拍卖行:修改掉落
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@@ -8,7 +8,7 @@ import { pinus } from 'pinus';
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import { STATUS } from '../consts/statusCode';
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import { deepCopy, resResult } from '../pubUtils/util';
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import { BattleRecordModel } from '../db/BattleRecord';
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import { getArmyBossRank, gameData } from '../pubUtils/data';
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import { getArmyBossRank, gameData, getAuctionRewardByPoolId } from '../pubUtils/data';
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import { sendMailByContent } from '../services/mailService';
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import { pushMail } from '../pubUtils/interface';
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import { MAIL_TYPE, AUCTION_SOURCE } from '../consts';
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@@ -126,8 +126,6 @@ export async function bossResult(code: string, serverId: number, dataName: strin
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return b.score - a.score + a.time - b.time;
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});
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//下发邮件奖励
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let mails = new Array<MailType>();
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let pushMessage = new Array<pushMail>();
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recordRanks.forEach(async function({ roleId }, index){
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let rankLv = index + 1;
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let goods = getArmyBossRankReward(rankLv);
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@@ -140,7 +138,8 @@ export async function bossResult(code: string, serverId: number, dataName: strin
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// 加入拍卖行
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let dicBossBase = gameData.bossBaseByBossLv.get(bossLv);
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if(dicBossBase) {
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await genAuction(code, AUCTION_SOURCE.BOSS, bossCode, serverId, dicBossBase.reward);
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let rewards = getAuctionRewardByPoolId(dicBossBase.rewards);
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await genAuction(code, AUCTION_SOURCE.BOSS, bossCode, serverId, rewards);
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}
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return true;
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@@ -467,6 +467,8 @@ export const FILENAME = {
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DIC_QUENCH_CONSUME: 'dic_zyz_quench_consume',
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DIC_HOLIDAY: 'dic_holiday',
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DIC_EXPEDITION_SUB_ATTR: 'dic_expedition_subattr',
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DIC_AUCTION_BASIC_POOL: 'dic_zyz_auction_basicPool',
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DIC_AUCTION_REWARD: 'dic_zyz_auctionReward',
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}
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export const WAR_RELATE_TABLES = [
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@@ -68,7 +68,7 @@ import { dicCityActivityReward, loadCityActivityReward } from "./dictionary/DicC
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import { dicRaceActivity, dicRaceTypes, loadRaceActivity } from './dictionary/DicRaceActivity';
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import { GUILDACTIVITY, RECRUIT } from "./dicParam";
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import * as param from "./dicParam";
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import { decodeIdCntArrayStr, parseGoodStr, decodeArrayListStr, getRandValueByMinMax, getRandEelm, readTsFile } from "./util";
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import { decodeIdCntArrayStr, parseGoodStr, decodeArrayListStr, getRandValueByMinMax, getRandEelm, readTsFile, getRandEelmWithWeight } from "./util";
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import { RACE_EVENT_TYPE } from "../consts";
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import { dicShop, dicShopItem, loadShop } from "./dictionary/DicShop";
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import { dicShopList, loadShopList } from "./dictionary/DicShopList";
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@@ -92,6 +92,8 @@ import { dicQuenchByQuality, dicQuenchRangeByQuality, dicQuenchRangeByQualityAnd
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import { dicQuenchConsume, loadQuenchConsume } from './dictionary/DicQuenchConsume';
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import { dicHoliday, loadHoliday } from './dictionary/DicHoliday';
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import { dicExpeditionSubAttr, loadExpeditionSubAttr } from './dictionary/DicExpeditionSubAttr';
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import { dicAuctionPool, loadAuctionReward } from './dictionary/DicAuctionReward';
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import { pick } from "underscore";
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export const gameData = {
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blurprtCompose: dicBlueprtCompose,
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@@ -228,7 +230,8 @@ export const gameData = {
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equipAttributeRatio: new Map<number, number>(),
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ceRatio: new Array<{type: number, val: number}>(),
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holiday: dicHoliday,
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expeditionSubAttr: dicExpeditionSubAttr
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expeditionSubAttr: dicExpeditionSubAttr,
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auctionPool: dicAuctionPool
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};
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// 在此提供一些原先在gamedata中提供的方法,以便更方便获取gameData数据
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@@ -579,7 +582,25 @@ export function getGuildAuctionRewards(aid: number, rank: number) {
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let dic = ranksReward.find(cur => {
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return rank >= cur.min && (rank <= cur.max || cur.max == 0);
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});
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return dic ? dic.rewards : new Array<RewardInter>();
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if(dic) {
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return getAuctionRewardByPoolId(dic.rewards);
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} else {
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return []
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}
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}
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export function getAuctionRewardByPoolId(poolId: number) {
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let pools = gameData.auctionPool.get(poolId);
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let rewards: RewardInter[] = [];
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for(let { count, basicPool } of pools) {
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for(let i = 0; i < count; i++) {
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let result = getRandEelmWithWeight(basicPool);
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if(result && result.dic) {
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rewards.push(pick(result.dic, ['id', 'count']));
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}
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}
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}
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return rewards;
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}
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/**
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@@ -872,6 +893,7 @@ function loadDatas() {
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loadEquipAttributeRatio();
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loadHoliday();
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loadExpeditionSubAttr();
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loadAuctionReward();
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}
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// 重载dicParam
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75
shared/pubUtils/dictionary/DicAuctionReward.ts
Normal file
75
shared/pubUtils/dictionary/DicAuctionReward.ts
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@@ -0,0 +1,75 @@
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import { readFileAndParse } from '../util'
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import { FILENAME } from '../../consts'
