神州探秘fixreward奖励更新

This commit is contained in:
yajunlu
2022-10-11 11:38:14 +08:00
parent 85c633f3bc
commit 92e13c4418

View File

@@ -6,12 +6,12 @@
"bg_img": 50001,
"mapid": 50001,
"script_id": "S_50001",
"fixReward": "11002&10|40009&30|71009&5",
"fixReward": "11003&20|40009&60|71009&5",
"jackpotReward": "17002&1|17003&1|17004&1|17005&1|17006&1|17007&1|17008&1|17009&2",
"warType": 15,
"gk_name": "神州探秘&五行开关",
"lvLimted": 1,
"victoryInfoInUI": "消灭所有敌军",
"victoryInfoInUI": "打开机关开启秘藏",
"loseInfoInUI": "我方全部阵亡&机关顺序错误",
"cost": 0,
"iconInMap": "zixunbao1&",
@@ -23,8 +23,11 @@
"movePoint": "&",
"heroInUI": "1&1001|1&1004|1&312|1&1041|1&1039",
"needPrepare": 1,
"turnLimted": 10,
"HeroNum": "6&6"
"turnLimted": 15,
"HeroNum": "1&6",
"progress": "200&0",
"progressDesc": "土金水木火机关进度",
"autoSuggest": 1
},
{
"Index": 2,
@@ -33,12 +36,12 @@
"bg_img": 50001,
"mapid": 50001,
"script_id": "S_50002",
"fixReward": "11002&10|40009&30|71009&5",
"fixReward": "11003&20|40009&60|71009&5",
"jackpotReward": "17002&1|17003&1|17004&1|17005&1|17006&1|17007&1|17008&1|17009&2",
"warType": 15,
"gk_name": "神州探秘&五行开关",
"lvLimted": 1,
"victoryInfoInUI": "消灭所有敌军",
"victoryInfoInUI": "打开机关开启秘藏",
"loseInfoInUI": "我方全部阵亡&机关顺序错误",
"cost": 0,
"iconInMap": "zixunbao1&",
@@ -50,8 +53,11 @@
"movePoint": "&",
"heroInUI": "1&1001|1&1004|1&312|1&1041|1&1039",
"needPrepare": 1,
"turnLimted": 10,
"HeroNum": "6&6"
"turnLimted": 15,
"HeroNum": "1&6",
"progress": "200&0",
"progressDesc": "木火土金水机关进度",
"autoSuggest": 1
},
{
"Index": 3,
@@ -60,12 +66,12 @@
"bg_img": 50001,
"mapid": 50001,
"script_id": "S_50003",
"fixReward": "11002&10|40009&30|71009&5",
"fixReward": "11003&20|40009&60|71009&5",
"jackpotReward": "17002&1|17003&1|17004&1|17005&1|17006&1|17007&1|17008&1|17009&2",
"warType": 15,
"gk_name": "神州探秘&五行开关",
"lvLimted": 1,
"victoryInfoInUI": "消灭所有敌军",
"victoryInfoInUI": "打开机关开启秘藏",
"loseInfoInUI": "我方全部阵亡&机关顺序错误",
"cost": 0,
"iconInMap": "zixunbao1&",
@@ -77,8 +83,11 @@
"movePoint": "&",
"heroInUI": "1&1001|1&1004|1&312|1&1041|1&1039",
"needPrepare": 1,
"turnLimted": 10,
"HeroNum": "6&6"
"turnLimted": 15,
"HeroNum": "1&6",
"progress": "200&0",
"progressDesc": "金木土水火机关进度",
"autoSuggest": 1
},
{
"Index": 4,
@@ -87,7 +96,7 @@
"bg_img": 50002,
"mapid": 50004,
"script_id": "S_50004",
"fixReward": "11002&10|40009&30|71009&5",
"fixReward": "11003&20|40009&60|71009&5",
"jackpotReward": "17002&1|17003&1|17004&1|17005&1|17006&1|17007&1|17008&1|17009&2",
"warType": 15,
"gk_name": "神州探秘&险境求生",
@@ -105,7 +114,10 @@
"heroInUI": "1&1001|1&1004|1&312|1&1041|1&1039",
"needPrepare": 1,
"turnLimted": 10,
"HeroNum": "6&6"
"HeroNum": "4&6",
"progress": "&",
