✨ feat(活动): 辜月集会 fa97e8d45
This commit is contained in:
150
game-server/app/servers/activity/handler/novemberHandler.ts
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150
game-server/app/servers/activity/handler/novemberHandler.ts
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@@ -0,0 +1,150 @@
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import { Application, BackendSession, HandlerService, } from 'pinus';
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import { getPlayerNovemberData, getPlayerNovemberDataShow } from '../../../services/activity/novemberServices';
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import { genCode, resResult } from '../../../pubUtils/util';
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import { ITEM_CHANGE_REASON, STATUS } from '../../../consts';
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import { ActivityNovemberRecModel, NovemberRecord } from '../../../db/ActivityNovemberRec';
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import { RewardInter } from '../../../pubUtils/interface';
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import { addItems, handleCost } from '../../../services/role/rewardService';
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import { stringToConsumeParam, stringToRewardParam } from '../../../services/activity/giftPackageService';
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import { getZeroPoint } from '../../../pubUtils/timeUtil';
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export default function (app: Application) {
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new HandlerService(app, {});
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return new NovemberHandler(app);
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}
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export class NovemberHandler {
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constructor(private app: Application) {
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}
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async getData(msg: { activityId: number }, session: BackendSession) {
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const { activityId } = msg;
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const roleId = session.get('roleId');
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const serverId = session.get('serverId');
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let playerData = await getPlayerNovemberDataShow(activityId, serverId, roleId);
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if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
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return resResult(STATUS.SUCCESS, playerData);
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}
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async gameStart(msg: { activityId: number, menuId: number }, session: BackendSession) {
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const { activityId, menuId } = msg;
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const roleId = session.get('roleId');
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const serverId = session.get('serverId');
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let playerData = await getPlayerNovemberData(activityId, serverId, roleId);
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if (!playerData || !playerData.menuMap) return resResult(STATUS.ACTIVITY_MISSING);
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let menu = playerData.menuMap.get(menuId);
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if (!menu) return resResult(STATUS.ACTIVITY_MISSING);
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if (playerData.todayIndex < menu.dayIndex) return resResult(STATUS.ACTIVITY_NOVEMBER_MENU_LOCK);
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// 检测挑战次数
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if (menu.playCnt >= menu.maxPlayCnt) return resResult(STATUS.ACTIVITY_NOVEMBER_NO_NUM);
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const gameCode = genCode(10);
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await ActivityNovemberRecModel.records(serverId, activityId, playerData.roundIndex, roleId, [{
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todayIndex: playerData.todayIndex, gameCode, time: new Date(), rewards: '', isSuccess: false, isSkip: false, menuId, isPass: false
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}]);
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return resResult(STATUS.SUCCESS, { activityId, gameCode });
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}
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async gameEnd(msg: { activityId: number, gameCode: string, isSuccess: boolean }, session: BackendSession) {
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const { activityId, gameCode, isSuccess } = msg;
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const roleId: string = session.get('roleId');
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const roleName: string = session.get('roleName');
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const serverId: number = session.get('serverId');
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const sid: string = session.get('sid');
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let playerData = await getPlayerNovemberData(activityId, serverId, roleId);
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if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
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if (!playerData.records || playerData.records.length == 0) return resResult(STATUS.ACTIVITY_NOVEMBER_GAMECODE_NOT_FOUND);
