基础表

This commit is contained in:
mamengke01
2020-12-10 15:15:31 +08:00
parent 6b09e8aa2b
commit a2d5b88812
32 changed files with 6250 additions and 8036 deletions

View File

@@ -11,7 +11,7 @@ const towerInfos = new Map<number, any>();
const towerTaskInfos = new Map<number, any>();
const heroInfos = new Map<number, any>();
const jobInfos = new Map<number, any>();
const jobClassMaxGrades = new Map<number, number>();
const jobClassMaxGrades = new Map<number, {grade:number, jobid:number}>();
const jobClassAndgrades = new Map<string, {jobid:number, unlockLevel:number}>();
const levelInfos = new Map<number, {sum: number, cur: number}>();
const heroLevelInfo = new Map<number, number>();
@@ -100,9 +100,9 @@ function parseJobData() {
jobsData.forEach(elem => {
if (elem && elem.jobid) {
jobInfos.set(elem.jobid, elem);
let maxLevel = jobClassMaxGrades.get(elem.job_class)||0;
if (maxLevel < elem.grade) {
jobClassMaxGrades.set(elem.job_class, elem.grade);
let jobClass = jobClassMaxGrades.get(elem.job_class);
if (!!jobClass && jobClass.grade < elem.grade) {
jobClassMaxGrades.set(elem.job_class, {grade: elem.grade,jobid: elem.jobid});
}
jobClassAndgrades.set(elem.job_class+'_'+elem.grade,{unlockLevel:elem.unlockLevel, jobid:elem.jobid});
}
@@ -362,8 +362,8 @@ export function getJobInfoById(jid: number) {
return jobInfo;
}
export function getMaxGradeByjobClass(jobClass: number) {
const maxGrade = jobClassMaxGrades.get(jobClass);
return maxGrade;
const job = jobClassMaxGrades.get(jobClass);
return job?.jobid;
}
export function getLvByExp(exp: number) {

