pvp:修改随机对手逻辑

This commit is contained in:
luying
2022-02-26 11:51:14 +08:00
parent b067d8d114
commit e478a41d9f
2 changed files with 57 additions and 54 deletions
+55 -54
View File
@@ -17,7 +17,7 @@ import { PvpEnemies, PvpHeroInfo, PvpOtherHeroes } from '../domain/dbGeneral';
import { DicWarJson } from '../pubUtils/dictionary/DicWarJson'; import { DicWarJson } from '../pubUtils/dictionary/DicWarJson';
import { findWhere, findIndex } from 'underscore'; import { findWhere, findIndex } from 'underscore';
import { pinus } from 'pinus'; import { pinus } from 'pinus';
import { PvpHistoryOppModel, PvpHistoryOppType } from '../db/PvpHistoryOpp'; import { PvpHistoryOppModel, PvpHistoryOppType, PvpOppCreateParam } from '../db/PvpHistoryOpp';
import { Rank } from './rankService'; import { Rank } from './rankService';
import { CounterModel } from '../db/Counter'; import { CounterModel } from '../db/Counter';
import { DicRankRewads } from '../pubUtils/dictionary/DicPvpRankReward'; import { DicRankRewads } from '../pubUtils/dictionary/DicPvpRankReward';
@@ -60,29 +60,48 @@ export async function getEnemies(oppPlayers: OppPlayer[], winStreakNum: number)
* @param pLv 我的排名 * @param pLv 我的排名
*/ */
export async function refreshEnemies(role: RoleType, seasonNum: number, sumScore: number, score: number, pLv: number) { export async function refreshEnemies(role: RoleType, seasonNum: number, sumScore: number, score: number, pLv: number) {
console.log('#####',seasonNum, sumScore, score, pLv)
let { roleId } = role; let { roleId } = role;
let oppPlayers: OppPlayer[] = []; let chosenOpps: string[] = [];
let pvpHistoryOppParam: PvpOppCreateParam[] = [];
let opp = dicPvpOpponent.values() let opp = dicPvpOpponent.values()
for (let dicOpp of opp) { for (let dicOpp of opp) {
let flag = false; // 是否筛选成功 let pvpHistoryOpp: PvpOppCreateParam; // 是否筛选成功
if (sumScore >= PVP_CONST.SCORE_LINE) { // 将这个放到const if (sumScore >= PVP_CONST.SCORE_LINE) { // 将这个放到const
flag = await matchPlayer(seasonNum, oppPlayers, roleId, pLv, dicOpp); // 按照等级匹配对手 pvpHistoryOpp = await matchPlayer(seasonNum, chosenOpps, roleId, pLv, dicOpp); // 按照等级匹配对手
if (!flag) flag = await matchPlayerByRank(seasonNum, oppPlayers, roleId, dicOpp.id); // 当前后分数段没有时,返回前一名的玩家 if (!pvpHistoryOpp) pvpHistoryOpp = await matchPlayerByRank(seasonNum, chosenOpps, roleId, dicOpp.id); // 当前后分数段没有时,返回前一名的玩家
if (!flag) flag = await matchRobot(oppPlayers, role, score, dicOpp); if (!pvpHistoryOpp) pvpHistoryOpp = await matchRobot(chosenOpps, role, score, dicOpp);
} else { } else {
flag = await matchRobot(oppPlayers, role, score, dicOpp); pvpHistoryOpp = await matchRobot(chosenOpps, role, score, dicOpp);
} }
if (!flag) continue; if (!pvpHistoryOpp) continue;
pvpHistoryOppParam.push(pvpHistoryOpp);
} }
let oppPlayers: OppPlayer[] = [];
pvpHistoryOppParam.sort((a, b) => {
if(a.pLv != b.pLv) return b.pLv - a.pLv;
return b.defCe - a.defCe;
});
for(let i = 0; i < pvpHistoryOppParam.length; i++) {
let param = pvpHistoryOppParam[i];
param.pos = i + 1;
let pvpHistoryOpp = await PvpHistoryOppModel.createPvpOpp(param);
oppPlayers.push({
roleId: pvpHistoryOpp.oppRoleId,
oppDef: pvpHistoryOpp._id,
isRobot: pvpHistoryOpp.isRobot,
pos: pvpHistoryOpp.pos,
});
}
return oppPlayers; return oppPlayers;
} }
export async function matchPlayerByRank(seasonNum: number, oppPlayers: OppPlayer[], roleId: string, pos: number) { export async function matchPlayerByRank(seasonNum: number, chosenOpps: string[], roleId: string, pos: number) {
// console.log('matchPlayerByRank', JSON.stringify(oppPlayers)) // console.log('matchPlayerByRank', JSON.stringify(oppPlayers))