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let record = playerData.records.find(cur => cur.gameCode == gameCode);
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if (!record) return resResult(STATUS.ACTIVITY_NOVEMBER_GAMECODE_NOT_FOUND);
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if (record.isPass) return resResult(STATUS.ACTIVITY_NOVEMBER_GAMECODE_USE);
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let menuId = record.menuId;
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let menu = playerData.menuMap.get(menuId);
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if (!menu) return resResult(STATUS.ACTIVITY_MISSING);
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if (menu.playCnt >= menu.maxPlayCnt) return resResult(STATUS.ACTIVITY_NOVEMBER_NO_NUM);
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let rewards: string = menu.successRewards;
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if (!isSuccess) rewards = menu.failRewards;
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let playerRecord = await ActivityNovemberRecModel.gameEnd(serverId, activityId, playerData.roundIndex, roleId, gameCode, isSuccess, new Date(), rewards, true);
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if (!playerRecord) return resResult(STATUS.ACTIVITY_NOVEMBER_GAMECODE_NOT_FOUND);
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playerData = await getPlayerNovemberData(activityId, serverId, roleId);
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menu = playerData.menuMap.get(menuId);
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let goods: RewardInter[] = await addItems(roleId, roleName, sid, stringToRewardParam(rewards), ITEM_CHANGE_REASON.NOVEMBER_REWARD);
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return resResult(STATUS.SUCCESS, { activityId, menuId, playCnt: menu.playCnt, maxPlayCnt: menu.maxPlayCnt, goods });
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}
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async buyCnt(msg: { activityId: number, count: number, menuId: number }, session: BackendSession) {
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const { activityId, count, menuId } = msg;
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const roleId: string = session.get('roleId');
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const roleName: string = session.get('roleName');
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const serverId: number = session.get('serverId');
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const sid: string = session.get('sid');
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let playerData = await getPlayerNovemberData(activityId, serverId, roleId);
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if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
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let menu = playerData.menuMap.get(menuId);
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if (!menu) return resResult(STATUS.ACTIVITY_MISSING);
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if (playerData.todayIndex < menu.dayIndex) return resResult(STATUS.ACTIVITY_NOVEMBER_MENU_LOCK);
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if (menu.buyCnt + count > menu.maxBuyCnt) return resResult(STATUS.ACTIVITY_NOVEMBER_BUY_COUNT_OVER);
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// 扣材料
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let costResult = await handleCost(roleId, sid, stringToConsumeParam(menu.buyCost), ITEM_CHANGE_REASON.NOVEMBER_COST);
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if (!costResult) return resResult(STATUS.ROLE_MATERIAL_NOT_ENOUGH);
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let buyResult = await ActivityNovemberRecModel.buyCnt(serverId, activityId, playerData.roundIndex, roleId, { menuId, buyCnt: count }, menu.isPushBuyRec);
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if (!buyResult) return resResult(STATUS.ACTIVITY_NOVEMBER_GAMECODE_NOT_FOUND);
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playerData = await getPlayerNovemberData(activityId, serverId, roleId);
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menu = playerData.menuMap.get(menuId);
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return resResult(STATUS.SUCCESS, { activityId, menuId, buyCnt: menu.buyCnt, maxBuyCnt: menu.maxBuyCnt });
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}
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async gameSweep(msg: { activityId: number, count: number, menuId: number }, session: BackendSession) {
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const { activityId, count, menuId } = msg;
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const roleId: string = session.get('roleId');
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const roleName: string = session.get('roleName');
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const serverId: number = session.get('serverId');
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const sid: string = session.get('sid');
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let playerData = await getPlayerNovemberData(activityId, serverId, roleId);
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if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
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let menu = playerData.menuMap.get(menuId);
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if (!menu) return resResult(STATUS.ACTIVITY_MISSING);
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if (playerData.todayIndex < menu.dayIndex) return resResult(STATUS.ACTIVITY_NOVEMBER_MENU_LOCK);
