活动:弹出商店接口
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58
game-server/app/servers/activity/handler/popUpShopHandler.ts
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58
game-server/app/servers/activity/handler/popUpShopHandler.ts
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import { Application, BackendSession } from 'pinus';
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import { resResult } from '../../../pubUtils/util';
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import { STATUS, } from '../../../consts';
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import { getPlayerPopUpShopData, makeDailyRMBGiftsReward } from '../../../services/popUpShopService';
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export default function (app: Application) {
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return new PopUpShopHandler(app);
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}
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export class PopUpShopHandler {
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constructor(private app: Application) {
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}
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/************************弹出式商店****************************/
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/**
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* @description 获取弹出式商店数据
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* @param {{ }} msg
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* @param {{ activityId: number}} msg
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* @param {BackendSession} session
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* @memberof PopUpShopHandler
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*/
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async getPopUpShopActivity(msg: { activityId: number }, session: BackendSession) {
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const { activityId } = msg;
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const roleId = session.get('roleId');
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const serverId = session.get('serverId');
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let playerData = await getPlayerPopUpShopData(activityId, serverId, roleId)
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if (!playerData) return resResult(STATUS.ACTIVITY_THIRTY_DAYS_END);
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return resResult(STATUS.SUCCESS, { playerData });
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}
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/**
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* @description 购买礼包
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* @param {{ activityId: number}} msg
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* @param {BackendSession} session
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* @memberof PopUpShopHandler
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*/
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async buyGift(msg: { activityId: number }, session: BackendSession) {
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const { activityId } = msg;
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const roleId = session.get('roleId');
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const serverId = session.get('serverId');
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const sid = session.get('sid');
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const roleName = session.get('roleName');
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const funcs: number[] = session.get('funcs');
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let playerData = await getPlayerPopUpShopData(activityId, serverId, roleId)
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if (!playerData) return resResult(STATUS.ACTIVITY_THIRTY_DAYS_END);
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// let item = playerData.findTodayItem();
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// let productID = item.productID;
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// let resulet = await makeDailyRMBGiftsReward(roleId, roleName, sid, serverId, funcs,
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// activityId, productID)
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return resResult(STATUS.SUCCESS, {});
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}
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}
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82
game-server/app/services/popUpShopService.ts
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82
game-server/app/services/popUpShopService.ts
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import { ACTIVITY_TYPE, TASK_TYPE } from '../consts';
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import { ActivityModel, ActivityModelType } from '../db/Activity';
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import { ActivityDailyRMBGiftsModel, ActivityDailyRMBGiftsModelType } from '../db/ActivityDailyRMBGifts';
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import { PopUpShopData, PopUpShopItem } from '../domain/activityField/PopUpSHopField';
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import { RoleModel } from '../db/Role';
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import moment = require('moment');
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import { UserOrderModel, UserOrderModelType } from '../db/UserOrder';
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import { RewardParam } from '../domain/activityField/rewardField';
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import { addReward, stringToRewardParam } from './giftPackageService';
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import { ActivityPopUpShopModel, ActivityPopUpShopModelType } from '../db/ActivityPopUpShop';
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/**
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* 获取活动数据
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*
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* @param {number} serverId 区Id
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* @param {number} type 活动类型 ACTIVITY_TYPE
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* @param {string} roleId 角色Id
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*
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*/
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export async function popUpShopActivity(serverId: number, roleId: string) {
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let activityArray: ActivityModelType[] = await ActivityModel.findOpenActivityByType(ACTIVITY_TYPE.POP_UP_SHOP, new Date())
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activityArray = activityArray.sort((a, b) => {
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return b.activityId - a.activityId
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});
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if (activityArray.length == 0) {
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return null;
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}
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let activityData = activityArray[0];
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let playerData = await getPlayerPopUpShopData(activityData.activityId, serverId, roleId);
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return playerData
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}
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/**
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* 玩家活动数据
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*
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* @param {number} serverId 区Id
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* @param {number} activityId 活动Id
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* @param {string} roleId 角色Id
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*
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*/
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export async function getPlayerPopUpShopData(activityId: number, serverId: number, roleId: string) {
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let activityData: ActivityModelType = await ActivityModel.findActivity(activityId, true);
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let playerRecords: ActivityPopUpShopModelType[] = await ActivityPopUpShopModel.findAllOpenData(serverId, activityId, roleId);
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let allPlayerShop = [];
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let allTaskData = JSON.parse(activityData.data);
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for (let taskData of allTaskData) {
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let playerData = new PopUpShopData(taskData);
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let taskId = playerData.taskId;
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let index = playerRecords.findIndex(obj => { return obj && obj.taskId == taskId });
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if (index != -1) {
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playerData.setPlayerRecords(playerRecords[index])
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}
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allPlayerShop.push(playerData)
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}
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return allPlayerShop;
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}
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/**
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* 结算购买礼包的奖励
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*
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* @param {number} serverId 区Id
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* @param {number} activityId 活动Id
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* @param {string} roleId 角色Id
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* @param {string} productID 商品ID
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*
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*/
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export async function makeDailyRMBGiftsReward(roleId: string, roleName: string, sid: string, serverId: number, funcs: number[],
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activityId: number, productID: string) {
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// let activityData: ActivityModelType = await ActivityModel.findActivity(activityId, true);
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// let playerData = new popUpSHopField(activityData);
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// let bigGiftProductID = playerData.productID;
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// if (bigGiftProductID == productID) {//一次性购买7天礼包
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// return { goods: [], addHeros: [] }
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// } else {
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// let item = playerData.findProduct(productID);
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// let rewardParamArr: Array<RewardParam> = stringToRewardParam(item.reward);
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// let result = await addReward(roleId, roleName, sid, serverId, funcs, rewardParamArr)
