修复:诸侯混战宣战,邮件领取,名将谱去除好感,镇念塔层级下降,求贤若渴碎片,pvp,秘境首通
This commit is contained in:
@@ -127,8 +127,11 @@ export class GachaPull {
|
||||
// 设置pickup的武将
|
||||
let newPercent = [];
|
||||
for (let { id, weight } of percent) {
|
||||
if (id == gameData.gachaContentHero.get(0)) {
|
||||
if (id == 4) {
|
||||
newPercent.push({ id, weight, goodId: userGacha.pickHero })
|
||||
} else if ( id == 14 || id == 15) {
|
||||
let dicHero = gameData.hero.get(userGacha.pickHero);
|
||||
newPercent.push({ id, weight, goodId: dicHero.pieceId });
|
||||
} else {
|
||||
newPercent.push({ id, weight });
|
||||
}
|
||||
|
||||
@@ -248,8 +248,8 @@ export async function towerBattleEnd(sid: string, roleId: string, serverId: numb
|
||||
await startHangUp(roleId, roleName);
|
||||
}
|
||||
// 任务
|
||||
await checkTask(roleId, sid, TASK_TYPE.BATTLE_TOWER_LV, role.towerLv, false, {});
|
||||
await checkActivityTask(serverId, sid, roleId, TASK_TYPE.BATTLE_TOWER_LV, 1, { towerLv: role.towerLv });
|
||||
await checkTask(roleId, sid, TASK_TYPE.BATTLE_TOWER_LV, role.towerLv - 1, false, {});
|
||||
await checkActivityTask(serverId, sid, roleId, TASK_TYPE.BATTLE_TOWER_LV, 1, { towerLv: role.towerLv - 1 });
|
||||
}
|
||||
return {
|
||||
status: 0,
|
||||
|
||||
Reference in New Issue
Block a user