🐞 fix(gvg): 修复离开战场逻辑

This commit is contained in:
luying
2023-02-22 14:27:23 +08:00
parent 6cf038b588
commit a3ea2be808
5 changed files with 28 additions and 24 deletions

View File

@@ -10,6 +10,7 @@ import { getGVGConfig, setGVGConfig, setGVGServerGroup } from '../../../services
import { GVGConfigType } from '../../../db/GVGConfig';
import { catapultHurt, gvgBattleEnd, gvgBattleSeconds, gvgBattleStart, initCatapult, leaveCity } from '../../../services/gvg/gvgBattleService';
import { clearBattleMemory } from '../../../services/gvg/gvgBattleMemory';
import { GVGLeagueType } from '../../../db/GVGLeague';
export default function (app: Application) {
new HandlerService(app, {});
@@ -169,9 +170,9 @@ export class GuildRemote {
}
}
public async leaveCity(roleId: string, isForce: boolean) {
public async leaveCity(isForce: boolean, roleId: string, serverId: number, guildCode: string, myLeague?: GVGLeagueType) {
try {
return leaveCity(roleId, isForce);
return leaveCity(isForce, roleId, serverId, guildCode, myLeague);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}