形象:设置头像相框形象

This commit is contained in:
luying
2021-03-11 19:29:50 +08:00
parent 09a7a8b89b
commit e888ab916d
11 changed files with 222 additions and 44 deletions
+47 -15
View File
@@ -2,7 +2,8 @@ import { prop, mongoose, Ref } from '@typegoose/typegoose';
import { DicWarJson } from '../pubUtils/dictionary/DicWarJson';
import { Attribute } from './roleField/attribute';
import Hero, { HeroType } from '../db/Hero';
import { FIGURE } from '../pubUtils/dicParam';
import { gameData } from '../pubUtils/data';
import { nowSeconds, getBeforeDaySeconds } from '../pubUtils/timeUtil';
// 从玩家数据中覆盖warjson的部分字段
export class PvpHeroInfo {
@@ -202,20 +203,51 @@ export class Teraph {
luk: number;
}
export class Head {
@prop({ required: true, default: FIGURE.DEFAULT_HEAD })
export class Figure {
@prop({ required: true, default: 0 })
id: number; // 头像id
@prop({ required: true, default: false })
enable: boolean; // 是否启用
@prop({ required: true })
time: number; // 到期时间
}
enable: boolean = false; // 是否启用
@prop({ required: false, default: 0 })
time?: number; // 到期时间
@prop({ required: true, default: [] })
unlockedType: number[] = []; // 当前已经解锁了的type
export class Frame {
@prop({ required: true, default: FIGURE.DEFAULT_FRAME })
id: number; // 相框id
@prop({ required: true, default: false })
enable: boolean; // 是否启用
@prop({ required: true })
time: number; // 到期时间
}
public get status () { // 虚拟字段status,当前头像是否已经解锁
let dicGoods = gameData.goods.get(this.id);
if(!dicGoods) return false;
let hasUnlockedAll = true;
for(let {type} of dicGoods.condition) {
if(!this.unlockedType.includes(type)) {
hasUnlockedAll = false; break;
}
}
if(!hasUnlockedAll) return true;
if(dicGoods.timeLimit) { // 超时
if(this.time < nowSeconds()) return false;
}
return true;
}
constructor(id: number, unlockedType?: number[]) {
let dicGoods = gameData.goods.get(id);
if(dicGoods) {
this.id = id;
if(!unlockedType) unlockedType = dicGoods.condition.map(cur => cur.type);
this.unlockedType = unlockedType;
let hasUnlockedAll = true;
for(let {type} of dicGoods.condition) {
if(!this.unlockedType.includes(type)) {
hasUnlockedAll = false; break;
}
}
if(hasUnlockedAll && dicGoods.timeLimit) {
this.time = getBeforeDaySeconds(-1 * dicGoods.timeLimit); // timeLimit天以后
}
}
}
}