✨ feat(稷下学宫): 更新同角色不可安装相同id特性卡
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@@ -963,8 +963,15 @@ export class RougeHandler {
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newCardsMap.set(cardCode, update);
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}
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}
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// 如果卸下之后技能卡需要的被动卡不够,需要把技能卡卸下
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let newCards = Array.from(dbCharaCardsMap.values());
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let tempCards = new Map<number, number>();
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for (let { cardId } of newCards) {
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if (!cardId) continue;
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if (tempCards.has(cardId)) return resResult(STATUS.ROUGE_NO_CAN_PUT_SAME_ID);
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tempCards.set(cardId, cardId);
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}
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// 如果卸下之后技能卡需要的被动卡不够,需要把技能卡卸下
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let { apSkill, roundSkill } = dbChara;
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if (apSkill > 0 && !await checkCanChooseSkillCard(roleId, gameCode, apSkill, newCards)) apSkill = 0;
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if (roundSkill > 0 && !await checkCanChooseSkillCard(roleId, gameCode, roundSkill, newCards)) roundSkill = 0;
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@@ -772,9 +772,7 @@ export const STATUS = {
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NO_CARD: { code: 80004, simStr: '卡不存在' },
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SLOT_UNLOCK: { code: 80005, simStr: '卡槽未解锁' },
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NO_PASSIVE: { code: 80006, simStr: '非特性卡不能安装' },
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ROUGELIKE_GAME_PLAYING: { code: 80007, simStr: '有一场试炼正在进行中' },
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NO_TYPE_GRADE: { code: 80008, simStr: '不存在这样的试炼' },
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LIMIT_LV: { code: 80008, simStr: '未达到等级限制' },
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NO_ROUGELIKE_GAME: { code: 80009, simStr: '该场游戏无效' },
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@@ -793,6 +791,7 @@ export const STATUS = {
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ROUGELIKE_TAKEOUT_CNT_NOT_ENOUGH: { code: 80022, simStr: '本周外带次数不足' },
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BATTLE_ABNORMAL_CHARA: { code: 80023, simStr: '上阵学员数量异常' },
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ROUGE_RE_RANDOM_CNT_OVER: { code: 80024, simStr: '已重新随机过' },
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ROUGE_NO_CAN_PUT_SAME_ID: { code: 80025, simStr: '不能安装相同特性卡' },
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ROUGE_TECH_SCORE_NOT_ENOUGH: { code: 80101, simStr: '科技点不足' },
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ROUGE_TECH_HAS_UNLOCKED: { code: 80102, simStr: '科技点已解锁' },
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