添加升星等的战力计算,计算方式修改为返回余量

This commit is contained in:
luying
2020-12-12 11:04:41 +08:00
parent b411c5efe0
commit a08ce42936
7 changed files with 162 additions and 24 deletions

View File

@@ -4,7 +4,10 @@
* 属性 id
*/
export enum ABI_TYPE {
import { JOB_TYPE } from "./consts";
export enum ABI_TYPE{
/**生命 */
ABI_HP = 1,
/**物攻 */
@@ -90,3 +93,11 @@ export const CE_RATIO = {
"bloodSuck": 0,
};
export const ABI_TYPE_TO_STAGE = new Map<number, number | ((jobType: number) => number)>([
[ABI_STAGE.HP, ABI_TYPE.ABI_HP],
[ABI_STAGE.ATK, (jobType:number) => { return jobType == JOB_TYPE.PHYSIC?ABI_TYPE.ABI_ATK: ABI_TYPE.ABI_MATK}],
[ABI_STAGE.DEF, ABI_TYPE.ABI_DEF],
[ABI_STAGE.MDEF, ABI_TYPE.ABI_MDEF],
[ABI_STAGE.AGI, ABI_TYPE.ABI_AGI],
[ABI_STAGE.LUK, ABI_TYPE.ABI_LUK]
]);