养成:修复训练材料bug

This commit is contained in:
luying
2021-12-23 10:02:01 +08:00
parent 8b76bb6d92
commit a10eacf5e4
2 changed files with 2 additions and 2 deletions

View File

@@ -358,7 +358,7 @@ export class HeroHandler {
let max = isOneClick ? dicJob.maxStage: hero.jobStage + 1;
let check = new CheckMeterial(roleId);
for(let i = hero.jobStage; i < max; i++) {
let singleConsume = dicJob.trainingConsume[hero.jobStage];
let singleConsume = dicJob.trainingConsume[i];
if(!singleConsume) break; // 每天消耗不可训练
let isEnough = await check.decrease([singleConsume]);

View File

@@ -612,7 +612,7 @@ export default class Role extends BaseModel {
* @param invitedMembers 当天已邀请过的人
*/
public static async getInviteList(time: number, serverId: number) {
const result: RoleType[] = await RoleModel.find({ loginTime: { $gt: time }, hasGuild: false, serverId })
const result: RoleType[] = await RoleModel.find({ loginTime: { $gt: time }, hasGuild: false, serverId, hasInit: true })
.select({ roleId: 1, roleName: 1, ce: 1, head: 1, frame: 1, lv: 1, title: 1, job: 1, quitTime: 1, _id: 0 })
.sort({ quitTime: -1, lv: -1, ce: -1 })
.limit(100).lean({ getters: true, virtuals: true });