This commit is contained in:
mamengke01
2021-01-23 17:05:26 +08:00
parent 3e6ec77d56
commit bb2f17089e
12 changed files with 275 additions and 114 deletions

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@@ -308,7 +308,10 @@ export const FILENAME = {
DIC_GUILD_POSITION: 'dic_army_position',
DIC_ACTIVE_DAY_REWARD: 'dic_army_activeDayReward',
DIC_ACTIVE_WEEK_REWARD: 'dic_army_activeWeekReward',
DIC_MAIL: 'dic_email_army'
DIC_MAIL: 'dic_email_army',
DIC_ARMY_TRAIN_JU_DIAN: 'dic_army_trainJuDian',
DIC_ARMY_TRAIN_SOLO_REWARD: 'dic_army_trainSoloReward'
}
export const WAR_RELATE_TABLES = [

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@@ -224,6 +224,7 @@ export const STATUS = {
GUILD_GET_TRAIN_BOX_FAIL: {code: 30913, simStr: '宝箱领取失败'},
GUILD_TRAIN_REWARD_IS_RECEIVED: {code: 30913, simStr: '试炼进阶奖励已领取'},
GUILD_GET_TRAIN_REWARD_FAIL: {code: 30913, simStr: '宝箱领取失败'},
GUILD_TRAIN_LEVEL_IS_COMPLETE: {code: 30913, simStr: '试炼已经进阶'},
// 社交相关状态 40000 - 49999
// 运营模块相关状态 50000 - 59999

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@@ -22,6 +22,10 @@ class Record {
trainId?:number;
@prop({ required: false })
hid?:number;
@prop({ required: false })
guildCode?: string;
@prop({ required: false })
difficulty: number;
}
export default class BattleRecord extends BaseModel {