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if (menu.playCnt + count > menu.maxPlayCnt) return resResult(STATUS.ACTIVITY_NOVEMBER_NO_NUM);
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let isHasSuccess = playerData.records.find(cur => cur.isSuccess && !cur.isSkip && (getZeroPoint() * 1000 <= cur.time.getTime()));
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if (!isHasSuccess) return resResult(STATUS.ACTIVITY_NOVEMBER_GAMESWEEP_LOCK);
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let rewards: RewardInter[] = [];
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let records: NovemberRecord[] = [];
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for (let i = 0; i < count; i++) {
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records.push({ todayIndex: playerData.todayIndex, gameCode: 'sweep', time: new Date(), rewards: menu.successRewards, isSuccess: true, isSkip: true, menuId, isPass: true })
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rewards.push(...stringToRewardParam(menu.successRewards));
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}
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await ActivityNovemberRecModel.records(serverId, activityId, playerData.roundIndex, roleId, records);
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let goods = await addItems(roleId, roleName, sid, rewards, ITEM_CHANGE_REASON.NOVEMBER_REWARD)
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playerData = await getPlayerNovemberData(activityId, serverId, roleId);
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menu = playerData.menuMap.get(menuId);
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return resResult(STATUS.SUCCESS, { activityId, menuId, playCnt: menu.playCnt, maxPlayCnt: menu.maxPlayCnt, goods });
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}
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}
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@@ -53,6 +53,7 @@ import { getPlayerQixiDataShow } from './qixiService';
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import { getPlayerMidAutumnDataShow } from './midAutumnService';
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import { getPlayerAuthorGachaDataShow } from './authorGachaService';
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import { getPlayerChongYangDataShow } from './chongyangService';
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import { getPlayerNovemberDataShow } from './novemberServices';
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/**
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* 获取活动数据
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@@ -308,6 +309,11 @@ export async function getActivity(serverId: number, roleId: string, uid: number,
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activityData = await getPlayerChongYangDataShow(activityId, serverId, roleId);
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break;
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}
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case ACTIVITY_TYPE.NOVEMBER:
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{
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activityData = await getPlayerNovemberDataShow(activityId, serverId, roleId);
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break;
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}
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default: {
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console.log('未知活动类型.........', activityType)
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break;
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23
game-server/app/services/activity/novemberServices.ts
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23
game-server/app/services/activity/novemberServices.ts
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@@ -0,0 +1,23 @@
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import { ActivityNovemberRecModel } from "../../db/ActivityNovemberRec";
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import { NovemberData } from "../../domain/activityField/novemberField";
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import { getRoleCreateTime, getServerCreateTime } from "../redisService";
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import { getActivityById } from "./activityService";
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export async function getPlayerNovemberData(activityId: number, serverId: number, roleId: string) {
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let activityData = await getActivityById(activityId);
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let createTime = await getRoleCreateTime(roleId);
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let serverTime = await getServerCreateTime(serverId);
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let playerData = new NovemberData(activityData, createTime, serverTime);
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let playerRecord = await ActivityNovemberRecModel.findData(serverId, activityId, playerData.roundIndex, roleId);
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playerData.setPlayerRecords(playerRecord);
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return playerData;
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}
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export async function getPlayerNovemberDataShow(activityId: number, serverId: number, roleId: string) {
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let playerData = await getPlayerNovemberData(activityId, serverId, roleId);
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if (playerData && playerData.canShow && playerData.canShow()) {
