抽卡:获取抽卡列表
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@@ -1,5 +1,10 @@
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import { GachaData } from "../domain/activityField/gachaField";;
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import { GachaData, Floor } from "../domain/activityField/gachaField";;
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import { ActivityModelType, ActivityModel } from "../db/Activity";
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import { DicGacha } from "../pubUtils/dictionary/DicGacha";
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import { UserGachaType, UserGachaModel } from "../db/UserGacha";
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import { shouldRefresh } from "../pubUtils/util";
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import { REFRESH_HOUR, GACHA_ID, GACHA_TO_FLOOR } from "../consts";
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import { getNextDayByGap } from "../pubUtils/timeUtil";
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/**
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* 获取活动页签里的限时卡池
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@@ -27,4 +32,42 @@ export async function getLimitGacha(activityId: number) {
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count: 0
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}]
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}
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}
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/**
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* 刷新免费次数
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* @param dicGacha
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* @param userGacha
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*/
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export async function refreshFreeCount(dicGacha: DicGacha, userGacha: UserGachaType) {
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let { day, count } = dicGacha.free;
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if(count > 0) {
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return userGacha;
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}
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let { roleId, gachaId, refFreeTime } = userGacha;
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if(shouldRefresh(refFreeTime, new Date(), REFRESH_HOUR, day)) {
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let ref = getNextDayByGap(refFreeTime, new Date(), day);
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userGacha = await UserGachaModel.refreshFreeCount(roleId, gachaId, 0, ref);
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}
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return userGacha
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}
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/**
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* @description 获取保底状态
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* @param type 招募类型
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* @param floor 玩家保底
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*/
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export function getFloorStatus(type: number, floor: Floor[]) {
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let floorMap = new Map<number, number>();
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for(let { id, count } of floor) {
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floorMap.set(id, count);
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}
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let dicFloorType = GACHA_TO_FLOOR.get(type);
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return dicFloorType.map(id => {
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return {
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id,
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count: floorMap.get(id)||0
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}
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});
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}
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