, initialStars: star, jobid: job, name: hName, initialSkin } = dicHero;
dicHeroes.push(dicHero);
let info = { roleId, roleName, serverId, quality, star, job, hName, skins: [{ id: initialSkin, enable: true }] };
let curHero = await HeroModel.createHero(Object.assign(info, heroInfo));
@@ -271,7 +270,6 @@ export async function createHeroes(roleId: string, roleName: string, serverId: n
//成长任务
await accomplishTask(serverId, roleId, TASK_TYPE.HERO_NUM, heroNum)
await accomplishTask(serverId, roleId, TASK_TYPE.HERO_QUALITY, heroNum, { heroes })
await accomplishTask(serverId, roleId, TASK_TYPE.HERO_UNLOCK, heroNum, { dicHeroes })
return { role, figureInfo, heroes, calHeroResults, calAllHeroResults, taskPushMessage }
}
+4 -5
View File
@@ -754,14 +754,13 @@ export async function accomplishTask(serverId: number, roleId: string, taskType:
let recordDate = moment(new Date()).startOf('d').toDate()
let recordData: ActivityPopUpShopRecordModelType = await ActivityPopUpShopRecordModel.findRecordData(serverId, activity.activityId, roleId, task.id, task.taskType, recordDate)
let { addCount } = isComplete(roleId, task.taskType, task.taskParam, count, parma, null);
if (recordData && (recordData.count < task.condition) && (recordData.count + addCount >= task.condition)) {//完成当天任务
let playerRecord = await ActivityPopUpShopModel.addTaskPushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, count, beginTime, endTime);
let oldCount = (recordData && recordData.count) ? recordData.count : 0;
if (oldCount < task.condition && (oldCount + addCount >= task.condition)) {//完成当天任务
let playerRecord = await ActivityPopUpShopModel.addTaskPushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, addCount, beginTime, endTime);
popShopData.setPlayerRecords(playerRecord)
pushMessage = pushMessage.concat(popShopData);
await ActivityPopUpShopRecordModel.addRecord(serverId, activity.activityId, roleId, task.id, task.taskType, recordDate, addCount)
} else {
await ActivityPopUpShopRecordModel.addRecord(serverId, activity.activityId, roleId, task.id, task.taskType, recordDate, addCount)
}
await ActivityPopUpShopRecordModel.addRecord(serverId, activity.activityId, roleId, task.id, task.taskType, recordDate, addCount)
} else if (taskType == TASK_TYPE.GUILD_TRAIN_COUNT) {//军团练兵场通关层数推送所有团员
if (task.taskParam[0] == parma.trainId) {
let playerRecord = await ActivityPopUpShopModel.addTaskPushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, count, beginTime, endTime);