登录:绑定、服务器列表

This commit is contained in:
luying
2021-03-03 17:47:00 +08:00
parent c9dbb16adc
commit bbdc20240d
8 changed files with 227 additions and 48 deletions

View File

@@ -34,7 +34,7 @@ export async function init() {
let seasonEndTime = 0;
let systemConfig = await SystemConfigModel.findSystemConfig();//系统全局参数表
if (!systemConfig) {
console.log('create season seasonNum = '+ systemConfig.seasonNum);
console.log('create season seasonNum = '+ systemConfig?.seasonNum);
let warIds = getPvpGkWarIds();
let warId = warIds[0];
seasonEndTime = PVP.PVP_SEASON_DAYS * PER_DAY + getTodayZeroPoint();

View File

@@ -18,6 +18,9 @@ export const STATUS = {
NEW_SERVER_ERR: { code: 10007, simStr: '添加新服务器失败' },
SERVER_EXISTS: { code: 10008, simStr: '服务器已存在' },
PASSWORD_ERR: { code: 10009, simStr: '密码错误' },
PASSWORD_ILLEGEL: { code: 10010, simStr: '请输入密码' },
TEL_HAS_USED: { code: 10011, simStr: '该手机号已被使用' },
ACCOUNT_NOT_GUEST: { code: 10012, simStr: '该账号已绑定过' },
// 战斗相关状态 20000 - 29999
// 战斗通用 20000 - 20099
BATTLE_MISS_INFO: { code: 20001, simStr: '缺少关卡信息' },

View File

@@ -1,28 +1,60 @@
import { APP_ID } from './../consts';
import BaseModel from './BaseModel';
import { index, getModelForClass, prop, DocumentType, modelOptions } from '@typegoose/typegoose';
import { getSeconds } from 'app/pubUtils/timeUtil';
class ServerInfo {
@prop({ required: true })
id: number;
id: number; // 小区id
@prop({ required: true })
name: string;
name: string; // 小区区名
@prop({ required: true })
host: string;
groupId: number; // 大区id
@prop({ required: true })
groupName: string; // 大区区名
@prop({ required: true })
host: string; // pinus连接地址
@prop({ required: false })
port: number;
port: number; // pinus端口
@prop({ required: true })
status: number;
serverStatus: number; // 服务器状态
public get status() {
let now = new Date();
if( now > this.openTime) {
return this.serverStatus;
} else {
return 3; // 未开服
}
}
@prop({ required: true, set:(val: Date) => { return val }, get: (val: Date) => {return getSeconds(val)} })
openTime: Date;
@prop({ required: true })
createTime: Date;
@prop({ required: true })
serverType: string;
constructor(id: number, name: string, groupId: number, groupName: string, host: string, port: number, serverStatus: number, serverType: string, openTime?: Date) {
this.id = id;
this.name = name;
this.groupId = groupId;
this.groupName = groupName;
this.host = host;
this.port = port;
this.serverStatus = serverStatus;
this.serverType = serverType;
this.openTime = openTime||new Date();
this.createTime = new Date();
}
}
/**
@@ -65,26 +97,23 @@ export default class Game extends BaseModel {
}
}
public static async getServerListByType(serverType: string) {
let game: GameType = await GameModel.findOne().lean();
public static async getServerList() {
let game: GameType = await GameModel.findOne().lean({ getter: true, virtuals: true });
if (!game) {
const serverInfo: ServerInfo = { id: 1, name: '常山少年', host: 'pinus_test.trgame.cn', port: 3014, status: 1, createTime: new Date(), serverType: 'official' };
const serverInfo = new ServerInfo(1, '常山少年', 1, '逍遥津', 'pinus_test.trgame.cn', 3014, 1, 'official');
const iconUrl = `https://download.tgamebox.cn/avatar/${APP_ID}/1.png`;
game = await GameModel.findOneAndUpdate(
{},
{ id: 1, name: '赵云传', nameEn: 'zyz', des: '牛逼的战棋', iconUrl, version: '0.0.1', versionCode: 1, $push: { serverList: serverInfo } },
{ upsert: true, new: true },
).lean();
).lean({ getter: true, virtuals: true });
}
console.log(serverType, game);
let serverList: Array<ServerInfo> = game ? game.serverList : [];
serverList = serverList.filter(item => { return item.serverType === serverType; });
console.log(serverType, serverList);
return serverList;
}
public static async newServer(serverId: number, serverType: string, name: string, host: string, port: number, status: number, lean = true) {
let serverInfo: ServerInfo = {id: serverId, name, host, port, status, createTime: new Date(), serverType};
let serverInfo = new ServerInfo(serverId, name, 1, '逍遥津', host, port, status, serverType);
let game: GameType = await GameModel.findOneAndUpdate({}, {$push: {serverList: serverInfo}}, {new: true}).lean(lean);
return game;
}