View File

@@ -1,973 +0,0 @@
[
{
"id": 1,
"question": "袁紹字",
"a1": "本初",
"a2": "文台",
"a3": "玄德",
"a4": "公台",
"correct": 1
},
{
"id": 2,
"question": "圍殺十常侍時,少帝與陳留王流落在外,最先被誰收留?",
"a1": "崔毅",
"a2": "崔烈",
"a3": "段珪gui",
"a4": "閔貢",
"correct": 1
},
{
"id": 3,
"question": "袁紹的父親是?",
"a1": "袁隗",
"a2": "袁逢",
"a3": "袁術",
"a4": "袁天罡",
"correct": 2
},
{
"id": 4,
"question": "袁隗與袁紹的關系是?",
"a1": "父子",
"a2": "兄弟",
"a3": "叔侄",
"a4": "師徒",
"correct": 3
},
{
"id": 5,
"question": "董卓第一次召集百官廢帝立陳留王,誰獻反對?",
"a1": "李儒",
"a2": "盧植",
"a3": "丁原",
"a4": "曹操",
"correct": 3
},
{
"id": 6,
"question": "呂布最先為誰的義子?",
"a1": "董卓",
"a2": "王允",
"a3": "李儒",
"a4": "丁原",
"correct": 4
},
{
"id": 7,
"question": "誰替董卓勸說呂布稱為義子?",
"a1": "李肅",
"a2": "李儒",
"a3": "盧植",
"a4": "丁原",
"correct": 1
},
{
"id": 8,
"question": "李肅送了什麼勸降呂布為董卓義子?",
"a1": "赤兔馬",
"a2": "刀劍",
"a3": "美女",
"a4": "城池",
"correct": 1
},
{
"id": 9,
"question": "董卓廢少帝為:",
"a1": "陳留王",
"a2": "弘農王",
"a3": "平原王",
"correct": 2
},
{
"id": 10,
"question": "董卓廢少帝,李儒讀策完畢時,誰怒呼“吾當以頸血濺之!”?",
"a1": "盧植",
"a2": "丁原",
"a3": "曹操",
"a4": "丁管",
"correct": 4
},
{
"id": 11,
"question": "劉協字",
"a1": "伯和",
"a2": "伯牙",
"a3": "仲伯",
"a4": "伯符",
"correct": 1
},
{
"id": 12,
"question": "獻帝登基時幾歲?",
"a1": "十二歲",
"a2": "六歲",
"a3": "九歲",
"a4": "十一歲",
"correct": 3
},
{
"id": 13,
"question": "“朝堂殺賊名猶在,萬古堪稱大丈夫!”說的是誰?",
"a1": "曹操",
"a2": "伍孚",
"a3": "關羽",
"a4": "李儒",
"correct": 2
},
{
"id": 14,
"question": "曹操刺殺董卓未遂,逃至中牟縣,誰擒住他又與他一同逃走?",
"a1": "陳登",
"a2": "呂伯奢",
"a3": "陳宮",
"a4": "王允",
"correct": 3
},
{
"id": 15,
"question": "陳宮字什麼?",
"a1": "公覆",
"a2": "文台",
"a3": "文公",
"a4": "公台",
"correct": 4
},
{
"id": 16,
"question": "殺豬沽酒欲寬帶曹操陳宮卻遭殺害的是誰?",
"a1": "呂伯奢",
"a2": "伍孚",
"a3": "王允",
"a4": "丁原",
"correct": 1
},
{
"id": 17,
"question": "曹操刺殺董卓未遂,逃至陳留,得誰家資相助?",
"a1": "樂進",
"a2": "衛弘",
"a3": "陳宮",
"a4": "夏侯惇",
"correct": 2
},
{
"id": 18,
"question": "樂進字?",
"a1": "文謙",
"a2": "文公",
"a3": "文台",
"a4": "文遠",
"correct": 1
},
{
"id": 19,
"question": "樂進哪裡人?",
"a1": "陽平衛國人",
"a2": "山陽巨鹿人",
"a3": "沛國譙人",
"a4": "常山真定人",
"correct": 1
},
{
"id": 20,
"question": "李典字?",
"a1": "公台",
"a2": "曼城",
"a3": "德謀",
"a4": "元讓",
"correct": 2
},
{
"id": 21,
"question": "夏侯惇字?",
"a1": "文台",
"a2": "公台",
"a3": "元讓",
"a4": "德謀",
"correct": 3
},
{
"id": 22,
"question": "諸侯聯軍討伐董卓,誰為前鋒抵汜水關挑戰?",
"a1": "孫堅",
"a2": "袁紹",
"a3": "李儒",
"a4": "華雄",
"correct": 1
},
{
"id": 23,
"question": "華雄哪裡人?",
"a1": "關東人",
"a2": "關南人",
"a3": "關西人",
"a4": "關北人",
"correct": 3
},
{
"id": 24,
"question": "華雄身高多少?",
"a1": "六尺",
"a2": "七尺",
"a3": "八尺",
"a4": "九尺",
"correct": 4
},
{
"id": 25,
"question": "程普字什麼?",
"a1": "大榮",
"a2": "德謀",
"a3": "公覆",
"a4": "義公",
"correct": 2
},
{
"id": 26,
"question": "韓當字什麼?",
"a1": "義公",
"a2": "文公",
"a3": "公台",
"a4": "文謙",
"correct": 1
},
{
"id": 27,
"question": "黃蓋字什麼?",
"a1": "義公",
"a2": "文公",
"a3": "公覆",
"a4": "文謙",
"correct": 3
},
{
"id": 28,
"question": "祖茂字什麼?",
"a1": "文謙",
"a2": "義公",
"a3": "文公",
"a4": "大榮",
"correct": 4
},
{
"id": 29,
"question": "韓當哪裡人?",
"a1": "遼西令支人",
"a2": "零陵人",
"a3": "吳郡富春人",
"a4": "常山真定人",
"correct": 1
},
{
"id": 30,
"question": "黃蓋哪裡人?",
"a1": "遼西令支人",
"a2": "零陵人",
"a3": "吳郡富春人",
"a4": "常山真定人",
"correct": 2
},
{
"id": 31,
"question": "祖茂哪裡人?",
"a1": "遼西令支人",
"a2": "零陵人",
"a3": "吳郡富春人",
"a4": "常山真定人",
"correct": 3
},
{
"id": 32,
"question": "胡軫是誰的副將?",
"a1": "華雄",
"a2": "程普",
"a3": "孫堅",
"a4": "袁術",
"correct": 1
},
{
"id": 33,
"question": "祖茂為救誰而死?",
"a1": "袁術",
"a2": "孫堅",
"a3": "袁紹",
"a4": "華雄",
"correct": 2
},
{
"id": 34,
"question": "祖茂被誰一刀砍於馬下?",
"a1": "董卓",
"a2": "張飛",
"a3": "關羽",
"a4": "華雄",
"correct": 4
},
{
"id": 35,
"question": "祖茂用什麼辦法救了孫堅?",
"a1": "更換脫幘ze與頭盔",
"a2": "更換軍服",
"a3": "易容之術",
"a4": "躲在兵士屍體之中",
"correct": 1
},
{
"id": 36,
"question": "溫酒斬華雄,關羽是第幾個出站?",
"a1": 1,
"a2": 2,
"a3": 3,
"a4": 4,
"correct": 3
},
{
"id": 37,
"question": "俞涉是誰的手下?",
"a1": "袁術",
"a2": "袁紹",
"a3": "袁隗",
"a4": "袁逢",
"correct": 1
},
{
"id": 38,
"question": "潘鳳是誰的上將?",
"a1": "曹操",
"a2": "袁術",
"a3": "韓馥",
"a4": "孫堅",
"correct": 3
},
{
"id": 39,
"question": "袁隗被誰所殺?",
"a1": "李榷、呂布",
"a2": "李榷、郭汜",
"a3": "李肅、呂布",
"a4": "郭汜、呂布",
"correct": 2
},
{
"id": 40,
"question": "李儒勸董卓遷都哪裡?",
"a1": "洛陽",
"a2": "長安",
"a3": "滎xing陽",
"a4": "桂陽",
"correct": 2
},
{
"id": 41,
"question": "誰勸董卓遷都長安?",
"a1": "李儒",
"a2": "李肅",
"a3": "楊彪",
"a4": "呂布",
"correct": 1
},
{
"id": 42,
"question": "董卓遷都長安程中,曹操勸袁紹做什麼?",
"a1": "一同遷走",
"a2": "劫走天子",
"a3": "乘勢追擊",
"a4": "登基稱帝",
"correct": 3
},
{
"id": 43,
"question": "董卓遷都長安程中,曹操追襲險些被捉,誰保其性命?",
"a1": "曹丕",
"a2": "曹植",
"a3": "曹嵩",
"a4": "曹洪",
"correct": 4
},
{
"id": 44,
"question": "曹操與曹洪的關系?",
"a1": "兄弟",
"a2": "叔侄",
"a3": "父子",
"a4": "師徒",
"correct": 1
},
{
"id": 45,
"question": "堅得玉璽別袁紹,紹寫書給誰教路上截而奪之?",
"a1": "劉禪",
"a2": "劉備",
"a3": "劉表",
"a4": "劉焉",
"correct": 3
},
{
"id": 46,
"question": "劉表字",
"a1": "公覆",
"a2": "景升",
"a3": "大榮",
"a4": "文謙",
"correct": 2
},
{
"id": 47,
"question": "劉表是哪裡人?",
"a1": "山陽高平人",
"a2": "山陽巨鹿人",
"a3": "吳郡富春人",
"a4": "常山真定人",
"correct": 1
},
{
"id": 48,
"question": "喬瑁被誰殺死的?",
"a1": "劉表",
"a2": "劉岱",
"a3": "陳翔",
"a4": "公孫瓚",
"correct": 2
},
{
"id": 49,
"question": "喬瑁為何被殺死?",
"a1": "謀害主公",
"a2": "諫言不納",
"a3": "借糧不予",
"a4": "以下犯上",
"correct": 3
},
{
"id": 50,
"question": "蒯良蒯越是哪裡人?",
"a1": "延平人",
"a2": "襄陽人",
"a3": "汝南人",
"a4": "南陽人",
"correct": 1
},
{
"id": 51,
"question": "蔡瑁是哪裡人?",
"a1": "延平人",
"a2": "襄陽人",
"a3": "汝南人",
"a4": "南陽人",
"correct": 2
},
{
"id": 52,
"question": "“玉璽得來無用處,反因此寶動刀兵”說的是誰與誰交戰?",
"a1": "袁紹與董卓",
"a2": "劉表與曹操",
"a3": "曹操與孫堅",
"a4": "劉表與孫堅",
"correct": 4
},
{
"id": 53,
"question": "袁紹使計奪取冀州,當時誰是冀州牧?",
"a1": "韓馥",
"a2": "公孫瓚",
"a3": "耿武",
"a4": "袁術",
"correct": 1
},
{
"id": 54,
"question": "韓馥欲請袁紹同治冀州事,誰諫言不可?",
"a1": "荀諶",
"a2": "田豐",
"a3": "耿武",
"a4": "辛評",
"correct": 3
},
{
"id": 55,
"question": "公孫瓚和公孫越的關系是?",
"a1": "父子",
"a2": "兄弟",
"a3": "叔侄",
"a4": "朋友",
"correct": 2
},
{
"id": 56,
"question": "誰殺死了公孫越?",
"a1": "袁紹",
"a2": "劉備",
"a3": "曹操",
"a4": "袁術",
"correct": 1
},
{
"id": 57,
"question": "殺死公孫越的一彪均碼稱自己是誰的家將?",
"a1": "袁紹",
"a2": "董卓",
"a3": "曹操",
"a4": "劉備",
"correct": 2
},
{
"id": 58,
"question": "趙雲字什麼?",
"a1": "子達",
"a2": "子仲",
"a3": "子伯",
"a4": "子龍",
"correct": 4
},
{
"id": 59,
"question": "趙雲是哪裡人?",
"a1": "山陽高平人",
"a2": "遼西令支人",
"a3": "常山真定人",
"a4": "陽平衛國人",
"correct": 3
},
{
"id": 60,
"question": "公孫瓚號稱什麼?",
"a1": "白馬將軍",
"a2": "天公將軍",
"a3": "車騎將軍",
"a4": "驃騎將軍",
"correct": 1
},
{
"id": 61,
"question": "公孫瓚被袁紹部下在磐河打得狼狽時,是為誰所救?",
"a1": "趙雲",
"a2": "劉表",
"a3": "曹操",
"a4": "董卓",
"correct": 1
},
{
"id": 62,
"question": "假天子之詔,和解袁紹與公孫瓚是誰的主意",
"a1": "李肅",
"a2": "李儒",
"a3": "袁術",
"a4": "曹操",
"correct": 2
},
{
"id": 63,
"question": "袁術與袁紹的關系不睦的起因?",
"a1": "術借兵,紹不予",
"a2": "術願與紹共治冀州",
"a3": "術借馬,紹不予",
"a4": "術借錢,紹不予",
"correct": 3
},
{
"id": 64,
"question": "孫策字什麼?",
"a1": "伯仲",
"a2": "伯和",
"a3": "伯牙",
"a4": "伯符",
"correct": 4
},
{
"id": 65,
"question": "孫權字什麼?",
"a1": "仲謀",
"a2": "子仲",
"a3": "仲德",
"a4": "仲達",
"correct": 1
},
{
"id": 66,
"question": "吳夫人生了幾個兒子?",
"a1": 1,
"a2": 2,
"a3": 3,
"a4": 4,
"correct": 4
},
{
"id": 67,
"question": "孫策在吳夫人所生幾子中排行老幾?",
"a1": "一",
"a2": "二",
"a3": "三",
"a4": "四",
"correct": 1
},
{
"id": 68,
"question": "孫權在吳夫人所生幾子中排行老幾?",
"a1": "一",
"a2": "二",
"a3": "三",
"a4": "四",
"correct": 2
},
{
"id": 69,
"question": "下列哪個不是吳夫人所生親胞兄弟?",
"a1": "孫策",
"a2": "孫翊",
"a3": "孫靜",
"a4": "孫匡",
"correct": 3
},
{
"id": 70,
"question": "孫堅與孫靜的關系是?",
"a1": "叔侄",
"a2": "兄弟",
"a3": "父子",
"a4": "師徒",
"correct": 2
},
{
"id": 71,
"question": "孫靜的字?",
"a1": "公禮",
"a2": "早安",
"a3": "季佐",
"a4": "幼台",
"correct": 4
},
{
"id": 72,
"question": "孫堅欲伐劉表,表先派誰在江邊抵擋而兵敗?",
"a1": "韓當",
"a2": "蒯良",
"a3": "黃祖",
"a4": "蒯良",
"correct": 3
},
{
"id": 73,
"question": "孫堅在討伐誰期間死的?",
"a1": "劉備 ",
"a2": "袁紹",
"a3": "劉表",
"a4": "袁術",
"correct": 3
},
{
"id": 74,
"question": "孫堅死時幾歲?",
"a1": 36,
"a2": 37,
"a3": 38,
"a4": 39,
"correct": 2
},
{
"id": 75,
"question": "孫堅是怎麼死的?",
"a1": "亂箭射死",
"a2": "撞階而死",
"a3": "氣死",
"a4": "中毒身亡",
"correct": 1
},
{
"id": 76,
"question": "孫堅在哪裡死的?",
"a1": "赤壁",
"a2": "夷陵",
"a3": "峴xian山",
"a4": "五丈原",
"correct": 3
},
{
"id": 77,
"question": "哪個是吳夫人所生?",
"a1": "孫翊",
"a2": "孫朗",
"a3": "孫仁",
"a4": "孫韶",
"correct": 1
},
{
"id": 78,
"question": "“司徒妙算托紅裙,不用干戈不用兵”中紅裙是指?",
"a1": "大喬",
"a2": "小喬",
"a3": "孫尚香",
"a4": "貂蟬",
"correct": 4
},
{
"id": 79,
"question": "是誰殺死了王允?",
"a1": "呂布、董卓",
"a2": "李榷、郭汜",
"a3": "胡赤兒、牛輔",
"a4": "張濟、樊稠",
"correct": 2
},
{
"id": 80,
"question": "王允死後,誰問獻帝要封爵車騎將軍?",
"a1": "李榷",
"a2": "郭汜",
"a3": "張濟",
"a4": "樊稠",
"correct": 1
},
{
"id": 81,
"question": "馬騰與馬超的關系是什麼?",
"a1": "兄弟",
"a2": "叔侄",
"a3": "父子",
"a4": "師徒",
"correct": 3
},
{
"id": 82,
"question": "“面如冠玉,眼若流星,虎體猿臂,彪腹狼腰”說的是誰?",
"a1": "馬騰",
"a2": "馬超",
"a3": "張飛",
"a4": "關羽",
"correct": 2
},
{
"id": 83,
"question": "馬超字什麼?",
"a1": "孟起",
"a2": "孟德",
"a3": "玄德",
"a4": "翼德",
"correct": 1
},
{
"id": 84,
"question": "樊稠被誰所殺?",
"a1": "郭汜",
"a2": "張濟",
"a3": "李別",
"a4": "李榷",
"correct": 4
},
{
"id": 85,
"question": "荀彧字什麼?",
"a1": "文台",
"a2": "文若",
"a3": "公台",
"a4": "文謙",
"correct": 2
},
{
"id": 86,
"question": "荀攸字什麼?",
"a1": "公台",
"a2": "公達",
"a3": "仲謀",
"a4": "仲德",
"correct": 2
},
{
"id": 87,
"question": "程昱字什麼?",
"a1": "玄德",
"a2": "孟德",
"a3": "仲謀",
"a4": "仲德",
"correct": 4
},
{
"id": 88,
"question": "荀彧和荀攸是什麼關系?",
"a1": "兄弟",
"a2": "父子",
"a3": "叔侄",
"a4": "師徒",
"correct": 3
},
{
"id": 89,
"question": "荀彧投奔曹操之前是誰舊部?",
"a1": "袁紹",
"a2": "袁術",
"a3": "孫堅",
"a4": "劉表",
"correct": 1
},
{
"id": 90,
"question": "郭嘉是誰舉薦給曹操的?",
"a1": "程昱",
"a2": "荀彧",
"a3": "荀攸",
"a4": "荀緄gun",
"correct": 1
},
{
"id": 91,
"question": "郭嘉舉薦了誰給曹操?",
"a1": "劉曄",
"a2": "滿寵",
"a3": "呂虔",
"a4": "於禁",
"correct": 1
},
{
"id": 92,
"question": "劉曄字?",
"a1": "子仲",
"a2": "子陽",
"a3": "子達",
"a4": "子龍",
"correct": 2
},
{
"id": 93,
"question": "滿寵字什麼?",
"a1": "伯符",
"a2": "伯和",
"a3": "伯牙",
"a4": "伯寧",
"correct": 4
},
{
"id": 94,
"question": "呂虔字什麼?",
"a1": "子恪",
"a2": "子龍",
"a3": "子陽",
"a4": "子達",
"correct": 1
},
{
"id": 95,
"question": "毛玠字什麼?",
"a1": "孟德",
"a2": "孝先",
"a3": "奉孝",
"a4": "奉先",
"correct": 2
},
{
"id": 96,
"question": "於禁字什麼?",
"a1": "文台",
"a2": "文若",
"a3": "文謙",
"a4": "文則",
"correct": 4
},
{
"id": 97,
"question": "典韋哪裡人?",
"a1": "陳留人",
"a2": "山陽巨鹿人",
"a3": "山陽昌邑人",
"a4": "關西人",
"correct": 1
},
{
"id": 98,
"question": "典韋所使兵器兩枝鐵戟有多重?",
"a1": "七十斤",
"a2": "八十斤",
"a3": "九十斤",
"a4": "一百斤",
"correct": 2
},
{
"id": 99,
"question": "誰殺死了曹操的父親曹嵩?",
"a1": "陶謙",
"a2": "呂伯奢",
"a3": "張闓kai",
"a4": "應劭",
"correct": 3
},
{
"id": 100,
"question": "陶謙字什麼?",
"a1": "公台",
"a2": "恭祖",
"a3": "公禮",
"a4": "恭敬",
"correct": 2
},
{
"id": 101,
"question": "糜竺字什麼?",
"a1": "子仲",
"a2": "子陽",
"a3": "子達",
"a4": "子龍",
"correct": 1
},
{
"id": 102,
"question": "陳登字什麼?",
"a1": "子龍",
"a2": "元龍",
"a3": "子義",
"a4": "伯符",
"correct": 2
},
{
"id": 103,
"question": "孔融字什麼?",
"a1": "文若",
"a2": "文謙",
"a3": "文舉",
"a4": "文則",
"correct": 3
},
{
"id": 104,
"question": "曹操欲屠徐州,誰給陶謙獻計向孔融求救?",
"a1": "陳登",
"a2": "糜竺",
"a3": "張闓kai",
"a4": "李膺ying",
"correct": 2
},
{
"id": 105,
"question": "“座上客常滿,樽中酒不空”說的是誰?",
"a1": "陶謙",
"a2": "劉備",
"a3": "曹操",
"a4": "孔融",
"correct": 4
},
{
"id": 106,
"question": "太史慈字什麼?",
"a1": "子恪",
"a2": "子龍",
"a3": "子義",
"a4": "子達",
"correct": 3
},
{
"id": 107,
"question": "北海被圍,孔融派誰向劉備求救?",
"a1": "太史慈",
"a2": "糜竺",
"a3": "管亥",
"a4": "陳登",
"correct": 1
},
{
"id": 108,
"question": "管亥被誰殺死?",
"a1": "劉備",
"a2": "關羽",
"a3": "張飛",
"a4": "趙雲",
"correct": 2
}
]

View File

@@ -1,9 +1,9 @@
[
{
"IsTestService":true,
"OpenIosAliPay":false,
"GuideSwitch":true,
"GENERAL_EQUIPMENT_DEFAULT_LEVEL":7,
"ServiceSign":"guanfu"
}
]
[
{
"IsTestService":true,
"OpenIosAliPay":false,
"GuideSwitch":true,
"GENERAL_EQUIPMENT_DEFAULT_LEVEL":7,
"ServiceSign":"guanfu"
}
]

View File

@@ -6,7 +6,7 @@
},
{
"min": 40,
"max": 69,
"max": 59,
"possibility": "1&70|2&30"
},
{

View File

@@ -1,9 +0,0 @@
[
{
"id": 1,
"desc": "奇遇",
"conditionType": 1,
"param": 1,
"script": "&"
}
]