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@@ -1,5 +1,6 @@
import BaseModel from './BaseModel';
import { index, getModelForClass, prop, DocumentType, Ref } from '@typegoose/typegoose';
import { nowSeconds } from '../pubUtils/timeUtil';
class Reward {
@prop({ required: true })
id: number;
@@ -16,15 +17,15 @@ class TrainBox {
index: number;
}
class TrainScript {
export class TrainInstance {
@prop({ required: true })
hid: number;
@prop({ required: true })
progress: number;
@prop({ required: true })
time: number;
@prop({ required: true, default: [], type: TrainBox})
trainBoxs: Array<TrainBox>;
endTime: number;
@prop({ required: true, default: [], type: TrainBox, _id: false })
trainBoxs: TrainBox[];
}
class Rank {
@@ -58,12 +59,12 @@ export default class GuildTrain extends BaseModel {
trainId: number;
@prop({ required: true })
isComplete: boolean;
@prop({ required: true, default: [], type: TrainScript})
trainScripts: Array<TrainScript>;
@prop({ required: true, default: [], type: Rank })
ranks: Array<Rank>;
@prop({ required: true, default: [], type: Report })
reports: Array<Report>;
@prop({ required: true, default: [], type: TrainInstance, _id: false })
trainInstances: TrainInstance[];
@prop({ required: true, default: [], type: Rank, _id: false })
ranks: Rank[];
@prop({ required: true, default: [], type: Report, _id: false })
reports: Report[];
@prop({ required: true, default: false})
locked: boolean;
@@ -83,30 +84,30 @@ export default class GuildTrain extends BaseModel {
}
public static async updateGuildTrain(guildCode: string, trainId: number, update: GuildTrainTypeParam, lean = true) {
const guildTrain: GuildTrainType = await GuildTrainModel.findOneAndUpdate({ guildCode, trainId}, { $set: update }).lean(lean);
const guildTrain: GuildTrainType = await GuildTrainModel.findOneAndUpdate({ guildCode, trainId}, { $set: update }, {new: true}).lean(lean);
return guildTrain;
}
public static async updateGuildTrainProgress(guildCode: string, trainId: number, hid:number, progress: number, ranks:Array<Rank>, reports: Array<Report>, isComplete: boolean,lean = true) {
const guildTrain: GuildTrainType = await GuildTrainModel.findOneAndUpdate({ guildCode, trainId, 'trainScripts.hid':hid},
{ $set: {'trainScripts.$.progress': progress, ranks, reports, isComplete} }).lean(lean);
const guildTrain: GuildTrainType = await GuildTrainModel.findOneAndUpdate({ guildCode, trainId, 'trainInstances.hid':hid},
{ $set: {'trainInstances.$.progress': progress, ranks, reports, isComplete,'trainInstances.$.endTime': nowSeconds() + 24*60*60} },{new: true}).lean(lean);
return guildTrain;
}
public static async openGuildTrain(guildCode: string, trainId: number, trainScripts: Array<TrainScript>, lean = true) {
const guildTrain: GuildTrainType = await GuildTrainModel.findOneAndUpdate({ guildCode, trainId },{ trainId, reports: [], locked: false, ranks: [], trainScripts, isComplete: false, guildCode}, {new: true, upsert: true}).lean(lean);
public static async openGuildTrain(guildCode: string, trainId: number, trainInstances: Array<TrainInstance>, lean = true) {
const guildTrain: GuildTrainType = await GuildTrainModel.findOneAndUpdate({ guildCode, trainId },{ trainId, reports: [], locked: false, ranks: [], trainInstances, isComplete: false, guildCode}, {new: true, upsert: true}).lean(lean);
return guildTrain;
}
public static async findTrainScriptBoxByIndex(guildCode: string, roleId: string, trainId: number, hid: number, index: number, progress: number, time, locked = false, lean = true) {
const guildTrain: GuildTrainType = await GuildTrainModel.findOne({ guildCode, trainId, locked, 'trainScripts.hid': hid,
'trainScripts.index':{$ne:index },'trainScripts.roleId':{$ne:roleId }, progress: {$gte: progress}, time:{$gte: time}}).lean(lean);
public static async findTrainInstanceBoxByIndex(guildCode: string, roleId: string, trainId: number, hid: number, index: number, progress: number, time: number, locked = false, lean = true) {
const guildTrain: GuildTrainType = await GuildTrainModel.findOne({ guildCode, trainId, locked, 'trainInstances.hid': hid,
'trainInstances.trainBoxs.index':{$ne:index },'trainInstances.trainBoxs.roleId':{$ne:roleId }, 'trainInstances.progress': {$gte: progress}, 'trainInstances.endTime':{$gte: time}}).lean(lean);
return guildTrain;
}
public static async receiveBoxByIndex(guildCode: string, roleId: string, trainId: number, hid: number, index: number, good: Reward, locked = false, lean = true) {
const guildTrain: GuildTrainType = await GuildTrainModel.findOneAndUpdate({ guildCode, trainId, locked, 'trainScripts.hid': hid, },
{ $push:{ 'trainScripts.$.trainBoxs': {roleId, index, good} }} ).lean(lean);
const guildTrain: GuildTrainType = await GuildTrainModel.findOneAndUpdate({ guildCode, trainId, locked, 'trainInstances.hid': hid, },
{ $push:{ 'trainInstances.$.trainBoxs': {roleId, index, good} }}, {new: true}).lean(lean);
return guildTrain;
}
}

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@@ -128,12 +128,13 @@ export default class UserGuild extends BaseModel {
const result = await UserGuildModel.findOneAndUpdate({ roleId, status: USER_GUILD_STATUS.ON }, { $inc: { honourWeekly: inc } }, { new: true }).select(select).lean();
return result;
}
public static async receiveTrainRewards(roleId: string, trainId: number, lean = true) {
const result = await UserGuildModel.findOneAndUpdate({ roleId, status: USER_GUILD_STATUS.ON, 'trainRewards':{$ne: trainId }},
{$push:{trainRewards: trainId} }).lean(lean);
{$push:{trainRewards: trainId} },{new: true}).lean(lean);
return result;
}
}
export const UserGuildModel = getModelForClass(UserGuild);

