全局:清理部分console
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@@ -470,7 +470,7 @@ export async function autoDeclare(serverId: number) {
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guardList.push({ cityId, guardGuildCode });
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await GuildActivityCityModel.clearGuard(serverId, cityId);
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}
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console.log(JSON.stringify(guardList));
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// console.log(JSON.stringify(guardList));
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for (let { cityId, guardGuildCode } of guardList) {
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let dicCity = gameData.cityActivity.get(cityId);
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if (guardGuildCode && dicCity.nextCity) {
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@@ -613,7 +613,7 @@ export async function calWoodenHorseAndSend(serverId: number) {
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let len = map.get(rank).length;
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if( len >= limit) {
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// 发送
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console.log('send', woodenHorseList.length);
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// console.log('send', woodenHorseList.length);
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let curRank = ranks[rank];
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let wh = await obj.getWoodenHorse(curRank.code, serverId);
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let myGuildRank = new SimpleGuildRankWithTimeParam(curRank.rank, curRank.code, curRank.name, wh);
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