File diff suppressed because it is too large Load Diff

View File

@@ -1,658 +0,0 @@
[
{
"jobid": 1,
"name": "短剑步兵",
"grade": 1,
"training": 20,
"job_class": 1,
"type": 1,
"imgid": 2,
"spe": 4,
"atkid": 2,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_503",
"info": "步兵系1级。擅长防御的步兵部队。适合守卫城。虽然优于远距离攻击部队但却劣于骑兵部队。"
},
{
"jobid": 2,
"name": "长剑步兵",
"grade": 2,
"training": 40,
"job_class": 1,
"type": 1,
"imgid": 2,
"spe": 4,
"atkid": 2,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_503",
"info": "步兵系2级。擅长防御的步兵部队。比起上一阶段防御增强有着很强的守卫能力。"
},
{
"jobid": 3,
"name": "强剑步兵",
"grade": 3,
"training": 60,
"job_class": 1,
"type": 1,
"imgid": 3,
"spe": 5,
"atkid": 2,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_503",
"info": "步兵系3级。擅长防御的步兵部队。比起上一阶段移动力增强能更妥善运用。"
},
{
"jobid": 4,
"name": "近卫兵",
"grade": 4,
"training": 80,
"job_class": 1,
"type": 1,
"imgid": 3,
"spe": 5,
"atkid": 2,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_502",
"info": "步兵系4级。擅长防御的步兵部队。比起上一阶段对间接攻击的防御增强防御能力更强。"
},
{
"jobid": 5,
"name": "御林军",
"grade": 5,
"training": 99,
"job_class": 1,
"type": 1,
"imgid": 4,
"spe": 5,
"atkid": 2,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_501",
"info": "步兵系5级。擅长防御的步兵部队。比起上一阶段攻击力增强许多可全方位活用攻击与防御。"
},
{
"jobid": 6,
"name": "短枪兵",
"grade": 1,
"training": 20,
"job_class": 2,
"type": 1,
"imgid": 5,
"spe": 4,
"atkid": 1,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_500",
"info": "枪兵系1级。擅长攻击的步兵部队。在城内与森林较有优势。与步兵系类似但是在与骑兵部队战斗时较有优势。"
},
{
"jobid": 7,
"name": "长枪兵",
"grade": 2,
"training": 40,
"job_class": 2,
"type": 1,
"imgid": 5,
"spe": 4,
"atkid": 6,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_504",
"info": "枪兵系2级。擅长攻击的步兵部队。比起上一阶段攻击范围增加可让敌人的反击无效。"
},
{
"jobid": 8,
"name": "强枪兵",
"grade": 3,
"training": 60,
"job_class": 2,
"type": 1,
"imgid": 6,
"spe": 5,
"atkid": 6,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_500",
"info": "枪兵系3级。擅长攻击的步兵部队。比起上一阶段移动力增强可快速追击敌人。"
},
{
"jobid": 9,
"name": "斩马队",
"grade": 4,
"training": 80,
"job_class": 2,
"type": 1,
"imgid": 6,
"spe": 5,
"atkid": 6,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_500",
"info": "枪兵系4级。擅长攻击的步兵部队。比起上一阶段对于骑兵的伤害加强可以迅速的消灭骑兵部队。"
},
{
"jobid": 10,
"name": "白耳兵",
"grade": 5,
"training": 99,
"job_class": 2,
"type": 1,
"imgid": 7,
"spe": 5,
"atkid": 6,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_505",
"info": "枪兵系5级。擅长攻击的步兵部队。比起上一阶段攻击力增强许多是消灭骑兵的杀手。"
},
{
"jobid": 11,
"name": "短枪骑兵",
"grade": 1,
"training": 20,
"job_class": 3,
"type": 1,
"imgid": 14,
"spe": 6,
"atkid": 1,
"move": 2,
"music": 2,
"seid": "0&",
"effect": "eff_500",
"info": "轻骑兵系1级。移动力优秀的骑兵部队。不擅长艰险的地形对步兵部队的攻击较强但对远距离攻击部队较弱。"
},
{
"jobid": 12,
"name": "长枪骑兵",
"grade": 2,
"training": 40,
"job_class": 3,
"type": 1,
"imgid": 14,
"spe": 6,
"atkid": 1,
"move": 2,
"music": 2,
"seid": "0&",
"effect": "eff_500",
"info": "轻骑兵系2级。移动力优秀的骑兵部队。比起上一阶段攻击力增强更有威胁性。"
},
{
"jobid": 13,
"name": "强枪骑兵",
"grade": 3,
"training": 60,
"job_class": 3,
"type": 1,
"imgid": 15,
"spe": 7,
"atkid": 6,
"move": 2,
"music": 2,
"seid": "0&",
"effect": "eff_500",
"info": "轻骑兵系3级。移动力优秀的骑兵部队。比起上一阶段攻击范围与移动力增强活用性与运用性较好。"
},
{
"jobid": 14,
"name": "禁卫队",
"grade": 4,
"training": 80,
"job_class": 3,
"type": 1,
"imgid": 15,
"spe": 7,
"atkid": 6,
"move": 2,
"music": 2,
"seid": "0&",
"effect": "eff_500",
"info": "轻骑兵系4级。移动力优秀的骑兵部队。比起上一阶段强化了攻击力平原战的主力。"
},
{
"jobid": 15,
"name": "疾风骑",
"grade": 5,
"training": 99,
"job_class": 3,
"type": 1,
"imgid": 16,
"spe": 7,
"atkid": 6,
"move": 2,
"music": 2,
"seid": "0&",
"effect": "eff_500",
"info": "轻骑兵系5级。移动力优秀的骑兵部队。比起上一阶段战斗力进一步强化是可以依赖的主力部队。"
},
{
"jobid": 16,
"name": "短弓兵",
"grade": 1,
"training": 20,
"job_class": 4,
"type": 1,
"imgid": 8,
"spe": 4,
"atkid": 3,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_505",
"info": "弓兵系1级。命中率高的远距离攻击部队。以远距离攻击为特征虽然优于骑兵部队但却劣于步兵。"
},
{
"jobid": 17,
"name": "长弓兵",
"grade": 2,
"training": 40,
"job_class": 4,
"type": 1,
"imgid": 8,
"spe": 4,
"atkid": 4,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_500",
"info": "弓兵系2级。命中率高的远距离攻击部队。比起上一阶段增强了爆发力拥有更高的命中率。"
},
{
"jobid": 18,
"name": "强弓兵",
"grade": 3,
"training": 60,
"job_class": 4,
"type": 1,
"imgid": 9,
"spe": 5,
"atkid": 5,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_504",
"info": "弓兵系3级。命中率高的远距离攻击部队。比起上一阶段增加了攻击范围移动力也增强因此也可在艰险的地形使用。"
},
{
"jobid": 19,
"name": "远射队",
"grade": 4,
"training": 80,
"job_class": 4,
"type": 1,
"imgid": 9,
"spe": 5,
"atkid": 5,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_505",
"info": "弓兵系4级。命中率高的远距离攻击部队。比起上一阶段加强了物理攻击可给予敌人大伤害。"
},
{
"jobid": 20,
"name": "弓将",
"grade": 5,
"training": 99,
"job_class": 4,
"type": 1,
"imgid": 10,
"spe": 6,
"atkid": 5,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_505",
"info": "弓兵系5级。命中率高的远距离攻击部队。比起上一阶段加强了物理攻击。可趁敌人接近前击杀。"
},
{
"jobid": 21,
"name": "武斗家",
"grade": 1,
"training": 20,
"job_class": 5,
"type": 1,
"imgid": 22,
"spe": 5,
"atkid": 1,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_500",
"info": "武斗家系1级。爆发力强的特殊部队也能使用妨害系的策略。虽然比起步兵部队防御力较弱但是敏捷性与攻击力较高。"
},
{
"jobid": 22,
"name": "力士",
"grade": 2,
"training": 40,
"job_class": 5,
"type": 1,
"imgid": 22,
"spe": 5,
"atkid": 2,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_500",
"info": "武斗家系2级。爆发力强的特殊部队比起上一阶段提升了物理攻击的防御率是近身肉搏的高手。"
},
{
"jobid": 23,
"name": "斗士",
"grade": 3,
"training": 60,
"job_class": 5,
"type": 1,
"imgid": 23,
"spe": 6,
"atkid": 2,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_500",
"info": "武斗家系3级。爆发力强的特殊部队比起上一阶段移动力增强适合当战斗的前锋。"
},
{
"jobid": 24,
"name": "拳士",
"grade": 4,
"training": 80,
"job_class": 5,
"type": 1,
"imgid": 23,
"spe": 6,
"atkid": 2,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_500",
"info": "武斗家系4级。爆发力强的特殊部队比起上一阶段全防御率进一步提升是我军的中坚力量。"
},
{
"jobid": 25,
"name": "拳圣",
"grade": 5,
"training": 99,
"job_class": 5,
"type": 1,
"imgid": 24,
"spe": 6,
"atkid": 2,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_500",
"info": "武斗家系5级。爆发力强的特殊部队。比起上一阶段妨害系策略变强战斗时可站在前锋或在后方支援。"
},
{
"jobid": 26,
"name": "策士",
"grade": 1,
"training": 20,
"job_class": 6,
"type": 2,
"imgid": 39,
"spe": 4,
"atkid": 1,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_500",
"info": "策士系1级。使用攻击策略的文官部队。火系、水系、地系等策略是其专长。"
},
{
"jobid": 27,
"name": "参谋",
"grade": 2,
"training": 40,
"job_class": 6,
"type": 2,
"imgid": 39,
"spe": 4,
"atkid": 1,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_500",
"info": "策士系2级。使用攻击策略的文官部队。比起上一阶段火系策略较强变得更强悍。对精神力较差的敌人来说是个恐怖的对象。"
},
{
"jobid": 28,
"name": "军师",
"grade": 3,
"training": 60,
"job_class": 6,
"type": 2,
"imgid": 40,
"spe": 5,
"atkid": 1,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_500",
"info": "策士系3级。使用攻击策略的文官部队。比起上一阶段移动力增强可快速支援策略。"
},
{
"jobid": 29,
"name": "大军师",
"grade": 4,
"training": 80,
"job_class": 6,
"type": 2,
"imgid": 40,
"spe": 5,
"atkid": 1,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_500",
"info": "策士系4级。使用攻击策略的文官部队。比起上一阶段精神力增强用策略给予敌人致命的打击。"
},
{
"jobid": 30,
"name": "智囊",
"grade": 5,
"training": 99,
"job_class": 6,
"type": 2,
"imgid": 41,
"spe": 5,
"atkid": 1,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_500",
"info": "策士系5级。使用攻击策略的文官部队。比起上一阶段精神力变得更强。达到极限的策略破坏力实际上非常惊人是个令人恐惧的部队。"
},
{
"jobid": 31,
"name": "道士",
"grade": 1,
"training": 20,
"job_class": 7,
"type": 2,
"imgid": 45,
"spe": 4,
"atkid": 1,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_500",
"info": "道士系1级。使用妨害策略的文官部队。不受气候或地形影响可以使用各种策略。"
},
{
"jobid": 32,
"name": "才士",
"grade": 2,
"training": 40,
"job_class": 7,
"type": 2,
"imgid": 45,
"spe": 4,
"atkid": 1,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_500",
"info": "道士系2级。使用妨害策略的文官部队。比起上一阶段妨害系策略增强可使用更多的策略妨害敌人。"
},
{
"jobid": 33,
"name": "幻术师",
"grade": 3,
"training": 60,
"job_class": 7,
"type": 2,
"imgid": 46,
"spe": 5,
"atkid": 1,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_500",
"info": "道士系3级。使用妨害策略的文官部队。比起上一阶段HP增强生存能力得以提高。"
},
{
"jobid": 34,
"name": "妖术师",
"grade": 4,
"training": 80,
"job_class": 7,
"type": 2,
"imgid": 46,
"spe": 5,
"atkid": 1,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_500",
"info": "道士系4级。使用妨害策略的文官部队。比起上一阶段士气增强策略的暴击几率得到提高。"
},
{
"jobid": 35,
"name": "祭司长",
"grade": 5,
"training": 99,
"job_class": 7,
"type": 2,
"imgid": 47,
"spe": 5,
"atkid": 1,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_500",
"info": "道士系5级。使用妨害策略的文官部队。比起上一阶段获得拥有特殊力量的策略在战场上给敌人制造各种各样的困难。"
},
{
"jobid": 36,
"name": "风水师",
"grade": 1,
"training": 20,
"job_class": 8,
"type": 2,
"imgid": 42,
"spe": 4,
"atkid": 1,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_500",
"info": "风水师系1级。使用回复策略的文官部队。后方支援部队在大战中能大放异彩。"
},
{
"jobid": 37,
"name": "方术士",
"grade": 2,
"training": 40,
"job_class": 8,
"type": 2,
"imgid": 42,
"spe": 5,
"atkid": 1,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_500",
"info": "风水师系2级。使用回复策略的文官部队。比起上一阶段移动力增强可快速提供后方支援。"
},
{
"jobid": 38,
"name": "仙术士",
"grade": 3,
"training": 60,
"job_class": 8,
"type": 2,
"imgid": 43,
"spe": 6,
"atkid": 1,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_500",
"info": "风水师系3级。使用回复策略的文官部队。比起上一阶段对间接伤害的防御增强可快速提供后方支援。"
},
{
"jobid": 39,
"name": "咒术士",
"grade": 4,
"training": 80,
"job_class": 8,
"type": 2,
"imgid": 43,
"spe": 6,
"atkid": 1,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_500",
"info": "风水师系4级。使用回复策略的文官部队。比起上一阶段MP增加可提供更多的支援给我军。"
},
{
"jobid": 40,
"name": "名医",
"grade": 5,
"training": 99,
"job_class": 8,
"type": 2,
"imgid": 44,
"spe": 6,
"atkid": 1,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_500",
"info": "风水师系5级。使用回复策略的文官部队。比起上一阶段学会更多治疗的策略是我军赖以生存的保障力量。"
},
{
"jobid": 41,
"name": "野兽",
"grade": 1,
"training": 99,
"job_class": 9,
"type": 1,
"imgid": 44,
"spe": 6,
"atkid": 1,
"move": 1,
"music": 1,
"seid": "0&",
"effect": "eff_500",
"info": "野兽。"
}
]

