捐献
This commit is contained in:
@@ -6,11 +6,11 @@ import { DonationModel } from '../../../db/Donation';
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import { nowSeconds } from '../../../pubUtils/timeUtil';
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import { getArmyDonateBaseByLv, getArmyDonateBoxBaseById } from '../../../pubUtils/data';
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import { GuildModel } from '../../../db/Guild';
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import { GUILD_STRUCTURE } from '../../../consts/constModules/guildConst';
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import { findWhere } from 'underscore';
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import { handleCost, addItems } from '../../../services/rewardService';
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import { CHAT_SERVER } from '../../../consts';
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import { getDonation } from '../../../services/donateService';
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import { getUserGuildWithRefActive } from '../../../services/guildService';
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import { ARMY } from '../../../pubUtils/dicParam';
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export default function(app: Application) {
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return new DonationHandler(app);
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}
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@@ -22,11 +22,13 @@ export class DonationHandler {
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async getDonation(msg: {}, session: BackendSession) {
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const roleId: string = session.get('roleId');
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let userGuild = await UserGuildModel.getMyGuild(roleId,'donateCnt receiveBoxs guildCode');
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const serverId: number = parseInt(session.get('serverId'));
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let userGuild = await getUserGuildWithRefActive(roleId, 'donateCnt receiveBoxs guildCode');
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if (!userGuild)
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return resResult(STATUS.WRONG_PARMS);
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const { guildCode: code, donateCnt, receiveBoxs } = userGuild;
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let { donateFund, reports } = await DonationModel.getDonation(code);
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let { donateFund, reports } = await getDonation(code, serverId);
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return resResult(STATUS.SUCCESS, { receiveBoxs, donateFund, reports, donateCnt });
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}
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@@ -36,22 +38,24 @@ export class DonationHandler {
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const roleName: string = session.get('roleName');
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const serverId: number = parseInt(session.get('serverId'));
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const sid: string = session.get('sid');
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let userGuild = await UserGuildModel.getMyGuild(roleId,'donateCnt receiveBoxs guildCode');
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let userGuild = await getUserGuildWithRefActive(roleId, 'donateCnt receiveBoxs guildCode');
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if (!userGuild)
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return resResult(STATUS.WRONG_PARMS);
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const { guildCode: code, donateCnt: resdonateCnt } = userGuild;
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if (resdonateCnt <= 0)
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return resResult(STATUS.SUCCESS);
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let { structure } = await GuildModel.findGuild(code, serverId, 'structure');
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let { lv } = findWhere(structure, {id: GUILD_STRUCTURE.DONATE});
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let { donateReward } = getArmyDonateBaseByLv(lv);
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if (resdonateCnt >= ARMY.ARMY_DONATE_TIMES)
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return resResult(STATUS.GUILD_DONATE_TIMES_NOT_ENOUGH);
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let { donationLv } = await getDonation(code, serverId);
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let { donateReward } = getArmyDonateBaseByLv(donationLv);
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let { rewardGood, rewardFund, cosume } = donateReward.get(id);
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let result = await handleCost(roleId, sid, [cosume]);
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if(!result)
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return resResult(STATUS.ROLE_MATERIAL_NOT_ENOUGH);
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let { donateCnt } = await UserGuildModel.donateFund(roleId, 1);
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let { donateFund, reports } = await DonationModel.donation(code, rewardFund, { reports: {id, roleName, time: nowSeconds()}});
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let goods = await addItems(roleId, roleName, sid, [rewardGood]);
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let goods = [];
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if (!!rewardGood)
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goods = await addItems(roleId, roleName, sid, [rewardGood]);
