🎈 perf(排行榜): 武将排行榜修改为读数据库
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
import { Application, BackendSession, HandlerService, pinus, } from "pinus";
|
||||
import { resResult } from "../../../pubUtils/util";
|
||||
import { STATUS, getRedisKeyByRankType, ROLE_SELECT, RANK_TYPE, HERO_SELECT, GUILD_SELECT, RANK_FIRST_REWARD_STATUS, ITEM_CHANGE_REASON } from "../../../consts";
|
||||
import { STATUS, getRedisKeyByRankType, ROLE_SELECT, RANK_TYPE, HERO_SELECT, GUILD_SELECT, RANK_FIRST_REWARD_STATUS, ITEM_CHANGE_REASON, REDIS_KEY } from "../../../consts";
|
||||
import Role from "../../../db/Role";
|
||||
import { UserGuildModel } from "../../../db/UserGuild";
|
||||
import { GuildModel } from "../../../db/Guild";
|
||||
@@ -9,6 +9,8 @@ import { gameData } from "../../../pubUtils/data";
|
||||
import { addItems } from "../../../services/role/rewardService";
|
||||
import { RewardInter } from "../../../pubUtils/interface";
|
||||
import { RankFirstType } from "../../../db/RankFirst";
|
||||
import Hero from "../../../db/Hero";
|
||||
import { LineupParam, RoleAndGuildRankInfo, RoleRankInfo } from "../../../domain/rank";
|
||||
|
||||
export default function (app: Application) {
|
||||
new HandlerService(app, {});
|
||||
@@ -49,13 +51,52 @@ export class RoleHandler {
|
||||
async getRank(msg: { type: number }, session: BackendSession) {
|
||||
let roleId = session.get('roleId');
|
||||
let serverId = session.get('serverId');
|
||||
let guildCode = session.get('guildCode');
|
||||
|
||||
let { type } = msg;
|
||||
let redisKey = getRedisKeyByRankType(type);
|
||||
if (!redisKey) return resResult(STATUS.WRONG_PARMS);
|
||||
let result = await getRankInHandler(redisKey, type, { serverId }, session);
|
||||
return resResult(STATUS.SUCCESS, { type, ...result });
|
||||
|
||||
if(redisKey == REDIS_KEY.TOP_HERO_RANK) {
|
||||
let heroRanks = await Hero.findByServerIdAndSortByCe(serverId);
|
||||
|
||||
let r = new Rank(REDIS_KEY.TOP_HERO_RANK, { serverId });
|
||||
let ranks: RoleAndGuildRankInfo[] = [], myRank: RoleAndGuildRankInfo;
|
||||
for(let rank = 1; rank <= heroRanks.length; rank++) {
|
||||
let hero = heroRanks[rank - 1];
|
||||
let result = new RoleAndGuildRankInfo(rank, hero.ce);
|
||||
let param = <RoleRankInfo>await r.getParam(rank, hero.roleId, [hero.ce]);
|
||||
if(!param) {
|
||||
let role = await Role.findByRoleId(hero.roleId, ROLE_SELECT.RANK);
|
||||
await r.generParamAndSet(REDIS_KEY.USER_INFO, { roleId: hero.roleId }, { role });
|
||||
param = <RoleRankInfo>await r.getParam(rank, hero.roleId, [hero.ce]);
|
||||
}
|
||||
|
||||
param.setTopLine([new LineupParam(hero)]);
|
||||
result.setUserInfo(param);
|
||||
ranks.push(result);
|
||||
if(!myRank && param.roleId == roleId) myRank = result;
|
||||
}
|
||||
if(!myRank) {
|
||||
let myHeroes = await Hero.findAndSortByCe(roleId);
|
||||
let myHero = myHeroes[0];
|
||||
let result = new RoleAndGuildRankInfo(0, myHero.ce);
|
||||
let param = <RoleRankInfo>await r.getParam(0, roleId, [myHero.ce]);
|
||||
if(!param) {
|
||||
let role = await Role.findByRoleId(roleId, ROLE_SELECT.RANK);
|
||||
await r.generParamAndSet(REDIS_KEY.USER_INFO, { roleId }, { role });
|
||||
param = <RoleRankInfo>await r.getParam(0, roleId, [myHero.ce]);
|
||||
}
|
||||
|
||||
param.setTopLine([new LineupParam(myHero)]);
|
||||
result.setUserInfo(param);
|
||||
myRank = result;
|
||||
}
|
||||
return resResult(STATUS.SUCCESS, { type, myRank, ranks });
|
||||
} else {
|
||||
let result = await getRankInHandler(redisKey, type, { serverId }, session);
|
||||
return resResult(STATUS.SUCCESS, { type, ...result });
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// 查看活跃排行榜
|
||||
@@ -87,18 +128,45 @@ export class RoleHandler {
|
||||
// 查看单个武将排行榜
|
||||
async getHeroRank(msg: { type: number, hid: number }, session: BackendSession) {
|
||||
|
||||
let serverId = session.get('serverId')
|
||||
let serverId = session.get('serverId');
|
||||
let roleId = session.get('roleId');
|
||||
|
||||
let { type, hid } = msg;
|
||||
let redisKey = getRedisKeyByRankType(type);
|
||||
if (!redisKey) return resResult(STATUS.WRONG_PARMS);
|
||||
|
||||
let r = new Rank(redisKey, { serverId, hid });
|
||||
let ranks = await r.getRankByRange(200, 0);
|
||||
let heroRanks = await Hero.findByServerIdAndHidAndSortByCe(serverId, hid);
|
||||
|
||||
return resResult(STATUS.SUCCESS, {
|
||||
type, hid, ranks
|
||||
});
|
||||
let r = new Rank(redisKey, { serverId });
|
||||
let ranks: RoleRankInfo[] = [], myRank: RoleRankInfo;
|
||||
for(let rank = 1; rank <= heroRanks.length; rank++) {
|
||||
let hero = heroRanks[rank - 1];
|
||||
let param = <RoleRankInfo>await r.getParam(rank, hero.roleId, [hero.ce]);
|
||||
if(!param) {
|
||||
let role = await Role.findByRoleId(hero.roleId, ROLE_SELECT.RANK);
|
||||
await r.generParamAndSet(REDIS_KEY.USER_INFO, { roleId: hero.roleId }, { role });
|
||||
param = <RoleRankInfo>await r.getParam(rank, hero.roleId, [hero.ce]);
|
||||
}
|
||||
|
||||
param.setSingleHero([new LineupParam(hero)]);
|
||||
ranks.push(param);
|
||||
if(!myRank && param.roleId == roleId) myRank = param;
|
||||
}
|
||||
if(!myRank) {
|
||||
let myHero = await Hero.findByHidAndRole(hid, roleId);
|
||||
let param = <RoleRankInfo>await r.getParam(0, roleId, [myHero?.ce||0]);
|
||||
if(!param) {
|
||||
let role = await Role.findByRoleId(roleId, ROLE_SELECT.RANK);
|
||||
await r.generParamAndSet(REDIS_KEY.USER_INFO, { roleId }, { role });
|
||||
param = <RoleRankInfo>await r.getParam(0, roleId, [myHero?.ce||0]);
|
||||
}
|
||||
|
||||
if(myHero) {
|
||||
param.setSingleHero([new LineupParam(myHero)]);
|
||||
}
|
||||
myRank = param;
|
||||
}
|
||||
return resResult(STATUS.SUCCESS, { type, hid, myRank, ranks });
|
||||
}
|
||||
|
||||
async receiveReward(msg: { type: number, id: number }, session: BackendSession) {
|
||||
|
||||
Reference in New Issue
Block a user