View File

@@ -1 +0,0 @@
[]

View File

@@ -1 +0,0 @@
[]

View File

@@ -3022,5 +3022,95 @@
"c_type": 106,
"data": "10&",
"describe": "10回合内获得胜利"
},
{
"warid": 3001,
"c_type": 302,
"data": "99&",
"describe": "取得胜利"
},
{
"warid": 3001,
"c_type": 102,
"data": "0&",
"describe": "我军全员生存"
},
{
"warid": 3001,
"c_type": 108,
"data": "1&",
"describe": "友军死亡不超过1"
},
{
"warid": 5001,
"c_type": 302,
"data": "99&",
"describe": "取得胜利"
},
{
"warid": 5001,
"c_type": 102,
"data": "0&",
"describe": "我军全员生存"
},
{
"warid": 5001,
"c_type": 106,
"data": "10&",
"describe": "10回合内获得胜利"
},
{
"warid": 5002,
"c_type": 302,
"data": "99&",
"describe": "取得胜利"
},
{
"warid": 5002,
"c_type": 102,
"data": "0&",
"describe": "我军全员生存"
},
{
"warid": 5002,
"c_type": 106,
"data": "10&",
"describe": "10回合内获得胜利"
},
{
"warid": 5501,
"c_type": 302,
"data": "99&",
"describe": "取得胜利"
},
{
"warid": 5501,
"c_type": 102,
"data": "0&",
"describe": "我军全员生存"
},
{
"warid": 5501,
"c_type": 106,
"data": "10&",
"describe": "10回合内获得胜利"
},
{
"warid": 5502,
"c_type": 302,
"data": "99&",
"describe": "取得胜利"
},
{
"warid": 5502,
"c_type": 102,
"data": "0&",
"describe": "我军全员生存"
},
{
"warid": 5502,
"c_type": 106,
"data": "10&",
"describe": "10回合内获得胜利"
}
]

View File

@@ -1,43 +1,74 @@
[{
"atkid": 1,
"name": "近战普通攻击",
"cname": "攻击近距8格",
"isFullScene": false,
"toSelf": false,
"json": "[{\"x\":-1,\"y\":0},{\"x\":1,\"y\":0},{\"x\":0,\"y\":-1},{\"x\":0,\"y\":1},{\"x\":-1,\"y\":-1},{\"x\":1,\"y\":-1},{\"x\":-1,\"y\":1},{\"x\":1,\"y\":1}]"
}, {
"atkid": 2,
"name": "远程普通攻击",
"cname": "攻击近中距12格",
"isFullScene": false,
"toSelf": false,
"json": "[{\"x\":-1,\"y\":0},{\"x\":1,\"y\":0},{\"x\":0,\"y\":-1},{\"x\":0,\"y\":1},{\"x\":-1,\"y\":-1},{\"x\":1,\"y\":-1},{\"x\":-1,\"y\":1},{\"x\":1,\"y\":1},{\"x\":-2,\"y\":0},{\"x\":2,\"y\":0},{\"x\":0,\"y\":-2},{\"x\":0,\"y\":2}]"
}, {
"atkid": 3,
"name": "四格攻击",
"cname": "攻击近距4格",
"isFullScene": false,
"toSelf": false,
"json": "[{\"x\":-1,\"y\":0},{\"x\":1,\"y\":0},{\"x\":0,\"y\":-1},{\"x\":0,\"y\":1}]"
}, {
"atkid": 4,
"name": "广域攻击",
"cname": "攻击近中距24格",
"isFullScene": false,
"toSelf": false,
"json": "[{\"x\":-1,\"y\":0},{\"x\":1,\"y\":0},{\"x\":0,\"y\":-1},{\"x\":0,\"y\":1},{\"x\":-1,\"y\":-1},{\"x\":1,\"y\":-1},{\"x\":-1,\"y\":1},{\"x\":1,\"y\":1},{\"x\":-2,\"y\":0},{\"x\":2,\"y\":0},{\"x\":0,\"y\":-2},{\"x\":0,\"y\":2},\n{\"x\":-2,\"y\":-1},{\"x\":2,\"y\":-1},{\"x\":-2,\"y\":1},{\"x\":2,\"y\":1},{\"x\":-1,\"y\":-2},{\"x\":1,\"y\":-2},{\"x\":-1,\"y\":2},{\"x\":1,\"y\":2},{\"x\":-3,\"y\":0},{\"x\":3,\"y\":0},{\"x\":0,\"y\":-3},{\"x\":0,\"y\":3}]"
}, {
"atkid": 5,
"name": "对自己释放",
"cname": "以自身为中心",
"isFullScene": false,
"toSelf": false,
"json": "[{\"x\":995,\"y\":995}]"
}, {
"atkid": 6,
"name": "9格Boss普通攻击",
"cname": "攻击近距离16格",
"isFullScene": false,
"toSelf": false,
"json": "[{\"x\":-1,\"y\":-1},{\"x\":-1,\"y\":0},{\"x\":-1,\"y\":-1},{\"x\":-1,\"y\":-2},{\"x\":-1,\"y\":-3},{\"x\":0,\"y\":1},{\"x\":0,\"y\":-3},{\"x\":1,\"y\":1},{\"x\":1,\"y\":-3},{\"x\":2,\"y\":1},{\"x\":2,\"y\":-3},{\"x\":3,\"y\":1},{\"x\":3,\"y\":0},{\"x\":3,\"y\":-1},{\"x\":3,\"y\":-2},{\"x\":3,\"y\":-3}]"
}]
[
{
"atkid": 1,
"name": "近战普通攻击",
"cname": "攻击近距8格",
"isFullScene": false,
"toSelf": false,
"json": "[{\"x\":-1,\"y\":0},{\"x\":1,\"y\":0},{\"x\":0,\"y\":-1},{\"x\":0,\"y\":1},{\"x\":-1,\"y\":-1},{\"x\":1,\"y\":-1},{\"x\":-1,\"y\":1},{\"x\":1,\"y\":1}]"
},
{
"atkid": 2,
"name": "布衣远程普通攻击",
"cname": "攻击近中距12格",
"isFullScene": false,
"toSelf": false,
"json": "[{\"x\":-1,\"y\":0},{\"x\":1,\"y\":0},{\"x\":0,\"y\":-1},{\"x\":0,\"y\":1},{\"x\":-1,\"y\":-1},{\"x\":1,\"y\":-1},{\"x\":-1,\"y\":1},{\"x\":1,\"y\":1},{\"x\":-2,\"y\":0},{\"x\":2,\"y\":0},{\"x\":0,\"y\":-2},{\"x\":0,\"y\":2}]"
},
{
"atkid": 3,
"name": "骑兵攻击",
"cname": "攻击近距4格",
"isFullScene": false,
"toSelf": false,
"json": "[{\"x\":-1,\"y\":0},{\"x\":1,\"y\":0},{\"x\":0,\"y\":-1},{\"x\":0,\"y\":1}]"
},
{
"atkid": 4,
"name": "广域攻击",
"cname": "攻击近中距24格",
"isFullScene": false,
"toSelf": false,
"json": "[{\"x\":-1,\"y\":0},{\"x\":1,\"y\":0},{\"x\":0,\"y\":-1},{\"x\":0,\"y\":1},{\"x\":-1,\"y\":-1},{\"x\":1,\"y\":-1},{\"x\":-1,\"y\":1},{\"x\":1,\"y\":1},{\"x\":-2,\"y\":0},{\"x\":2,\"y\":0},{\"x\":0,\"y\":-2},{\"x\":0,\"y\":2},\r\n{\"x\":-2,\"y\":-1},{\"x\":2,\"y\":-1},{\"x\":-2,\"y\":1},{\"x\":2,\"y\":1},{\"x\":-1,\"y\":-2},{\"x\":1,\"y\":-2},{\"x\":-1,\"y\":2},{\"x\":1,\"y\":2},{\"x\":-3,\"y\":0},{\"x\":3,\"y\":0},{\"x\":0,\"y\":-3},{\"x\":0,\"y\":3}]"
},
{
"atkid": 5,
"name": "对自己释放",
"cname": "以自身为中心",
"isFullScene": false,
"toSelf": true,
"json": "[{\"x\":0,\"y\":0}]"
},
{
"atkid": 6,
"name": "9格Boss普通攻击",
"cname": "攻击近距离16格",
"isFullScene": false,
"toSelf": false,
"json": "[{\"x\":-1,\"y\":-1},{\"x\":-1,\"y\":0},{\"x\":-1,\"y\":-1},{\"x\":-1,\"y\":-2},{\"x\":-1,\"y\":-3},{\"x\":0,\"y\":1},{\"x\":0,\"y\":-3},{\"x\":1,\"y\":1},{\"x\":1,\"y\":-3},{\"x\":2,\"y\":1},{\"x\":2,\"y\":-3},{\"x\":3,\"y\":1},{\"x\":3,\"y\":0},{\"x\":3,\"y\":-1},{\"x\":3,\"y\":-2},{\"x\":3,\"y\":-3}]"
},
{
"atkid": 7,
"name": "弓兵攻击",
"cname": "攻击中距8格",
"isFullScene": false,
"toSelf": false,
"json": "[{\"x\":-1,\"y\":-1},{\"x\":1,\"y\":-1},{\"x\":-1,\"y\":1},{\"x\":1,\"y\":1},{\"x\":-2,\"y\":0},{\"x\":2,\"y\":0},{\"x\":0,\"y\":-2},{\"x\":0,\"y\":2}]"
},
{
"atkid": 8,
"name": "进阶弓兵攻击",
"cname": "攻击中距20格",
"isFullScene": false,
"toSelf": false,
"json": "[{\"x\":-1,\"y\":-1},{\"x\":1,\"y\":-1},{\"x\":-1,\"y\":1},{\"x\":1,\"y\":1},{\"x\":-2,\"y\":0},{\"x\":2,\"y\":0},{\"x\":0,\"y\":-2},{\"x\":0,\"y\":2},\r\n{\"x\":-2,\"y\":-1},{\"x\":2,\"y\":-1},{\"x\":-2,\"y\":1},{\"x\":2,\"y\":1},{\"x\":-1,\"y\":-2},{\"x\":1,\"y\":-2},{\"x\":-1,\"y\":2},{\"x\":1,\"y\":2},{\"x\":-3,\"y\":0},{\"x\":3,\"y\":0},{\"x\":0,\"y\":-3},{\"x\":0,\"y\":3}]"
},
{
"atkid": 9,
"name": "不会攻击",
"cname": "攻击距离0格",
"isFullScene": false,
"toSelf": false,
"json": "[{\"x\":0,\"y\":0}]"
}
]