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//增加基金
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const { fund } = await GuildModel.updateInfo(code, {}, { fund: rewardFund }, 'fund');
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this.app.rpc.chat.guildRemote.updateInfo.toServer(CHAT_SERVER, code, { fund });
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@@ -63,20 +67,24 @@ export class DonationHandler {
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const roleId: string = session.get('roleId');
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const roleName: string = session.get('roleName');
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const sid: string = session.get('sid');
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let userGuild = await UserGuildModel.getMyGuild(roleId,'donateCnt receiveBoxs guildCode');
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const serverId: number = parseInt(session.get('serverId'));
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let userGuild = await getUserGuildWithRefActive(roleId, 'donateCnt receiveBoxs guildCode');
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if (!userGuild)
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return resResult(STATUS.WRONG_PARMS);
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const { guildCode: code, donateCnt: resdonateCnt, receiveBoxs: resReceiveBoxs } = userGuild;
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const { guildCode: code, receiveBoxs: resReceiveBoxs } = userGuild;
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if (resReceiveBoxs.indexOf(id) != -1)
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return resResult(STATUS.SUCCESS);
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return resResult(STATUS.GUILD_DONATE_BOXS_IS_GOT);
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let { boxRewards, fund } = getArmyDonateBoxBaseById(id);
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if (resdonateCnt <= 0)
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return resResult(STATUS.SUCCESS);
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let { donateFund, donationLv } = await getDonation(code, serverId);
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let { boxRewardRatio, requireRewardRatio } = getArmyDonateBaseByLv(donationLv);
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if (donateFund < fund * (100 + requireRewardRatio) )
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return resResult(STATUS.GUILD_DONATE_BOXS_NOT_GOT);
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boxRewards = boxRewards.map(({id, count})=>{
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return { id, count: count * (boxRewardRatio + 100) };
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});
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resReceiveBoxs.push(id);
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let { receiveBoxs } = await UserGuildModel.updateInfo(roleId, { receiveBoxs: resReceiveBoxs }, {}, 'receiveBoxs');
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let goods = await addItems(roleId, roleName, sid, boxRewards);
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const { fund: resFund } = await GuildModel.updateInfo(code, {}, { fund }, 'fund');
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this.app.rpc.chat.guildRemote.updateInfo.toServer(CHAT_SERVER, code, { fund: resFund });
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return resResult(STATUS.SUCCESS, { receiveBoxs, goods });
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}
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}
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}
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@@ -38,8 +38,8 @@ export class GuildRefineHandler {
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return resResult(STATUS.SUCCESS, { scienceTrees: guildRefine.scienceTrees });
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}
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async refineEquip(msg: {eid: number}, session: BackendSession) {
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let { eid } = msg;
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async refineEquip(msg: {pid: number}, session: BackendSession) {
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let { pid } = msg;
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const roleId: string = session.get('roleId');
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const sid: string = session.get('sid');
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const roleName: string = session.get('roleName');
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@@ -47,13 +47,14 @@ export class GuildRefineHandler {
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if (!userGuild)
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return resResult(STATUS.WRONG_PARMS);
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let { guildCode: code } = userGuild;
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let equpInfo = getGoodById(eid);
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let pieceInfo = getGoodById(pid);
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//判断是否有该装备或物品
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let { scienceTrees } = await GuildRefineModel.getRefine(code);
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let findDevelopConsume;
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for (let scienceTree of scienceTrees) {
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if (scienceTree.endTime < nowSeconds()) {
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let developConsume = getArmyDevelopConsumeById(scienceTree.id);
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if (developConsume.quality && developConsume.levelMax >= equpInfo.lvLimited && equpInfo.lvLimited <= developConsume.levelMin) {
