军团:修改定时任务活跃奖励逻辑

This commit is contained in:
luying
2021-01-26 14:38:57 +08:00
parent 08ef299fec
commit d8cc01f036
8 changed files with 33 additions and 33 deletions

View File

@@ -156,12 +156,14 @@ export const dicTrainBase = new Map<number, DicTrainBase>(); // 练兵场
export const dicDonateBase = new Map<number, DicDonateBase>(); // 捐献所
export const dicWishPoolBase = new Map<number, DicWishPoolBase>(); // 许愿池
export const dicStoreBase = new Map<number, DicWishPoolBase>(); // 许愿池
export let maxMemberCnt = 0; // 满配最大人数
// 中军大帐
const strCenter = readJsonFile(FILENAME.DIC_GUILD_STRUCTURE_CENTER);
let arrCenter = JSON.parse(strCenter);
arrCenter.forEach(o => {
setStructureConsume(o);
if(o.peopleNum > maxMemberCnt) maxMemberCnt = o.peopleNum;
dicCenterBase.set(o.level, _.pick(o, Object.keys(DicCenterKeys)));
});
arrCenter = undefined;