This commit is contained in:
mamengke01
2021-01-23 17:05:26 +08:00
parent 3e6ec77d56
commit bb2f17089e
12 changed files with 275 additions and 114 deletions

View File

@@ -1,5 +1,6 @@
import BaseModel from './BaseModel';
import { index, getModelForClass, prop, DocumentType, Ref } from '@typegoose/typegoose';
import { nowSeconds } from '../pubUtils/timeUtil';
class Reward {
@prop({ required: true })
id: number;
@@ -16,15 +17,15 @@ class TrainBox {
index: number;
}
class TrainScript {
export class TrainInstance {
@prop({ required: true })
hid: number;
@prop({ required: true })
progress: number;
@prop({ required: true })
time: number;
@prop({ required: true, default: [], type: TrainBox})
trainBoxs: Array<TrainBox>;
endTime: number;
@prop({ required: true, default: [], type: TrainBox, _id: false })
trainBoxs: TrainBox[];
}
class Rank {
@@ -58,12 +59,12 @@ export default class GuildTrain extends BaseModel {
trainId: number;
@prop({ required: true })
isComplete: boolean;
@prop({ required: true, default: [], type: TrainScript})
trainScripts: Array<TrainScript>;
@prop({ required: true, default: [], type: Rank })
ranks: Array<Rank>;
@prop({ required: true, default: [], type: Report })
reports: Array<Report>;
@prop({ required: true, default: [], type: TrainInstance, _id: false })
trainInstances: TrainInstance[];
@prop({ required: true, default: [], type: Rank, _id: false })
ranks: Rank[];
@prop({ required: true, default: [], type: Report, _id: false })
reports: Report[];
@prop({ required: true, default: false})
locked: boolean;
@@ -83,30 +84,30 @@ export default class GuildTrain extends BaseModel {
}
public static async updateGuildTrain(guildCode: string, trainId: number, update: GuildTrainTypeParam, lean = true) {
const guildTrain: GuildTrainType = await GuildTrainModel.findOneAndUpdate({ guildCode, trainId}, { $set: update }).lean(lean);
const guildTrain: GuildTrainType = await GuildTrainModel.findOneAndUpdate({ guildCode, trainId}, { $set: update }, {new: true}).lean(lean);
return guildTrain;
}
public static async updateGuildTrainProgress(guildCode: string, trainId: number, hid:number, progress: number, ranks:Array<Rank>, reports: Array<Report>, isComplete: boolean,lean = true) {
const guildTrain: GuildTrainType = await GuildTrainModel.findOneAndUpdate({ guildCode, trainId, 'trainScripts.hid':hid},
{ $set: {'trainScripts.$.progress': progress, ranks, reports, isComplete} }).lean(lean);
const guildTrain: GuildTrainType = await GuildTrainModel.findOneAndUpdate({ guildCode, trainId, 'trainInstances.hid':hid},
{ $set: {'trainInstances.$.progress': progress, ranks, reports, isComplete,'trainInstances.$.endTime': nowSeconds() + 24*60*60} },{new: true}).lean(lean);
return guildTrain;
}
public static async openGuildTrain(guildCode: string, trainId: number, trainScripts: Array<TrainScript>, lean = true) {
const guildTrain: GuildTrainType = await GuildTrainModel.findOneAndUpdate({ guildCode, trainId },{ trainId, reports: [], locked: false, ranks: [], trainScripts, isComplete: false, guildCode}, {new: true, upsert: true}).lean(lean);
public static async openGuildTrain(guildCode: string, trainId: number, trainInstances: Array<TrainInstance>, lean = true) {
const guildTrain: GuildTrainType = await GuildTrainModel.findOneAndUpdate({ guildCode, trainId },{ trainId, reports: [], locked: false, ranks: [], trainInstances, isComplete: false, guildCode}, {new: true, upsert: true}).lean(lean);
return guildTrain;
}
public static async findTrainScriptBoxByIndex(guildCode: string, roleId: string, trainId: number, hid: number, index: number, progress: number, time, locked = false, lean = true) {
const guildTrain: GuildTrainType = await GuildTrainModel.findOne({ guildCode, trainId, locked, 'trainScripts.hid': hid,
'trainScripts.index':{$ne:index },'trainScripts.roleId':{$ne:roleId }, progress: {$gte: progress}, time:{$gte: time}}).lean(lean);
public static async findTrainInstanceBoxByIndex(guildCode: string, roleId: string, trainId: number, hid: number, index: number, progress: number, time: number, locked = false, lean = true) {
const guildTrain: GuildTrainType = await GuildTrainModel.findOne({ guildCode, trainId, locked, 'trainInstances.hid': hid,
'trainInstances.trainBoxs.index':{$ne:index },'trainInstances.trainBoxs.roleId':{$ne:roleId }, 'trainInstances.progress': {$gte: progress}, 'trainInstances.endTime':{$gte: time}}).lean(lean);
return guildTrain;
}
public static async receiveBoxByIndex(guildCode: string, roleId: string, trainId: number, hid: number, index: number, good: Reward, locked = false, lean = true) {
const guildTrain: GuildTrainType = await GuildTrainModel.findOneAndUpdate({ guildCode, trainId, locked, 'trainScripts.hid': hid, },
{ $push:{ 'trainScripts.$.trainBoxs': {roleId, index, good} }} ).lean(lean);
const guildTrain: GuildTrainType = await GuildTrainModel.findOneAndUpdate({ guildCode, trainId, locked, 'trainInstances.hid': hid, },
{ $push:{ 'trainInstances.$.trainBoxs': {roleId, index, good} }}, {new: true}).lean(lean);
return guildTrain;
}
}