"progressDesc": "&",
"autoSuggest": 1
},
{
"Index": 5,
@@ -114,7 +126,7 @@
"bg_img": 50002,
"mapid": 50002,
"script_id": "S_50005",
"fixReward": "11002&10|40009&30|71009&5",
"fixReward": "11003&20|40009&60|71009&5",
"jackpotReward": "17002&1|17003&1|17004&1|17005&1|17006&1|17007&1|17008&1|17009&2",
"warType": 15,
"gk_name": "神州探秘&险境求生",
@@ -132,7 +144,10 @@
"heroInUI": "1&1001|1&1004|1&312|1&1041|1&1039",
"needPrepare": 1,
"turnLimted": 10,
"HeroNum": "6&6"
"HeroNum": "4&6",
"progress": "&",
"progressDesc": "&",
"autoSuggest": 1
},
{
"Index": 6,
@@ -141,7 +156,7 @@
"bg_img": 50002,
"mapid": 50002,
"script_id": "S_50006",
"fixReward": "11002&10|40009&30|71009&5",
"fixReward": "11003&20|40009&60|71009&5",
"jackpotReward": "17002&1|17003&1|17004&1|17005&1|17006&1|17007&1|17008&1|17009&2",
"warType": 15,
"gk_name": "神州探秘&险境求生",
@@ -159,7 +174,10 @@
"heroInUI": "1&1001|1&1004|1&312|1&1041|1&1039",
"needPrepare": 1,
"turnLimted": 10,
"HeroNum": "6&6"
"HeroNum": "4&6",
"progress": "&",
"progressDesc": "&",
"autoSuggest": 1
},
{
"Index": 7,
@@ -168,7 +186,7 @@
"bg_img": 50003,
"mapid": 50003,
"script_id": "S_50007",
"fixReward": "11002&10|40009&30|71009&5",
"fixReward": "11003&20|40009&60|71009&5",
"jackpotReward": "17002&1|17003&1|17004&1|17005&1|17006&1|17007&1|17008&1|17009&2",
"warType": 15,
"gk_name": "神州探秘&搬山卸岭",
@@ -185,8 +203,11 @@
"movePoint": "&",
"heroInUI": "1&1001|1&1004|1&312|1&1041|1&1039",
"needPrepare": 1,
"turnLimted": 10,
"HeroNum": "6&6"
"turnLimted": 20,
"HeroNum": "1&6",
"progress": "&",
"progressDesc": "&",
"autoSuggest": 1
},
{
"Index": 8,
@@ -195,7 +216,7 @@
"bg_img": 50003,
"mapid": 50003,
"script_id": "S_50008",
"fixReward": "11002&10|40009&30|71009&5",
"fixReward": "11003&20|40009&60|71009&5",
"jackpotReward": "17002&1|17003&1|17004&1|17005&1|17006&1|17007&1|17008&1|17009&2",
"warType": 15,
"gk_name": "神州探秘&搬山卸岭",
@@ -212,8 +233,11 @@
"movePoint": "&",
"heroInUI": "1&1001|1&1004|1&312|1&1041|1&1039",
"needPrepare": 1,
"turnLimted": 10,
"HeroNum": "6&6"
"turnLimted": 20,
"HeroNum": "1&6",
"progress": "&",
"progressDesc": "&",
"autoSuggest": 1
},
{
"Index": 9,
@@ -222,7 +246,7 @@
"bg_img": 50003,
"mapid": 50003,
"script_id": "S_50009",
"fixReward": "11002&10|40009&30|71009&5",
"fixReward": "11003&20|40009&60|71009&5",
"jackpotReward": "17002&1|17003&1|17004&1|17005&1|17006&1|17007&1|17008&1|17009&2",
"warType": 15,
"gk_name": "神州探秘&搬山卸岭",
@@ -239,7 +263,10 @@
"movePoint": "&",
"heroInUI": "1&1001|1&1004|1&312|1&1041|1&1039",
"needPrepare": 1,
"turnLimted": 10,
"HeroNum": "6&6"
"turnLimted": 20,
"HeroNum": "1&6",
"progress": "&",
"progressDesc": "&",
"autoSuggest": 1
}
]