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@@ -49,6 +49,8 @@ import { dicGuildActiveDayReward } from './dictionary/DicGuildActiveDayReward';
import { dicGuildActiveWeekReward } from './dictionary/DicGuildActiveWeekReward';
import { dicGuildPosition } from "./dictionary/DicGuildPosition";
import { dicMail } from "./dictionary/DicMail";
import { dicArmyTrainJuDian } from './dictionary/dicArmyTrainJuDian';
import { dicTrainSoloReward } from './dictionary/dicTrainSoloReward';
export const gameData = {
blurprtCompose: dicBlueprtCompose,
@@ -121,7 +123,8 @@ export const gameData = {
guildActiveDayReward: dicGuildActiveDayReward,
guildActiveWeekReward: dicGuildActiveWeekReward,
guildPosition: dicGuildPosition,
mail: dicMail
armyTrainJuDian: dicArmyTrainJuDian,
trainSoloReward: dicTrainSoloReward
};
// 在此提供一些原先在gamedata中提供的方法以便更方便获取gameData数据
@@ -334,4 +337,16 @@ export function hasStructureConsume(structureId: number, level: number) {
export function getBossByLv(lv: number) {
return gameData.bossBase.get(lv);
}
}
export function getArmyTrainJuDian(trainId: number) {
return gameData.armyTrainJuDian.get(trainId);
}
export function getTrainSoloReward(id: number) {
return gameData.trainSoloReward.get(id);
}
export function getTrainBaseByLv(lv: number) {
return gameData.trainBase.get(lv);
}

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@@ -0,0 +1,34 @@
import { readJsonFile, parseGoodStr } from '../util'
import { FILENAME } from '../../consts'
type KeysEnum<T> = { [P in keyof Required<T>]: true };
const _ = require('lodash');
export interface DicArmyTrainJuDian {
readonly id: number;
// 目标品质
readonly trainInstances: Array<{hid: number, warId: number, progress: number}>;
readonly heroRewards: Array<{id: number, count: number}>;
}
const DicArmyTrainJuDianKeys: KeysEnum<DicArmyTrainJuDian> = {
id: true,
trainInstances: true,
heroRewards: true
};
const str = readJsonFile(FILENAME.DIC_ARMY_TRAIN_JU_DIAN);
let arr = JSON.parse(str);
export const dicArmyTrainJuDian = new Map<number, DicArmyTrainJuDian>();
arr.forEach(o => {
o.trainInstances = o.gkid.split('|').map(element => {
let arr = element.split('&');
return {hid: parseInt(arr[0]), warId: parseInt(arr[1]), progress: parseInt(arr[2])};
});
o.heroRewards = parseGoodStr(o.shilianReward);
dicArmyTrainJuDian.set(o.id,_.pick(o, Object.keys(DicArmyTrainJuDianKeys)));
});
arr = undefined;

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@@ -0,0 +1,50 @@
import { readJsonFile } from '../util'
import { FILENAME } from '../../consts'
type KeysEnum<T> = { [P in keyof Required<T>]: true };
const _ = require('lodash');
export interface DicTrainSoloReward {
readonly id: number;
// 目标品质
readonly ratio: number;
readonly winScore: number;
readonly failScore: number;
readonly winHonour: number;
readonly failHonour: number;
}
const DicTrainSoloRewardKeys: KeysEnum<DicTrainSoloReward> = {
id: true,
ratio: true,
winScore: true,
failScore: true,
winHonour: true,
failHonour: true,
};
const str = readJsonFile(FILENAME.DIC_ARMY_TRAIN_SOLO_REWARD);
let arr = JSON.parse(str);
export const dicTrainSoloReward = new Map<number, DicTrainSoloReward>();
arr.forEach(o => {
o.winReward.split('|').map(cur=>{
let arr = cur.split('&');
if (arr[0] == 1) {
o.winScore = parseInt(arr[1]);
} else if (arr[0] == 2) {
o.winHonour = parseInt(arr[1]);
}
})
o.failReward.split('|').map(cur=>{
let arr = cur.split('&');
if (arr[0] == 1) {
o.failScore = parseInt(arr[1]);
} else if (arr[0] == 2) {
o.failHonour = parseInt(arr[1]);
}
})
dicTrainSoloReward.set(o.id,_.pick(o, Object.keys(DicTrainSoloRewardKeys)));
});
arr = undefined;

