合成装备

This commit is contained in:
luying
2020-12-17 20:07:53 +08:00
parent b5b7d071c1
commit b3ec0c85da
15 changed files with 31874 additions and 780 deletions

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@@ -19,6 +19,7 @@ export const CONSUME_TYPE = {
EXP: 5, // 经验书
FAVOUR: 6, // 好感度道具
SKIN: 7, // 时装
PIECE: 8 // 装备碎片
};
export enum EQUIP_TYPE {
@@ -76,7 +77,8 @@ const itid_array = [
{ id: 32, name: '典籍', goodType: GOOD_TYPE.EQUIP, type: EQUIP_TYPE.BOOK },
{ id: 33, name: '神兵', goodType: GOOD_TYPE.EQUIP, type: EQUIP_TYPE.WEAPON },
{ id: 34, name: '代币', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.POINT },
{ id: 39, name: '时装', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.SKIN }
{ id: 39, name: '时装', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.SKIN },
{ id: 40, name: '装备碎片', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.PIECE }
];
export const ITID = new Map<number, {id: number, name: string, goodType: number, type?: number, isCurrency?: boolean}>();

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@@ -58,7 +58,8 @@ export const CONSUME_TYPE = {
POINT: 4, // 远征币等
EXP: 5, // 经验书
FAVOUR: 6, // 好感度道具
SKIN: 7 // 好感度道具
SKIN: 7, // 好感度道具
PIECE: 8 // 装备碎片
};
@@ -98,7 +99,8 @@ const itid_array = [
{ id: 32, name: '典籍', goodType: GOOD_TYPE.EQUIP },
{ id: 33, name: '神兵', goodType: GOOD_TYPE.EQUIP },
{ id: 34, name: '代币', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.POINT },
{ id: 39, name: '时装', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.SKIN }
{ id: 39, name: '时装', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.SKIN },
{ id: 40, name: '装备碎片', goodType: GOOD_TYPE.CONSUMES, type: CONSUME_TYPE.PIECE }
];
export const ITID = new Map<number, {id: number, name: string, goodType: number, type?: number, isCurrency?: boolean}>();

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@@ -143,6 +143,8 @@ export const STATUS = {
HERO_CONECTION_IS_NOT_EXIT: {code: 30307, simStr: '羁绊不存在'},
ROLE_SHORT_HERO_CONECTION:{code: 30308, simStr: '未拥有羁绊武将'},
HERO_FAVOUR_LEVEL_REACH_MAXT:{code: 30308, simStr: '武将好感等级以达到最大'},
// 社交相关状态 40000 - 49999
// 运营模块相关状态 50000 - 59999
// GM后台相关状态 60000 - 69999