数值:转盘武将数量、求贤武将数量、体力恢复速度
This commit is contained in:
@@ -148,14 +148,14 @@ export const RECRUIT = {
|
||||
RECRUIT_BONUS: 30, // 元宝招募转盘: 每 <30> 次可获得1点积分
|
||||
RECRUIT_BONUS_RECRUIT: 1, // 元宝招募转盘:每 <1> 点积分可以转一次
|
||||
RECRUIT_MUST: '1&10|2&30|3&20', // 元宝招募保底
|
||||
RECRUIT_BONUS_HERO_QUANTITY: '1&1&1|2&1&2|3&1&3', // 元宝招募转盘里各品质武将的数量
|
||||
RECRUIT_BONUS_HERO_QUANTITY: '1&4&1|2&2&2|3&1&3', // 元宝招募转盘里各品质武将的数量
|
||||
RECRUIT_WISH_LIST: '1&35|2&35|0&30', // 元宝招募心愿单概率
|
||||
RECRUIT_CHANGE_SHARD: '1&20|2&40|3&80', // 重复的武将转换碎片
|
||||
RECRUIT_LEVEL_WISH_LIST: 100, // 心愿单多少次招募开启
|
||||
RECRUIT_LEVEL_HIGH_RECRUIT: 30, // 求贤若渴多少级开启
|
||||
RECRUIT_DAILY_RECRUIT_SHARD: 3, // 每日武将拜访数量
|
||||
RECRUIT_SHARD_LIMIT: 5, // 每日武将拜访碎片数量
|
||||
RECRUIT_GET_HERO_HIGH_RECRUIT: '1&6|2&3|3&1', // 求贤若渴指定武将为名将/国士/传奇时,抽中后分别获得多少个同武将
|
||||
RECRUIT_GET_HERO_HIGH_RECRUIT: '1&4|2&2|3&1', // 求贤若渴指定武将为名将/国士/传奇时,抽中后分别获得多少个同武将
|
||||
RECRUIT_FIRST_RECRUIT: 50, // 首次招募预招募50次10连
|
||||
RECRUIT_FIRST_RECRUIT_SAVE: 2, // 最多保存2个预招募结果
|
||||
};
|
||||
@@ -164,7 +164,7 @@ export const SCRIPT = {
|
||||
SCRIPT_NAME: 'RE_103', // 序章最后一关战后id
|
||||
};
|
||||
export const AP = {
|
||||
PERAPRESTORETIME: 300, // 每一点体力回复所需时间
|
||||
PERAPRESTORETIME: 360, // 每一点体力回复所需时间
|
||||
AP_SAVE_MAX: 99999, // 体力可存储上限(食用道具后的体力上限)
|
||||
};
|
||||
export const QUENCH = {
|
||||
|
||||
Reference in New Issue
Block a user