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@@ -4,7 +4,7 @@
"name": "试炼1-初出茅庐",
"count": 4,
"heroid": "1&3&5&4",
"gkid": "1&8501|3&8502|5&8503|7&8504",
"gkid": "1&8501&800|3&8502&800|5&8503&800|7&8504&800",
"shilianReward": "40005&6000|20001&60|21008&30|42008&10",
"soloRewardRatio": 1
},
@@ -13,7 +13,7 @@
"name": "试炼2-过关斩将",
"count": 4,
"heroid": "2&3&5&7",
"gkid": "2&8505|3&8506&|5&8507|7&8508",
"gkid": "2&8505&800|3&8506&800|5&8507&800|7&8508&800",
"shilianReward": "40005&4000|20001&60|21008&30|42008&11",
"soloRewardRatio": 1.1
},
@@ -22,7 +22,7 @@
"name": "试炼3-黄巾起义",
"count": 4,
"heroid": "7&8&9&10",
"gkid": "7&8509|8&8510|9&8511|10&8512",
"gkid": "7&8509&800|8&8510&800|9&8511&800|10&8512&800",
"shilianReward": "40005&3000|20001&60|21008&30|42008&12",
"soloRewardRatio": 1.2
},
@@ -31,7 +31,7 @@
"name": "试炼4-火烧赤壁",
"count": 4,
"heroid": "11&12&13&14",
"gkid": "11&8513|12&8514|13&8515|14&8516",
"gkid": "11&8513&800|12&8514&800|13&8515&800|14&8516&800",
"shilianReward": "40005&2000|20001&60|21008&30|42008&13",
"soloRewardRatio": 1.3
},
@@ -40,7 +40,7 @@
"name": "试炼5-官渡之战",
"count": 4,
"heroid": "7&8&9&11",
"gkid": "7&8517|8&8518|9&8519|11&8520",
"gkid": "7&8517&800|8&8518&800|9&8519&800|11&8520&800",
"shilianReward": "40005&1000|20001&60|21008&30|42008&14",
"soloRewardRatio": 1.4
},
@@ -49,7 +49,7 @@
"name": "试炼6- 后起之秀",
"count": 4,
"heroid": "11&12&13&15",
"gkid": "11&8521|12&8522|13&8523|15&8524",
"gkid": "11&8521&800|12&8522&800|13&8523&800|15&8524&800",
"shilianReward": "40005&500|20001&60|21008&30|42008&15",
"soloRewardRatio": 1.5
},
@@ -58,7 +58,7 @@
"name": "试炼7- 分庭抗礼",
"count": 4,
"heroid": "7&8&9&12",
"gkid": "7&8525|8&8526|9&852712&8528",
"gkid": "7&8525&800|8&8526&800|9&8527&800|12&8528&800",
"shilianReward": "40005&6000|20001&60|21008&30|42008&16",
"soloRewardRatio": 1.6
},
@@ -67,7 +67,7 @@
"name": "试炼8- 群雄逐鹿",
"count": 4,
"heroid": "11&12&13&16",
"gkid": "11&8529|12&8530|13&8531|16&8532",
"gkid": "11&8529&800|12&8530&800|13&8531&800|16&8532&800",
"shilianReward": "40005&4000|20001&60|21008&30|42008&17",
"soloRewardRatio": 1.7
},
@@ -76,7 +76,7 @@
"name": "试炼9-三足鼎立",
"count": 4,
"heroid": "7&8&9&13",
"gkid": "7&8533|8&8534|9&8535|13&8536",
"gkid": "7&8533&800|8&8534&800|9&8535&800|13&8536&800",
"shilianReward": "40005&3000|20001&60|21008&30|42008&18",
"soloRewardRatio": 1.8
},
@@ -85,7 +85,7 @@
"name": "试炼10-封金挂印",
"count": 4,
"heroid": "11&12&13&17",
"gkid": "11&8537|12&8538|13&8539|17&8540",
"gkid": "11&8537&800|12&8538&800|13&8539&800|17&8540&800",
"shilianReward": "40005&2000|20001&60|21008&30|42008&19",
"soloRewardRatio": 2
}