修改数据库表统一格式

This commit is contained in:
luying
2020-10-23 14:39:27 +08:00
parent bae1d3d83d
commit 94c632649b
5 changed files with 30 additions and 19 deletions

View File

@@ -17,8 +17,8 @@ export class RoleHandler {
const equipInfo = {
roleId,
roleName,
eid: 1,
eName: '倚天剑',
id: 1,
name: '倚天剑',
seqId,
type: 1
}

View File

@@ -62,8 +62,8 @@ async function rewardWeapons (roleId: string, roleName: string, dicGood: any, w
const equipInfo = {
roleId,
roleName,
eid: weapon.id,
eName: dicGood.name,
id: weapon.id,
name: dicGood.name,
seqId,
quality: dicGood.lv,
type: dicGood.goodType

View File

@@ -241,8 +241,8 @@ export default class GMUsers extends Service {
const equipInfo = {
roleId,
roleName: role.roleName,
eid,
eName: dicEquip.name,
id: eid,
name: dicEquip.name,
seqId,
type: 1,
lv: elv

View File

@@ -2,7 +2,7 @@ import BaseModel from './BaseModel';
import { index, getModelForClass, prop } from '@typegoose/typegoose';
@index({ roleId: 1, hid: 1, eid: 1 })
@index({ roleId: 1, hid: 1, id: 1 })
@index({ seqId: 1 })
export default class Equip extends BaseModel {
@prop({ required: true })
@@ -11,15 +11,17 @@ export default class Equip extends BaseModel {
roleName: string; // 角色名称
@prop({ required: true })
eid: number; // 装备 id
id: number; // 装备 id
@prop({ required: true })
type: number; // 装备类型
@prop({ required: true })
eName: string; // 装备名称
name: string; // 装备名称
@prop({ required: true })
seqId: number; // 装备表自增 id
@prop({ required: false })
hid: number; // 装备此装备的武将 id
@prop({ required: false, default: 1 })
count: number; // 装备数量
@prop({ required: true, default: 1 })
quality: number; // 品质
@@ -46,7 +48,7 @@ export default class Equip extends BaseModel {
return equips;
}
public static async createEquip(equipInfo: {roleId: string, roleName: string, eid: number, seqId: number, type: number, eName: string, lv?: number}, lean = true) {
public static async createEquip(equipInfo: {roleId: string, roleName: string, id: number, seqId: number, type: number, name: string, lv?: number}, lean = true) {
const doc = new EquipModel();
const update = Object.assign(doc.toJSON(), equipInfo);
const equip = await EquipModel.findOneAndUpdate({ seqId: equipInfo.seqId }, update, {upsert: true, new: true}).lean(lean);

View File

@@ -65,22 +65,22 @@ export default class Role extends BaseModel {
@prop({ required: true, default: [] })
consumeGoods: [{ // 消耗品
id: number; // id
cnt: number; // 数量
count: number; // 数量
}];
@prop({ required: true, default: [] })
souls: [{ // 将魂
id: number; // 武将 id
cnt: number; // 数量
count: number; // 数量
}];
@prop({ required: true, default: [] })
pieces: [{ // 装备碎片
id: number; // 装备 id
cnt: number; // 数量
count: number; // 数量
}];
@prop({ required: true, default: [] })
jewels: [{ // 珠宝
id: number; // 待定,也可能是 type + lv
cnt: number; // 数量
count: number; // 数量
}];
@prop({ required: true, default: [] })
@@ -188,19 +188,28 @@ export default class Role extends BaseModel {
public static async addItems(roleId: string, field: string, id: number, cnt: number, lean = true) {
try {
let role = await RoleModel.findOne({roleId}).lean(lean);
let item = role[field];
let curItem = item.find(cur => cur.id == id);
if(!curItem) {
let addToSet = {};
addToSet[field] = {id, cnt: 0};
await RoleModel.findOneAndUpdate({roleId}, { $addToSet: addToSet }, { "new": true, "upsert": true});
addToSet[field] = {id, count: cnt};
let result = await RoleModel.findOneAndUpdate({roleId}, { $addToSet: addToSet }, { "new": true, "upsert": true}).lean(lean);
return result;
} else {
let condition = { roleId };
condition[`${field}.id`] = id;
let update = {};
update[`${field}.$.cnt`] = cnt;
update[`${field}.$.count`] = cnt;
let result = await RoleModel.findOneAndUpdate(condition, { $inc: update }, { "new": true, "upsert": true}).lean(lean);
return result;
}
}catch(e) {
console.error(e)
}
}
public static async addCoin(roleId: string, cnt: number, lean = true) {
let result = await RoleModel.findOneAndUpdate({roleId}, { $inc: {coin: cnt} }, { "new": true, "upsert": true}).lean(lean);