军团活动:修复城池时间状态

This commit is contained in:
luying
2021-03-31 10:30:48 +08:00
parent 0d7a873a34
commit e487d07bfd
3 changed files with 12 additions and 4 deletions
@@ -8,7 +8,7 @@ import { UserGuildActivityRecModel } from "../../../db/UserGuildActivityRec";
import { leaveCityChannel, addRoleToCityChannel, getCityChannelSid } from "../../../services/chatService";
import { UserGuildModel } from "../../../db/UserGuild";
import { GuildActivityRecordModel } from "../../../db/GuildActivityRec";
import { nowSeconds, getBeforeMinuteSeconds } from "../../../pubUtils/timeUtil";
import { nowSeconds, getBeforeSeconds } from "../../../pubUtils/timeUtil";
import { getGoldObject } from "../../../pubUtils/itemUtils";
import { GUILDACTIVITY } from "../../../pubUtils/dicParam";
import { handleCost } from "../../../services/rewardService";
@@ -279,7 +279,7 @@ export class CityActivityHandler {
if(!dicCity) return resResult(STATUS.DIC_DATA_NOT_FOUND);
// 更新userGuildActivityRecord
let challengeTime = getBeforeMinuteSeconds(-1 * GUILDACTIVITY.CITYACTIVITY_CD_COST);
let challengeTime = getBeforeSeconds(-1 * GUILDACTIVITY.CITYACTIVITY_CHALLENGE_CD);
let myGuildActivityRec = await UserGuildActivityRecModel.updateInfo(code, { isSuccess, isCompleted: true, cityId, challengeTime });
if(!myGuildActivityRec) return resResult(STATUS.INTERNAL_ERR);