🦄 refactor(热更新): 分割状态代码和功能代码

This commit is contained in:
luying
2023-04-28 20:09:40 +08:00
parent 50a24cb4b8
commit a362a397b5
39 changed files with 676 additions and 622 deletions

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@@ -1,7 +1,7 @@
import { Application, ChannelService, BackendSession, pinus, HandlerService, } from "pinus";
import { GUILD_ACTIVITY_TYPE, STATUS, REDIS_KEY, CITY_STATUS, TASK_TYPE, ITEM_CHANGE_REASON, PUSH_ROUTE, GUILD_ACTIVITY_STATUS } from "../../../consts";
import { genCode, resResult } from "../../../pubUtils/util";
import { getGuildActivityStatus, getCityActivityObj, getCityStatus as pubGetCityStatus, getCities, getCityActivityRank, sendSingleCityActEndMsg, declareCity, autoDeclareMyCity, getGAIndexInPinus, getDeclareIndex, sendCityGuildRankToUser } from "../../../services/guildActivity/guildActivityService";
import { getGuildActivityStatus, getCityStatus as pubGetCityStatus, getCities, getCityActivityRank, sendSingleCityActEndMsg, declareCity, autoDeclareMyCity, getGAIndexInPinus, getDeclareIndex, sendCityGuildRankToUser } from "../../../services/guildActivity/guildActivityService";
import { GuildActivityCityModel } from "../../../db/GuildActivityCity";
import { gameData } from "../../../pubUtils/data";
import { UserGuildActivityRecModel } from "../../../db/UserGuildActivityRec";
@@ -21,6 +21,7 @@ import { GuildActivityCityDeclareModel } from "../../../db/GuildActivityCityDecl
import { GuildModel } from "../../../db/Guild";
import { getHistoryCity, redisClient, setHistoryCity } from "../../../services/redisService";
import { HeroModel } from "../../../db/Hero";
import { getCityActivityObj } from "../../../services/memoryCache/guildActivityData";
export default function (app: Application) {
new HandlerService(app, {});
@@ -48,7 +49,7 @@ export class CityActivityHandler {
if (!statusResult) return resResult(STATUS.DIC_DATA_NOT_FOUND);
let obj = getCityActivityObj();
if(obj.guildActivityStatus == GUILD_ACTIVITY_STATUS.START) {
if(obj.getStatus() == GUILD_ACTIVITY_STATUS.START) {
await autoDeclareMyCity(serverId, roleId, guildCode, declareIndex);
}
const dbCities = await GuildActivityCityModel.getAllCities(serverId, declareIndex);

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@@ -1,5 +1,5 @@
import { Application, BackendSession, ChannelService, pinus, HandlerService, } from "pinus";
import { getGuildActivityStatus, getRecordScore, getGateActivityObj, participants, getGateActivityRank, getCityActivityObj, getGAIndexInPinus } from "../../../services/guildActivity/guildActivityService";
import { getGuildActivityStatus, getRecordScore, participants, getGateActivityRank, getGAIndexInPinus } from "../../../services/guildActivity/guildActivityService";
import { resResult } from "../../../pubUtils/util";
import { STATUS, GUILD_ACTIVITY_TYPE, GUILD_POINT_WAYS, ENEMIES_TYPE, GET_POINT_WAYS, TASK_TYPE, GUILD_ACTIVITY_STATUS } from "../../../consts";
import { UserGuildActivityRecModel } from "../../../db/UserGuildActivityRec";
@@ -15,6 +15,7 @@ import { getTimeFun, getZeroPointD } from "../../../pubUtils/timeUtil";
import { checkTask } from "../../../services/task/taskService";
import { guildInter } from "../../../pubUtils/interface";
import { ServerRecordModel } from "../../../db/ServerRecords";
import { getGateActivityObj } from "../../../services/memoryCache/guildActivityData";
export default function (app: Application) {
new HandlerService(app, {});