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if (developConsume.quality && developConsume.levelMax >= pieceInfo.lvLimited && pieceInfo.lvLimited <= developConsume.levelMin) {
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findDevelopConsume = developConsume;
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break;
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}
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@@ -65,7 +66,7 @@ export class GuildRefineHandler {
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let result = await handleCost(roleId, sid, findDevelopConsume.honourConsume);
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if(!result)
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return resResult(STATUS.ROLE_MATERIAL_NOT_ENOUGH);
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let goods = await addItems(roleId, roleName, sid, [{id: eid, count: 1}]);
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let goods = await addItems(roleId, roleName, sid, [{id: pid, count: 1}]);
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return resResult(STATUS.SUCCESS, { goods });
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}
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53
game-server/app/servers/battle/handler/wishPoolHandler.ts
Normal file
53
game-server/app/servers/battle/handler/wishPoolHandler.ts
Normal file
@@ -0,0 +1,53 @@
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import { Application, BackendSession } from 'pinus';
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import { UserGuildModel } from '../../../db/UserGuild';
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import { GuildModel } from '../../../db/Guild';
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import { resResult } from '../../../pubUtils/util';
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import { STATUS } from '../../../consts';
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import { DonationModel } from '../../../db/Donation';
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import { nowSeconds } from '../../../pubUtils/timeUtil';
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import { getArmyDonateBaseByLv, getArmyDonateBoxBaseById } from '../../../pubUtils/data';
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import { handleCost, addItems } from '../../../services/rewardService';
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import { CHAT_SERVER } from '../../../consts';
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import { getDonation } from '../../../services/donateService';
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import { getUserGuildWithRefActive } from '../../../services/guildService';
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import { ARMY } from '../../../pubUtils/dicParam';
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export default function(app: Application) {
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return new WishPoolHandler(app);
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}
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export class WishPoolHandler {
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constructor(private app: Application) {
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}
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async getWishPool(msg: {}, session: BackendSession) {
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const roleId: string = session.get('roleId');
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let userGuild = await getUserGuildWithRefActive(roleId, 'donateCnt receiveBoxs guildCode');
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if (!userGuild)
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return resResult(STATUS.WRONG_PARMS);
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const { guildCode: code, wishDntCnt, wishGoods } = userGuild;
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let userGuilds = await UserGuildModel.getWishPoolGoods(code, ' wishDntCnt wishGoods');
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let list = [];
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userGuilds.map(({ wishGoods })=>{
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wishGoods.map(({ type, goodId, count, receiveCnt, drawCnt, _id })=>{
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list.push({ type, goodId, count, receiveCnt, drawCnt, id: _id })
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});
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});
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return resResult(STATUS.SUCCESS, { list, wishDntCnt, wishGoods });
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}
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async wishGoods(msg: {roleId: string, id: number}, session: BackendSession) {
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const roleId: string = session.get('roleId');
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const serverId: number = parseInt(session.get('serverId'));
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let userGuild = await getUserGuildWithRefActive(roleId, 'donateCnt receiveBoxs guildCode');
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if (!userGuild)
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return resResult(STATUS.WRONG_PARMS);
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const { guildCode: code, wishDntCnt, wishGoods } = userGuild;
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const { wishPoolLv } = await GuildModel.findGuild(code, serverId);
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if (wishDntCnt >= 0)
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return resResult(STATUS.SUCCESS, { list, wishDntCnt, wishGoods });
