军团活动:诸侯混战城门血量

This commit is contained in:
luying
2022-02-24 20:03:45 +08:00
parent 478bfd5ddd
commit c5e5ca4b51
19 changed files with 231 additions and 77 deletions

View File

@@ -22,7 +22,7 @@ import { getGoldObject } from '../../../pubUtils/itemUtils';
import { RoleModel } from '../../../db/Role';
import { sendMailToGuildByContent } from '../../../services/mailService';
import { genAuction } from '../../../services/auctionService';
import { getMedianCe } from '../../../services/guildActivity/guildActivityService';
import { getPreDayActiveData } from '../../../services/guildActivity/guildActivityService';
export default function (app: Application) {
new HandlerService(app, {});
@@ -63,8 +63,9 @@ export class GuildHandler {
}
let bossBase = getBossByLv(curStructure.lv);
let { bossHp: minBossHp, warId } = getRandSingleEelm(bossBase.wars);
let medianCe = await getMedianCe(serverId);
let bossHp = Math.ceil(medianCe * bossBase.ratio);
let medianCe = await getPreDayActiveData(serverId);
// let bossHp = Math.ceil(medianCe * bossBase.ratio);
let bossHp = 10000;
console.log('******* openBossInstance', medianCe, bossHp, minBossHp)
if(bossHp < minBossHp) bossHp = minBossHp;