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import { decodeArrayListStr } from '../../pubUtils/util';
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const _ = require('lodash');
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export interface AuctionBasicPool {
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readonly id: number; // 物品id
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readonly count: number; // 数量
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readonly weight: number; // 随机权重
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}
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export interface DicAuctionBasicPool {
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readonly id: number; // 唯一id
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readonly rewardBasicPool: AuctionBasicPool[];
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}
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export interface DicAuctionReward {
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readonly poolId: number;
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// 目标品质
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readonly rewardId: { id: number; count: number; }[]
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}
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interface DicAuctionPool {
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readonly id: number; // basicPool的id
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readonly count: number; // 份数
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readonly basicPool: AuctionBasicPool[]; // 随机池
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}
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export const dicAuctionPool = new Map<number, DicAuctionPool[]>(); // poolId => DicAuctionPool
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export function loadAuctionReward() {
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dicAuctionPool.clear();
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let basicPoolMap = new Map<number, AuctionBasicPool[]>(); // id => AuctionBasicPool
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let arr = readFileAndParse(FILENAME.DIC_AUCTION_BASIC_POOL);
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arr.forEach(o => {
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let rewardBasicPool = parseRewardBasicPool(o.rewardBasicPool);
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basicPoolMap.set(o.id, rewardBasicPool);
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});
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arr = undefined;
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let arr2 = readFileAndParse(FILENAME.DIC_AUCTION_REWARD);
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arr2.forEach(o => {
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let rewardId = parseRewardId(o.rewardId);
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dicAuctionPool.set(o.poolId, rewardId.map(({ id, count }) => {
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let basicPool = basicPoolMap.get(id);
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return { id, count, basicPool}
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}));
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});
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arr2 = undefined;
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}
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function parseRewardBasicPool(str: string) {
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let result = new Array<AuctionBasicPool>();
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if (!str) return result;
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let decodeArr = decodeArrayListStr(str);
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for (let [id, count, weight] of decodeArr) {
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if (isNaN(parseInt(id)) || isNaN(parseInt(count)) || isNaN(parseInt(weight))) {
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throw new Error('data table format wrong');
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}
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result.push({ id: parseInt(id), count: parseInt(count), weight: parseInt(weight) });
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}
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return result
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}
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function parseRewardId(str: string) {
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let result = new Array<{id: number, count: number}>();
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if (!str) return result;
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let decodeArr = decodeArrayListStr(str);
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for (let [id, count] of decodeArr) {
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if (isNaN(parseInt(id)) || isNaN(parseInt(count))) {
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throw new Error('data table format wrong');
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}
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result.push({ id: parseInt(id), count: parseInt(count) });
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}
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return result
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}
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@@ -1,7 +1,6 @@
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// 公会权限
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import { readFileAndParse, parseGoodStr } from '../util'
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import { readFileAndParse } from '../util'
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import { FILENAME } from '../../consts'
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import { RewardInter } from '../../pubUtils/interface';
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export interface DicGuildAuction {
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@@ -12,7 +11,7 @@ export interface DicGuildAuction {
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// 最高名次
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readonly max: number;
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// 奖励
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readonly rewards: RewardInter[];
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readonly rewards: number;
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}
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export const dicGuildAuction = new Map<number, DicGuildAuction[]>();
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@@ -21,7 +20,6 @@ export function loadGuildAuction() {
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let arr = readFileAndParse(FILENAME.DIC_GUILD_AUCTION);
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arr.forEach(o => {
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o.rewards = parseGoodStr(o.rewards);
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let rank = dicGuildAuction.get(o.id)||[];
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rank.push(o);
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dicGuildAuction.set(o.id, rank);
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@@ -54,7 +54,7 @@ export interface DicBossBase {
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// 关卡id
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readonly wars: Array<{warId:number, bossHp:number}>;
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// 掉落的拍卖行奖励
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readonly reward: RewardInter[];
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readonly rewards: number;
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readonly consume: number;
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@@ -66,7 +66,7 @@ const DicBossKeys: KeysEnum<DicBossBase> = {
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level: true,
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bossLevel: true,
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wars: true,
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reward: true,
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rewards: true,
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consume: true,
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opencost: true
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};
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@@ -187,7 +187,6 @@ export function loadStructure() {
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let arrBoss = readFileAndParse(FILENAME.DIC_GUILD_BOSS_BASE);
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arrBoss.forEach(o => {
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setStructureConsume(o);
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o.reward = parseGoodStr(o.reward);
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o.wars = o.warIdHP.split('|').map((warStrs)=> {
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if (!warStrs) {
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return;
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