View File

@@ -8,7 +8,7 @@ import { resResult, genCode, getRandSingleEelm } from "../../../pubUtils/util";
import { GVGLeagueModel } from '../../../db/GVGLeague';
import { getGroupKey, getGVGConfig, getGVGPeriodData, getGVGServerType } from '../../../services/gvg/gvgService';
import { redisAddBattleScore, battleEndSendMessage, calBattleScoreByCe, checkAreaIsInCity, checkGVGBattleStart, checkMoveStatus, getBattleRanksByCity, getBirthAreaOfCity, getGVGWarId, getOppHeroes, getTechKnifeHurt, getTechReviveMinus, initRobots, pushTeamMoveMessage, getAllGVGCitiesInfo, leaveCity, refreshTeams, checkEnterCityTime, generNewLineup, getBattleRank, checkSettleStatus, getSpineCnt } from '../../../services/gvg/gvgBattleService';
import { getGVGBattleData } from '../../../services/gvg/gvgBattleMemory';
import { getGVGBattleData } from '../../../services/memoryCache/gvgBattleData';
import { GVGBattleRecModel } from '../../../db/GVGBattleRec';
import { getFightTimeByPeriod } from '../../../services/gvg/gvgFightService';
import { gameData, getReviveGold } from '../../../pubUtils/data';

View File

@@ -1,7 +1,7 @@
import { Application, ChannelService, BackendSession, HandlerService, pinus, } from "pinus";
import { GUILD_ACTIVITY_TYPE, STATUS, GUILD_ACTIVITY_STATUS, REDIS_KEY, TASK_TYPE, PUSH_ROUTE, DEBUG_MAGIC_WORD } from "../../../consts";
import { genCode, resResult } from "../../../pubUtils/util";
import { getGuildActivityStatus, getRaceActivityObj, getWoodenHorseList, getGAIndexInPinus, getJoinIndex, leaveRaceActivity } from "../../../services/guildActivity/guildActivityService";
import { getGuildActivityStatus, getWoodenHorseList, getGAIndexInPinus, getJoinIndex, leaveRaceActivity } from "../../../services/guildActivity/guildActivityService";
import { UserGuildModel } from "../../../db/UserGuild";
import { GuildActivityRecordModel } from "../../../db/GuildActivityRec";
import { UserGuildActivityRecModel } from "../../../db/UserGuildActivityRec";
@@ -11,9 +11,9 @@ import { ServerRecordModel } from "../../../db/ServerRecords";
import { sendMessageToGuildWithSuc } from "../../../services/pushService";
import { RaceActivityRankParam } from "../../../domain/battleField/guildActivity";
import { GuildRankInfo } from "../../../domain/rank";
import { ServerlistModel } from "../../../db/Serverlist";
import { dispatch } from "../../../pubUtils/dispatcher";
import { redisClient } from "../../../services/redisService";
import { getRaceActivityObj } from "../../../services/memoryCache/guildActivityData";
export default function (app: Application) {
new HandlerService(app, {});
@@ -50,7 +50,7 @@ export class RaceActivityHandler {
let ranks: { myGuildRank?: RaceActivityRankParam, guildRank?: RaceActivityRankParam[] } = {};
let hasJoin = await obj.updateMemberSid(guildCode, serverId, roleId, sid);
if(obj.status == GUILD_ACTIVITY_STATUS.START) {
if(obj.getStatus() == GUILD_ACTIVITY_STATUS.START) {
ranks = await obj.getRanks(serverId, guildCode);
} else {
let index = getGAIndexInPinus(this.aid);
@@ -219,7 +219,7 @@ export class RaceActivityHandler {
let obj = getRaceActivityObj();
let myGuildRank = 0;
let woodenHorse = await obj.getWoodenHorse(guildCode, serverId);
if(obj.status == GUILD_ACTIVITY_STATUS.START) {
if(obj.getStatus() == GUILD_ACTIVITY_STATUS.START) {
let { myGuildRank: rank, guildRank } = await obj.getRanks(serverId, guildCode);
// console.log('#', JSON.stringify(guildRank))
myGuildRank = rank?.rank||0;
@@ -259,6 +259,7 @@ export class RaceActivityHandler {
if(!statusResult.isOpen) return resResult(STATUS.GUILD_ACTIVITY_NOT_OPEN);
if(statusResult.status != GUILD_ACTIVITY_STATUS.START) return resResult(STATUS.GUILD_ACTIVITY_NOT_OPEN);
let guild = pinus.app.getServersByType('guild');
let sid = await dispatch(redisClient(), `${serverId}`, guild, 'guild');
pinus.app.rpc.guild.guildActivityRemote.debugAddHorse.toServer(sid.id, serverId, guildCode, memberCnt, itemInterval)