View File

@@ -141,7 +141,13 @@ export default class User extends BaseModel {
public static async setPass(uid: number, password: string, lean = true) {
let r = await this.encryptPass(password);
const user: UserType = await UserModel.findOneAndUpdate({ uid }, { $set: { password: r.npassword, salt: r.salt, hasSetPw: true }}).lean(lean);
const user: UserType = await UserModel.findOneAndUpdate({ uid }, { $set: { password: r.npassword, salt: r.salt, hasSetPw: true }}, {new: true}).lean(lean);
return user;
}
public static async bindTel(uid: number, tel: string, password: string, lean = true) {
let r = await this.encryptPass(password);
const user: UserType = await UserModel.findOneAndUpdate({ uid, isGuest: true }, { $set: { password: r.npassword, salt: r.salt, hasSetPw: true, tel, isGuest: false }}, {new: true}).lean(lean);
return user;
}
@@ -183,6 +189,11 @@ export default class User extends BaseModel {
return user;
}
public static async authentication(uid: number, birthday: string, pi: string, lean = true) {
const user: UserType = await UserModel.findOneAndUpdate({ uid }, { hasAuthenticated: true, birthday, pi }, {new: true}).lean(lean);
return user;
}
public static async findUserByField(field: string, value?: Array<number|string>, lean = true) {
let searchObj = {};
if(field != 'all') {

View File

@@ -28,8 +28,8 @@ export default class AccountController extends Controller {
public async pwLogin() {
const { ctx } = this;
const { tel, deviceId, pw } = ctx.request.body;
ctx.body = await ctx.service.auth.pwLogin(tel, deviceId, pw);
const { tel, deviceId, password } = ctx.request.body;
ctx.body = await ctx.service.auth.pwLogin(tel, deviceId, password);
}
public async checkRole() {
@@ -43,4 +43,16 @@ export default class AccountController extends Controller {
const { serverId, roleName } = ctx.request.body;
ctx.body = await ctx.service.auth.createRole(serverId, roleName);
}
public async bind() {
const { ctx } = this;
const { tel, code, password } = ctx.request.body;
ctx.body = await ctx.service.auth.bind(tel, code, password);
}
public async authentication() {
const { ctx } = this;
const { name, idNum } = ctx.request.body;
ctx.body = await ctx.service.auth.authentication(name, idNum);
}
}

View File

@@ -1,39 +1,83 @@
import { STATUS } from '@consts';
import { GameModel } from '@db/Game';
import { Controller } from 'egg';
import { RoleModel } from '@db/Role';
export default class GameController extends Controller {
public async getServerList() {
const { ctx } = this;
let serverList: Array<any> = [];
let { serverType, auth } = ctx;
if (auth === 1) {
serverList = await GameModel.getAllServerList();
} else if (!auth) {
serverList = await GameModel.getServerListByType(serverType);
}
if (serverList && serverList.length > 0) {
ctx.body = ctx.service.utils.resResult(STATUS.SUCCESS, { serverList });
} else {
ctx.body = ctx.service.utils.resResult(STATUS.SERVER_NOT_FOUND);
}
}
public async newServer() {
const { ctx } = this;
const { serverId, serverType, name, host, port, status } = ctx.request.body;
const serverList = await GameModel.getAllServerList();
for (let { id, host: preHost, port: prePort } of serverList) {
if (preHost === host && prePort === port && id === serverId) {
ctx.body = ctx.service.utils.resResult(STATUS.SERVER_EXISTS);
return;
}
public async getServerList() {
const { ctx } = this;
let { serverType, auth, uid } = ctx;
let serverList = [];
let loginServerList = [];
let allServers = await GameModel.getServerList();
let roles = await RoleModel.findAllByUid(uid);
console.log(roles.length)
for(let server of allServers) {
if(auth === 1 || (!auth && server.serverType == serverType)) {
serverList.push(server);
let role = roles.find(role => role.serverId == server.id);
if(!!role) {
let roleInfo = {
roleId: role.roleId,
roleName: role.roleName,
headHid: role.headHid,
sHid: role.sHid,
lv: role.lv
};
loginServerList.push({...server, ...roleInfo});
}
}
}
if (serverList && serverList.length > 0) {
ctx.body = ctx.service.utils.resResult(STATUS.SUCCESS, { serverList, loginServerList });
} else {
ctx.body = ctx.service.utils.resResult(STATUS.SERVER_NOT_FOUND);
}
return
}
const gameInfo = await GameModel.newServer(serverId, serverType, name, host, port, status);
if (gameInfo) {
ctx.body = ctx.service.utils.resResult(STATUS.SUCCESS, { gameInfo });
} else {
ctx.body = ctx.service.utils.resResult(STATUS.NEW_SERVER_ERR);
public async newServer() {
const { ctx } = this;
const { serverId, serverType, name, host, port, status } = ctx.request.body;
const serverList = await GameModel.getAllServerList();
for (let { id, host: preHost, port: prePort } of serverList) {
if (preHost === host && prePort === port && id === serverId) {
ctx.body = ctx.service.utils.resResult(STATUS.SERVER_EXISTS);
return;
}
}
const gameInfo = await GameModel.newServer(serverId, serverType, name, host, port, status);
if (gameInfo) {
ctx.body = ctx.service.utils.resResult(STATUS.SUCCESS, { gameInfo });
} else {
ctx.body = ctx.service.utils.resResult(STATUS.NEW_SERVER_ERR);
}
return
}
}
public async getnotice() {
const { ctx } = this;
let { serverType } = ctx;
console.log(serverType);
let notice = [{
id: 1,
title: '粮草先行',
tag: 1,
type: 1,
content: '欢迎来到三国志赵云传',
startTime: 1584921600,
endTime: 1585353600
}]
ctx.body = ctx.service.utils.resResult(STATUS.SUCCESS, { notice });
return
}
}