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return playerData.getShowResult();
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}
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return null
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}
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@@ -2328,6 +2328,33 @@ export function checkRouteParam(route: string, msg: any) {
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if (!checkNaturalNumbers(msg.activityId, msg.dayIndex, msg.count)) return false;
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break;
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}
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case 'activity.novemberHandler.getData':
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{
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if (!checkNaturalNumbers(msg.activityId)) return false;
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break;
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}
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case 'activity.novemberHandler.gameStart':
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{
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if (!checkNaturalNumbers(msg.activityId, msg.menuId)) return false;
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break;
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}
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case 'activity.novemberHandler.gameEnd':
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{
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if (!checkNaturalNumbers(msg.activityId)) return false;
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if (!checkNaturalStrings(msg.gameCode)) return false;
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if (!checkBoolean(msg.isSuccess)) return false;
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break;
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}
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case 'activity.novemberHandler.buyCnt':
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{
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if (!checkNaturalNumbers(msg.activityId, msg.count, msg.menuId)) return false;
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break;
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}
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case 'activity.novemberHandler.gameSweep':
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{
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if (!checkNaturalNumbers(msg.activityId, msg.count, msg.menuId)) return false;
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break;
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}
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case 'activity.activityHandler.debugActivityMemory':
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case 'activity.popUpShopHandler.debugPushPopUpShop':
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case 'activity.popUpShopHandler.debugPushPopUpInterval':
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@@ -77,6 +77,7 @@ export enum ACTIVITY_TYPE {
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GROWTH_FUND_AUTHOR = 62, //列传普通密卷
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GROWTH_FUND_AUTHOR_VIP = 63, //列传高级密卷
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CHONGYANG = 64, //重阳集会
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NOVEMBER = 65, // 辜月集会
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}
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/**
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@@ -1279,8 +1279,10 @@ export enum ITEM_CHANGE_REASON {
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RECEIVE_COLLECT_REWARD = 202, // 领取图鉴奖励
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RECEIVE_ROUGE_SCORE_REWARD = 203, // 领取积分奖励
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REBORN_COST = 204, // 重生优化,传承
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CHONGYANG_REWARD = 205, // 重阳集会
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CHONGYANG_REWARD = 205, // 重阳集会奖励
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CHONGYANG_COST = 206, // 重阳集会购买消耗
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NOVEMBER_REWARD = 207, // 辜月集会奖励
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NOVEMBER_COST = 208, // 辜月集会购买消耗
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}
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export enum TA_EVENT {
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@@ -713,6 +713,12 @@ export const STATUS = {
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ACTIVITY_CHONGYANG_BUY_COUNT_OVER: { code: 50087, simStr: '购买次数不足' },
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ACTIVITY_CHONGYANG_GAMECODE_USE: { code: 50088, simStr: '游戏已经结算过' },
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ACTIVITY_CHONGYANG_GAMESWEEP_LOCK: { code: 50088, simStr: '纯净召唤未开启' },
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ACTIVITY_NOVEMBER_NO_NUM: { code: 50089, simStr: '游戏次数不足' },
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ACTIVITY_NOVEMBER_GAMECODE_NOT_FOUND: { code: 50090, simStr: '未找到该id' },
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ACTIVITY_NOVEMBER_GAMECODE_USE: { code: 50091, simStr: '游戏已经结算过' },
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ACTIVITY_NOVEMBER_BUY_COUNT_OVER: { code: 50092, simStr: '购买次数不足' },
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ACTIVITY_NOVEMBER_GAMESWEEP_LOCK: { code: 50093, simStr: '纯净召唤未开启' },
