debug接口添加env限制
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@@ -95,7 +95,7 @@ export async function checkPopUpConditions(serverId: number, roleId: string, con
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let pushItems: PopUpShopItemShow[] = [];
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for(let { conditionType, param } of conditions) {
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for(let pkg of playerData.packages) {
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console.log('##### 3', pkg.id, pkg.checkPackageCanPush(conditionType))
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// console.log('##### 3', pkg.id, pkg.checkPackageCanPush(conditionType))
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if( !pkg.checkPackageCanPush(conditionType)) { // 筛选推送
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continue;
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}
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@@ -1,6 +1,7 @@
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import { isArray, isBoolean, isNumber, isString } from "underscore";
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import { BLOCK_OPEATE, DEBUG_MAGIC_WORD, GM_MAIL_TYPE, GUILD_AUTH, GUILD_STRUCTURE, LINEUP_NUM, MSG_TYPE } from "../consts";
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import { pvpEndParamInter } from "../pubUtils/interface";
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import { isDevelopEnv } from "./utilService";
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export function checkRouteParam(route: string, msg: any) {
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switch(route) {
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@@ -1550,7 +1551,7 @@ export function checkRouteParam(route: string, msg: any) {
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}
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case "role.heroHandler.addItem":
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{
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if(!checkNaturalNumbers(msg.id, msg.count)) return false;
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if(!isDevelopEnv() && !checkNaturalNumbers(msg.id, msg.count)) return false;
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break;
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}
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case 'activity.activityHandler.debugActivityMemory':
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@@ -1628,7 +1629,7 @@ export function checkRouteParam(route: string, msg: any) {
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case "activity.gachaHandler.debugClearGachaRecord":
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case "battle.eventBattleHandler.debugRefEvent":
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{
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if (msg.magicWord !== DEBUG_MAGIC_WORD) return false;
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if (msg.magicWord !== DEBUG_MAGIC_WORD || !isDevelopEnv()) return false;
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break;
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}
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case "battle.comBattleHandler.getTeams":
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@@ -273,7 +273,7 @@ export default class ComBattleTeam extends BaseModel {
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}
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public static async syncTeamData(teamData: {teamCode: string, status: number, roleStatus: RoleStatus[], bossHpArr: BossHp[], endTime?: number}, timeout = false, lean = true) {
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console.log('syncTeamData bossHpArr: ', teamData.bossHpArr);
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// console.log('syncTeamData bossHpArr: ', teamData.bossHpArr);
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const team: ComBattleTeamType = await ComBattleTeamModel.findOneAndUpdate({ teamCode: teamData.teamCode }, {$set :{...teamData, roleCnt: teamData.roleStatus.length, timeout}}, {new: true}).lean(lean);
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return team;
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}
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