let r = new Rank(REDIS_KEY.PVP_RANK, { seasonNum }); let r = new Rank(REDIS_KEY.PVP_RANK, { seasonNum });
let ridRanks = new Array<number>(); // 已经被使用了的排名 let ridRanks = new Array<number>(); // 已经被使用了的排名
for (let { roleId: curRoleId } of oppPlayers) { for (let curRoleId of chosenOpps) {
let rankLv = await r.getMyRank({ roleId: robotIdComBack(curRoleId) }); let rankLv = await r.getMyRank({ roleId: robotIdComBack(curRoleId) });
ridRanks.push(rankLv); ridRanks.push(rankLv);
} }
@@ -93,7 +112,7 @@ export async function matchPlayerByRank(seasonNum: number, oppPlayers: OppPlayer
let oppRoleId = ''; let oppRoleId = '';
let oppRank = 0; let oppRank = 0;
if (myRank == 0) { if (myRank == 0) {
return false return null
} else if (myRank == 1) { // 第一名 } else if (myRank == 1) { // 第一名
if (pos == 1) { if (pos == 1) {
oppRank = 2; oppRank = 2;
@@ -112,7 +131,7 @@ export async function matchPlayerByRank(seasonNum: number, oppPlayers: OppPlayer
} }
} }
} else if (myRank == 0) { } else if (myRank == 0) {
return false return null
} else { } else {
if (pos == 1 || pos == 2) { // 刷新我前一名 if (pos == 1 || pos == 2) { // 刷新我前一名
oppRank = myRank - 1; oppRank = myRank - 1;
@@ -127,51 +146,42 @@ export async function matchPlayerByRank(seasonNum: number, oppPlayers: OppPlayer
} }
} }
let result = await r.getUserByRank(oppRank); let result = await r.getUserByRank(oppRank);
if (result.length <= 0) return false; if (result.length <= 0) return null;
oppRoleId = result[0]; oppRoleId = result[0];
let pvpdefense = await PvpDefenseModel.findByRoleIdIncludeAll(oppRoleId); let pvpdefense = await PvpDefenseModel.findByRoleIdIncludeAll(oppRoleId);
if (!pvpdefense || pvpdefense.seasonNum != seasonNum) return false; if (!pvpdefense || pvpdefense.seasonNum != seasonNum) return null;
let pvpHistoryOpp = await generPlayerOppHis(pvpdefense, roleId, pos); let pvpHistoryOpp = await generPlayerOppHis(pvpdefense, roleId, pos);
if (!pvpHistoryOpp) return false; if (!pvpHistoryOpp) return null;
oppPlayers.push({ chosenOpps.push(pvpHistoryOpp.oppRoleId);
roleId: pvpHistoryOpp.oppRoleId, return pvpHistoryOpp;
oppDef: pvpHistoryOpp._id,
pos,
isRobot: false,
});
return true
} }
async function matchPlayer(seasonNum: number, oppPlayers: OppPlayer[], roleId: string, pLv: number, dicOpp: DicPvpOpponent) { async function matchPlayer(seasonNum: number, chosenOpps: string[], roleId: string, pLv: number, dicOpp: DicPvpOpponent) {
// console.log('matchPlayer', JSON.stringify(oppPlayers)) // console.log('matchPlayer', JSON.stringify(oppPlayers))
let { id: pos, minLv, maxLv } = dicOpp let { id: pos, minLv, maxLv } = dicOpp
let range = await PvpDefenseModel.findByTeamLv(seasonNum, pLv + minLv, pLv + maxLv); let range = await PvpDefenseModel.findByTeamLv(seasonNum, pLv + minLv, pLv + maxLv);
range = range.filter(cur => { range = range.filter(cur => {
return oppPlayers.findIndex(ccur => ccur.roleId == makeRobotId(cur.roleId)) == -1; return chosenOpps.indexOf(makeRobotId(cur.roleId)) == -1;
}); });
if (range.length <= 0) return false; if (range.length <= 0) return null;
let index = getRandSingleIndex(range.length); let index = getRandSingleIndex(range.length);
let result = range[index]; // 本次匹配结果 pvpdefense let result = range[index]; // 本次匹配结果 pvpdefense
if (!result) return false; if (!result) return null;
if (result.roleId == roleId) { if (result.roleId == roleId) {
range.splice(index, 1); range.splice(index, 1);
if (range.length <= 0) return false; if (range.length <= 0) return null;
index = getRandSingleIndex(range.length); index = getRandSingleIndex(range.length);