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}
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}
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26
game-server/app/services/donateService.ts
Normal file
26
game-server/app/services/donateService.ts
Normal file
@@ -0,0 +1,26 @@
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import { DonationModel } from '../db/Donation';
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import { nowSeconds } from '../pubUtils/timeUtil';
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import { GuildModel } from '../db/Guild';
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import { findWhere } from 'underscore';
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import { GUILD_STRUCTURE } from '../consts/constModules/guildConst';
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export async function getDonation(code: string, serverId: number) {
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let donation = await DonationModel.getDonation(code);
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if (!donation) {
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donation = await createDonation(code, serverId);
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}
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if (donation.refTime < nowSeconds()) {
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let { structure } = await GuildModel.findGuild(code, serverId, 'structure');
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let { lv } = findWhere(structure, {id: GUILD_STRUCTURE.DONATE});
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donation = await DonationModel.updateDonation(code, { donateFund:0, reports:[], refTime: nowSeconds(), donationLv: lv});
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}
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return donation;
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}
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export async function createDonation(code: string, serverId: number) {
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let { structure } = await GuildModel.findGuild(code, serverId, 'structure');
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let { lv } = findWhere(structure, {id: GUILD_STRUCTURE.DONATE});
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let donation = await DonationModel.createDonation(code, lv);
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return donation;
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}
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@@ -161,7 +161,7 @@ export async function addActive(roleId: string, serverId: number, id: number, ty
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}
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/**
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* 获取用户公会表并刷新活跃
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* 获取用户公会表并刷新活跃和每日捐赠以及每日许愿数据
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* @param roleId 用户id
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* @param select 筛选字段
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*/
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@@ -174,9 +174,9 @@ export async function getUserGuildWithRefActive(roleId: string, select: string)
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const now = new Date();
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let isRefDaily = shouldRefresh(refTimeDaily, now, 0);
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if(isRefDaily) {
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receivedActive = []; refTimeDaily = now; activeDaily = 0; activeRecord = [];
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userGuild = await UserGuildModel.updateInfo(roleId, { receivedActive, refTimeDaily, activeDaily, activeRecord }, {}, select);
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receivedActive = []; refTimeDaily = now; activeDaily = 0; activeRecord = [];
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let wishGoods = [], receiveBoxs = [], wishDntCnt = 0, donateCnt = 0;
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userGuild = await UserGuildModel.updateInfo(roleId, { receivedActive, refTimeDaily, activeDaily, activeRecord, wishGoods, receiveBoxs, wishDntCnt, donateCnt }, {}, select);
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if(!userGuild) return false;
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}
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@@ -149,6 +149,9 @@ export const STATUS = {
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GUILD_ACTIVE_POINT_NOT_REACH: { code: 20919, simStr: '军团活跃值不足' },
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GUILD_ACTIVE_BOX_HAS_RECEIVED: { code: 20920, simStr: '该活跃宝箱已领取' },
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GUILD_WEEKLY_SUM: { code: 20921, simStr: '正在周结算中' },
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GUILD_DONATE_TIMES_NOT_ENOUGH: { code: 20922, simStr: '今日捐献的次数不够' },
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GUILD_DONATE_BOXS_IS_GOT: { code: 20923, simStr: '该捐献宝箱已领取' },
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GUILD_DONATE_BOXS_NOT_GOT: { code: 20924, simStr: '该捐献宝箱未达到领取条件' },
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GUILD_SCRIPT_IS_OPENED_TODAY: { code: 20950, simStr: '今日演武场已开启' },
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GUILD_SCRIPT_NOT_OPENED: { code: 20951, simStr: '演武场未开启' },
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@@ -1,5 +1,6 @@
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import BaseModel from './BaseModel';
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import { getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
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import { nowSeconds } from '../pubUtils/timeUtil';