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ACTIVITY_NOVEMBER_MENU_LOCK: { code: 50094, simStr: '菜谱未解锁' },
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79
shared/db/ActivityNovemberRec.ts
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79
shared/db/ActivityNovemberRec.ts
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@@ -0,0 +1,79 @@
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import { getModelForClass, index, prop, DocumentType } from "@typegoose/typegoose";
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import BaseModel from "./BaseModel";
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@index({ roleId: 1, activityId: 1, serverId: 1, roundIndex: 1 })
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export class NovemberRecord {
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@prop({ required: true })
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todayIndex: number; // 今天index
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@prop({ required: true })
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gameCode: string; // 唯一挑战id
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@prop({ required: true })
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time: Date; // 时间
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@prop({ required: true })
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rewards: string; // 奖励
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@prop({ required: true })
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isSuccess: boolean; // 是否制作成功
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@prop({ required: true })
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isSkip: boolean // 是否纯净召唤
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@prop({ required: true })
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menuId: number //菜单id
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@prop({ required: true })
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isPass: boolean // gameEnd后置为true
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}
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export class NovemberBuyRec {
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@prop({ required: true })
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menuId: number //菜单id
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@prop({ required: true })
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buyCnt: number //购买次数
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}
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export default class Activity_November_Rec extends BaseModel {
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@prop({ required: true })
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serverId: number; // 服Id
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@prop({ required: true })
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activityId: number; // 活动Id
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@prop({ required: true })
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roundIndex: number; // 第几轮
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@prop({ required: true })
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roleId: string; // 用户Id
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@prop({ required: true, type: NovemberBuyRec, default: [], _id: false })
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buyRec: NovemberBuyRec[] // 购买
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@prop({ required: true, type: NovemberRecord, _id: false })
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records: NovemberRecord[]; // 记录
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public static async findData(serverId: number, activityId: number, roundIndex: number, roleId: string) {
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let result: ActivityNovemberRecModelType = await ActivityNovemberRecModel.findOne({ serverId, roleId, activityId, roundIndex }).lean();
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return result;
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}
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public static async records(serverId: number, activityId: number, roundIndex: number, roleId: string, records: NovemberRecord[]) {
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let result: ActivityNovemberRecModelType = await ActivityNovemberRecModel.findOneAndUpdate({ serverId, roleId, activityId, roundIndex }, { $push: { records: { $each: records } }, $setOnInsert: { buyRec: [] } }, { new: true, upsert: true }).lean();
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return result;
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}
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public static async gameEnd(serverId: number, activityId: number, roundIndex: number, roleId: string, gameCode: string, isSuccess: boolean, time: Date, rewards: string, isPass: boolean) {
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let result: ActivityNovemberRecModelType = await ActivityNovemberRecModel.findOneAndUpdate({ serverId, roleId, activityId, roundIndex, 'records.gameCode': gameCode },
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{ $set: { 'records.$.time': time, 'records.$.isSuccess': isSuccess, 'records.$.rewards': rewards, 'records.$.isPass': isPass } }, { new: true }).lean();
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return result;
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}
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public static async buyCnt(serverId: number, activityId: number, roundIndex: number, roleId: string, buyRec: NovemberBuyRec, isPushBuyRec: boolean) {