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// return result
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// }
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}
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81
shared/db/ActivityPopUpShop.ts
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81
shared/db/ActivityPopUpShop.ts
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import BaseModel from './BaseModel';
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import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
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/**
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* 购买记录
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*/
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export class BuyRecord {
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@prop({ required: true })
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id: number; //物品id标识
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@prop({ required: true })
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time: Date; //购买时间
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}
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/**
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* 活动系统 - 弹出商店
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*/
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@index({ roleId: 1 })
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export default class ActivityPopUpShop extends BaseModel {
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@prop({ required: true })
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serverId: number; // 服id
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@prop({ required: true })
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activityId: number; // 活动Id
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@prop({ required: true })
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roleId: string; // 用户Id
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@prop({ required: true })
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beginTime: Date; // 开始时间
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@prop({ required: true })
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endTime: Date; // 结束时间
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@prop({ required: true })
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taskId: number; // 任务id
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@prop({ required: true })
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records: BuyRecord[]; // 购买记录
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//购买奖励的记录
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public static async addRecord(serverId: number, activityId: number, roleId: string, taskId: number, id: number) {
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let nowDate = new Date();
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let result: ActivityPopUpShopModelType = await ActivityPopUpShopModel.findOneAndUpdate({
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serverId, roleId, activityId, taskId,
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beginTime: { $lt: nowDate }, endTime: { $gt: nowDate }
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},
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{ $push: { records: { id, time: new Date() } } }, { upsert: true, new: true }).lean(true);
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return result;
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}
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//查询现在正在进行的活动数据
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public static async findAllOpenData(serverId: number, activityId: number, roleId: string) {
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let nowDate = new Date();
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let result: ActivityPopUpShopModelType[] = await ActivityPopUpShopModel.find({
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serverId, roleId, activityId,
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beginTime: { $lt: nowDate }, endTime: { $gt: nowDate }
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}).lean(true);
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return result;
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}
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//根据活动taskId查询现在正在进行的活动数据
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public static async findOpenDataByTaskId(serverId: number, activityId: number, roleId: string, taskId: number) {
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let nowDate = new Date();
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let result: ActivityPopUpShopModelType = await ActivityPopUpShopModel.findOne({
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serverId, roleId, activityId, taskId,
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beginTime: { $lt: nowDate }, endTime: { $gt: nowDate }
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}).lean(true);
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return result;
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}
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//删除活动领取记录
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public static async deleteActivity(serverId: number, activityId: number, roleId: string, taskId: number) {
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let nowDate = new Date();
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await ActivityPopUpShopModel.deleteMany({
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roleId, activityId, taskId,
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beginTime: { $lt: nowDate }, endTime: { $gt: nowDate }
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});
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}
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}
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export const ActivityPopUpShopModel = getModelForClass(ActivityPopUpShop);
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export interface ActivityPopUpShopModelType extends Pick<DocumentType<ActivityPopUpShop>, keyof ActivityPopUpShop> { }
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export type ActivityPopUpShopModelTypeParam = Partial<ActivityPopUpShopModelType>; // 将所有字段变成可选项
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72
shared/domain/activityField/popUpShopField.ts
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72
shared/domain/activityField/popUpShopField.ts
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import { DAILYRMBGIFTS_DAYS } from '../../consts';
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import { ActivityModelType } from '../../db/Activity';
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import { ActivityPopUpShopModelType } from '../../db/ActivityPopUpShop';
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import { deltaDays } from '../../pubUtils/util';
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import { ActivityBase } from './activityField';
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// 商品数据
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export class PopUpShopItem {
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id: number; // 第几个,从1开始
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productID: string; // 商品id支付时使用
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reward: string; //任务奖励,格式:1&3&1(类型&id&数量) 类型定义:1.英雄,2.物品
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countMax: number = 0; //可购买的最大次数,0表示不限制
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name: string; //名字
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buyCount: number = 0; //购买过的次数
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constructor(data: any) {
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this.id = data.id;
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this.reward = data.reward;
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this.countMax = data.countMax;
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this.productID = data.productID;
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this.name = data.name;
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}
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}
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// 弹框商店
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export class PopUpShopData {
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name: string = '';//活动名称
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taskId: number = 0;//id
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list: Array<PopUpShopItem> = [];//每件商品信息
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public findItem(id: number) {
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let index = this.list.findIndex(obj => { return obj && obj.id === id });
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return (index != -1) ? this.list[index] : null
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}
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//全部领取完成
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public isComplete() {
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for (let item of this.list) {
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if (item.countMax == 0 ||
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(item.countMax > 0 && item.buyCount < item.countMax)) {
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return false
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}
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}
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return true;
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}
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//解析玩家购买记录
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public setPlayerRecords(data: ActivityPopUpShopModelType) {
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if (!data) {
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return;
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}
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for (let item of this.list) {
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let buyRecords = data.records.filter(obj => { return obj && obj.id === item.id });
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item.buyCount = buyRecords.length;
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}
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}
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public initData(data: any) {
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this.taskId = data.taskId;
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let arr = data.data;
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for (let obj of arr) {
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this.list.push(new PopUpShopItem(obj))
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}
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}
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constructor(activityData: any) {
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this.initData(activityData)
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}
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}
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