🐞 fix(gvg): 补充错误或遗漏的返回字段

This commit is contained in:
luying
2023-02-17 10:58:47 +08:00
parent 802976a906
commit 9dde37a4b3
3 changed files with 8 additions and 1 deletions
@@ -35,7 +35,7 @@ export async function addGVGReward(roleId: string, roleName: string, leagueCode:
pushGoods.push({ id, count: item.count, expireTime: item.expireTime }); pushGoods.push({ id, count: item.count, expireTime: item.expireTime });
} }
if(pushGoods.length > 0) { if(pushGoods.length > 0) {
await sendMessageToUserWithSuc(roleId, PUSH_ROUTE.LEAGUE_ITEM_UPDATE, { goods: pushGoods }, sid); await sendMessageToUserWithSuc(roleId, PUSH_ROUTE.LEAGUE_ITEM_UPDATE, { items: pushGoods }, sid);
} }
return returnGoods; return returnGoods;
} }
+2
View File
@@ -215,6 +215,7 @@ export class OppDetailData{
isRobot: boolean; isRobot: boolean;
vestigeId: number; vestigeId: number;
battleCode: string; battleCode: string;
warId: number;
status: number; status: number;
time: number; time: number;
heroes: OppDetailHeroData[] = []; heroes: OppDetailHeroData[] = [];
@@ -223,6 +224,7 @@ export class OppDetailData{
constructor(rec: GVGVestigeRecType, obj: {status: number, time: number}) { constructor(rec: GVGVestigeRecType, obj: {status: number, time: number}) {
this.vestigeId = rec.vestigeId; this.vestigeId = rec.vestigeId;
this.battleCode = rec.battleCode; this.battleCode = rec.battleCode;
this.warId = rec.warId;
this.roleId = rec.defenseRoleId; this.roleId = rec.defenseRoleId;
this.isRobot = rec.defenseInfo.isRobot; this.isRobot = rec.defenseInfo.isRobot;
this.status = obj.status; this.status = obj.status;
+5
View File
@@ -272,6 +272,7 @@ export class LeagueMemberListInfo {
} }
export class LeagueMemberDistributeInfo extends LeagueMemberListInfo{ export class LeagueMemberDistributeInfo extends LeagueMemberListInfo{
rank: number = 0;
food: number = 0; food: number = 0;
mineral: number = 0; mineral: number = 0;
wood: number = 0; wood: number = 0;
@@ -286,6 +287,10 @@ export class LeagueMemberDistributeInfo extends LeagueMemberListInfo{
this.wood = data.distribute?.wood||0; this.wood = data.distribute?.wood||0;
this.score = data.distribute?.score||0 this.score = data.distribute?.score||0
} }
setRank(rank: number) {
this.rank = rank;
}
} }
export class LeagueDistributeInfo { export class LeagueDistributeInfo {