军团:修改定时任务活跃奖励逻辑
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@@ -355,10 +355,10 @@ export function getTrainBaseByLv(lv: number) {
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return gameData.trainBase.get(lv);
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}
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export function getGuildActiveWeekReward(point: number) {
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export function getGuildActiveWeekReward(rank: number) {
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let result = gameData.guildActiveWeekReward.find(cur => {
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let {weekPointMax, weekPointMin} = cur;
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return point >= weekPointMin && point <= (weekPointMax || weekPointMax == -1);
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let {rankMax, rankMin} = cur;
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return rank >= rankMin && rank <= (rankMax || rankMax == -1);
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});
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let reward = new Array<RewardInter>();
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if(result) reward = result.reward;
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@@ -8,9 +8,9 @@ export interface DicGuildActiveWeekReward {
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// id
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readonly id: number;
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// 周最低点数
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readonly weekPointMin: number;
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readonly rankMin: number;
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// 周最高点数
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readonly weekPointMax: number;
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readonly rankMax: number;
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// 奖励
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readonly reward: RewardInter[];
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@@ -156,12 +156,14 @@ export const dicTrainBase = new Map<number, DicTrainBase>(); // 练兵场
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export const dicDonateBase = new Map<number, DicDonateBase>(); // 捐献所
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export const dicWishPoolBase = new Map<number, DicWishPoolBase>(); // 许愿池
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export const dicStoreBase = new Map<number, DicWishPoolBase>(); // 许愿池
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export let maxMemberCnt = 0; // 满配最大人数
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// 中军大帐
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const strCenter = readJsonFile(FILENAME.DIC_GUILD_STRUCTURE_CENTER);
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let arrCenter = JSON.parse(strCenter);
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arrCenter.forEach(o => {
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setStructureConsume(o);
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if(o.peopleNum > maxMemberCnt) maxMemberCnt = o.peopleNum;
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dicCenterBase.set(o.level, _.pick(o, Object.keys(DicCenterKeys)));
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});
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arrCenter = undefined;
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