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class Report {
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@prop({ required: true })
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@@ -29,9 +30,13 @@ export default class Donation extends BaseModel {
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@prop({ required: true, default: 0})
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refTime: number;
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public static async createDonation(guildCode: string, lean = true) {
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const doc = new Donation();
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const result: DonationType = await DonationModel.findOneAndUpdate({ guildCode }, {$set:doc}, {upsert: true, new: true}).lean(lean);
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@prop({ required: true })
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donationLv: number;
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public static async createDonation(guildCode: string, donationLv: number, lean = true) {
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const doc = new DonationModel();
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const update = Object.assign(doc.toJSON(), {refTime: nowSeconds(), reports:[], hisDonateFund: 0, donateFund: 0, donationLv});
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const result: DonationType = await DonationModel.findOneAndUpdate({ guildCode }, {$set:update}, {upsert: true, new: true}).lean(lean);
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return result;
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}
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@@ -45,6 +50,10 @@ export default class Donation extends BaseModel {
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return result;
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}
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public static async updateDonation(guildCode: string, update: DonationUpdateParam, lean = true) {
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const result: DonationType = await DonationModel.findOneAndUpdate({ guildCode }, { $set:update }, {upsert: true, new: true}).lean(lean);
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return result;
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}
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}
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export const DonationModel = getModelForClass(Donation);
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@@ -90,6 +90,9 @@ export default class Guild extends BaseModel {
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@prop({ required: true, default: 0 })
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resetTrainTime: number;//上次刷新挑战训练场次数的时间
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@prop({ required: true, default: 1 })
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wishPoolLv: number; // 许愿池等级
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public static async createGuild(params: { name: string, icon: number, notice: string }, role: RoleType, serverId: number) {
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const doc = new GuildModel();
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const update = Object.assign(doc.toJSON(), params, { leader: role._id, members: [role.roleId], guildCe: role.ce, serverId });
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@@ -2,7 +2,7 @@ import BaseModel from './BaseModel';
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import { index, getModelForClass, prop, DocumentType, Ref } from '@typegoose/typegoose';
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import Role, { RoleType } from './Role';
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import { GUILD_AUTH, USER_GUILD_STATUS, GUILD_JOB } from '../consts';
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import { nowSeconds } from '../pubUtils/timeUtil';
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import { getTodayZeroDate, nowSeconds } from '../pubUtils/timeUtil';
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import { ARMY } from '../pubUtils/dicParam';
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class ActiveRecord {
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@prop({ required: true })
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@@ -12,8 +12,6 @@ class ActiveRecord {
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}
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class WishGood {
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@prop({ required: true })
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id: number;
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@prop({ required: true })
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type: number;
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@prop({ required: true })
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@@ -77,7 +75,7 @@ export default class UserGuild extends BaseModel {
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@prop({ required: true, default: [] })
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trainRewards: Array<number>;//领取过的进阶等级
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@prop({ required: true, default: [], type: WishGood })
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@prop({ required: true, default: [], type: WishGood, _id: false })
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wishGoods:Array<WishGood>;
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@prop({ required: true, default: [], type: Number })
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@@ -143,7 +141,7 @@ export default class UserGuild extends BaseModel {
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}