View File

@@ -1,402 +0,0 @@
[
{
"level": 1,
"exp": 1000
},
{
"level": 2,
"exp": 4000
},
{
"level": 3,
"exp": 9000
},
{
"level": 4,
"exp": 16000
},
{
"level": 5,
"exp": 25000
},
{
"level": 6,
"exp": 36000
},
{
"level": 7,
"exp": 49000
},
{
"level": 8,
"exp": 64000
},
{
"level": 9,
"exp": 81000
},
{
"level": 10,
"exp": 100000
},
{
"level": 11,
"exp": 121000
},
{
"level": 12,
"exp": 144000
},
{
"level": 13,
"exp": 169000
},
{
"level": 14,
"exp": 196000
},
{
"level": 15,
"exp": 225000
},
{
"level": 16,
"exp": 256000
},
{
"level": 17,
"exp": 289000
},
{
"level": 18,
"exp": 324000
},
{
"level": 19,
"exp": 361000
},
{
"level": 20,
"exp": 400000
},
{
"level": 21,
"exp": 441000
},
{
"level": 22,
"exp": 484000
},
{
"level": 23,
"exp": 529000
},
{
"level": 24,
"exp": 576000
},
{
"level": 25,
"exp": 625000
},
{
"level": 26,
"exp": 676000
},
{
"level": 27,
"exp": 729000
},
{
"level": 28,
"exp": 784000
},
{
"level": 29,
"exp": 841000
},
{
"level": 30,
"exp": 900000
},
{
"level": 31,
"exp": 961000
},
{
"level": 32,
"exp": 1024000
},
{
"level": 33,
"exp": 1089000
},
{
"level": 34,
"exp": 1156000
},
{
"level": 35,
"exp": 1225000
},
{
"level": 36,
"exp": 1296000
},
{
"level": 37,
"exp": 1369000
},
{
"level": 38,
"exp": 1444000
},
{
"level": 39,
"exp": 1521000
},
{
"level": 40,
"exp": 1600000
},
{
"level": 41,
"exp": 1681000
},
{
"level": 42,
"exp": 1764000
},
{
"level": 43,
"exp": 1849000
},
{
"level": 44,
"exp": 1936000
},
{
"level": 45,
"exp": 2025000
},
{
"level": 46,
"exp": 2116000
},
{
"level": 47,
"exp": 2209000
},
{
"level": 48,
"exp": 2304000
},
{
"level": 49,
"exp": 2401000
},
{
"level": 50,
"exp": 2500000
},
{
"level": 51,
"exp": 2601000
},
{
"level": 52,
"exp": 2704000
},
{
"level": 53,
"exp": 2809000
},
{
"level": 54,
"exp": 2916000
},
{
"level": 55,
"exp": 3025000
},
{
"level": 56,
"exp": 3136000
},
{
"level": 57,
"exp": 3249000
},
{
"level": 58,
"exp": 3364000
},
{
"level": 59,
"exp": 3481000
},
{
"level": 60,
"exp": 3600000
},
{
"level": 61,
"exp": 3721000
},
{
"level": 62,
"exp": 3844000
},
{
"level": 63,
"exp": 3969000
},
{
"level": 64,
"exp": 4096000
},
{
"level": 65,
"exp": 4225000
},
{
"level": 66,
"exp": 4356000
},
{
"level": 67,
"exp": 4489000
},
{
"level": 68,
"exp": 4624000
},
{
"level": 69,
"exp": 4761000
},
{
"level": 70,
"exp": 4900000
},
{
"level": 71,
"exp": 5041000
},
{
"level": 72,
"exp": 5184000
},
{
"level": 73,
"exp": 5329000
},
{
"level": 74,
"exp": 5476000
},
{
"level": 75,
"exp": 5625000
},
{
"level": 76,
"exp": 5776000
},
{
"level": 77,
"exp": 5929000
},
{
"level": 78,
"exp": 6084000
},
{
"level": 79,
"exp": 6241000
},
{
"level": 80,
"exp": 6400000
},
{
"level": 81,
"exp": 6561000
},
{
"level": 82,
"exp": 6724000
},
{
"level": 83,
"exp": 6889000
},
{
"level": 84,
"exp": 7056000
},
{
"level": 85,
"exp": 7225000
},
{
"level": 86,
"exp": 7396000
},
{
"level": 87,
"exp": 7569000
},
{
"level": 88,
"exp": 7744000
},
{
"level": 89,
"exp": 7921000
},
{
"level": 90,
"exp": 8100000
},
{
"level": 91,
"exp": 8281000
},
{
"level": 92,
"exp": 8464000
},
{
"level": 93,
"exp": 8649000
},
{
"level": 94,
"exp": 8836000
},
{
"level": 95,
"exp": 9025000
},
{
"level": 96,
"exp": 9216000
},
{
"level": 97,
"exp": 9409000
},
{
"level": 98,
"exp": 9604000
},
{
"level": 99,
"exp": 9801000
},
{
"level": 100,
"exp": 10000000
}
]

View File

@@ -5,7 +5,7 @@
"timesPerDay": 200,
"timesCanBuy": 200,
"difficultLvl": "3001&3002&3003&3004&3005&3006&3007&3008&3009",
"description": "内有不同难度,可获得大量铜钱"
"description": "护送马车到达安全地点,可获得大量铜钱奖励"
},
{
"dailyType": 2,
@@ -13,7 +13,7 @@
"timesPerDay": 200,
"timesCanBuy": 200,
"difficultLvl": "3010&3011&3012&3013&3014",
"description": "内有不同难度,可获得大量武将经验书"
"description": "暂未开放,内有不同难度,可获得大量武将经验书"
},
{
"dailyType": 3,
@@ -21,14 +21,14 @@
"timesPerDay": 200,
"timesCanBuy": 200,
"difficultLvl": "3020&3021&3022&3023&3024",
"description": "内有不同难度,可获得大量装备材料"
"description": "暂未开放,内有不同难度,可获得大量装备强化材料"
},
{
"dailyType": 4,
"name": "测试测试",
"timesPerDay": 200,
"timesCanBuy": 200,
"difficultLvl": "3020&3021&3022&3023&3024",
"description": "内有不同难度,测试用"
"difficultLvl": "3031&3032&3033&3034",
"description": "暂未开放,内有不同难度,可获得大量装备精练材料"
}
]

View File

@@ -1,21 +1,58 @@
[{
"mpid": 1,
"name": "单体伤害",
"cname": "攻击单个目标",
"json": "[{\"x\":0,\"y\":0}]"
}, {
"mpid": 2,
"name": "近身伤害",
"cname": "攻击最多8个目标",
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}, {
"mpid": 3,
"name": "远程伤害",
"cname": "攻击近中距12格",
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}, {
"mpid": 4,
"name": "广域伤害",
"cname": "攻击近中远距24格",
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}]
[
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"name": "单体伤害",
"cname": "攻击单个目标",
"json": "[{\"x\":0,\"y\":0}]",
"penetration": "&"
},
{
"mpid": 2,
"name": "近身伤害",
"cname": "攻击最多8个目标",
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"penetration": "&"
},
{
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"name": "远程伤害",
"cname": "攻击近中距12格",
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"penetration": "&"
},
{
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"name": "广域伤害",
"cname": "攻击近中远距24格",
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"penetration": "&"
},
{
"mpid": 5,
"name": "近身伤害 全",
"cname": "攻击9格范围",
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"penetration": "&"
},
{
"mpid": 6,
"name": "远程伤害 全",
"cname": "攻击近中距13格",
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"penetration": "&"
},
{
"mpid": 7,
"name": "广域伤害 全",
"cname": "攻击近中远距25格",
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"penetration": "&"
},
{
"mpid": 8,
"name": "横扫",
"cname": "面前三格",
"json": "[{\"x\":0,\"y\":0}]",
"penetration": "1&1"
}
]

View File

@@ -7,13 +7,13 @@
"level": 1,
"memberId": "2&3&4&5",
"attribute": "1&200|2&300",
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},
{
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@@ -23,13 +23,13 @@
"level": 2,
"memberId": "2&3&4&5",
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"costCoin": 5000,
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},
{
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@@ -39,13 +39,13 @@
"level": 3,
"memberId": "2&3&4&5",
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"costCoin": 5000,
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},
{
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@@ -55,13 +55,13 @@
"level": 4,
"memberId": "2&3&4&5",
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"costCoin": 5000,
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},
{
"id": 5,
@@ -71,13 +71,13 @@
"level": 5,
"memberId": "2&3&4&5",
"attribute": "1&800|2&900",
"costCoin": 5000,
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},
{
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@@ -87,13 +87,13 @@
"level": 6,
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{
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@@ -103,13 +103,13 @@
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{
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@@ -135,13 +135,13 @@
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{
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@@ -151,13 +151,13 @@
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{
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@@ -167,13 +167,13 @@
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},
{
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@@ -183,13 +183,13 @@
"level": 6,
"memberId": "6&7",
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},
{
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@@ -199,13 +199,13 @@
"level": 1,
"memberId": "8&",
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"costCoin": 5000,
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},
{
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@@ -215,13 +215,13 @@
"level": 2,
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{
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@@ -231,13 +231,13 @@
"level": 3,
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},
{
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@@ -247,13 +247,13 @@
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},
{
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@@ -263,13 +263,13 @@
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"memberId": "8&",
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{
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@@ -279,12 +279,12 @@
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}
]

File diff suppressed because it is too large Load Diff

View File

@@ -23,7 +23,7 @@
"heroInUI": "1&1008|1&1045",
"detailUIBg": "1000_1",
"recommendedPower": 10009,
"previousGk": 106,
"previousGk": 125,
"relatedEliteGk": 9001,
"movePoint": 31
},
@@ -51,7 +51,7 @@
"heroInUI": "1&1008|1&1046",
"detailUIBg": "1000_2",
"recommendedPower": 10010,
"previousGk": 107,
"previousGk": 1001,
"relatedEliteGk": 9002,
"movePoint": 32
},
@@ -79,7 +79,7 @@
"heroInUI": "1&1008|1&1047",
"detailUIBg": "1000_3",
"recommendedPower": 10011,
"previousGk": 108,
"previousGk": 1002,
"relatedEliteGk": 9003,
"movePoint": 33
}

View File

@@ -288,7 +288,7 @@
"conditionReward": "16004&1&0|31002&50&0|31002&100&1",
"RandomReward": "17002&2&1",
"warType": 1,
"gk_name": "第一章&阴兵借道",
"gk_name": "第一章&不明乱军",
"kingExp": 100,
"lvLimted": 1,
"turnLimted": 20,
@@ -316,7 +316,7 @@
"conditionReward": "16004&1&0|31002&50&0|31002&100&1",
"RandomReward": "17002&2&1",
"warType": 1,
"gk_name": "第一章&拦路军",
"gk_name": "第一章&拦路军",
"kingExp": 100,
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@@ -372,7 +372,7 @@
"conditionReward": "16004&1&0|31002&50&0|31002&100&1",
"RandomReward": "17002&2&1",
"warType": 1,
"gk_name": "第一章&拦路军",
"gk_name": "第一章&拦路军",
"kingExp": 100,
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@@ -400,7 +400,7 @@
"conditionReward": "16004&1&0|31002&50&0|31002&100&1",
"RandomReward": "17002&2&1",
"warType": 1,
"gk_name": "第一章&拦路军",
"gk_name": "第一章&拦路军",
"kingExp": 100,
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@@ -428,7 +428,7 @@
"conditionReward": "16004&1&0|31002&50&0|31002&100&1",
"RandomReward": "17002&2&1",
"warType": 1,
"gk_name": "第一章&拦路军",
"gk_name": "第一章&拦路军",
"kingExp": 100,
"lvLimted": 1,
"turnLimted": 20,

File diff suppressed because it is too large Load Diff

View File

@@ -2,19 +2,11 @@
{
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},
{
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},
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}
]

View File

@@ -3,7 +3,7 @@
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@@ -87,7 +87,7 @@
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View File

