抽卡:修复保底计算错误

This commit is contained in:
luying
2021-05-10 12:02:09 +08:00
parent 951e51a4a1
commit d7494dec42
2 changed files with 3 additions and 3 deletions

View File

@@ -73,7 +73,7 @@ export class GachaHandler {
if (!dicGacha.count.includes(count)) return resResult(STATUS.WRONG_PARMS);
let userGacha = await UserGachaModel.findByRole(roleId, gachaId, activityId);
let { floor, freeCount, hope, point, pickHero, refFreeTime, count: historyCount } = await refreshGacha(dicGacha, userGacha);
let { floor, freeCount, hope, pickHero, count: historyCount } = await refreshGacha(dicGacha, userGacha);
if((gachaId == GACHA_ID.ASSIGN|| gachaId == GACHA_ID.TIMELIMIT) && !pickHero) return resResult(STATUS.GACHA_NOT_ASSIGN);
let userHeroes = await HeroModel.findByRole(roleId);

View File

@@ -136,9 +136,9 @@ function countFloorPercent(id: number, floor: Floor[]) {
function getHeroQuality(id: number) {
if(id == GACHA_FLOOR_TYPE.PURPLE) {
return HERO_QUALITY_TYPE.PURPLE;
} else if (GACHA_FLOOR_TYPE.GOLD) {
} else if (id == GACHA_FLOOR_TYPE.GOLD) {
return HERO_QUALITY_TYPE.GOLD;
} else if (GACHA_FLOOR_TYPE.ASSIGN) {
} else if ( id == GACHA_FLOOR_TYPE.ASSIGN) {
return 0
} else {
return false;