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let result: ActivityNovemberRecModelType;
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if (isPushBuyRec) result = await ActivityNovemberRecModel.findOneAndUpdate({ serverId, roleId, activityId, roundIndex }, { $push: { buyRec } }, { new: true, upsert: true }).lean();
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else result = await ActivityNovemberRecModel.findOneAndUpdate({ serverId, roleId, activityId, roundIndex, 'buyRec.menuId': buyRec.menuId }, { $inc: { 'buyRec.buyCnt': buyRec.buyCnt }, $setOnInsert: { records: [] } }, { new: true, upsert: true }).lean();
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return result;
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}
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}
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export const ActivityNovemberRecModel = getModelForClass(Activity_November_Rec);
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export interface ActivityNovemberRecModelType extends Pick<DocumentType<Activity_November_Rec>, keyof Activity_November_Rec> { }
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export type ActivityNovemberRecModelTypeParam = Partial<ActivityNovemberRecModelType>; // 将所有字段变成可选项
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91
shared/domain/activityField/novemberField.ts
Normal file
91
shared/domain/activityField/novemberField.ts
Normal file
@@ -0,0 +1,91 @@
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// 节日活动 - 重阳集会
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import { ActivityModelType } from '../../db/Activity';
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import { ActivityNovemberRecModelType, NovemberRecord, } from '../../db/ActivityNovemberRec';
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import { ActivityBase } from './activityField';
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// 后台格式
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interface NovemberDataInDb {
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dayIndex: number; // 天数
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menuId: number; // 菜谱id
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buyCost: string; // 对应菜谱购买一次次数的消耗,type&id&count
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dailyBuyCnt: number; // 对应菜谱每天可以购买的次数
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dailyFreeCnt: number; // 对应菜谱每天可以免费的次数
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successRewards: string;// 对应菜谱每局的成功奖励 type&id&count
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failRewards: string; // 对应菜谱每局的失败安慰奖励 type&id&count
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};
|
||||
|
||||
|
||||
interface NovemberDataReturn {
|
||||
dayIndex: number; // 第几天
|
||||
menuId: number; // 菜谱id
|
||||
buyCost: string; // 对应菜谱购买一次的消耗,type&id&count
|
||||
buyCnt: number; // 对应菜谱累积到现在已经购买了的次数
|
||||
maxBuyCnt: number; // 对应菜谱累积到现在可购买的次数,buyCnt<maxBuyCnt的时候才能购买
|
||||
playCnt: number; // 对应菜谱累计到现在游戏的次数
|
||||
maxPlayCnt: number; // 对应菜谱累计到现在可游戏的最大次数(免费+购买 playCnt<maxPlayCnt可游戏)
|
||||
successRewards: string; // 对应菜谱每局的成功奖励 type&id&count
|
||||
failRewards: string; // 对应菜谱每局的失败安慰奖励 type&id&count
|
||||
|
||||
isPushBuyRec?: boolean; //
|
||||
}
|
||||
|
||||
|
||||
export class NovemberData extends ActivityBase {
|
||||
records: NovemberRecord[] = [];
|
||||
menuMap = new Map<number, NovemberDataReturn>();
|
||||
|
||||
constructor(activityData: ActivityModelType, createTime: number, serverTime: number) {
|
||||
super(activityData, createTime, serverTime)
|
||||
this.initData(activityData.data)
|
||||
}
|
||||
|
||||
public initData(data: string): void {
|
||||
let novemberData: NovemberDataInDb[] = JSON.parse(data);
|
||||
if (!novemberData || novemberData.length == 0) return;
|
||||
for (const obj of novemberData) {
|
||||
let buyCost = obj?.buyCost || '&';
|
||||
let buyCnt = 0;
|
||||
let maxBuyCnt = this.todayIndex * (obj?.dailyBuyCnt || 0);
|
||||
let playCnt = 0;
|
||||
let maxPlayCnt = this.todayIndex * (obj?.dailyFreeCnt || 0);
|
||||
let successRewards = obj?.successRewards || '&';
|
||||
let failRewards = obj?.failRewards || '&'
|
||||
this.menuMap.set(obj.menuId, { dayIndex: obj.dayIndex, menuId: obj.menuId, buyCost, buyCnt, maxBuyCnt, playCnt, maxPlayCnt, successRewards, failRewards, isPushBuyRec: true })
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public setPlayerRecords(playerData: ActivityNovemberRecModelType) {
|
||||
this.updatePlayerRecord(playerData);
|
||||
}
|
||||
|
||||
public updatePlayerRecord(playerData: ActivityNovemberRecModelType) {
|
||||
if (!playerData) return;
|
||||
if (playerData.records) {
|
||||
this.records = playerData.records;
|
||||
for (const { menuId, isPass } of playerData.records) {
|
||||
if (!isPass) continue;
|
||||
let menu = this.menuMap.get(menuId);
|
||||
menu.playCnt += 1;
|
||||
this.menuMap.set(menuId, menu);
|
||||
|
||||
}
|
||||
}
|
||||
if (playerData.buyRec) {
|
||||
for (const { menuId, buyCnt } of playerData.buyRec) {
|
||||
let menu = this.menuMap.get(menuId);
|
||||
menu.buyCnt += buyCnt;
|
||||
menu.maxPlayCnt += buyCnt;
|
||||
menu.isPushBuyRec = false;
|
||||
this.menuMap.set(menuId, menu);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public getShowResult() {
|
||||
return {
|
||||
...this.getBaseKeys(),
|
||||
menus: [...this.menuMap.values()]
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -358,5 +358,11 @@
|
||||
"activityType": 64,
|
||||
"name": "MID_AUTUMN",
|
||||
"string": "重阳集会活动"
|
||||
},
|
||||
{
|
||||
"id": 65,
|
||||
"activityType": 65,
|
||||
"name": "MID_AUTUMN",
|
||||
"string": "辜月集会活动"
|
||||
}
|
||||
]
|
||||
Reference in New Issue
Block a user