✨ feat(活动): 七夕活动接口
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@@ -69,6 +69,7 @@ export enum ACTIVITY_TYPE {
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WEBVIEW = 54, // 平台活动页面
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DRAGON_BOAT = 55, // 龙舟
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ENTERTAIN = 56, // 宴请百家
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QIXI = 57, // 七夕活动
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}
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/**
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@@ -1205,7 +1205,8 @@ export enum ITEM_CHANGE_REASON {
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AUTHOR_BOOK_STAR_RETURN = 191, // 诸子列传升星并发返回
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AUTHOR_BOOK_SUB_RESET = 192, // 重置列传
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DECOMPOSE_SPIRIT = 193, // 分解英灵
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BUY_SPIRIT = 194, // 分解英灵
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BUY_SPIRIT = 194, // 购买英灵
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QIXI_REWARD = 195, // 七夕活动奖励
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}
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export enum TA_EVENT {
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@@ -694,6 +694,13 @@ export const STATUS = {
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ACTIVITY_DRAGON_BOAT_CANNOT_BUY: { code: 50073, simStr: '不可在免费次数未用完的时候购买次数' },
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ACTIVITY_ENTERTAIN_NO_NUM: { code: 50074, simStr: '宴请武将次数已满' },
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ACTIVITY_ENTERTAIN_BUY_COUNT_OVER: { code: 50075, simStr: '购买次数不足' },
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ACTIVITY_QIXI_NO_NUM: { code: 50076, simStr: '召唤喜鹊次数不足' },
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ACTIVITY_QIXI_PROGRESS_NOT_FIT: { code: 50077, simStr: '进度数值不匹配' },
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ACTIVITY_QIXI_GAMECODE_NOT_FOUND: { code: 50078, simStr: '未找到该id' },
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ACTIVITY_QIXI_GAMECODE_HAS_PLAY: { code: 50079, simStr: '该挑战已结算过' },
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ACTIVITY_QIXI_BUY_COUNT_OVER: { code: 50080, simStr: '购买挑战次数不足' },
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ACTIVITY_QIXI_CANNOT_BUY: { code: 50081, simStr: '不可在免费次数未用完的时候购买次数' },
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// GM后台相关状态 60000 - 69999
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GM_ERR_PASSWORD: { code: 60001, simStr: '账号或密码错误' },
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@@ -0,0 +1,75 @@
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import BaseModel from './BaseModel';
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import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
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/**
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* 七夕雀巢
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*/
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export class QixiRecord {
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@prop({ required: true })
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todayIndex: number; // 今天index
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@prop({ required: true })
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gameCode: string; // 唯一挑战id
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@prop({ required: true })
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progress: number; // 到哪个进度
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@prop({ required: true })
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afterProgress: number; // 到哪个进度
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@prop({ required: true })
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time: Date; // 时间
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@prop({ required: true })
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rewards: string; // 奖励
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@prop({ required: true })
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hasPass: boolean; // 奖励
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}
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@index({ roleId: 1, activityId: 1 })
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export default class Activity_Qixi_Rec extends BaseModel {
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@prop({ required: true })
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serverId: number; // 服Id
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@prop({ required: true })
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activityId: number; // 活动Id
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@prop({ required: true })
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roundIndex: number; // 第几轮
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@prop({ required: true })
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roleId: string; // 用户Id
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@prop({ required: true })
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buyCnt: number; // 购买次数
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@prop({ required: true, type: QixiRecord, _id: false })
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record: QixiRecord[]; // 记录
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public static async findData(serverId: number, activityId: number, roundIndex: number, roleId: string) {
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let result: ActivityQixiRecModelType = await ActivityQixiRecModel.findOne({ serverId, roleId, activityId, roundIndex }).lean();
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return result;
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}
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public static async record(serverId: number, activityId: number, roundIndex: number, roleId: string, record: QixiRecord) {
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let result: ActivityQixiRecModelType = await ActivityQixiRecModel.findOneAndUpdate({ serverId, roleId, activityId, roundIndex }, { $push: { record }, $setOnInsert: { buyCnt: 0 } }, { new: true, upsert: true }).lean();
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return result;
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}
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public static async addProgress(serverId: number, activityId: number, roundIndex: number, roleId: string, gameCode: string, addProgress: number, time: Date) {
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let result: ActivityQixiRecModelType = await ActivityQixiRecModel.findOneAndUpdate({ serverId, roleId, activityId, roundIndex, 'record.gameCode': gameCode }, { $inc: { 'record.$.afterProgress': addProgress }, $set: { 'record.$.time': time, 'record.$.hasPass': true } }, { new: true }).lean();
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return result;
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}
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public static async recordReward(serverId: number, activityId: number, roundIndex: number, roleId: string, gameCode: string, rewards: string) {
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let result: ActivityQixiRecModelType = await ActivityQixiRecModel.findOneAndUpdate({ serverId, roleId, activityId, roundIndex, 'record.gameCode': gameCode }, { $set: { 'record.$.rewards': rewards } }, { new: true }).lean();
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return result;
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}
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public static async buyCnt(serverId: number, activityId: number, roundIndex: number, roleId: string, count: number) {
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let result: ActivityQixiRecModelType = await ActivityQixiRecModel.findOneAndUpdate({ serverId, roleId, activityId, roundIndex }, { $inc: { buyCnt: count }, $setOnInsert: { record: [] } }, { new: true, upsert: true }).lean();
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return result;
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}
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}
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export const ActivityQixiRecModel = getModelForClass(Activity_Qixi_Rec);
