fix 寻宝最强五人战力缩小倍率
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@@ -10,7 +10,7 @@ import { ComBattleTeamModel, BossHp } from '../../../db/ComBattleTeam';
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import Role, { RoleModel } from '../../../db/Role';
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import { STATUS } from '../../../consts/statusCode';
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import { Application, BackendSession } from 'pinus';
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import { resResult, getRandomByLen, calculateNum, getRandValue, ratioReward } from '../../../pubUtils/util';
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import { resResult, getRandomByLen, calculateNum, getRandValue, ratioReward, reduceCe } from '../../../pubUtils/util';
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import { RoleStatus } from '../../../db/ComBattleTeam';
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import { ItemModel } from '../../../db/Item';
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import { handleFixedReward, addItems, handleCost } from '../../../services/rewardService';
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@@ -95,6 +95,8 @@ export class ComBattleHandler {
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// 检查藏宝图是否足够
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let { lv, headHid = 19, topFiveCe = 100, sHid = 19 } = await RoleModel.findByRoleId(roleId);
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topFiveCe = reduceCe(topFiveCe);
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if (lv < COM_BTL_CONST.ENABLE_LV) return resResult(STATUS.COM_BATTLE_LV_NOT_ENOUGH);
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let blueprt = await ItemModel.findbyRoleAndGidAndCount(roleId, blueprtId, 1);
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@@ -116,6 +118,7 @@ export class ComBattleHandler {
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let roleInfo = await RoleModel.findByRoleId(teammate.roleId);
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if (!roleInfo || roleIds.indexOf(teammate.roleId) !== -1) continue;
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let {roleId, roleName, headHid = 19, sHid = 19, topFiveCe, lv} = roleInfo;
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topFiveCe = reduceCe(topFiveCe);
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if (topFiveCe < ceLimit) continue;
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let isFrd = await getFrd(roleId, goodData.quality);
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@@ -198,6 +201,8 @@ export class ComBattleHandler {
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let sid = session.get('sid');
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const { qualityArr } = msg;
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let { lv, headHid = 19, topFiveCe = 1000, sHid = 19 } = await RoleModel.findByRoleId(roleId);
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topFiveCe = reduceCe(topFiveCe);
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for (let q of qualityArr) {
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let setting = getComBtlSetByQuality(q);
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if (lv < setting.assistanceLevel) {
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@@ -288,6 +293,8 @@ export class ComBattleHandler {
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if (!teamStatus || teamStatus.status !== COM_TEAM_STATUS.DEFAULT || teamStatus.roleIds.length === 3) return resResult(STATUS.COM_BATTLE_MEMBER_LIMIT);
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if (teamStatus.roleIds.indexOf(roleId) !== -1) return resResult(STATUS.COM_BATTLE_DUP_ENTER);
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let { lv = 1, headHid = 19, topFiveCe = 0, sHid = 19 } = await Role.findByRoleId(roleId);
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topFiveCe = reduceCe(topFiveCe);
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let { quality } = getGoodById(teamStatus.blueprtId);
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let { assistanceLevel, assistanceTime } = getComBtlSetByQuality(quality);
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if (lv < COM_BTL_CONST.ENABLE_LV) {
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