✨ feat(节日活动): 添加划龙舟活动
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// 节日活动 - 划龙舟
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import { ActivityModelType } from '../../db/Activity';
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import { ActivityDragonBoatModelType } from '../../db/ActivityDragonBoat';
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import { ActivityBase } from './activityField';
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// 后台格式
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interface RouteInDb {
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id: number; // 唯一id,对应 dic_zyz_duanwu_dragonBoat的id
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preId: number; // 前一个的节点,对应dic_zyz_duanwu_dragonBoat的id
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type: number; // 节点显示类型,1-普通奖励 2-高级奖励 3-漩涡
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reward: string; // 到了这个节点可以获得的奖励,type&id&count
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}
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interface DragonBoatDataInDb {
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buyCost: string; // 购买一次划船次数的消耗,type&id&count
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dailyBuyCnt: number; // 每天可以购买的次数
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freeCnt: number; // 每天可以免费划船的次数
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routes: RouteInDb[]; // 划船路径
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}
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class RouteData {
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id: number; // 唯一id,对应 dic_zyz_duanwu_dragonBoat的id
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preId: number; // 前一个的节点,对应dic_zyz_duanwu_dragonBoat的id
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type: number; // 节点显示类型,1-普通奖励 2-高级奖励 3-漩涡
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reward: string; // 到了这个节点可以获得的奖励,type&id&count
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resultReward: {id: number, count: number}[];
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hasPass: boolean = false; // 是否经过过这个点
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constructor(data: RouteInDb) {
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this.id = data.id;
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this.preId = data.preId;
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this.type = data.type;
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this.reward = data.reward;
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}
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public setPass(reward: {id: number, count: number}[]) {
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this.hasPass = true;
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this.resultReward = reward;
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}
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public getShowResult() {
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let { id, type, reward, hasPass } = this;
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return { id, type, reward, hasPass }
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}
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}
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export class DragonBoatData extends ActivityBase {
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buyCost: string; // 购买一次划船次数的消耗,type&id&count
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dailyBuyCnt: number; // 每天可以购买的次数
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freeCnt: number; // 每天可以免费划船的次数
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routes: RouteData[] = []; // 划船路径
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maxBuyCnt: number = 0; // 累积到现在可以购买的次数
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buyCnt: number = 0; // 累积到现在已经购买了的次数
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todayPlayCnt: number = 0; // 今天玩的次数
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playCnt: number = 0; // 总计玩的次数
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constructor(activityData: ActivityModelType, createTime: number, serverTime: number) {
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super(activityData, createTime, serverTime)
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this.initData(activityData.data)
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}
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public initData(data: string): void {
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let dataObj: DragonBoatDataInDb = JSON.parse(data);
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if(!dataObj) return;
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this.buyCost = dataObj.buyCost||'&';
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this.dailyBuyCnt = dataObj.dailyBuyCnt||0;
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this.freeCnt = dataObj.freeCnt||0;
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this.maxBuyCnt = this.todayIndex * this.dailyBuyCnt;
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for(let data of (dataObj.routes||[])) {
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this.routes.push(new RouteData(data));
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}
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}
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public setPlayerRecords(playerData: ActivityDragonBoatModelType) {
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if(!playerData) return;
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this.buyCnt = playerData.buyCnt||0;
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this.todayPlayCnt = 0;
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this.playCnt = 0;
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for(let { id, todayIndex, rewards } of (playerData.record||[])) {
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if(todayIndex == this.todayIndex) this.todayPlayCnt ++;
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this.playCnt ++;
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let route = this.routes.find(cur => cur.id == id);
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if(route) route.setPass(rewards);
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}
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}
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public findRoute(id: number) {
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return this.routes.find(cur => cur.id == id);
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}
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public getShowResult() {
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return {
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...this.getBaseKeys(),
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buyCost: this.buyCost,
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dailyBuyCnt: this.dailyBuyCnt,
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freeCnt: this.freeCnt,
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maxBuyCnt: this.maxBuyCnt,
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buyCnt: this.buyCnt,
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todayPlayCnt: this.todayPlayCnt,
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playCnt: this.playCnt,
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routes: this.routes.map(route => route.getShowResult()),
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}
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}
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}
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@@ -15,7 +15,8 @@ interface RefreshShopPageInDb {
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viewcount: number;
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preNeedBuyCnt: number; // 添加:上一页需要购买的
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name: string;
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items: RefreshShopItemInDb[]
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items: RefreshShopItemInDb[];
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type: number;
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}
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interface RefreshShopItemInDb {
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@@ -91,6 +92,7 @@ export class RefreshShopPage {
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viewCount: number; //随机可购买的商品个数
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preNeedBuyCnt: number; // 添加:上一页需要购买的
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items: Array<RefreshShopItem> = [];//商品列表
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type: number = 1; // 1-限时商店 2-限时返场商店
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constructor(data: RefreshShopPageInDb) {
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this.pageIndex = data.pageIndex;
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this.name = data.name;
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@@ -99,6 +101,7 @@ export class RefreshShopPage {
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}
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this.preNeedBuyCnt = data.preNeedBuyCnt;
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this.viewCount = data.viewcount ? data.viewcount : this.items.length;
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if(data.type) this.type = data.type;
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}
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}
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