result = range[index]; result = range[index];
} }
let pvpHistoryOpp = await generPlayerOppHis(result, roleId, pos); let pvpHistoryOpp = await generPlayerOppHis(result, roleId, pos);
if (!pvpHistoryOpp) return false; if (!pvpHistoryOpp) return null;
oppPlayers.push({
roleId: pvpHistoryOpp.oppRoleId, chosenOpps.push(pvpHistoryOpp.oppRoleId);
oppDef: pvpHistoryOpp._id, return pvpHistoryOpp;
pos,
isRobot: false,
});
return true;
} }
/** /**
@@ -219,23 +229,22 @@ async function generPlayerOppHis(pvpdefense: PvpDefenseType, roleId: string, pos
heroes.sort((a, b) => b.score - a.score); heroes.sort((a, b) => b.score - a.score);
otherHeroes.sort((a, b) => b.score - a.score); otherHeroes.sort((a, b) => b.score - a.score);
let pvpHistoryOpp = await PvpHistoryOppModel.createPvpOpp({ return {
...defense, defCe, ...role, pos, rankLv, heroes, otherHeroes, roleId, oppRoleId: makeRobotId(pvpdefense.roleId) isRobot: false, ...defense, defCe, ...role, pos, rankLv, heroes, otherHeroes, roleId, oppRoleId: makeRobotId(pvpdefense.roleId)
}); };
return pvpHistoryOpp;
} }
async function matchRobot(oppPlayers: OppPlayer[], role: RoleType, score: number, dicOpp: DicPvpOpponent) { async function matchRobot(chosenOpps: string[], role: RoleType, score: number, dicOpp: DicPvpOpponent) {
// console.log('matchRobot', JSON.stringify(oppPlayers)) // console.log('matchRobot', JSON.stringify(oppPlayers))
let { lv: myLv, roleId } = role; let { lv: myLv, roleId } = role;
let { id: pos, minLv, maxLv, ratio } = dicOpp; let { id: pos, minLv, maxLv, ratio } = dicOpp;
let result = getRandSingleEelm(gameData.pvpWar); let result = getRandSingleEelm(gameData.pvpWar);
if (!result) return false; if (!result) return null;
let robotWarjson = gameData.warJson.get(result.war_id); let robotWarjson = gameData.warJson.get(result.war_id);
if (!robotWarjson) return false if (!robotWarjson) return null
let heroes: PvpEnemies[] = []; let heroes: PvpEnemies[] = [];
let defCe = 0; let defCe = 0;
for (let h of robotWarjson) { for (let h of robotWarjson) {
@@ -254,22 +263,14 @@ async function matchRobot(oppPlayers: OppPlayer[], role: RoleType, score: number
} }
let oppRoleId = generateRobotRoleId(); let oppRoleId = generateRobotRoleId();
chosenOpps.push(oppRoleId);
let roleName = getChineseName(); let roleName = getChineseName();
let pLv = getPLvByScore(score); let pLv = getPLvByScore(score);
let hisPLv = Math.floor(pLv + (minLv + maxLv) / 2); let hisPLv = Math.floor(pLv + (minLv + maxLv) / 2);
if (hisPLv < 1) hisPLv = 1 if (hisPLv < 1) hisPLv = 1
return {
let pvpHistoryOpp = await PvpHistoryOppModel.createPvpOpp({ isRobot: true, roleId, oppRoleId, roleName, pos, defCe, pLv: hisPLv, lv: myLv, heroes, rankLv: 0, warId: result.war_id, buff: getRandSingleEelm(result.mapseid)||0,
roleId, oppRoleId, roleName, pos, defCe, pLv: hisPLv, lv: myLv, heroes, rankLv: 0, warId: result.war_id, buff: getRandSingleEelm(result.mapseid)||0, };
});
oppPlayers.push({
roleId: oppRoleId,
oppDef: pvpHistoryOpp._id,
pos,
isRobot: true
});
return true
} }
// 生成机器人roleId // 生成机器人roleId
+2
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@@ -20,6 +20,8 @@ export default class PvpHistoryOpp extends BaseModel {
@prop({ required: true }) @prop({ required: true })
oppRoleId: string; // 对手角色 id oppRoleId: string; // 对手角色 id
@prop({ required: true }) @prop({ required: true })
isRobot: boolean; // 是否是机器人
@prop({ required: true })
roleName: string; // 角色名称 roleName: string; // 角色名称
@prop({ required: true, default: EXTERIOR.EXTERIOR_FACE }) @prop({ required: true, default: EXTERIOR.EXTERIOR_FACE })
head: number; // 对手头像 head: number; // 对手头像