@@ -4,7 +4,7 @@
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@@ -91,8 +91,8 @@
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@@ -113,8 +113,8 @@
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@@ -135,8 +135,8 @@
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@@ -157,8 +157,8 @@
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@@ -179,8 +179,8 @@
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@@ -201,8 +201,8 @@
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"consume": "20000&100",
"fragmentNum": 15,
"consume": "17001&1",
"hp_up": 31,
"atk_up": 32,
"def_up": 33,
@@ -223,8 +223,8 @@
"id": 11,
"quality": 2,
"star": 4,
"fragmentNum": 40,
"consume": "20000&100",
"fragmentNum": 25,
"consume": "17001&3",
"hp_up": 32,
"atk_up": 33,
"def_up": 34,
@@ -245,8 +245,8 @@
"id": 12,
"quality": 2,
"star": 5,
"fragmentNum": 40,
"consume": "20000&100",
"fragmentNum": 25,
"consume": "17001&3",
"hp_up": 33,
"atk_up": 34,
"def_up": 35,
@@ -267,8 +267,8 @@
"id": 13,
"quality": 3,
"star": 0,
"fragmentNum": 240,
"consume": "20000&100",
"fragmentNum": 180,
"consume": "17001&3",
"hp_up": 35,
"atk_up": 36,
"def_up": 37,
@@ -289,8 +289,8 @@
"id": 14,
"quality": 3,
"star": 1,
"fragmentNum": 40,
"consume": "20000&100",
"fragmentNum": 15,
"consume": "17001&1",
"hp_up": 36,
"atk_up": 37,
"def_up": 38,
@@ -311,8 +311,8 @@
"id": 15,
"quality": 3,
"star": 2,
"fragmentNum": 40,
"consume": "20000&100",
"fragmentNum": 15,
"consume": "17001&1",
"hp_up": 37,
"atk_up": 38,
"def_up": 39,
@@ -333,8 +333,8 @@
"id": 16,
"quality": 3,
"star": 3,
"fragmentNum": 40,
"consume": "20000&100",
"fragmentNum": 15,
"consume": "17001&1",
"hp_up": 38,
"atk_up": 39,
"def_up": 40,
@@ -355,8 +355,8 @@
"id": 17,
"quality": 3,
"star": 4,
"fragmentNum": 40,
"consume": "20000&100",
"fragmentNum": 20,
"consume": "17001&3",
"hp_up": 39,
"atk_up": 40,
"def_up": 41,
@@ -377,8 +377,8 @@
"id": 18,
"quality": 3,
"star": 5,
"fragmentNum": 40,
"consume": "20000&100",
"fragmentNum": 20,
"consume": "17001&3",
"hp_up": 40,
"atk_up": 41,
"def_up": 42,

File diff suppressed because it is too large Load Diff

View File

@@ -13,8 +13,8 @@
"seid": "0&",
"effect": "eff_503",
"info": "步兵系1级。擅长防御的步兵部队。适合守卫城。虽然优于远距离攻击部队但却劣于骑兵部队。",
"trainingConsume": "20002&100|30001&100",
"upGradeConsume": "20002&100|30001&100&100",
"trainingConsume": "17002&1|31001&100",
"upGradeConsume": "17003&1",
"hp": 100,
"atk": 101,
"def": 102,
@@ -36,8 +36,8 @@
"seid": "0&",
"effect": "eff_503",
"info": "步兵系2级。擅长防御的步兵部队。比起上一阶段防御增强有着很强的守卫能力。",
"trainingConsume": "20002&100|30001&101",
"upGradeConsume": "20002&100|30001&100&101",
"trainingConsume": "17002&2|31001&200",
"upGradeConsume": "17003&2",
"hp": 101,
"atk": 102,
"def": 103,
@@ -59,8 +59,8 @@
"seid": "0&",
"effect": "eff_503",
"info": "步兵系3级。擅长防御的步兵部队。比起上一阶段移动力增强能更妥善运用。",
"trainingConsume": "20002&100|30001&102",
"upGradeConsume": "20002&100|30001&100&102",
"trainingConsume": "17002&3|31001&300",
"upGradeConsume": "17003&3",
"hp": 102,
"atk": 103,
"def": 104,
@@ -82,8 +82,8 @@
"seid": "0&",
"effect": "eff_502",
"info": "步兵系4级。擅长防御的步兵部队。比起上一阶段对间接攻击的防御增强防御能力更强。",
"trainingConsume": "20002&100|30001&103",
"upGradeConsume": "20002&100|30001&100&103",
"trainingConsume": "17002&4|31001&400",
"upGradeConsume": "17003&4",
"hp": 103,
"atk": 104,
"def": 105,
@@ -105,14 +105,14 @@
"seid": "0&",
"effect": "eff_501",
"info": "步兵系5级。擅长防御的步兵部队。比起上一阶段攻击力增强许多可全方位活用攻击与防御。",
"trainingConsume": "20002&100|30001&104",
"upGradeConsume": "20002&100|30001&100&104",
"hp": 104,
"atk": 105,
"def": 106,
"mdef": 107,
"agi": 108,
"luk": 109
"trainingConsume": "17002&5|31001&500",
"upGradeConsume": "17003&5",
"hp": 0,
"atk": 0,
"def": 0,
"mdef": 0,
"agi": 0,
"luk": 0
},
{
"jobid": 6,
@@ -128,8 +128,8 @@
"seid": "0&",
"effect": "eff_500",
"info": "枪兵系1级。擅长攻击的步兵部队。在城内与森林较有优势。与步兵系类似但是在与骑兵部队战斗时较有优势。",
"trainingConsume": "20002&100|30001&105",
"upGradeConsume": "20002&100|30001&100&105",
"trainingConsume": "17004&1|31001&100",
"upGradeConsume": "17005&1",
"hp": 105,
"atk": 106,
"def": 107,
@@ -151,8 +151,8 @@
"seid": "0&",
"effect": "eff_504",
"info": "枪兵系2级。擅长攻击的步兵部队。比起上一阶段攻击范围增加可让敌人的反击无效。",
"trainingConsume": "20002&100|30001&106",
"upGradeConsume": "20002&100|30001&100&106",
"trainingConsume": "17004&2|31001&200",
"upGradeConsume": "17005&2",
"hp": 106,
"atk": 107,
"def": 108,
@@ -174,8 +174,8 @@
"seid": "0&",
"effect": "eff_500",
"info": "枪兵系3级。擅长攻击的步兵部队。比起上一阶段移动力增强可快速追击敌人。",
"trainingConsume": "20002&100|30001&107",
"upGradeConsume": "20002&100|30001&100&107",
"trainingConsume": "17004&3|31001&300",
"upGradeConsume": "17005&3",
"hp": 107,
"atk": 108,
"def": 109,
@@ -197,8 +197,8 @@
"seid": "0&",
"effect": "eff_500",
"info": "枪兵系4级。擅长攻击的步兵部队。比起上一阶段对于骑兵的伤害加强可以迅速的消灭骑兵部队。",
"trainingConsume": "20002&100|30001&108",
"upGradeConsume": "20002&100|30001&100&108",
"trainingConsume": "17004&4|31001&400",
"upGradeConsume": "17005&4",
"hp": 108,
"atk": 109,
"def": 110,
@@ -220,14 +220,14 @@
"seid": "0&",
"effect": "eff_505",
"info": "枪兵系5级。擅长攻击的步兵部队。比起上一阶段攻击力增强许多是消灭骑兵的杀手。",
"trainingConsume": "20002&100|30001&109",
"upGradeConsume": "20002&100|30001&100&109",
"hp": 109,
"atk": 110,
"def": 111,
"mdef": 112,
"agi": 113,
"luk": 114
"trainingConsume": "17004&5|31001&500",
"upGradeConsume": "17005&5",
"hp": 0,
"atk": 0,
"def": 0,
"mdef": 0,
"agi": 0,
"luk": 0
},
{
"jobid": 11,
@@ -243,8 +243,8 @@
"seid": "0&",
"effect": "eff_500",
"info": "轻骑兵系1级。移动力优秀的骑兵部队。不擅长艰险的地形对步兵部队的攻击较强但对远距离攻击部队较弱。",
"trainingConsume": "20002&100|30001&110",
"upGradeConsume": "20002&100|30001&100&110",
"trainingConsume": "17006&1|31001&100",
"upGradeConsume": "17007&1",
"hp": 110,
"atk": 111,
"def": 112,
@@ -266,8 +266,8 @@
"seid": "0&",
"effect": "eff_500",
"info": "轻骑兵系2级。移动力优秀的骑兵部队。比起上一阶段攻击力增强更有威胁性。",
"trainingConsume": "20002&100|30001&111",
"upGradeConsume": "20002&100|30001&100&111",
"trainingConsume": "17006&2|31001&200",
"upGradeConsume": "17007&2",
"hp": 111,
"atk": 112,
"def": 113,
@@ -289,8 +289,8 @@
"seid": "0&",
"effect": "eff_500",
"info": "轻骑兵系3级。移动力优秀的骑兵部队。比起上一阶段攻击范围与移动力增强活用性与运用性较好。",
"trainingConsume": "20002&100|30001&112",
"upGradeConsume": "20002&100|30001&100&112",
"trainingConsume": "17006&3|31001&300",
"upGradeConsume": "17007&3",
"hp": 112,
"atk": 113,
"def": 114,
@@ -312,8 +312,8 @@
"seid": "0&",
"effect": "eff_500",
"info": "轻骑兵系4级。移动力优秀的骑兵部队。比起上一阶段强化了攻击力平原战的主力。",
"trainingConsume": "20002&100|30001&113",
"upGradeConsume": "20002&100|30001&100&113",
"trainingConsume": "17006&4|31001&400",
"upGradeConsume": "17007&4",
"hp": 113,
"atk": 114,
"def": 115,
@@ -335,14 +335,14 @@
"seid": "0&",
"effect": "eff_500",
"info": "轻骑兵系5级。移动力优秀的骑兵部队。比起上一阶段战斗力进一步强化是可以依赖的主力部队。",
"trainingConsume": "20002&100|30001&114",
"upGradeConsume": "20002&100|30001&100&114",
"hp": 114,
"atk": 115,
"def": 116,
"mdef": 117,
"agi": 118,
"luk": 119
"trainingConsume": "17006&5|31001&500",
"upGradeConsume": "17007&5",
"hp": 0,
"atk": 0,
"def": 0,
"mdef": 0,
"agi": 0,
"luk": 0
},
{
"jobid": 16,
@@ -358,8 +358,8 @@
"seid": "0&",
"effect": "eff_505",
"info": "弓兵系1级。命中率高的远距离攻击部队。以远距离攻击为特征虽然优于骑兵部队但却劣于步兵。",
"trainingConsume": "20002&100|30001&115",
"upGradeConsume": "20002&100|30001&100&115",
"trainingConsume": "17008&1|31001&100",
"upGradeConsume": "17009&1",
"hp": 115,
"atk": 116,
"def": 117,
@@ -381,8 +381,8 @@
"seid": "0&",
"effect": "eff_500",
"info": "弓兵系2级。命中率高的远距离攻击部队。比起上一阶段增强了爆发力拥有更高的命中率。",
"trainingConsume": "20002&100|30001&116",
"upGradeConsume": "20002&100|30001&100&116",
"trainingConsume": "17008&2|31001&200",
"upGradeConsume": "17009&2",
"hp": 116,
"atk": 117,
