更新一下const的使用
This commit is contained in:
@@ -46,7 +46,9 @@ export const CONSUME_TYPE = {
|
||||
CONSUME: 1, // 消耗品
|
||||
SOUL: 2, // 将魂
|
||||
BLUEPRT: 3, // 藏宝图
|
||||
POINT: 4 // 远征币等
|
||||
POINT: 4, // 远征币等
|
||||
EXP: 5, // 经验书
|
||||
FAVOUR: 6 // 好感度道具
|
||||
};
|
||||
|
||||
const itid_array = [
|
||||
@@ -72,6 +74,8 @@ const itid_array = [
|
||||
{ id: 20, name: '布鞋', goodType: GOOD_TYPE.EQUIP },
|
||||
{ id: 21, name: '饰品', goodType: GOOD_TYPE.EQUIP },
|
||||
{ id: 22, name: '消耗类物品(图纸类)', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.CONSUME },
|
||||
{ id: 35, name: '消耗类物品(经验书)', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.EXP },
|
||||
{ id: 36, name: '消耗类物品(好感道具)', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.FAVOUR },
|
||||
{ id: 23, name: '消耗类物品(材料类)', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.CONSUME },
|
||||
{ id: 24, name: '消耗类物品(宝箱类)', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.CONSUME },
|
||||
{ id: 26, name: '武将碎片', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.SOUL },
|
||||
|
||||
@@ -114,11 +114,13 @@ export const STATUS = {
|
||||
|
||||
// 通用 30000 - 30099
|
||||
ROLE_INFO_NOT_FOUND: { code: 30000, simStr: '数据表未找到' },
|
||||
ROLE_MATERIAL_NOT_ENOUGH: { code: 30001, simStr: '材料数量不足' },
|
||||
// 武将养成通用 30100 - 30199
|
||||
HERO_JOB_REACH_MAX_STAGE: {code: 30100, simStr: '武将已达到最大的职业阶级'},
|
||||
HERO_JOB_STAGE_REACH_MAX_STAGE: {code: 30101, simStr: '武将已训练到最大阶段'},
|
||||
// 武将合成,升级,升星,升品相关 30200 - 30299
|
||||
|
||||
ROLE_HERO_EXISTS: {code: 30200, simStr: '已存在武将不可合成' },
|
||||
ROLE_METERIAL_ERROR: {code: 30201, simStr: '材料错误' },
|
||||
// 武将训练,好感度,羁绊,时装相关 30300 - 30399
|
||||
|
||||
// 社交相关状态 40000 - 49999
|
||||
|
||||
Reference in New Issue
Block a user