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public static async dismiss(guildCode: string) {
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const result = await UserGuildModel.updateMany({guildCode}, {status: USER_GUILD_STATUS.DISMISSED});
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const result = await UserGuildModel.updateMany({ guildCode }, { status: USER_GUILD_STATUS.DISMISSED });
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return result;
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}
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@@ -161,13 +159,13 @@ export default class UserGuild extends BaseModel {
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public static async receiveTrainRewards(roleId: string, trainId: number, lean = true) {
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const result = await UserGuildModel.findOneAndUpdate({ roleId, status: USER_GUILD_STATUS.ON},
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{$push:{trainRewards: trainId} },{new: true}).lean(lean);
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{ $push:{trainRewards: trainId} },{new: true}).lean(lean);
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return result;
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}
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public static async addTrainCount(roleId: string, trainCount: number, lean = true) {
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const result = await UserGuildModel.findOneAndUpdate({ roleId, status: USER_GUILD_STATUS.ON},
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{$inc: {trainCount, buyTrainCount: trainCount}}, {new: true}).lean(lean);
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{ $inc: { trainCount, buyTrainCount: trainCount } }, {new: true}).lean(lean);
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return result;
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}
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@@ -178,11 +176,15 @@ export default class UserGuild extends BaseModel {
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public static async donateFund(roleId: string, donateCnt: number, lean = true) {
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const result = await UserGuildModel.findOneAndUpdate({ roleId, status: USER_GUILD_STATUS.ON},
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{$inc: {donateCnt :-1*donateCnt}}, {new: true}).lean(lean);
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{$inc: { donateCnt }}, {new: true}).lean(lean);
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return result;
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}
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|
||||
public static async getWishPoolGoods(guildCode: string, select?: string, lean = true) {
|
||||
const userGuilds: UserGuildType[] = await UserGuildModel.find({ guildCode, status: USER_GUILD_STATUS.ON, refTimeDaily: { $gte: getTodayZeroDate() } })
|
||||
.select(select).lean(lean);
|
||||
return userGuilds;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
48
shared/db/WishPoolReport.ts
Normal file
48
shared/db/WishPoolReport.ts
Normal file
@@ -0,0 +1,48 @@
|
||||
import BaseModel from './BaseModel';
|
||||
import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
|
||||
import { nowSeconds, getTodayZeroPoint } from '../pubUtils/timeUtil';
|
||||
|
||||
@index({ guildCode: 1 })
|
||||
|
||||
export default class WishPoolReport extends BaseModel {
|
||||
@prop({ required: true })
|
||||
guildCode: string; // 角色 id
|
||||
|
||||
@prop({ required: true })
|
||||
dntTime: number; //捐献时间
|
||||
|
||||
@prop({ required: true })
|
||||
roleId: string; //被捐献人
|
||||
|
||||
@prop({ required: true })
|
||||
roleName: string; //捐赠人
|
||||
|
||||
@prop({ required: true })
|
||||
goodId: number; //捐献物品
|
||||
|
||||
@prop({ required: true })
|
||||
count: number; //捐献物品数量
|
||||
|
||||
@prop({ required: true })
|
||||
dntRoleId: string; //捐赠人
|
||||
|
||||
@prop({ required: true })
|
||||
dntRoleName: string; //捐赠人
|
||||
|
||||
public static async addReport(guildCode: string, roleId: string, roleName: string, dntRoleId: string, dntRoleName: string, goodId: number, count: number, lean = true) {
|
||||
const doc = new WishPoolReportModel();
|
||||
const report = Object.assign(doc.toJSON(), { guildCode, roleId, roleName, dntRoleId, dntRoleName, goodId, dntTime: nowSeconds(), count });
|
||||
await WishPoolReportModel.create(report);
|
||||
return report;
|
||||
}
|
||||
//获得day天之前的许愿池战报
|
||||
public static async getReportsByTime(guildCode: string, day: number, lean = true) {
|
||||
let time = getTodayZeroPoint() - day * 24 * 60;
|
||||
const reports = await WishPoolReportModel.find({ guildCode, dntTime: {$gte: time}});
|
||||
return reports;
|
||||
}
|
||||
}
|
||||
|
||||
export const WishPoolReportModel = getModelForClass(WishPoolReport);
|
||||
|
||||
export interface WishPoolReportType extends Pick<DocumentType<WishPoolReport>, keyof WishPoolReport>{}
|
||||
@@ -47,6 +47,9 @@ export const ARMY = {
|
||||
ARMY_TRAIN_BUYTIMES: 2, // 练兵场每日可购买次数
|
||||
ARMY_TRAIN_TIMESCOST: 20, // 练兵场购买次数每日
|
||||
ARMY_WEEKHONOUR_LIMIT: 1000, // 军团成员参与职位排名周功勋下限(包含)
|
||||
ARMY_WISH_TIMES: 1, // 单个许愿池每日可许愿次数
|
||||
ARMY_WISH_HELP: 3, // 每日可满足他人心愿的次数
|
||||
ARMY_DONATE_TIMES: 10, // 捐献池每日可捐献的次数
|
||||
};
|
||||
export const TREASURE = {
|
||||
CAPTAIN_DROP: 5, // 普通套装图纸队长必掉落次数
|
||||
|
||||
@@ -80,4 +80,12 @@ export function getCurHourPoint(hour: number) {
|
||||
date.setSeconds(0);
|
||||
var time = Math.floor(date.getTime() / PER_SECOND);
|
||||
return time;
|
||||
}
|
||||
|
||||
export function getTodayZeroDate() {
|
||||
var date = new Date();
|
||||
date.setHours(0);
|
||||
date.setMinutes(0);
|
||||
date.setSeconds(0);
|
||||
return date;
|
||||
}
|
||||
Reference in New Issue
Block a user