View File

@@ -12,5 +12,7 @@ export default (app: Application) => {
router.post('/user/pwlogin', controller.account.pwLogin);
router.post('/user/checkrole', tokenParser, controller.account.checkRole);
router.post('/user/createrole', tokenParser, controller.account.createRole);
router.post('/user/bind', tokenParser, controller.account.bind);
router.post('/user/authentication', tokenParser, controller.account.authentication);
router.post('/game/getserverlist', tokenParser, controller.game.getServerList);
};

View File

@@ -28,6 +28,7 @@ export default class Auth extends Service {
const ctx = this.ctx;
let user = await UserModel.findUserByToken(token);
let loginType = 1;
if (!user) {
if(isGuest) {
@@ -35,8 +36,13 @@ export default class Auth extends Service {
const token = ctx.service.utils.generateStr(256);
user = await UserModel.createUser(isGuest, tel, token, platform, pkgName, serverType, deviceId);
let param = this.getReturnParam(user);
// TODO 判断同一设备号15天内是否重复使用游客模式
if(param.isGuest && param.guestTime > 60*60*1000) {
loginType = 2;
}
return this.ctx.service.utils.resResult(STATUS.SUCCESS, {
canLogin: true,
loginType,
...param
});
} else {
@@ -49,8 +55,13 @@ export default class Auth extends Service {
const token = ctx.service.utils.generateStr(256);
user = await UserModel.updateToken(user.tel, token, deviceId);
let param = this.getReturnParam(user);
if(param.isGuest && param.guestTime > 60*60*1000) {
loginType = 2;
}
return this.ctx.service.utils.resResult(STATUS.SUCCESS, {
canLogin: true,
loginType,
...param
});
}
@@ -135,7 +146,11 @@ export default class Auth extends Service {
const smsResult = await this.sendSmsCodeByGuodu(tel, code);
console.log(smsResult);
await smsModel.updateByTel(tel, code, false, new Date(), sms?.hasSendToday() ? sms.countToday + 1 : 1);
return this.ctx.service.utils.resResult(STATUS.SUCCESS);
let user = await UserModel.findUserByTel(tel);
return this.ctx.service.utils.resResult(STATUS.SUCCESS, {
hasAccount: !!user
});
}
/**
@@ -189,6 +204,7 @@ export default class Auth extends Service {
public async setPassword(password: string) {
const { ctx } = this;
const { uid } = ctx;
if(!password) return ctx.service.utils.resResult(STATUS.PASSWORD_ILLEGEL);
let user = await UserModel.setPass(uid, password);
if (user) {
@@ -290,4 +306,66 @@ export default class Auth extends Service {
}
return ctx.service.utils.resResult(STATUS.ROLE_NOT_FOUND);
}
/**
* 绑定账号
* @param password 密码
*/
public async bind(tel: string, code: string, password: string) {
const ctx = this.ctx;
// 参数检查
const telVerify = this.checkTelNo(tel);
if (telVerify.status !== 0) {
return telVerify;
}
if (!isString(code) || code.length !== 6 || !password) {
return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
}
// 手机验证码核验
const smsValid: boolean = await smsModel.validateSms(tel, code);
if (!smsValid) {
const sms = await smsModel.findByTel(tel);
if (sms && sms.isFixed) { // 固定手机号登录
if (sms.code !== code) {
return ctx.service.utils.resResult(STATUS.SMS_INVALID);
}
} else {
return ctx.service.utils.resResult(STATUS.SMS_INVALID);
}
}
let telUser = await UserModel.findUserByTel(tel);
if(telUser && telUser.uid != ctx.uid) {
return ctx.service.utils.resResult(STATUS.TEL_HAS_USED);
}
let user = await UserModel.bindTel(ctx.uid, tel, password);
if(!user) return ctx.service.utils.resResult(STATUS.ACCOUNT_NOT_GUEST);
let param = this.getReturnParam(user);
return ctx.service.utils.resResult(STATUS.SUCCESS, param);
}
/**
* 实名认证
* @param password 密码
*/
public async authentication(name: string, idNum: string) {
const ctx = this.ctx;
// TODO 接SDK
console.log(name, idNum);
let birthday = this.getBirthdayByIdCard(idNum);
let user = await UserModel.authentication(ctx.uid, birthday, '');
let param = this.getReturnParam(user);
return ctx.service.utils.resResult(STATUS.SUCCESS, param);
}
private getBirthdayByIdCard(idNum: string) {
let year = idNum.slice(6,10);
let month = idNum.slice(10,12);
let date = idNum.slice(12,14);
return `${year}-${month}-${date}`;
}
}