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export interface ActivityQixiRecModelType extends Pick<DocumentType<Activity_Qixi_Rec>, keyof Activity_Qixi_Rec> { }
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export type ActivityQixiRecModelTypeParam = Partial<ActivityQixiRecModelType>; // 将所有字段变成可选项
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@@ -0,0 +1,98 @@
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// 节日活动 - 七夕鹊桥
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import { ActivityModelType } from '../../db/Activity';
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import { ActivityQixiRecModelType, QixiRecord } from '../../db/ActivityQixiRec';
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import { ActivityBase } from './activityField';
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// 后台格式
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interface QixiDataInDb {
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buyCost: string; // 购买一次宴请次数的消耗,type&id&count
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dailyBuyCnt: number; // 每天可以购买的次数
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freeCnt: number; // 每天可以免费划船的次数
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maxProgress: number; // 最大进度
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rewards: string; // 奖励
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}
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export class QixiData extends ActivityBase {
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buyCost: string; // 购买一次次数的消耗,type&id&count
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dailyBuyCnt: number; // 每天可以购买的次数
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freeCntDaily: number; // 每天可以免费的次数
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maxProgress: number; // 最大进度
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rewards: string; // 奖励
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freeCnt: number = 0; // 累积到现在可以免费的次数
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maxBuyCnt: number = 0; // 累积到现在可以购买的次数
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buyCnt: number = 0; // 累积到现在已经购买了的次数
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todayPlayCnt: number = 0; // 今天玩的次数
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playCnt: number = 0; // 总玩的次数
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progress: number = 0; // 当前的进度条
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recordTodayIndex: number = 0;
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records: QixiRecord[] = [];
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constructor(activityData: ActivityModelType, createTime: number, serverTime: number) {
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super(activityData, createTime, serverTime)
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this.initData(activityData.data)
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}
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public initData(data: string): void {
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let dataObj: QixiDataInDb = JSON.parse(data);
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if (!dataObj) return;
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this.buyCost = dataObj.buyCost || '&';
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this.dailyBuyCnt = dataObj.dailyBuyCnt || 0;
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this.freeCntDaily = dataObj.freeCnt || 0;
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this.maxProgress = dataObj.maxProgress || 0;
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this.rewards = dataObj.rewards || '&';
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this.freeCnt = this.freeCntDaily * this.todayIndex;
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this.maxBuyCnt = this.todayIndex * this.dailyBuyCnt;
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this.recordTodayIndex = this.todayIndex;
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}
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public setPlayerRecords(playerData: ActivityQixiRecModelType) {
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this.updatePlayerRecord(playerData);
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if(this.progress >= this.maxProgress) this.progress = 0;
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}
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public updatePlayerRecord(playerData: ActivityQixiRecModelType) {
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if (!playerData) return;
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this.buyCnt = playerData.buyCnt || 0;
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this.todayPlayCnt = 0;
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this.playCnt = 0;
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this.recordTodayIndex = this.todayIndex;
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if(playerData.record) {
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playerData.record.sort((a, b) => a.time.getTime() - b.time.getTime());
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for(let data of playerData.record) {
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let { todayIndex, afterProgress, progress, hasPass } = data;
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if(todayIndex == this.todayIndex && hasPass) this.todayPlayCnt ++;
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if(hasPass) this.playCnt ++;
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this.progress = afterProgress||progress;
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this.records.push(data);
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}
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if(this.todayPlayCnt >= this.freeCntDaily && this.playCnt < this.freeCnt) {
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for(let i = 1; i <= this.todayIndex; i++) {
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let times = playerData.record.filter(cur => cur.todayIndex == i && cur.hasPass).length;
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if(times < this.freeCntDaily) {
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this.recordTodayIndex = i; break;
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}
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}
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}
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}
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}
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public getShowResult() {
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return {
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...this.getBaseKeys(),
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buyCost: this.buyCost,
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dailyBuyCnt: this.dailyBuyCnt,
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freeCnt: this.freeCnt,
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maxBuyCnt: this.maxBuyCnt,
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buyCnt: this.buyCnt,
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todayPlayCnt: this.todayPlayCnt,
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playCnt: this.playCnt,
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maxProgress: this.maxProgress,
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progress: this.progress,
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rewards: this.rewards,
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}
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}
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}
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@@ -310,5 +310,11 @@
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"activityType": 56,
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"name": "ENTERTAIN",
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"string": "宴请百家"
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},
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{
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"id": 57,
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"activityType": 57,
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"name": "QIXI",
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"string": "七夕活动"
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}
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]
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