基础表更新

This commit is contained in:
mamengke01
2021-02-04 10:46:06 +08:00
parent 41bf3d96b5
commit b9295ec042
3 changed files with 411 additions and 183 deletions

View File

@@ -17439,25 +17439,25 @@
"id": 5087,
"name": "偃月阵1",
"img": 1,
"type": 999,
"type": 202,
"isShow": 1,
"gainvalue": "601&603",
"gainvalue": "9&1&2&1",
"maxOnlyNum": 1,
"info": "5格内所有我军命中率提升1%攻击提升1%",
"spineName": "guanghuan_huang",
"rangeSeid": "0&"
"rangeSeid": "1&10&0"
},
{
"id": 5088,
"name": "偃月阵2",
"img": 1,
"type": 999,
"type": 202,
"isShow": 1,
"gainvalue": "602&604",
"gainvalue": "9&3&2&3",
"maxOnlyNum": 1,
"info": "5格内所有我军命中率提升3%攻击提升3%",
"spineName": "guanghuan_huang",
"rangeSeid": "0&"
"rangeSeid": "1&10&0"
},
{
"id": 5089,

View File

@@ -764,7 +764,7 @@
"name": "七探盘龙枪I",
"hurt_formula": " (ownAtk*0.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 5,
"strike_area": 9,
@@ -787,7 +787,7 @@
"name": "七探盘龙枪II",
"hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 5,
"strike_area": 9,
@@ -856,13 +856,13 @@
"name": "墨家拳I",
"hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 3,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "&",
"effect": "5018&",
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
@@ -879,13 +879,13 @@
"name": "墨家拳II",
"hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 3,
"strike_area": 1,
"object": 0,
"skill_class": 1,
"effect": "&",
"effect": "5018&",
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "skill1_B",
@@ -948,7 +948,7 @@
"name": "三箭齐发 I",
"hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 4,
"strike_area": 1,
@@ -971,7 +971,7 @@
"name": "三箭齐发 II",
"hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 4,
"strike_area": 1,
@@ -1040,7 +1040,7 @@
"name": "力劈I",
"hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 3,
"strike_area": 1,
@@ -1063,7 +1063,7 @@
"name": "力劈II",
"hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 3,
"strike_area": 1,
@@ -1132,7 +1132,7 @@
"name": "横扫I",
"hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 3,
"strike_area": 8,
@@ -1155,7 +1155,7 @@
"name": "横扫II",
"hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 3,
"strike_area": 8,
@@ -1224,7 +1224,7 @@
"name": "胡笳十八拍I",
"hurt_formula": " (ownAtk*0.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 5,
"strike_area": 11,
@@ -1247,7 +1247,7 @@
"name": "胡笳十八拍II",
"hurt_formula": " (ownAtk*0.48*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 5,
"strike_area": 11,
@@ -1316,7 +1316,7 @@
"name": "墨杀I",
"hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 2,
"strike_area": 1,
@@ -1339,7 +1339,7 @@
"name": "墨杀II",
"hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 2,
"strike_area": 1,
@@ -1364,8 +1364,8 @@
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 2,
"strike_area": 3,
"attack_area": 5,
"strike_area": 11,
"object": 0,
"skill_class": 2,
"effect": "5060&",
@@ -1387,8 +1387,8 @@
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 2,
"strike_area": 3,
"attack_area": 5,
"strike_area": 11,
"object": 0,
"skill_class": 2,
"effect": "5061&",
@@ -1408,7 +1408,7 @@
"name": "飞刀I",
"hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 2,
"strike_area": 1,
@@ -1431,7 +1431,7 @@
"name": "飞刀II",
"hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 2,
"strike_area": 1,
@@ -1500,7 +1500,7 @@
"name": "先登怒射I",
"hurt_formula": " (ownAtk*0.9*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 4,
"strike_area": 10,
@@ -1523,7 +1523,7 @@
"name": "先登怒射II",
"hurt_formula": " (ownAtk*1.35*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 4,
"strike_area": 10,
@@ -1592,7 +1592,7 @@
"name": "雪兽突击I",
"hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 3,
"strike_area": 1,
@@ -1615,7 +1615,7 @@
"name": "雪兽突击II",
"hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 3,
"strike_area": 1,
@@ -1684,7 +1684,7 @@
"name": "以毒攻毒I",
"hurt_formula": " (ownAtk*0.72*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 5,
"strike_area": 3,
@@ -1707,7 +1707,7 @@
"name": "以毒攻毒II",
"hurt_formula": " (ownAtk*1.08*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 5,
"strike_area": 3,
@@ -1776,7 +1776,7 @@
"name": "盾牌猛击I",
"hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 3,
"strike_area": 1,
@@ -1799,7 +1799,7 @@
"name": "盾牌猛击II",
"hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 3,
"strike_area": 1,
@@ -1868,9 +1868,9 @@
"name": "大庇天下I",
"hurt_formula": " (ownAtk*0.29*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 1,
"attack_area": 5,
"strike_area": 2,
"object": 1,
"skill_class": 1,
@@ -1891,9 +1891,9 @@
"name": "大庇天下II",
"hurt_formula": " (ownAtk*0.43*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 1,
"attack_area": 5,
"strike_area": 2,
"object": 1,
"skill_class": 1,
@@ -1960,7 +1960,7 @@
"name": "必杀狙射I",
"hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 7,
"strike_area": 1,
@@ -1983,7 +1983,7 @@
"name": "必杀狙射II",
"hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 7,
"strike_area": 1,
@@ -2052,7 +2052,7 @@
"name": "毒龙钻刺I",
"hurt_formula": " (ownAtk*1.98*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 1,
"strike_area": 1,
@@ -2075,7 +2075,7 @@
"name": "毒龙钻刺II",
"hurt_formula": " (ownAtk*2.97*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 1,
"strike_area": 1,
@@ -2144,7 +2144,7 @@
"name": "制衡I",
"hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": " (ownAtk*0.9*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 1,
"strike_area": 1,
@@ -2167,7 +2167,7 @@
"name": "制衡II",
"hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": " (ownAtk*1.35*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 1,
"strike_area": 1,
@@ -2236,7 +2236,7 @@
"name": "力劈I",
"hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 3,
"strike_area": 1,
@@ -2259,7 +2259,7 @@
"name": "力劈II",
"hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 3,
"strike_area": 1,
@@ -2292,7 +2292,7 @@
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "为自身添加\"锋芒\", 下一次攻击的伤害加深提升15/30%, 攻击后消失持续2回合",
"skill_info": "为自身添加\"锋芒\", 下一次攻击的伤害加深提升15%, 攻击后消失持续2回合",
"skilNameImage": "hui_fengmang",
"skillSceneSpine": "&",
"friendlyEffect": "&",
@@ -2328,7 +2328,7 @@
"name": "孙尚香测试",
"hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 3,
"strike_area": 1,
@@ -2351,7 +2351,7 @@
"name": "孙尚香测试",
"hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 3,
"strike_area": 1,
@@ -2420,7 +2420,7 @@
"name": "巨斧横击I",
"hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 3,
"strike_area": 8,
@@ -2443,7 +2443,7 @@
"name": "巨斧横击II",
"hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 3,
"strike_area": 8,
@@ -2512,7 +2512,7 @@
"name": "勾刃横斩I",
"hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 3,
"strike_area": 8,
@@ -2535,7 +2535,7 @@
"name": "勾刃横斩II",
"hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"rage_cost": 100,
"cd": 0,
"attack_area": 3,
"strike_area": 8,

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