红点:修复练兵场
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@@ -72,7 +72,6 @@ export async function pushData(role: RoleType, session: FrontendOrBackendSession
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let { role, session } = data;
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let { role, session } = data;
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const { roleId, serverId, roleName, guildCode } = role;
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const { roleId, serverId, roleName, guildCode } = role;
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let { hasGuild, guild, userGuild, guildResult } = guildData;
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let { hasGuild, guild, userGuild, guildResult } = guildData;
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console.log('*********', type)
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switch(type) {
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switch(type) {
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case 'shop': // 商店
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case 'shop': // 商店
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return await getAllShopList(roleId);
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return await getAllShopList(roleId);
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@@ -198,7 +197,7 @@ async function getPvpEntryData(roleId: string) {
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async function getGuildEntryData(role: RoleType, sid: string, session: FrontendOrBackendSession) {
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async function getGuildEntryData(role: RoleType, sid: string, session: FrontendOrBackendSession) {
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if (role.hasGuild) {
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if (role.hasGuild) {
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let userGuild = await getUserGuildWithRefActive(role.roleId, 'job auth guildCode receivedActive activeRecord activeDaily activeWeekly wishDntCnt wishGoods');
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let userGuild = await getUserGuildWithRefActive(role.roleId);
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if (userGuild) {
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if (userGuild) {
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let guild = await getGuildWithRefActive(userGuild.guildCode, role.serverId);
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let guild = await getGuildWithRefActive(userGuild.guildCode, role.serverId);
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if (guild) {
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if (guild) {
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@@ -214,7 +214,7 @@ export async function addActive(roleId: string, serverId: number, id: number, ty
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* @param roleId 用户id
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* @param roleId 用户id
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* @param select 筛选字段
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* @param select 筛选字段
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*/
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*/
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export async function getUserGuildWithRefActive(roleId: string, select: string, notPush?: boolean) {
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export async function getUserGuildWithRefActive(roleId: string, select?: string, notPush?: boolean) {
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let userGuild = await UserGuildModel.getMyGuild(roleId, select ? select + ' wishGoods +refTimeDaily' : '+refTimeDaily');
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let userGuild = await UserGuildModel.getMyGuild(roleId, select ? select + ' wishGoods +refTimeDaily' : '+refTimeDaily');
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// console.log(JSON.stringify(userGuild))
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// console.log(JSON.stringify(userGuild))
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if (!userGuild) return false;
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if (!userGuild) return false;
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