任务:修复共斗任务达成

This commit is contained in:
luying
2021-04-25 18:10:40 +08:00
parent 5e43bcfe83
commit cbc58f8a7a
7 changed files with 43 additions and 38 deletions

View File

@@ -14,6 +14,7 @@ import { UserTaskRecModel } from '../db/UserTaskRec';
import { UserTaskHistoryModel } from '../db/UserTaskHistory';
import { gameData } from '../pubUtils/data';
import { getCurWeekDate, getSeconds } from '../pubUtils/timeUtil';
import { RoleStatus } from '../db/ComBattleTeam';
export async function checkTaskWithRoles(roleId: string, sid: string, funcs: number[], taskType: number, roles: RoleType[]) {
for (let role of roles) {
@@ -91,16 +92,18 @@ export async function checkTaskInBattleEnd(roleId: string, sid: string, funcs: n
}
export async function checkTaskInComBattleEnd(roleIds: string[], capId: string, quality: number) {
console.log('********', roleIds, capId, quality)
for (let roleId of roleIds) {
if (roleId == capId && roleIds.length > 1) { // 招募队友
await checkTask(roleId, null, null, TASK_TYPE.COM_BATTLE_CREATE_TEAM, 1, true, {});
} else if (roleId !== capId) { // 协助寻宝
await checkTask(roleId, null, null, TASK_TYPE.COM_BATTLE_ASSIST_TEAM, 1, true, {});
export async function checkTaskInComBattleEnd(roleStatus: RoleStatus[], capId: string, quality: number) {
console.log('********', JSON.stringify(roleStatus), capId, quality)
for (let { roleId, isRobot } of roleStatus) {
if(!isRobot) {
if (roleId == capId && roleStatus.length > 1) { // 招募队友
await checkTask(roleId, null, null, TASK_TYPE.COM_BATTLE_CREATE_TEAM, 1, true, {});
} else if (roleId !== capId) { // 协助寻宝
await checkTask(roleId, null, null, TASK_TYPE.COM_BATTLE_ASSIST_TEAM, 1, true, {});
}
await checkTask(roleId, null, null, TASK_TYPE.COM_BATTLE, 1, true, {});
await checkTask(roleId, null, null, TASK_TYPE.COM_BATTLE_QUALITY, 1, true, { quality });
}
await checkTask(roleId, null, null, TASK_TYPE.COM_BATTLE, 1, true, {});
await checkTask(roleId, null, null, TASK_TYPE.COM_BATTLE_QUALITY, 1, true, { quality });
}
}