"def": 118,
@@ -404,8 +404,8 @@
"seid": "0&",
"effect": "eff_504",
"info": "弓兵系3级。命中率高的远距离攻击部队。比起上一阶段增加了攻击范围移动力也增强因此也可在艰险的地形使用。",
"trainingConsume": "20002&100|30001&117",
"upGradeConsume": "20002&100|30001&100&117",
"trainingConsume": "17008&3|31001&300",
"upGradeConsume": "17009&3",
"hp": 117,
"atk": 118,
"def": 119,
@@ -427,8 +427,8 @@
"seid": "0&",
"effect": "eff_505",
"info": "弓兵系4级。命中率高的远距离攻击部队。比起上一阶段加强了物理攻击可给予敌人大伤害。",
"trainingConsume": "20002&100|30001&118",
"upGradeConsume": "20002&100|30001&100&118",
"trainingConsume": "17008&4|31001&400",
"upGradeConsume": "17009&4",
"hp": 118,
"atk": 119,
"def": 120,
@@ -450,14 +450,14 @@
"seid": "0&",
"effect": "eff_505",
"info": "弓兵系5级。命中率高的远距离攻击部队。比起上一阶段加强了物理攻击。可趁敌人接近前击杀。",
"trainingConsume": "20002&100|30001&119",
"upGradeConsume": "20002&100|30001&100&119",
"hp": 119,
"atk": 120,
"def": 121,
"mdef": 122,
"agi": 123,
"luk": 124
"trainingConsume": "17008&5|31001&500",
"upGradeConsume": "17009&5",
"hp": 0,
"atk": 0,
"def": 0,
"mdef": 0,
"agi": 0,
"luk": 0
},
{
"jobid": 21,
@@ -473,8 +473,8 @@
"seid": "0&",
"effect": "eff_500",
"info": "武斗家系1级。爆发力强的特殊部队也能使用妨害系的策略。虽然比起步兵部队防御力较弱但是敏捷性与攻击力较高。",
"trainingConsume": "20002&100|30001&120",
"upGradeConsume": "20002&100|30001&100&120",
"trainingConsume": "17010&1|31001&100",
"upGradeConsume": "17011&1",
"hp": 120,
"atk": 121,
"def": 122,
@@ -496,8 +496,8 @@
"seid": "0&",
"effect": "eff_500",
"info": "武斗家系2级。爆发力强的特殊部队比起上一阶段提升了物理攻击的防御率是近身肉搏的高手。",
"trainingConsume": "20002&100|30001&121",
"upGradeConsume": "20002&100|30001&100&121",
"trainingConsume": "17010&2|31001&200",
"upGradeConsume": "17011&2",
"hp": 121,
"atk": 122,
"def": 123,
@@ -519,8 +519,8 @@
"seid": "0&",
"effect": "eff_500",
"info": "武斗家系3级。爆发力强的特殊部队比起上一阶段移动力增强适合当战斗的前锋。",
"trainingConsume": "20002&100|30001&122",
"upGradeConsume": "20002&100|30001&100&122",
"trainingConsume": "17010&3|31001&300",
"upGradeConsume": "17011&3",
"hp": 122,
"atk": 123,
"def": 124,
@@ -542,8 +542,8 @@
"seid": "0&",
"effect": "eff_500",
"info": "武斗家系4级。爆发力强的特殊部队比起上一阶段全防御率进一步提升是我军的中坚力量。",
"trainingConsume": "20002&100|30001&123",
"upGradeConsume": "20002&100|30001&100&123",
"trainingConsume": "17010&4|31001&400",
"upGradeConsume": "17011&4",
"hp": 123,
"atk": 124,
"def": 125,
@@ -565,14 +565,14 @@
"seid": "0&",
"effect": "eff_500",
"info": "武斗家系5级。爆发力强的特殊部队。比起上一阶段妨害系策略变强战斗时可站在前锋或在后方支援。",
"trainingConsume": "20002&100|30001&124",
"upGradeConsume": "20002&100|30001&100&124",
"hp": 124,
"atk": 125,
"def": 126,
"mdef": 127,
"agi": 128,
"luk": 129
"trainingConsume": "17010&5|31001&500",
"upGradeConsume": "17011&5",
"hp": 0,
"atk": 0,
"def": 0,
"mdef": 0,
"agi": 0,
"luk": 0
},
{
"jobid": 26,
@@ -588,8 +588,8 @@
"seid": "0&",
"effect": "eff_500",
"info": "策士系1级。使用攻击策略的文官部队。火系、水系、地系等策略是其专长。",
"trainingConsume": "20002&100|30001&125",
"upGradeConsume": "20002&100|30001&100&125",
"trainingConsume": "17012&1|31001&100",
"upGradeConsume": "17013&1",
"hp": 125,
"atk": 126,
"def": 127,
@@ -611,8 +611,8 @@
"seid": "0&",
"effect": "eff_500",
"info": "策士系2级。使用攻击策略的文官部队。比起上一阶段火系策略较强变得更强悍。对精神力较差的敌人来说是个恐怖的对象。",
"trainingConsume": "20002&100|30001&126",
"upGradeConsume": "20002&100|30001&100&126",
"trainingConsume": "17012&2|31001&200",
"upGradeConsume": "17013&2",
"hp": 126,
"atk": 127,
"def": 128,
@@ -634,8 +634,8 @@
"seid": "0&",
"effect": "eff_500",
"info": "策士系3级。使用攻击策略的文官部队。比起上一阶段移动力增强可快速支援策略。",
"trainingConsume": "20002&100|30001&127",
"upGradeConsume": "20002&100|30001&100&127",
"trainingConsume": "17012&3|31001&300",
"upGradeConsume": "17013&3",
"hp": 127,
"atk": 128,
"def": 129,
@@ -657,8 +657,8 @@
"seid": "0&",
"effect": "eff_500",
"info": "策士系4级。使用攻击策略的文官部队。比起上一阶段精神力增强用策略给予敌人致命的打击。",
"trainingConsume": "20002&100|30001&128",
"upGradeConsume": "20002&100|30001&100&128",
"trainingConsume": "17012&4|31001&400",
"upGradeConsume": "17013&4",
"hp": 128,
"atk": 129,
"def": 130,
@@ -680,14 +680,14 @@
"seid": "0&",
"effect": "eff_500",
"info": "策士系5级。使用攻击策略的文官部队。比起上一阶段精神力变得更强。达到极限的策略破坏力实际上非常惊人是个令人恐惧的部队。",
"trainingConsume": "20002&100|30001&129",
"upGradeConsume": "20002&100|30001&100&129",
"hp": 129,
"atk": 130,
"def": 131,
"mdef": 132,
"agi": 133,
"luk": 134
"trainingConsume": "17012&5|31001&500",
"upGradeConsume": "17013&5",
"hp": 0,
"atk": 0,
"def": 0,
"mdef": 0,
"agi": 0,
"luk": 0
},
{
"jobid": 31,
@@ -703,8 +703,8 @@
"seid": "0&",
"effect": "eff_500",
"info": "道士系1级。使用妨害策略的文官部队。不受气候或地形影响可以使用各种策略。",
"trainingConsume": "20002&100|30001&130",
"upGradeConsume": "20002&100|30001&100&130",
"trainingConsume": "17014&1|31001&100",
"upGradeConsume": "17015&1",
"hp": 130,
"atk": 131,
"def": 132,
@@ -726,8 +726,8 @@
"seid": "0&",
"effect": "eff_500",
"info": "道士系2级。使用妨害策略的文官部队。比起上一阶段妨害系策略增强可使用更多的策略妨害敌人。",
"trainingConsume": "20002&100|30001&131",
"upGradeConsume": "20002&100|30001&100&131",
"trainingConsume": "17014&2|31001&200",
"upGradeConsume": "17015&2",
"hp": 131,
"atk": 132,
"def": 133,
@@ -749,8 +749,8 @@
"seid": "0&",
"effect": "eff_500",
"info": "道士系3级。使用妨害策略的文官部队。比起上一阶段HP增强生存能力得以提高。",
"trainingConsume": "20002&100|30001&132",
"upGradeConsume": "20002&100|30001&100&132",
"trainingConsume": "17014&3|31001&300",
"upGradeConsume": "17015&3",
"hp": 132,
"atk": 133,
"def": 134,
@@ -772,8 +772,8 @@
"seid": "0&",
"effect": "eff_500",
"info": "道士系4级。使用妨害策略的文官部队。比起上一阶段士气增强策略的暴击几率得到提高。",
"trainingConsume": "20002&100|30001&133",
"upGradeConsume": "20002&100|30001&100&133",
"trainingConsume": "17014&4|31001&400",
"upGradeConsume": "17015&4",
"hp": 133,
"atk": 134,
"def": 135,
@@ -795,14 +795,14 @@
"seid": "0&",
"effect": "eff_500",
"info": "道士系5级。使用妨害策略的文官部队。比起上一阶段获得拥有特殊力量的策略在战场上给敌人制造各种各样的困难。",
"trainingConsume": "20002&100|30001&134",
"upGradeConsume": "20002&100|30001&100&134",
"hp": 134,
"atk": 135,
"def": 136,
"mdef": 137,
"agi": 138,
"luk": 139
"trainingConsume": "17014&5|31001&500",
"upGradeConsume": "17015&5",
"hp": 0,
"atk": 0,
"def": 0,
"mdef": 0,
"agi": 0,
"luk": 0
},
{
"jobid": 36,
@@ -818,8 +818,8 @@
"seid": "0&",
"effect": "eff_500",
"info": "风水师系1级。使用回复策略的文官部队。后方支援部队在大战中能大放异彩。",
"trainingConsume": "20002&100|30001&135",
"upGradeConsume": "20002&100|30001&100&135",
"trainingConsume": "17016&1|31001&100",
"upGradeConsume": "17017&1",
"hp": 135,
"atk": 136,
"def": 137,
@@ -841,8 +841,8 @@
"seid": "0&",
"effect": "eff_500",
"info": "风水师系2级。使用回复策略的文官部队。比起上一阶段移动力增强可快速提供后方支援。",
"trainingConsume": "20002&100|30001&136",
"upGradeConsume": "20002&100|30001&100&136",
"trainingConsume": "17016&2|31001&200",
"upGradeConsume": "17017&2",
"hp": 136,
"atk": 137,
"def": 138,
@@ -864,8 +864,8 @@
"seid": "0&",
"effect": "eff_500",
"info": "风水师系3级。使用回复策略的文官部队。比起上一阶段对间接伤害的防御增强可快速提供后方支援。",
"trainingConsume": "20002&100|30001&137",
"upGradeConsume": "20002&100|30001&100&137",
"trainingConsume": "17016&3|31001&300",
"upGradeConsume": "17017&3",
"hp": 137,
"atk": 138,
"def": 139,
@@ -887,8 +887,8 @@
"seid": "0&",
"effect": "eff_500",
"info": "风水师系4级。使用回复策略的文官部队。比起上一阶段MP增加可提供更多的支援给我军。",
"trainingConsume": "20002&100|30001&138",
"upGradeConsume": "20002&100|30001&100&138",
"trainingConsume": "17016&4|31001&400",
"upGradeConsume": "17017&4",
"hp": 138,
"atk": 139,
"def": 140,
@@ -910,14 +910,14 @@
"seid": "0&",
"effect": "eff_500",
"info": "风水师系5级。使用回复策略的文官部队。比起上一阶段学会更多治疗的策略是我军赖以生存的保障力量。",
"trainingConsume": "20002&100|30001&139",
"upGradeConsume": "20002&100|30001&100&139",
"hp": 139,
"atk": 140,
"def": 141,
"mdef": 142,
"agi": 143,
"luk": 144
"trainingConsume": "17016&5|31001&500",
"upGradeConsume": "17017&5",
"hp": 0,
"atk": 0,
"def": 0,
"mdef": 0,
"agi": 0,
"luk": 0
},
{
"jobid": 41,

View File

@@ -322,5 +322,41 @@
"32": 255,
"33": 2,
"id": 9
},
{
"1": 1,
"2": 1,
"3": 2,
"4": 2,
"5": 3,
"6": 255,
"7": 2,
"8": 2,
"9": 1,
"10": 2,
"11": 1,
"12": 2,
"13": 255,
"14": 2,
"15": 255,
"16": 255,
"17": 1,
"18": 255,
"19": 1,
"20": 1,
"21": 2,
"22": 2,
"23": 2,
"24": 3,
"25": 2,
"26": 255,
"27": 255,
"28": 255,
"29": 1,
"30": 255,
"31": 1,
"32": 255,
"33": 3,
"id": 10
}
]

View File

@@ -1,402 +0,0 @@
[
{
"level": 1,
"exp": 100
},
{
"level": 2,
"exp": 400
},
{
"level": 3,
"exp": 900
},
{
"level": 4,
"exp": 1600
},
{
"level": 5,
"exp": 2500
},
{
"level": 6,
"exp": 3600
},
{
"level": 7,
"exp": 4900
},
{
"level": 8,
"exp": 6400
},
{
"level": 9,
"exp": 8100
},
{
"level": 10,
"exp": 10000
},
{
"level": 11,
"exp": 12100
},
{
"level": 12,
"exp": 14400
},
{
"level": 13,
"exp": 16900
},
{
"level": 14,
"exp": 19600
},
{
"level": 15,
"exp": 22500
},
{
"level": 16,
"exp": 25600
},
{
"level": 17,
"exp": 28900
},
{
"level": 18,
"exp": 32400
},
{
"level": 19,
"exp": 36100
},
{
"level": 20,
"exp": 40000
},
{
"level": 21,
"exp": 44100
},
{
"level": 22,
"exp": 48400
},
{
"level": 23,
"exp": 52900
},
{
"level": 24,
"exp": 57600
},
{
"level": 25,
"exp": 62500
},
{
"level": 26,
"exp": 67600
},
{
"level": 27,
"exp": 72900
},
{
"level": 28,
"exp": 78400
},
{
"level": 29,
"exp": 84100
},
{
"level": 30,
"exp": 90000
},
{
"level": 31,
"exp": 96100
},
{
"level": 32,
"exp": 102400
},
{
"level": 33,
"exp": 108900
},
{
"level": 34,
"exp": 115600
},
{
"level": 35,
"exp": 122500
},
{
"level": 36,
"exp": 129600
},
{
"level": 37,
"exp": 136900
},
{
"level": 38,
"exp": 144400
},
{
"level": 39,
"exp": 152100
},
{
"level": 40,
"exp": 160000
},
{
"level": 41,
"exp": 168100
},
{
"level": 42,
"exp": 176400
},
{
"level": 43,
"exp": 184900
},
{
"level": 44,
"exp": 193600
},
{
"level": 45,
"exp": 202500
},
{
"level": 46,
"exp": 211600
},
{
"level": 47,
"exp": 220900
},
{
"level": 48,
"exp": 230400
},
{
"level": 49,
"exp": 240100
},
{
"level": 50,
"exp": 250000
},
{
"level": 51,
"exp": 260100
},
{
"level": 52,
"exp": 270400
},
{
"level": 53,
"exp": 280900
},
{
"level": 54,
"exp": 291600
},
{
"level": 55,
"exp": 302500
},
{
"level": 56,
"exp": 313600
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{
"level": 57,
"exp": 324900
},
{
"level": 58,
"exp": 336400
},
{
"level": 59,
"exp": 348100
},
{
"level": 60,
"exp": 360000
},
{
"level": 61,
"exp": 372100
},
{
"level": 62,
"exp": 384400
},
{
"level": 63,
"exp": 396900
},
{
"level": 64,
"exp": 409600
},
{
"level": 65,
"exp": 422500
},
{
"level": 66,
"exp": 435600
},
{
"level": 67,
"exp": 448900
},
{
"level": 68,
"exp": 462400
},
{
"level": 69,
"exp": 476100
},
{
"level": 70,
"exp": 490000
},
{
"level": 71,
"exp": 504100
},
{
"level": 72,
"exp": 518400
},
{
"level": 73,
"exp": 532900
},
{
"level": 74,
"exp": 547600
},
{
"level": 75,
"exp": 562500
},
{
"level": 76,
"exp": 577600
},
{
"level": 77,
"exp": 592900
},
{
"level": 78,
"exp": 608400
},
{
"level": 79,
"exp": 624100
},
{
"level": 80,
"exp": 640000
},
{
"level": 81,
"exp": 656100
},
{
"level": 82,
"exp": 672400
},
{
"level": 83,
"exp": 688900
},
{
"level": 84,
"exp": 705600
},
{
"level": 85,
"exp": 722500
},
{
"level": 86,
"exp": 739600
},
{
"level": 87,
"exp": 756900
},
{
"level": 88,
"exp": 774400
},
{
"level": 89,
"exp": 792100
},
{
"level": 90,
"exp": 810000
},
{
"level": 91,
"exp": 828100
},
{
"level": 92,
"exp": 846400
},
{
"level": 93,
"exp": 864900
},
{
"level": 94,
"exp": 883600
},
{
"level": 95,
"exp": 902500
},
{
"level": 96,
"exp": 921600
},
{
"level": 97,
"exp": 940900
},
{
"level": 98,
"exp": 960400
},
{
"level": 99,
"exp": 980100
},
{
"level": 100,
"exp": 1000000
}
]

View File

@@ -43,7 +43,7 @@
"pointId": 6,
"position": "-558&1561",
"previousPoint": "5&",
"wayPoints": "&",
"wayPoints": "-506&1647",
"chapater": 1,
"tips": "第一章&拦路官军"
},
@@ -51,7 +51,7 @@
"pointId": 7,
"position": "-555&1363",
"previousPoint": "6&28",
"wayPoints": "&",
"wayPoints": "-589&1466",
"chapater": 1,
"tips": "第一章&拦路官军"
},
@@ -90,7 +90,7 @@
{
"pointId": 12,
"position": "-206&1353",
"previousPoint": "11&27",
"previousPoint": "11&",
"wayPoints": "&",
"chapater": 1,
"tips": "第一章&拦路官军"
@@ -98,7 +98,7 @@
{
"pointId": 13,
"position": "-247&1627",
"previousPoint": "12&",
"previousPoint": "12&27",
"wayPoints": "&",
"chapater": 1,
"tips": "第一章&河间之战"
@@ -210,7 +210,7 @@
{
"pointId": 27,
"position": "-368&1875",
"previousPoint": "12&",
"previousPoint": "13&",
"wayPoints": "&",
"chapater": 1,
"tips": "第一章&奇遇点2"
@@ -230,5 +230,37 @@
"wayPoints": "&",
"chapater": 1,
"tips": "第一章&奇遇点4"
},
{
"pointId": 30,
"position": "-402&2012",
"previousPoint": "27&",
"wayPoints": "&",
"chapater": 1,
"tips": "秘境怒狼洞穴"
},
{
"pointId": 31,
"position": "-555&721",
"previousPoint": "23&",
"wayPoints": "&",
"chapater": 1,
"tips": "遗迹第一关"
},
{
"pointId": 32,
"position": "-1294&721",
"previousPoint": "31&",
"wayPoints": "&",
"chapater": 1,
"tips": "遗迹第二关"
},
{
"pointId": 33,
"position": "-1200&1038",
"previousPoint": "32&",
"wayPoints": "&",
"chapater": 1,
"tips": "遗迹第三关"
}
]

View File

@@ -8649,6 +8649,46 @@
"maxOnlyNum": 1,
"info": "策防提升4%"
},
{
"id": 494,
"name": "物攻提升",
"img": 1,
"type": 102,
"isShow": 1,
"gainvalue": "2&10",
"maxOnlyNum": 1,
"info": "物攻提升10%"
},
{
"id": 495,
"name": "法攻提升",
"img": 1,
"type": 102,
"isShow": 1,
"gainvalue": "3&10",
"maxOnlyNum": 1,
"info": "法攻提升10%"
},
{
"id": 496,
"name": "物防提升",
"img": 1,
"type": 102,
"isShow": 1,
"gainvalue": "4&6",
"maxOnlyNum": 1,
"info": "物防提升6%"
},
{
"id": 497,
"name": "策防提升",
"img": 1,
"type": 102,
"isShow": 1,
"gainvalue": "5&6",
"maxOnlyNum": 1,
"info": "策防提升6%"
},
{
"id": 3001,
"name": "&",
@@ -13238,5 +13278,115 @@
"gainvalue": "10&",
"maxOnlyNum": 1,
"info": "获得10点怒气"
},
{
"id": 4012,
"name": "召唤群狼",
"img": 1,
"type": 2000,
"isShow": 1,
"gainvalue": "2&2",
"maxOnlyNum": 1,
"info": "召唤2只狼"
},
{
"id": 6001,
"name": "强兵",
"img": 10,
"type": 999,
"isShow": 1,
"gainvalue": "494&495",
"maxOnlyNum": 1,
"info": "攻击力提升10%"
},
{
"id": 6002,
"name": "重盾",
"img": 9,
"type": 999,
"isShow": 1,
"gainvalue": "496&497",
"maxOnlyNum": 1,
"info": "防御力提升6%"
},
{
"id": 6003,
"name": "修体",
"img": 12,
"type": 102,
"isShow": 1,
"gainvalue": "1&10",
"maxOnlyNum": 1,
"info": "血量提升10%"
},
{
"id": 6004,
"name": "怒发冲冠",
"img": 8,
"type": 205,
"isShow": 1,
"gainvalue": "100&6&0&0",
"maxOnlyNum": 1,
"info": "攻击额外怒气提升6点"
},
{
"id": 6005,
"name": "虎啸",
"img": 5,
"type": 107,
"isShow": 1,
"gainvalue": "10&5000",
"maxOnlyNum": 1,
"info": "每损失10%的生命值暴击提升5%"
},
{
"id": 6006,
"name": "统军",
"img": 2,
"type": 110,
"isShow": 1,
"gainvalue": "2&5&3",
"maxOnlyNum": 1,
"info": "自身范围2内每多一个友军提升自身所有属性5%生效3个"
},
{
"id": 6007,
"name": "一夫当关",
"img": 13,
"type": 118,
"isShow": 1,
"gainvalue": "20&",
"maxOnlyNum": 1,
"info": "进入战场的怒气值提升20"
},
{
"id": 6008,
"name": "精锐",
"img": 4,
"type": 105,
"isShow": 1,
"gainvalue": "30&",
"maxOnlyNum": 1,
"info": "每回合受到的第一次伤害的伤害减免提升30固定值"
},
{
"id": 6009,
"name": "借箭",
"img": 15,
"type": 310,
"isShow": 1,
"gainvalue": "20&",
"maxOnlyNum": 1,
"info": "受到物理远程伤害时伤害减免提升20"
},
{
"id": 8001,
"name": "狼之怒",
"img": 16,
"type": 210,
"isShow": 1,
"gainvalue": "50&",
"maxOnlyNum": 1,
"info": "生命低于50%时,普通攻击时额外再攻击一次"
}
]

View File

@@ -1,162 +1,178 @@
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View File

@@ -5,10 +5,10 @@
"quality": 1,
"reward": "31001&50|31002&100",
"additionalReward": "10201&5|10202&10",
"termsForAdd": "1&8&2|2&2&1|3&1&1",
"termsForAdd": "1&2&2|2&2&1|3&1&1",
"actorNeeded": 2,
"completeTime": 60,
"suitFloor": "1&",
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},
{
@@ -20,7 +20,7 @@
"termsForAdd": "2&1&1|3&2&1",
"actorNeeded": 2,
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"suitFloor": "1&",
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},
{
@@ -32,7 +32,7 @@
"termsForAdd": "2&3&1|3&3&1",
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"suitFloor": "1&",
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},
{
@@ -44,7 +44,7 @@
"termsForAdd": "2&4&1|3&4&1",
"actorNeeded": 2,
"completeTime": 60,
"suitFloor": "1&",
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"weight": 1
},
{
@@ -53,10 +53,10 @@
"quality": 2,
"reward": "17007&50|17008&100",
"additionalReward": "10501&5|10502&10",
"termsForAdd": "1&9&1|2&4&1|3&5&1",
"termsForAdd": "1&1&1|2&4&1|3&5&1",
"actorNeeded": 2,
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"suitFloor": "1&",
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},
{
@@ -68,7 +68,7 @@
"termsForAdd": "3&6&1",
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"suitFloor": "1&",
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},
{
@@ -80,7 +80,7 @@
"termsForAdd": "3&7&1",
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"suitFloor": "1&",
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},
{
@@ -92,7 +92,7 @@
"termsForAdd": "3&8&2",
"actorNeeded": 3,
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"suitFloor": "5&",
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},
{
@@ -104,7 +104,7 @@
"termsForAdd": "1&1&1|2&1&1|3&1&1",
"actorNeeded": 3,
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"suitFloor": "5&",
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},
{
@@ -116,7 +116,7 @@
"termsForAdd": "1&2&1|2&2&1|3&2&1",
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},
{
@@ -125,10 +125,10 @@
"quality": 4,
"reward": "10105&50|10201&100",
"additionalReward": "10703&5|10704&10",
"termsForAdd": "1&3&1|2&3&1|3&3&1",
"termsForAdd": "1&1&1|2&3&1|3&3&1",
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"suitFloor": "5&",
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},
{
@@ -137,10 +137,10 @@
"quality": 4,
"reward": "10202&50|10203&100",
"additionalReward": "10705&5|12001&10",
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"termsForAdd": "1&2&1|2&4&1|3&4&1",
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},
{
@@ -149,10 +149,10 @@
"quality": 5,
"reward": "10204&50|10205&100",
"additionalReward": "12002&5|12003&10",
"termsForAdd": "1&5&1|2&1&1|3&5&1",
"termsForAdd": "1&1&1|2&1&1|3&5&1",
"actorNeeded": 3,
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},
{
@@ -161,10 +161,10 @@
"quality": 5,
"reward": "10301&50|10302&100",
"additionalReward": "12004&5|12005&10",
"termsForAdd": "1&6&1|2&2&1|3&6&1",
"termsForAdd": "1&2&1|2&2&1|3&6&1",
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"suitFloor": "5&",
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},
{
@@ -173,10 +173,10 @@
"quality": 5,
"reward": "10303&50|10304&100",
"additionalReward": "12006&5|12007&10",
"termsForAdd": "1&7&1|2&3&1|3&7&1",
"termsForAdd": "1&1&1|2&3&1|3&7&1",
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}
]

View File

@@ -321,5 +321,43 @@
"skill_info": "极品技能",
"skilNameImage": 0,
"skillSceneSpine": "&"
},
{
"id": 18,
"name": "狼王爪击",
"hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 5,
"strike_area": 7,
"object": 0,
"skill_class": 3,
"effect": "&",
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "对自身3格范围内的所有敌人造成120%的伤害",
"skilNameImage": 6,
"skillSceneSpine": "nuqijidonghuablue"
},
{
"id": 19,
"name": "召唤狼群",
"hurt_formula": 0,
"gain_formula": "&",
"rage_cost": 0,
"cd": 0,
"attack_area": 5,
"strike_area": 1,
"object": 1,
"skill_class": 3,
"effect": "4012&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "召唤2只狼",
"skilNameImage": 7,
"skillSceneSpine": "nuqijidonghuablue"
}
]

View File

@@ -1,317 +1,352 @@
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